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General Sound Effects
Category PC / Computer
Game
Section
General Sound Effects
Submitter Nero1024
Size 68.54 MB
Format ZIP (application/zip)
Hits 5,471
Comments 0

Icon Filler
Zip Contents[331]
  • README.TXT
  • SC3KSFX/Buildings/ABANGEN.wav
  • SC3KSFX/Buildings/AIRPORT.wav
  • SC3KSFX/Buildings/airprtg.wav
  • SC3KSFX/Buildings/Alamo.wav
  • SC3KSFX/Buildings/ALDER.wav
  • SC3KSFX/Buildings/ARCOLOGY.wav
  • SC3KSFX/Buildings/ARTCNTR.wav
  • SC3KSFX/Buildings/BALLPARK.wav
  • SC3KSFX/Buildings/bank.wav
  • SC3KSFX/Buildings/BARN.wav
  • SC3KSFX/Buildings/BIGBEN.wav
  • SC3KSFX/Buildings/BTRYFCT.wav
  • SC3KSFX/Buildings/BUSSTOP.wav
  • SC3KSFX/Buildings/CAMPUS.wav
  • SC3KSFX/Buildings/Capital.wav
  • SC3KSFX/Buildings/CASINO.wav
  • SC3KSFX/Buildings/CASTLE.wav
  • SC3KSFX/Buildings/CHARTRES.wav
  • SC3KSFX/Buildings/CHIKCOOP.wav
  • SC3KSFX/Buildings/CIRCLE.wav
  • SC3KSFX/Buildings/cityhalg.wav
  • SC3KSFX/Buildings/CITYHALL.wav
  • SC3KSFX/Buildings/CITYJAIL.wav
  • SC3KSFX/Buildings/COLLEGE.wav
  • SC3KSFX/Buildings/Collegeg.wav
  • SC3KSFX/Buildings/COMGEN.wav
  • SC3KSFX/Buildings/CONGEN.wav
  • SC3KSFX/Buildings/CRICKET.wav
  • SC3KSFX/Buildings/CRTHSE.wav
  • SC3KSFX/Buildings/DEFENSE.wav
  • SC3KSFX/Buildings/DerRoemr.wav
  • SC3KSFX/Buildings/DESALI.wav
  • SC3KSFX/Buildings/Dooryu.wav
  • SC3KSFX/Buildings/EMltry.wav
  • SC3KSFX/Buildings/Eschenh.wav
  • SC3KSFX/Buildings/EStadium.wav
  • SC3KSFX/Buildings/FEDPEN.wav
  • SC3KSFX/Buildings/firestg.wav
  • SC3KSFX/Buildings/FIRESTN.wav
  • SC3KSFX/Buildings/founta.wav
  • SC3KSFX/Buildings/FOUNTAIN.wav
  • SC3KSFX/Buildings/GARBAGE.wav
  • SC3KSFX/Buildings/GCHURCH.wav
  • SC3KSFX/Buildings/GELATIN.wav
  • SC3KSFX/Buildings/GIGAMALL.wav
  • SC3KSFX/Buildings/GNGHOUSE.wav
  • SC3KSFX/Buildings/GOLF.wav
  • SC3KSFX/Buildings/GRANDCEN.wav
  • SC3KSFX/Buildings/GYSER.wav
  • SC3KSFX/Buildings/HAUNT1.wav
  • SC3KSFX/Buildings/HAUNT2.wav
  • SC3KSFX/Buildings/HAUNT3.wav
  • SC3KSFX/Buildings/horse track.wav
  • SC3KSFX/Buildings/HSPITAL.wav
  • SC3KSFX/Buildings/INDGEN.wav
  • SC3KSFX/Buildings/JUNKYRD.wav
  • SC3KSFX/Buildings/KBS.wav
  • SC3KSFX/Buildings/LANDFILL.wav
  • SC3KSFX/Buildings/LANDMRK.wav
  • SC3KSFX/Buildings/LIBRARY.wav
  • SC3KSFX/Buildings/LITEHSE.wav
  • SC3KSFX/Buildings/MARINA.wav
  • SC3KSFX/Buildings/marinag.wav
  • SC3KSFX/Buildings/MAXIS.wav
  • SC3KSFX/Buildings/MAYOR.wav
  • SC3KSFX/Buildings/MEDRES.wav
  • SC3KSFX/Buildings/MLTRYBAS.wav
  • SC3KSFX/Buildings/MSILO.wav
  • SC3KSFX/Buildings/MUSEUM.wav
  • SC3KSFX/Buildings/NamDae.wav
  • SC3KSFX/Buildings/NATPARK.wav
  • SC3KSFX/Buildings/Office.wav
  • SC3KSFX/Buildings/OILPUMP.wav
  • SC3KSFX/Buildings/OPERA.wav
  • SC3KSFX/Buildings/Paradeg1.wav
  • SC3KSFX/Buildings/Paradeg2.wav
  • SC3KSFX/Buildings/Paradeg3.wav
  • SC3KSFX/Buildings/PARK.wav
  • SC3KSFX/Buildings/PCOAL.wav
  • SC3KSFX/Buildings/PFUSION.wav
  • SC3KSFX/Buildings/PGAS.wav
  • SC3KSFX/Buildings/PGENER.wav
  • SC3KSFX/Buildings/PHAROS.wav
  • SC3KSFX/Buildings/PLAY.wav
  • SC3KSFX/Buildings/PMICRO.wav
  • SC3KSFX/Buildings/PNUKE.wav
  • SC3KSFX/Buildings/POIL.wav
  • SC3KSFX/Buildings/POLICE.wav
  • SC3KSFX/Buildings/polstag.wav
  • SC3KSFX/Buildings/polvehg.wav
  • SC3KSFX/Buildings/Pond.wav
  • SC3KSFX/Buildings/pondg.wav
  • SC3KSFX/Buildings/PSOLAR.wav
  • SC3KSFX/Buildings/PWIND.wav
  • SC3KSFX/Buildings/PYRAMID.wav
  • SC3KSFX/Buildings/RECYCLE.wav
  • SC3KSFX/Buildings/RESGEN.wav
  • SC3KSFX/Buildings/SALVAGE.wav
  • SC3KSFX/Buildings/SCHOOL.wav
  • SC3KSFX/Buildings/SCICNTR.wav
  • SC3KSFX/Buildings/SHEDD.wav
  • SC3KSFX/Buildings/SHIPYRD.wav
  • SC3KSFX/Buildings/SKATRINK.wav
  • SC3KSFX/Buildings/SMPARK.wav
  • SC3KSFX/Buildings/smParkg.wav
  • SC3KSFX/Buildings/soccerg.wav
  • SC3KSFX/Buildings/SPACEPRT.wav
  • SC3KSFX/Buildings/SPHINX.wav
  • SC3KSFX/Buildings/SPRTSSTD.wav
  • SC3KSFX/Buildings/SRSSTATN.wav
  • SC3KSFX/Buildings/STATUE.wav
  • SC3KSFX/Buildings/Stockhom.wav
  • SC3KSFX/Buildings/Stockx.wav
  • SC3KSFX/Buildings/SUBSTATN.wav
  • SC3KSFX/Buildings/TajMahal.wav
  • SC3KSFX/Buildings/THEMEPRK.wav
  • SC3KSFX/Buildings/TNTFACT.wav
  • SC3KSFX/Buildings/Tongdegu.wav
  • SC3KSFX/Buildings/TPARADE.wav
  • SC3KSFX/Buildings/TRNSTATN.wav
  • SC3KSFX/Buildings/TXICWSTE.wav
  • SC3KSFX/Buildings/WASTE.wav
  • SC3KSFX/Buildings/WATRPUMP.wav
  • SC3KSFX/Buildings/WTRTOWER.wav
  • SC3KSFX/Buildings/WTRTRTMN.wav
  • SC3KSFX/Buildings/Yangnam.wav
  • SC3KSFX/Buildings/ZOO.wav
  • SC3KSFX/Disasters/EarthQke.WAV
  • SC3KSFX/Disasters/firelp1.WAV
  • SC3KSFX/Disasters/FSCRM1.wav
  • SC3KSFX/Disasters/FSCRM2.wav
  • SC3KSFX/Disasters/FSCRM3.wav
  • SC3KSFX/Disasters/FSCRM4.wav
  • SC3KSFX/Disasters/FSCRM5.wav
  • SC3KSFX/Disasters/FSCRM6.wav
  • SC3KSFX/Disasters/GBDE1.wav
  • SC3KSFX/Disasters/GBDE2.wav
  • SC3KSFX/Disasters/GBDE3.wav
  • SC3KSFX/Disasters/GBDE4.wav
  • SC3KSFX/Disasters/GDE1.wav
  • SC3KSFX/Disasters/GDE2.wav
  • SC3KSFX/Disasters/GDE3.wav
  • SC3KSFX/Disasters/GDE4.wav
  • SC3KSFX/Disasters/GDE5.wav
  • SC3KSFX/Disasters/GDE6.wav
  • SC3KSFX/Disasters/GDE7.wav
  • SC3KSFX/Disasters/GDE9.wav
  • SC3KSFX/Disasters/GEIGER.wav
  • SC3KSFX/Disasters/jamlp.WAV
  • SC3KSFX/Disasters/LocustBy.wav
  • SC3KSFX/Disasters/LocustDy.wav
  • SC3KSFX/Disasters/LocustEa.wav
  • SC3KSFX/Disasters/LocustSw.wav
  • SC3KSFX/Disasters/MSCRM1.wav
  • SC3KSFX/Disasters/MSCRM2.wav
  • SC3KSFX/Disasters/MSCRM3.wav
  • SC3KSFX/Disasters/Nukeboom.wav
  • SC3KSFX/Disasters/NUKERAD.wav
  • SC3KSFX/Disasters/Pcat.wav
  • SC3KSFX/Disasters/PDog.wav
  • SC3KSFX/Disasters/PHorse.wav
  • SC3KSFX/Disasters/Protest (2).WAV
  • SC3KSFX/Disasters/PROTEST.wav
  • SC3KSFX/Disasters/Pstatue.wav
  • SC3KSFX/Disasters/QKCARZM3.wav
  • SC3KSFX/Disasters/QKCARZM4.wav
  • SC3KSFX/Disasters/QKCARZM5.wav
  • SC3KSFX/Disasters/Riot (2).WAV
  • SC3KSFX/Disasters/RIOT.wav
  • SC3KSFX/Disasters/SphitBg1.wav
  • SC3KSFX/Disasters/SphitBg2.wav
  • SC3KSFX/Disasters/SphitSm1.wav
  • SC3KSFX/Disasters/SphitSm2.wav
  • SC3KSFX/Disasters/sphitwa.wav
  • SC3KSFX/Disasters/SpJunk.wav
  • SC3KSFX/Disasters/THNKGVNG.wav
  • SC3KSFX/Disasters/THUNDER.wav
  • SC3KSFX/Disasters/ToxCloud.wav
  • SC3KSFX/Disasters/ToxRain.wav
  • SC3KSFX/Disasters/tremor2.WAV
  • SC3KSFX/Disasters/Trnado.WAV
  • SC3KSFX/Disasters/TXICLOUD.wav
  • SC3KSFX/Disasters/UFO (2).WAV
  • SC3KSFX/Disasters/UFO.wav
  • SC3KSFX/Disasters/UFOBOMB.wav
  • SC3KSFX/Disasters/UFOCIR.wav
  • SC3KSFX/Disasters/UFODEAD.wav
  • SC3KSFX/Disasters/UFOHIT.wav
  • SC3KSFX/Disasters/UFOSUCK.wav
  • SC3KSFX/Disasters/UFOTRACT.wav
  • SC3KSFX/Disasters/UFOVAPOR.wav
  • SC3KSFX/Disasters/WhirBoat.wav
  • SC3KSFX/Disasters/WhirDst1.wav
  • SC3KSFX/Disasters/WhirDst2.wav
  • SC3KSFX/Disasters/WhirLoop.wav
  • SC3KSFX/Disasters/WHIRSUCK.wav
  • SC3KSFX/Interface/ambvolsl.wav
  • SC3KSFX/Interface/BLDPLOP.wav
  • SC3KSFX/Interface/BRIDGE.wav
  • SC3KSFX/Interface/Bulldoze.wav
  • SC3KSFX/Interface/Button.wav
  • SC3KSFX/Interface/BUTTON3.wav
  • SC3KSFX/Interface/ButtonHi.wav
  • SC3KSFX/Interface/Camera.wav
  • SC3KSFX/Interface/CheatError.wav
  • SC3KSFX/Interface/CHECKBOX.wav
  • SC3KSFX/Interface/CLOSE.wav
  • SC3KSFX/Interface/CONNECT.wav
  • SC3KSFX/Interface/cropdis.wav
  • SC3KSFX/Interface/DISFIRE.wav
  • SC3KSFX/Interface/DISPOL.wav
  • SC3KSFX/Interface/firedisg.wav
  • SC3KSFX/Interface/GotoD.wav
  • SC3KSFX/Interface/LAYPIPE.wav
  • SC3KSFX/Interface/LAYPWR.wav
  • SC3KSFX/Interface/Layrail.wav
  • SC3KSFX/Interface/LAYRAILT.wav
  • SC3KSFX/Interface/LAYROAD.wav
  • SC3KSFX/Interface/LAYROADT.wav
  • SC3KSFX/Interface/LAYSBWY.wav
  • SC3KSFX/Interface/LAYTREE1.wav
  • SC3KSFX/Interface/LAYTREE2.wav
  • SC3KSFX/Interface/LAYWTER1.wav
  • SC3KSFX/Interface/LAYWTER2.wav
  • SC3KSFX/Interface/LvlTer.wav
  • SC3KSFX/Interface/LwrTer.wav
  • SC3KSFX/Interface/Maprot.wav
  • SC3KSFX/Interface/NEWSCLIK.wav
  • SC3KSFX/Interface/nomon.wav
  • SC3KSFX/Interface/NOTOP.wav
  • SC3KSFX/Interface/PAUSESIM.wav
  • SC3KSFX/Interface/PLAYSIM.wav
  • SC3KSFX/Interface/poldisg.wav
  • SC3KSFX/Interface/QMoo.wav
  • SC3KSFX/Interface/QTREE.wav
  • SC3KSFX/Interface/QWave.wav
  • SC3KSFX/Interface/RaizTer.wav
  • SC3KSFX/Interface/Speed.wav
  • SC3KSFX/Interface/TERLOOP.wav
  • SC3KSFX/Interface/UNZONE.wav
  • SC3KSFX/Interface/WRNSIREN.wav
  • SC3KSFX/Interface/Zmin.wav
  • SC3KSFX/Interface/Zmout.wav
  • SC3KSFX/Interface/Zone.wav
  • SC3KSFX/Localized/EAMBSIREN.wav
  • SC3KSFX/Localized/EMLTRY.wav
  • SC3KSFX/Localized/ESTADIUM.wav
  • SC3KSFX/MBE/ALARM1.wav
  • SC3KSFX/MBE/ALARM2.wav
  • SC3KSFX/MBE/ALARM3.wav
  • SC3KSFX/MBE/BABY.wav
  • SC3KSFX/MBE/BOOE1.wav
  • SC3KSFX/MBE/BOOF1.wav
  • SC3KSFX/MBE/BRDFARM1.wav
  • SC3KSFX/MBE/CARHRN7.wav
  • SC3KSFX/MBE/CARHRN9.wav
  • SC3KSFX/MBE/CARHRN12.wav
  • SC3KSFX/MBE/CASINO.wav
  • SC3KSFX/MBE/CHEERB4.wav
  • SC3KSFX/MBE/CHICKEN1.wav
  • SC3KSFX/MBE/CMCRWD1.wav
  • SC3KSFX/MBE/COWHERD1.wav
  • SC3KSFX/MBE/CROWD12.wav
  • SC3KSFX/MBE/DOG4.wav
  • SC3KSFX/MBE/DONKEY.wav
  • SC3KSFX/MBE/EAMBSIREN.wav
  • SC3KSFX/MBE/ESTADIUM.wav
  • SC3KSFX/MBE/FASTFOOD.wav
  • SC3KSFX/MBE/FEMSCM4.wav
  • SC3KSFX/MBE/FEMSCM6.wav
  • SC3KSFX/MBE/GETAWAY2.wav
  • SC3KSFX/MBE/GLASS3.wav
  • SC3KSFX/MBE/GULLS4.wav
  • SC3KSFX/MBE/HORSE2.wav
  • SC3KSFX/MBE/JET4.wav
  • SC3KSFX/MBE/KIDS1.wav
  • SC3KSFX/MBE/LAMB.wav
  • SC3KSFX/MBE/MANSCM1.wav
  • SC3KSFX/MBE/MANSCM2.wav
  • SC3KSFX/MBE/MOO3.wav
  • SC3KSFX/MBE/NEWSBOX.wav
  • SC3KSFX/MBE/PIG1.wav
  • SC3KSFX/MBE/POLITEA3.wav
  • SC3KSFX/MBE/PROP.wav
  • SC3KSFX/MBE/RIOT.wav
  • SC3KSFX/MBE/RIOTBNG5.wav
  • SC3KSFX/MBE/ROOSTER.wav
  • SC3KSFX/MBE/SHEEP1.wav
  • SC3KSFX/MBE/SIGNAL2.wav
  • SC3KSFX/MBE/TAXBOO.wav
  • SC3KSFX/MBE/TAXCHEER.wav
  • SC3KSFX/MBE/TCCAT3.wav
  • SC3KSFX/MBE/TCDOOR5.wav
  • SC3KSFX/MBE/TRAFFIC1.wav
  • SC3KSFX/MBE/WAVE12.wav
  • SC3KSFX/MBE/WHISTLE.wav
  • SC3KSFX/MBE/WHISTLE2.wav
  • SC3KSFX/Petitioners/BOOC1.wav
  • SC3KSFX/Petitioners/BOOD1.wav
  • SC3KSFX/Petitioners/BOOE1.wav
  • SC3KSFX/Petitioners/BOOF1.wav
  • SC3KSFX/Petitioners/CHEERB1.wav
  • SC3KSFX/Petitioners/CHEERB2.wav
  • SC3KSFX/Petitioners/CHEERB3.wav
  • SC3KSFX/Petitioners/CHEERB4.wav
  • SC3KSFX/Petitioners/CHEERB5.wav
  • SC3KSFX/Petitioners/POLITEA1.wav
  • SC3KSFX/Petitioners/POLITEA2.wav
  • SC3KSFX/Petitioners/POLITEA3.wav
  • SC3KSFX/Petitioners/TAXBOO.wav
  • SC3KSFX/Petitioners/TAXCHEER.wav
  • SC3KSFX/VEHICLES/CARHRN1.wav
  • SC3KSFX/VEHICLES/CARHRN2.wav
  • SC3KSFX/VEHICLES/CARHRN3.wav
  • SC3KSFX/VEHICLES/CARHRN4.wav
  • SC3KSFX/VEHICLES/CARHRN5.wav
  • SC3KSFX/VEHICLES/CARHRN6.wav
  • SC3KSFX/VEHICLES/CARHRN7.wav
  • SC3KSFX/VEHICLES/CARHRN8.wav
  • SC3KSFX/VEHICLES/ESIRENA.wav
  • SC3KSFX/VEHICLES/HELILP.wav
  • SC3KSFX/VEHICLES/JETLP.wav
  • SC3KSFX/VEHICLES/PLANELP.wav
  • SC3KSFX/VEHICLES/SBWY.wav
  • SC3KSFX/VEHICLES/SHIP.wav
  • SC3KSFX/VEHICLES/SIRENA.wav
  • SC3KSFX/VEHICLES/SIRENF.wav
  • SC3KSFX/VEHICLES/SIRENP.wav
  • SC3KSFX/VEHICLES/TAXILP.wav
  • SC3KSFX/VEHICLES/TRAIN.wav
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