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Weapon Sound Effects
Category PC / Computer
Game
Section
Miscellaneous
Submitter Labtec Speakers
Size 14.65 MB
Format ZIP (application/zip)
Hits 2,257
Comments 0

Icon Filler
Zip Contents[300]
  • Weapons/autocannon/acannonaltfire01.wav
  • Weapons/autocannon/acannonaltfire02.wav
  • Weapons/autocannon/acannonaltfire03.wav
  • Weapons/autocannon/acannonfire01.wav
  • Weapons/autocannon/acannonfire02.wav
  • Weapons/autocannon/acannonimpactmetala01.wav
  • Weapons/autocannon/acannonimpactmetala02.wav
  • Weapons/autocannon/acannonimpactmetala03.wav
  • Weapons/autocannon/acannonimpactmetala04.wav
  • Weapons/autocannon/acannoninaira01.wav
  • Weapons/autocannon/autocannon_grenade_pickup1.wav
  • Weapons/autocannon/autocannon_grenade_pickup2.wav
  • Weapons/autocannon/autocannon_grenade_pickup3.wav
  • Weapons/autocannon/autocannon_pickup1.wav
  • Weapons/autocannon/auto_after_fire.wav
  • Weapons/autocannon/auto_alt_explode.wav
  • Weapons/autocannon/auto_alt_firev2.wav
  • Weapons/autocannon/auto_first_barrel_spin1.wav
  • Weapons/autocannon/auto_first_barrel_spin2.wav
  • Weapons/autocannon/auto_first_barrel_spin3.wav
  • Weapons/autocannon/auto_first_viewfinder.wav
  • Weapons/autocannon/auto_flyby1.wav
  • Weapons/autocannon/auto_flyby2.wav
  • Weapons/autocannon/auto_flyby3.wav
  • Weapons/autocannon/auto_hit_altmetal1.wav
  • Weapons/autocannon/auto_hit_altmetal2.wav
  • Weapons/autocannon/auto_hit_card1.wav
  • Weapons/autocannon/auto_hit_card2.wav
  • Weapons/autocannon/auto_hit_flesh1.wav
  • Weapons/autocannon/auto_hit_flesh2.wav
  • Weapons/autocannon/auto_hit_glass1.wav
  • Weapons/autocannon/auto_hit_glass2.wav
  • Weapons/autocannon/auto_hit_liquid1.wav
  • Weapons/autocannon/auto_hit_liquid2.wav
  • Weapons/autocannon/auto_hit_metal1.wav
  • Weapons/autocannon/auto_hit_metal2.wav
  • Weapons/autocannon/auto_hit_stone1.wav
  • Weapons/autocannon/auto_hit_stone2.wav
  • Weapons/autocannon/auto_hit_tile1.wav
  • Weapons/autocannon/auto_hit_tile2.wav
  • Weapons/autocannon/auto_hit_wood1.wav
  • Weapons/autocannon/auto_hit_wood2.wav
  • Weapons/autocannon/auto_idle.wav
  • Weapons/autocannon/auto_idle_sparks1.wav
  • Weapons/autocannon/auto_idle_sparks2.wav
  • Weapons/autocannon/auto_idle_sparks3.wav
  • Weapons/autocannon/auto_idle_sparks4.wav
  • Weapons/autocannon/auto_lower.wav
  • Weapons/autocannon/auto_overheat.wav
  • Weapons/autocannon/auto_pri_firev6.wav
  • Weapons/autocannon/auto_raise.wav
  • Weapons/bow/arrowairloop01.wav
  • Weapons/bow/bowpull01.wav
  • Weapons/bow/bowpull02.wav
  • Weapons/bow/bowreload01.wav
  • Weapons/bow/bow_alt_fire.wav
  • Weapons/bow/bow_arrow_dissipate.wav
  • Weapons/bow/bow_aside.wav
  • Weapons/bow/bow_pri_impactv2.wav
  • Weapons/crawler/crawlerbounce01.wav
  • Weapons/crawler/crawlerbounce02.wav
  • Weapons/crawler/crawlerbounce03.wav
  • Weapons/crawler/crawlerbounce04.wav
  • Weapons/crawler/crawlerbuild01.wav
  • Weapons/crawler/crawlerimpactflesha01.wav
  • Weapons/crawler/crawlerimpactflesha02.wav
  • Weapons/crawler/crawlerimpactflesha03.wav
  • Weapons/crawler/crawlerimpactfleshb01.wav
  • Weapons/crawler/crawlerimpactfleshb02.wav
  • Weapons/crawler/crawlerimpactfleshb03.wav
  • Weapons/crawler/crawlerinair01l.wav
  • Weapons/crawler/crawlerstick01.wav
  • Weapons/crawler/crawler_flip2.wav
  • Weapons/crawler/crawler_grenade_pickup1.wav
  • Weapons/crawler/crawler_grenade_pickup2.wav
  • Weapons/crawler/crawler_grenade_pickup3.wav
  • Weapons/crawler/crawler_grenade_pickup4.wav
  • Weapons/crawler/crawler_grenade_pickup5.wav
  • Weapons/crawler/crawler_grenade_tom_pain.wav
  • Weapons/crawler/crawler_idle_chirp1.wav
  • Weapons/crawler/crawler_idle_chirp2.wav
  • Weapons/crawler/crawler_idle_chirp3.wav
  • Weapons/crawler/crawler_idle_chirp4.wav
  • Weapons/crawler/crawler_idle_chirp5.wav
  • Weapons/crawler/crawler_pre_explode.wav
  • Weapons/crawler/crawler_pri_fire.wav
  • Weapons/crawler/crawler_pri_windup1.wav
  • Weapons/crawler/crawler_pri_windup2.wav
  • Weapons/crawler/crawler_pri_windup3.wav
  • Weapons/crawler/crawler_pri_windup4.wav
  • Weapons/crawler/crawler_pri_windup5.wav
  • Weapons/crawler/crawl_bounce1.wav
  • Weapons/crawler/crawl_bounce2.wav
  • Weapons/crawler/crawl_bounce3.wav
  • Weapons/crawler/crawl_explode1.wav
  • Weapons/crawler/crawl_explode2.wav
  • Weapons/crawler/crawl_explode3.wav
  • Weapons/crawler/crawl_flip.wav
  • Weapons/crawler/crawl_idle_clack1.wav
  • Weapons/crawler/crawl_idle_clack2.wav
  • Weapons/crawler/crawl_idle_clack3.wav
  • Weapons/crawler/crawl_idle_clack4.wav
  • Weapons/crawler/crawl_idle_clack5.wav
  • Weapons/crawler/crawl_idle_loop.wav
  • Weapons/crawler/crawl_lower.wav
  • Weapons/crawler/crawl_raise.wav
  • Weapons/dockedgun/tgfire01l.wav
  • Weapons/dockedgun/tgimpact01.wav
  • Weapons/dockedgun/tgimpact02.wav
  • Weapons/dockedgun/tgimpact03.wav
  • Weapons/dockedgun/tgimpact04.wav
  • Weapons/dockedgun/tgimpact05.wav
  • Weapons/dockedgun/tgimpactflesh01.wav
  • Weapons/dockedgun/tgimpactflesh02.wav
  • Weapons/dockedgun/tgimpactflesh03.wav
  • Weapons/dockedgun/tgproinair01l.wav
  • Weapons/generic/impactsteam01.wav
  • Weapons/hider/body_sizzle.wav
  • Weapons/hider/hider_alt_fire1.wav
  • Weapons/hider/hider_alt_impact1.wav
  • Weapons/hider/hider_alt_impact2.wav
  • Weapons/hider/hider_alt_impact3.wav
  • Weapons/hider/hider_dry_fire.wav
  • Weapons/hider/hider_first_cannister.wav
  • Weapons/hider/hider_first_click_servo.wav
  • Weapons/hider/hider_first_slide.wav
  • Weapons/hider/hider_first_slide2.wav
  • Weapons/hider/hider_hit_splat1.wav
  • Weapons/hider/hider_hit_splat2.wav
  • Weapons/hider/hider_hit_splat3.wav
  • Weapons/hider/hider_lower.wav
  • Weapons/hider/hider_pri_fire1.wav
  • Weapons/hider/hider_pri_reload1.wav
  • Weapons/hider/hider_pri_reload2.wav
  • Weapons/hider/hider_pri_reload3.wav
  • Weapons/hider/hider_pri_reload4.wav
  • Weapons/hider/hider_pri_reload5.wav
  • Weapons/hider/hider_raise.wav
  • Weapons/hider/hwepejectshell01.wav
  • Weapons/hider/hweplower01.wav
  • Weapons/hider/hwepraise01.wav
  • Weapons/low_ammo_beep.wav
  • Weapons/mounted_gun/projectile_mounted_gun_flyby.wav
  • Weapons/mounted_gun/projectile_mounted_gun_hit1.wav
  • Weapons/mounted_gun/projectile_mounted_gun_hit2.wav
  • Weapons/mounted_gun/projectile_mounted_gun_hit3.wav
  • Weapons/mounted_gun/projectile_mounted_gun_hit4.wav
  • Weapons/mounted_gun/projectile_mounted_gun_hit_liquid1.wav
  • Weapons/mounted_gun/projectile_mounted_gun_hit_liquid2.wav
  • Weapons/mounted_gun/projectile_mounted_gun_hit_liquid3.wav
  • Weapons/mounted_gun/projectile_mounted_gun_hit_liquid4.wav
  • Weapons/rifle/rifle_alt_firev7.wav
  • Weapons/rifle/rifle_asidev2.wav
  • Weapons/rifle/rifle_barrel_spin.wav
  • Weapons/rifle/rifle_barrel_spin2.wav
  • Weapons/rifle/rifle_dry_fire.wav
  • Weapons/rifle/rifle_eyestalk1.wav
  • Weapons/rifle/rifle_eyestalk2.wav
  • Weapons/rifle/rifle_eyestalk3.wav
  • Weapons/rifle/rifle_first_open.wav
  • Weapons/rifle/rifle_hit_altmetal1.wav
  • Weapons/rifle/rifle_hit_altmetal2.wav
  • Weapons/rifle/rifle_hit_card1.wav
  • Weapons/rifle/rifle_hit_card2.wav
  • Weapons/rifle/rifle_hit_card3.wav
  • Weapons/rifle/rifle_hit_flesh1.wav
  • Weapons/rifle/rifle_hit_flesh2.wav
  • Weapons/rifle/rifle_hit_glass1.wav
  • Weapons/rifle/rifle_hit_glass2.wav
  • Weapons/rifle/rifle_hit_liquid1.wav
  • Weapons/rifle/rifle_hit_liquid2.wav
  • Weapons/rifle/rifle_hit_metal1.wav
  • Weapons/rifle/rifle_hit_metal2.wav
  • Weapons/rifle/rifle_hit_metal3.wav
  • Weapons/rifle/rifle_hit_stone1.wav
  • Weapons/rifle/rifle_hit_stone2.wav
  • Weapons/rifle/rifle_hit_tile1.wav
  • Weapons/rifle/rifle_hit_tile2.wav
  • Weapons/rifle/rifle_hit_wood1.wav
  • Weapons/rifle/rifle_hit_wood2.wav
  • Weapons/rifle/rifle_lower.wav
  • Weapons/rifle/rifle_pickup1.wav
  • Weapons/rifle/rifle_pri_firev8.wav
  • Weapons/rifle/rifle_raise.wav
  • Weapons/rifle/rifle_reload.wav
  • Weapons/rifle/rifle_scope_click.wav
  • Weapons/rifle/rifle_shake.wav
  • Weapons/rifle/rifle_shake2.wav
  • Weapons/rifle/rifle_sniper_mode_off.wav
  • Weapons/rifle/rifle_sniper_mode_on.wav
  • Weapons/rifle/rifle_snipe_idle.wav
  • Weapons/rifle/srinair01.wav
  • Weapons/rocket/crawler_launcher_pickup1.wav
  • Weapons/rocket/launcher_explode1.wav
  • Weapons/rocket/launcher_explode2.wav
  • Weapons/rocket/launcher_explode3.wav
  • Weapons/rocket/launch_alt_fire.wav
  • Weapons/rocket/launch_aside.wav
  • Weapons/rocket/launch_dry_fire.wav
  • Weapons/rocket/launch_lower.wav
  • Weapons/rocket/launch_pri_firev1.wav
  • Weapons/rocket/launch_pri_firev1a.wav
  • Weapons/rocket/launch_pri_firev2.wav
  • Weapons/rocket/launch_pri_firev2a.wav
  • Weapons/rocket/launch_pri_projectile.wav
  • Weapons/rocket/launch_pri_reload.wav
  • Weapons/rocket/launch_raise.wav
  • Weapons/rocket/launch_shield_impact1.wav
  • Weapons/rocket/launch_shield_impact2.wav
  • Weapons/rocket/launch_shield_impact3.wav
  • Weapons/rocket/rocketlauncher_idle.wav
  • Weapons/rocket/rocketpickup01.wav
  • Weapons/rocket/rocket_first_servo.wav
  • Weapons/rocket/rocket_idle_chirp1.wav
  • Weapons/rocket/rocket_idle_chirp2.wav
  • Weapons/rocket/rocket_idle_chirp3.wav
  • Weapons/rocket/rocket_idle_chirp4.wav
  • Weapons/rocket/rocket_idle_chirp5.wav
  • Weapons/soulstripper/energynode_freeze_idle.wav
  • Weapons/soulstripper/energynode_freeze_recharge.wav
  • Weapons/soulstripper/energynode_plasma_idle.wav
  • Weapons/soulstripper/energynode_plasma_recharge.wav
  • Weapons/soulstripper/energynode_railgun_idle.wav
  • Weapons/soulstripper/energynode_railgun_recharge.wav
  • Weapons/soulstripper/energynode_sunbeam_idle.wav
  • Weapons/soulstripper/energynode_sunbeam_recharge.wav
  • Weapons/soulstripper/freeze_fire.wav
  • Weapons/soulstripper/leech_beam_idle.wav
  • Weapons/soulstripper/leech_dry_firev2.wav
  • Weapons/soulstripper/leech_freeze_crackle.wav
  • Weapons/soulstripper/leech_freeze_idle.wav
  • Weapons/soulstripper/leech_lightning_firev2.wav
  • Weapons/soulstripper/leech_lightning_idlev2.wav
  • Weapons/soulstripper/leech_plasma_firev2.wav
  • Weapons/soulstripper/leech_plasma_firev7.wav
  • Weapons/soulstripper/leech_plasma_idle.wav
  • Weapons/soulstripper/leech_raise.wav
  • Weapons/soulstripper/plasma_explode1.wav
  • Weapons/soulstripper/plasma_explode2.wav
  • Weapons/soulstripper/plasma_explode3.wav
  • Weapons/soulstripper/plasma_loop.wav
  • Weapons/soulstripper/railgun_fire.wav
  • Weapons/soulstripper/soulcanister01.wav
  • Weapons/soulstripper/soulcannon_first_charge.wav
  • Weapons/soulstripper/soulcannon_first_click1.wav
  • Weapons/soulstripper/soulcannon_first_click2.wav
  • Weapons/soulstripper/soulcannon_first_open.wav
  • Weapons/soulstripper/soulcannon_first_servo.wav
  • Weapons/soulstripper/soulcannon_first_servo2.wav
  • Weapons/soulstripper/soulcapture01.wav
  • Weapons/soulstripper/soulfire01v2.wav
  • Weapons/soulstripper/soulfirenonloop01.wav
  • Weapons/soulstripper/soulwinddown01.wav
  • Weapons/soulstripper/sunbeam_fire_beam.wav
  • Weapons/soulstripper/sunbeam_fire_end.wav
  • Weapons/soulstripper/sunbeam_fire_start.wav
  • Weapons/water/impactwaterlarge01.wav
  • Weapons/water/impactwaterlarge02.wav
  • Weapons/water/impactwaterlarge03.wav
  • Weapons/water/impactwatersmall01.wav
  • Weapons/water/impactwatersmall02.wav
  • Weapons/water/impactwatersmall03.wav
  • Weapons/water/impactwatersmall04.wav
  • Weapons/wrench/wrenchfire01.wav
  • Weapons/wrench/wrenchfire04.wav
  • Weapons/wrench/wrenchflesh01.wav
  • Weapons/wrench/wrenchflesh02.wav
  • Weapons/wrench/wrenchflesh03.wav
  • Weapons/wrench/wrenchflesh04.wav
  • Weapons/wrench/wrenchflesh05.wav
  • Weapons/wrench/wrenchimpact01.wav
  • Weapons/wrench/wrenchimpact05.wav
  • Weapons/wrench/wrench_alt_fire1.wav
  • Weapons/wrench/wrench_alt_fire2.wav
  • Weapons/wrench/wrench_alt_fire3.wav
  • Weapons/wrench/wrench_alt_fire4.wav
  • Weapons/wrench/wrench_alt_fire5.wav
  • Weapons/wrench/wrench_aside.wav
  • Weapons/wrench/wrench_hit_altmetal1.wav
  • Weapons/wrench/wrench_hit_altmetal2.wav
  • Weapons/wrench/wrench_hit_card1.wav
  • Weapons/wrench/wrench_hit_card2.wav
  • Weapons/wrench/wrench_hit_flesh1.wav
  • Weapons/wrench/wrench_hit_flesh2.wav
  • Weapons/wrench/wrench_hit_glass1.wav
  • Weapons/wrench/wrench_hit_glass2.wav
  • Weapons/wrench/wrench_hit_liquid1.wav
  • Weapons/wrench/wrench_hit_liquid2.wav
  • Weapons/wrench/wrench_hit_metal1.wav
  • Weapons/wrench/wrench_hit_metal2.wav
  • Weapons/wrench/wrench_hit_stone1.wav
  • Weapons/wrench/wrench_hit_stone2.wav
  • Weapons/wrench/wrench_hit_tile1.wav
  • Weapons/wrench/wrench_hit_tile2.wav
  • Weapons/wrench/wrench_hit_wood1.wav
  • Weapons/wrench/wrench_hit_wood2.wav
  • Weapons/wrench/wrench_lower.wav
  • Weapons/wrench/wrench_swipe1.wav
  • Weapons/wrench/wrench_swipe2.wav
  • Weapons/wrench/wrench_swipe3.wav
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