# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Sigma
Category PC / Computer
Game
Section
Heroes
Submitters GameBoy2936, Random Talking Bush
Size 18.69 MB
Format ZIP (application/zip)
Hits 522
Comments 0

Icon Filler
Zip Contents[736]
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8A-They advance from behind!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8B-Enemies behind us!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8C-Enemies ahead!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8D-They lie before us!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8E-Enemies approach from above!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8F-Enemies to the right!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C89-They come from the left!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C90-They're coming from above!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C91-They're coming from the right!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C92-Watch below us!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C93-Enemies on the left!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C94-Enemies from below!.ogg
  • Sigma/Default/000A27 (Karaoke)/000000058D84-(karaoke).ogg
  • Sigma/Default/000A27 (Karaoke)/000000058D85-(laughs) Get down with Sigma tonight, like a stroopwafel!.ogg
  • Sigma/Default/000A27 (Karaoke)/000000058D86-(karaoke).ogg
  • Sigma/Default/000B8D (Voicelines)/000000058A41-Reduce your expectations to zero.ogg
  • Sigma/Default/000B9A/000000058B61-(Kinetic Grasp).ogg
  • Sigma/Default/000B9A/000000058B66-(Kinetic Grasp).ogg
  • Sigma/Default/000B9A/000000058B67-(Kinetic Grasp).ogg
  • Sigma/Default/000B9B/0000000634B9-Mass, velocity... no, no, no!.ogg
  • Sigma/Default/000B9B/0000000634BA-What is it... what is it_.ogg
  • Sigma/Default/000B9B/0000000634BB-It's wrong... it's all wrong!.ogg
  • Sigma/Default/000B9B/0000000634BC-Hold it together, hold it together...!.ogg
  • Sigma/Default/000B9B/0000000634BD-I... I need to think!.ogg
  • Sigma/Default/000B9C/000000058B5C-(Accretion Mass).ogg
  • Sigma/Default/000B9C/000000058B5F-(Accretion Mass).ogg
  • Sigma/Default/000B9C/000000058B60-(Accretion Mass).ogg
  • Sigma/Default/000B9D/000000063B7D-Earth meets sky!.ogg
  • Sigma/Default/000B9D/000000063B7E-Death has travelled lightyears to take you!.ogg
  • Sigma/Default/000B9D/000000063B7F-Ultimately, a rock.ogg
  • Sigma/Default/000B9D/000000063B8C-Re-enter the atmosphere!.ogg
  • Sigma/Default/000B9D/000000063B80-Invisible object, unstoppable force.ogg
  • Sigma/Default/000B9D/000000063B81-I'm sorry, did I interrupt your swordplay exhibition_.ogg
  • Sigma/Default/000B9D/000000063BBE-Counter-argument_ a boulder.ogg
  • Sigma/Default/000B9D/000000063BBF-How about a rock_.ogg
  • Sigma/Default/000B9D/000000063BC0-Irresistible!.ogg
  • Sigma/Default/000B9D/000000063BC1-Immovable object, unstoppable force.ogg
  • Sigma/Default/000B9D/00000006345A-Collision!.ogg
  • Sigma/Default/000B9D/00000006345B-A fateful trajectory!.ogg
  • Sigma/Default/000B9D/00000006345C-The asteroid's shadow looms!.ogg
  • Sigma/Default/000B9D/000000063456-Brute force!.ogg
  • Sigma/Default/000B9D/000000063457-Crumble!.ogg
  • Sigma/Default/000B9D/000000063458-So obvious!.ogg
  • Sigma/Default/000B9D/000000063459-Fundamental... (Laugh) elemental!.ogg
  • Sigma/Default/000B9E/0000000634A0-Actuating the barrier!.ogg
  • Sigma/Default/000B9E/00000006349E-Barrier initialized!.ogg
  • Sigma/Default/000B9E/00000006349F-The barrier appears!.ogg
  • Sigma/Default/000B9F/0000000634A9-Collapsing the barrier!.ogg
  • Sigma/Default/000B9F/0000000634AA-Withdrawing the barrier!.ogg
  • Sigma/Default/000B9F/0000000634AB-Return to me!.ogg
  • Sigma/Default/000B53/00000005FAF3-It must be taken care of.ogg
  • Sigma/Default/000B53/00000005FAF4-The next step falls to you.ogg
  • Sigma/Default/000B53/00000005FAF5-In these circumstances, one might grow impatient.ogg
  • Sigma/Default/000B53/00000005FAF6-What prevents us from moving forward_.ogg
  • Sigma/Default/000B54/00000005FAF0-Complete.ogg
  • Sigma/Default/000B54/00000005FAF1-It is done.ogg
  • Sigma/Default/000B54/00000005FAF2-Mm. There we go.ogg
  • Sigma/Default/000B59/00000005FAE6-Over here! There is much to do.ogg
  • Sigma/Default/000B59/00000005FAE7-Come to this position!.ogg
  • Sigma/Default/000B59/00000005FAE8-I await you at the objective.ogg
  • Sigma/Default/000B99/000000058B53-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B54-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B55-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B57-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B58-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B59-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058D7C-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058D7E-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058D7F-(Hyperspheres).ogg
  • Sigma/Default/000BA0/0000000634AC-The barrier endures assault!.ogg
  • Sigma/Default/000BA0/0000000634AD-The enemy attacks the barrier!.ogg
  • Sigma/Default/000BA0/0000000634AE-Barrier is sustaining damage!.ogg
  • Sigma/Default/000BA1/0000000634A5-The barrier is weakened!.ogg
  • Sigma/Default/000BA1/0000000634A6-Barrier is nearly spent!.ogg
  • Sigma/Default/000BA1/0000000634A7-The barrier cannot withstand much more!.ogg
  • Sigma/Default/000BA1/0000000634A8-Barrier is splintering!.ogg
  • Sigma/Default/000BA2/0000000634A1-The barrier has fallen!.ogg
  • Sigma/Default/000BA2/0000000634A2-Barrier has been overwhelmed!.ogg
  • Sigma/Default/000BA2/0000000634A3-My barrier is gone!.ogg
  • Sigma/Default/000BA2/0000000634A4-Barrier unsuccessful!.ogg
  • Sigma/Default/000BA3/000000058A32-(Dutch) The universe sings to me!.ogg
  • Sigma/Default/000BA4/000000058A31-What is that melody_.ogg
  • Sigma/Default/000BA5/000000058D09-To dust you shall return!.ogg
  • Sigma/Default/000BA5/000000063B9B-The unbearable weight of gravity!.ogg
  • Sigma/Default/000BA5/000000063B9C-Collapse!.ogg
  • Sigma/Default/000BA5/000000063B9D-To the void!.ogg
  • Sigma/Default/000BA5/000000063B9E-Fallen and forgotten!.ogg
  • Sigma/Default/000BB4/000000058D14-I have harnessed the harness.ogg
  • Sigma/Default/000BB4/0000000634BF-The void of space is colder, still.ogg
  • Sigma/Default/000BB4/0000000634C0-A draconic anomaly!.ogg
  • Sigma/Default/000BB4/0000000634C1-Out of time, once again.ogg
  • Sigma/Default/000BB4/0000000634C2-The storm has been weathered.ogg
  • Sigma/Default/000BB4/0000000634C3-The power of attraction!.ogg
  • Sigma/Default/000BB4/0000000634C4-Reach for the stars!.ogg
  • Sigma/Default/000BB4/0000000634C5-You see but a fraction of the universe.ogg
  • Sigma/Default/000C7D/000000063442-Motivating the robot.ogg
  • Sigma/Default/000C7D/000000063443-Motivating the robot. (pause) Robot, you are doing an excellent job!.ogg
  • Sigma/Default/000C7D/000000063444-The robot is with us. Onward to the barricade.ogg
  • Sigma/Default/000C7D/000000063445-Robot has been acquired!.ogg
  • Sigma/Default/000C7E/0000000634E2-They have led the robot astray!.ogg
  • Sigma/Default/000C7E/0000000634E3-The enemy has claimed the robot!.ogg
  • Sigma/Default/000C7E/0000000634E4-The robot has been taken from us!.ogg
  • Sigma/Default/000C7F/0000000634EF-The barricade proceeds!.ogg
  • Sigma/Default/000C7F/000000063440-Exerting force on the barricade!.ogg
  • Sigma/Default/000C7F/000000063441-(Laugh) Let us push!.ogg
  • Sigma/Default/000C61 (Voicelines)/000000058CF7-(gasp) Frightful.ogg
  • Sigma/Default/000C80/0000000634DA-We must halt the enemy barricade!.ogg
  • Sigma/Default/000C80/0000000634DB-Impede the enemy barricade!.ogg
  • Sigma/Default/000C80/0000000634DC-The enemy barricade moves!.ogg
  • Sigma/Default/000C81/0000000634EC-We have reached a new pinnacle of progress!.ogg
  • Sigma/Default/000C81/0000000634ED-Remarkable distance! Shall we keep going_.ogg
  • Sigma/Default/000C81/0000000634EE-A record interval! And moving further, still.ogg
  • Sigma/Default/000C82/000000063BA6-(Dutch) Curses... We have fallen behind!.ogg
  • Sigma/Default/000C82/0000000634E0-The enemy has outpaced us!.ogg
  • Sigma/Default/000C82/0000000634E1-Their distance now exceeds our own!.ogg
  • Sigma/Default/000C84/0000000634E5-In a short distance, we will have a breakthrough!.ogg
  • Sigma/Default/000C84/0000000634E6-Maintain focus, and the lead will be ours.ogg
  • Sigma/Default/000C84/0000000634E8-We have nearly gained the lead!.ogg
  • Sigma/Default/000C85/0000000634D7-The enemy makes concerning headway.ogg
  • Sigma/Default/000C85/0000000634D8-They nearly have the lead! A worrying development.ogg
  • Sigma/Default/000C85/0000000634D9-We must stop them, or our lead will be compromised.ogg
  • Sigma/Default/000C86/0000000634E9-Stay with the robot. We will win if we maintain our momentum!.ogg
  • Sigma/Default/000C86/0000000634EA-This is the end. Stay within the robot's orbit!.ogg
  • Sigma/Default/000C86/0000000634EB-We cannot fail... remain with the robot!.ogg
  • Sigma/Default/000C87/0000000634DD-Clear the robot's vicinity, and victory will follow!.ogg
  • Sigma/Default/000C87/0000000634DE-We must stop them, or our efforts will be rendered futile.ogg
  • Sigma/Default/000C87/0000000634DF-Remove them from the robot, and draw the experiment to its conclusion.ogg
  • Sigma/Default/000D0E (Voicelines)/000000058CE7-(Dutch) Happy New Year!.ogg
  • Sigma/Default/000D00 (Voicelines)/000000058CE5-(Dutch) Happy Christmas!.ogg
  • Sigma/Default/000D30/00000005FAB2-This sparks the imagination.ogg
  • Sigma/Default/000D30/00000005FAB3-Acquired.ogg
  • Sigma/Default/000D30/00000005FAB4-How curious.ogg
  • Sigma/Default/000D30/00000005FAB5-I have it.ogg
  • Sigma/Default/000D30/00000005FAB6-Secured.ogg
  • Sigma/Default/000D68 (Voicelines)/000000058A42-Extraordinary claims require extraordinary evidence.ogg
  • Sigma/Default/000D77 (Voicelines)/000000058C74-The universe is a holovid.ogg
  • Sigma/Default/000DB8/000000058CE9-(Dutch) Happy Year of the Ox!.ogg
  • Sigma/Default/000DDB/00000005FAC6-This way!.ogg
  • Sigma/Default/000DDB/00000005FAC7-Over here!.ogg
  • Sigma/Default/000E36/00000005FAFD-Through here.ogg
  • Sigma/Default/000E36/00000005FAFE-This way!.ogg
  • Sigma/Default/000EC1/00000005FAE9-Momentum drives us onward!.ogg
  • Sigma/Default/000EC1/00000005FAEA-Remain in motion!.ogg
  • Sigma/Default/000EC1/00000005FAEB-The objective calls!.ogg
  • Sigma/Default/000EC1/00000005FAEC-Onward to new discoveries.ogg
  • Sigma/Default/000EC6/00000005FA94-Experience gravity.ogg
  • Sigma/Default/000EC6/00000005FA95-A fascinating trajectory.ogg
  • Sigma/Default/000EC6/00000005FA96-Terminal velocity.ogg
  • Sigma/Default/000EC6/00000005FA97-Like Newton's apple!.ogg
  • Sigma/Default/000ECA/00000005FAC8-We must break through.ogg
  • Sigma/Default/000ECA/00000005FAC9-Progress requires dismantling barriers.ogg
  • Sigma/Default/000ECA/00000005FACA-Obliterate that obstacle.ogg
  • Sigma/Default/000ECA/00000005FACB-Break through!.ogg
  • Sigma/Default/000EF8/00000005FAAF-Relinquished!.ogg
  • Sigma/Default/000EF8/00000005FAB0-A delivery interrupted!.ogg
  • Sigma/Default/000EF8/00000005FAB1-Dropped!.ogg
  • Sigma/Default/000F5A/000000058A44-The calculations should have been correct!.ogg
  • Sigma/Default/000F8C/000000058D20-What a strange and fascinating molecular makeup. It could be worth examining.ogg
  • Sigma/Default/0000B6 (Knockdown)/000000058C25.ogg
  • Sigma/Default/0000B6 (Knockdown)/000000058C26.ogg
  • Sigma/Default/0000B6 (Knockdown)/000000058C27.ogg
  • Sigma/Default/0000B7 (Stagger)/000000058C4F.ogg
  • Sigma/Default/0000B7 (Stagger)/000000058C50.ogg
  • Sigma/Default/0000B7 (Stagger)/000000058C51.ogg
  • Sigma/Default/0000C9 (Killstreak)/000000058C83-They cluster... like stars.ogg
  • Sigma/Default/0000C9 (Killstreak)/00000006348D-And so the stars align!.ogg
  • Sigma/Default/0000C9 (Killstreak)/00000006348E-Out they flicker, one by one.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063495-Try to remain aware of your surroundings.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063496-There is no shame in collaboration!.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063497-I'll look out for you, my friend!.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063498-Careful, Doctor!.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063499-You must be more cautious!.ogg
  • Sigma/Default/0000CC (DamageBoosted)/000000058A4A-What is this power_.ogg
  • Sigma/Default/0000CC (DamageBoosted)/000000058A4B-The universe flows through me.ogg
  • Sigma/Default/0000CC (DamageBoosted)/000000058AE7-What a curious feeling!.ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/000000058A00-A payload in motion stays in motion, whereas a payload at rest stays at rest. (cough).ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/000000058C6F-The payload must move, or... no, no, it will move. It will.ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/0000000589FF-Hm, an interesting question. How to make the payload move once again_.ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/000000063461-The payload must follow its course. Put it into motion!.ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/000000063462-Force is required to move the payload forward!.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/000000058B1E-This may yield a positive outcome. We must hurry!.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/000000058D54-(Dutch) I'm so close!.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/0000000589F5-If we continue upon this trajectory, a less than satisfying outcome is a certainty.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/000000063452-Victory is slipping away... no, no!.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/000000063453-We cannot fail... not when the answer is so close!.ogg
  • Sigma/Default/0000D3 (Objective EnemyRunningOutOfTime)/0000000589F4-Haha! A breakthrough is near! Just keep it together. Keep it together... keep it together... keep it together.ogg
  • Sigma/Default/0000D3 (Objective EnemyRunningOutOfTime)/000000063454-The desired result may soon reveal itself!.ogg
  • Sigma/Default/0000D3 (Objective EnemyRunningOutOfTime)/000000063455-The experiment nears its conclusion. Patience, patience.ogg
  • Sigma/Default/0000D8 (Turret EnemyTurretSeen)/000000058A11-Enemy turret ahead.ogg
  • Sigma/Default/00000B (Teammate Killed)/000000058D51-(Dutch) Ouch, too bad.ogg
  • Sigma/Default/00000B (Teammate Killed)/000000058D52-Ah, we're short-handed.ogg
  • Sigma/Default/00000B (Teammate Killed)/000000058D53-(sighs) (Dutch) Pity.ogg
  • Sigma/Default/00000C (EnemySeen)/000000058A0F-Enemies in our orbit.ogg
  • Sigma/Default/00000C (EnemySeen)/000000063B99-The fight is imminent!.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058A0C-This is all Greek to me.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D1B-Tempus fugit.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D1D-(distracted humming) Oh! I see. (clears throat).ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D25-I never thought I'd be back here. It's beautiful... and cold.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D26-A lovely day for field research.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D28-I saw you at Luna's Cabaret the other evening. Would you care to go together sometime_.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D29-Apologies. I wouldn't wish to intrude.ogg
  • Sigma/Default/00000D (MatchTalk)/0000000589E1-Double... triple... quadruple check your math!.ogg
  • Sigma/Default/00000D (MatchTalk)/0000000589E2-We need a moment to ensure all our equations are correct.ogg
  • Sigma/Default/00000D (MatchTalk)/0000000589E3-Soon we will see if the hypotheses are correct.ogg
  • Sigma/Default/000001 (Death)/000000058C0C-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C0D-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C0E-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C0F-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C10-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C11-(dying sounds).ogg
  • Sigma/Default/000003 (Pain)/000000058C3A.ogg
  • Sigma/Default/000003 (Pain)/000000058C3B.ogg
  • Sigma/Default/000003 (Pain)/000000058C3C.ogg
  • Sigma/Default/000003 (Pain)/000000058C3D.ogg
  • Sigma/Default/000003 (Pain)/000000058C3E.ogg
  • Sigma/Default/000003 (Pain)/000000058C3F.ogg
  • Sigma/Default/000003 (Pain)/000000058C37.ogg
  • Sigma/Default/000003 (Pain)/000000058C38.ogg
  • Sigma/Default/000003 (Pain)/000000058C39.ogg
  • Sigma/Default/000004 (Pain)/000000058C30.ogg
  • Sigma/Default/000004 (Pain)/000000058C40.ogg
  • Sigma/Default/000004 (Pain)/000000058C41.ogg
  • Sigma/Default/000004 (Pain)/000000058C42.ogg
  • Sigma/Default/000004 (Pain)/000000058C43.ogg
  • Sigma/Default/000004 (Pain)/000000058C44.ogg
  • Sigma/Default/000004 (Pain)/000000058C45.ogg
  • Sigma/Default/000004 (Pain)/000000058C46.ogg
  • Sigma/Default/000004 (Pain)/000000058C47.ogg
  • Sigma/Default/000004 (Pain)/000000058C48.ogg
  • Sigma/Default/000008 (Elimination)/000000058A05-Entity terminated.ogg
  • Sigma/Default/000008 (Elimination)/000000058A08-Revolutionary.ogg
  • Sigma/Default/000008 (Elimination)/000000058A09-Surely there is a more elegant solution.ogg
  • Sigma/Default/000008 (Elimination)/000000058C7E-The universe is magnificent, isn't it_.ogg
  • Sigma/Default/000008 (Elimination)/000000058CF8-(Dutch) (laughs) I have mastered it completely.ogg
  • Sigma/Default/000008 (Elimination)/000000058CF9-Give Dr. Winston my regards.ogg
  • Sigma/Default/000008 (Elimination)/000000058D01-(sighs) Like the impression of a dying star.ogg
  • Sigma/Default/000008 (Elimination)/000000063B8A-(Dutch) A shoemaker must not go beyond her last.ogg
  • Sigma/Default/000008 (Elimination)/000000063B8B-(Dutch) Wonderful.ogg
  • Sigma/Default/000008 (Elimination)/000000063B89-(Dutch) High trees catch a lot of wind.ogg
  • Sigma/Default/000008 (Elimination)/00000006347E-Ah... Schrödinger's me_.ogg
  • Sigma/Default/000008 (Elimination)/00000006347F-Potential... wasted.ogg
  • Sigma/Default/000008 (Elimination)/000000063480-Like father, like son.ogg
  • Sigma/Default/000008 (Elimination)/000000063481-Gravity kills.ogg
  • Sigma/Default/000008 (Elimination)/000000063482-An experiment, failed.ogg
  • Sigma/Default/000008 (Elimination)/000000063483-Caught in the slipstream.ogg
  • Sigma/Default/000008 (Elimination)/000000063484-Inevitable, as all things are.ogg
  • Sigma/Default/000008 (Elimination)/000000063485-Lost to the cosmos.ogg
  • Sigma/Default/000008 (Elimination)/000000063486-Cosmically insignificant.ogg
  • Sigma/Default/000008 (Elimination)/000000063487-The universe does not weep when the sun sets.ogg
  • Sigma/Default/000008 (Elimination)/000000063488-A fallen angel.ogg
  • Sigma/Default/000008 (Elimination)/000000063489-What awaits us beyond this plane_.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/000000058ACE-On the objective. Gather at this position.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/000000058ACF-Claiming the objective.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/000000058AD0-The objective must be taken.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/00000006345D-The point needs to be taken.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/00000006345E-Conducting analysis on the objective.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/00000006345F-Moving into position on the objective.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/000000058CBB-Ha! Give Dr. Winston my regards.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/000000058D04-(Dutch) (laughs) Now I've seen everything!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/000000058D05-Always nice to see a colleague at work.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634AF-Your methodology is impressive!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B0-A devious execution, my friend!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B1-Ingenious work, Doctor!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B2-An enviable technique!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B3-You make an excellent colleague!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B4-Those results... can you reproduce them_.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B5-Your father will be proud.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B6-Your precision is... unnatural.ogg
  • Sigma/Default/00001E (DeathExplosion)/000000058C14-(screams).ogg
  • Sigma/Default/00001E (DeathExplosion)/000000058C15-(screams).ogg
  • Sigma/Default/00001E (DeathExplosion)/000000058C16-(screams).ogg
  • Sigma/Default/00001E (DeathExplosion)/000000058C17-(screams).ogg
  • Sigma/Default/00001F (Health LowHealthBreathStart)/000000058C2D-(gasps).ogg
  • Sigma/Default/000012 (Objective EnemyMovingPayload)/000000058A03-I have observed movement in the payload. Concerning.ogg
  • Sigma/Default/000012 (Objective EnemyMovingPayload)/00000006347A-An unwanted variable moves the payload!.ogg
  • Sigma/Default/000012 (Objective EnemyMovingPayload)/000000063479-The payload is moving... has the experiment been compromised_.ogg
  • Sigma/Default/000013 (MatchStartTalk)/000000058ACB-Let's test these hypotheses.ogg
  • Sigma/Default/000013 (MatchStartTalk)/000000058D19-(Dutch) Mm, let's catch some sun.ogg
  • Sigma/Default/000013 (MatchStartTalk)/000000063BA2-(Dutch) This will be fun!.ogg
  • Sigma/Default/000013 (MatchStartTalk)/0000000634C6-Now, to know the unknown.ogg
  • Sigma/Default/000013 (MatchStartTalk)/0000000634C7-Are they afraid_ Are we_.ogg
  • Sigma/Default/000013 (MatchStartTalk)/0000000634C8-There is much to do!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000058AE4-The objective is being lost!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000058AE5-The objective must be defended!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000058AE6-The enemy is on the objective! Defend it!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000063476-The enemy is taking the objective!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000063477-The objective is at risk!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000063478-The objective requires defense!.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000058C6E-A payload in motion stays in motion.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000058C75-The payload progresses. Excellent, excellent.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000058C76-The payload moves in accordance.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/0000000589FC-A payload in motion stays in motion... excepting a number of circumstances, of course.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/0000000589FD-The payload moves towards its predicted outcome.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000063B82-The payload advances. (Dutch) Keep at it!.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000063460-The payload moves. Now, to monitor its progress.ogg
  • Sigma/Default/000019 (UltimateSeenRemark)/000000058C98-The Tobelstein reactor in action... yes, more!.ogg
  • Sigma/Default/00002A (HealthPack)/000000058A53-Much better.ogg
  • Sigma/Default/00002A (HealthPack)/000000058A54-A marked improvement.ogg
  • Sigma/Default/00002A (HealthPack)/000000058AC3-Condition restored.ogg
  • Sigma/Default/00002A (HealthPack)/000000058D10-(Dutch) I feel much better.ogg
  • Sigma/Default/00002B (HeroSelect)/0000000644B8-Why seek answers when we do not know the question_.ogg
  • Sigma/Default/00002C (Respawn)/000000063BB0-It would be more comfortable if these feet could breathe.ogg
  • Sigma/Default/00002C (Respawn)/000000063BB1-(Dutch) Every why has a wherefore.ogg
  • Sigma/Default/00002C (Respawn)/00000006344A-Was there a miscalculation_.ogg
  • Sigma/Default/00002C (Respawn)/00000006344C-Back from the brink once more. (sigh).ogg
  • Sigma/Default/00002C (Respawn)/00000006344D-It seems I lost my balance.ogg
  • Sigma/Default/00002C (Respawn)/00000006344E-That was not the expected result.ogg
  • Sigma/Default/00002C (Respawn)/000000063446-Now, to begin again.ogg
  • Sigma/Default/00002C (Respawn)/000000063447-Through hardships to the stars.ogg
  • Sigma/Default/00002C (Respawn)/000000063448-A revelation was within my reach.ogg
  • Sigma/Default/00002C (Respawn)/000000063449-The answer remains nebulous.ogg
  • Sigma/Default/000020 (Health LowHealthBreathEnd)/000000058C2E.ogg
  • Sigma/Default/000020 (Health LowHealthBreathEnd)/000000058C2F.ogg
  • Sigma/Default/000020 (Health LowHealthBreathEnd)/000000058C18.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C2A.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C2B.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C2C.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C28.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C29.ogg
  • Sigma/Default/000022 (DeathCharged)/000000058C12-(crushed sounds).ogg
  • Sigma/Default/000022 (DeathCharged)/000000058C13-(crushed sounds).ogg
  • Sigma/Default/000023 (Melee)/000000058C31.ogg
  • Sigma/Default/000023 (Melee)/000000058C32.ogg
  • Sigma/Default/000023 (Melee)/000000058C33.ogg
  • Sigma/Default/000023 (Melee)/000000058C34.ogg
  • Sigma/Default/000023 (Melee)/000000058C35.ogg
  • Sigma/Default/000023 (Melee)/000000058C36.ogg
  • Sigma/Default/000023 (Melee)/000000063B9F.ogg
  • Sigma/Default/000023 (Melee)/000000063BA0.ogg
  • Sigma/Default/000023 (Melee)/000000063BA1.ogg
  • Sigma/Default/000026 (JumpEnd)/000000058C21.ogg
  • Sigma/Default/000026 (JumpEnd)/000000058C22.ogg
  • Sigma/Default/000026 (JumpEnd)/000000058C23.ogg
  • Sigma/Default/000026 (JumpEnd)/000000058C24.ogg
  • Sigma/Default/000027 (Cough)/000000058D5A.ogg
  • Sigma/Default/000027 (Cough)/000000058D5B.ogg
  • Sigma/Default/000027 (Cough)/000000058D5C.ogg
  • Sigma/Default/000027 (Cough)/000000058D57.ogg
  • Sigma/Default/000027 (Cough)/000000058D58.ogg
  • Sigma/Default/000027 (Cough)/000000058D59.ogg
  • Sigma/Default/000029 (HealthRestoredFriendly)/000000058A55-Much appreciated.ogg
  • Sigma/Default/000029 (HealthRestoredFriendly)/000000058A56-I feel... better!.ogg
  • Sigma/Default/000029 (HealthRestoredFriendly)/000000058AC4-Ah, thank you.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/000000063B8E-(Dutch) Pardon me.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/000000063B8F-Oop! Gabriel, I didn't see you there!.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/00000006348A-Ah, I'm not so sure.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/00000006348B-That's enough.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/00000006348C-(laughs) A big bang!.ogg
  • Sigma/Default/000036 (Revenge)/000000063B96-(Dutch) Who does good, meets well.ogg
  • Sigma/Default/000036 (Revenge)/00000006348F-Equilibrium, at last.ogg
  • Sigma/Default/000036 (Revenge)/000000063490-An equal and opposite reaction.ogg
  • Sigma/Default/000037 (Turret EnemyTurretDestroyed)/000000058A4E-Enemy turret theory disproven.ogg
  • Sigma/Default/000039 (KillStreak)/000000063B97-Superlative arch support!.ogg
  • Sigma/Default/000039 (KillStreak)/000000063491-A theory emerges from the chaos!.ogg
  • Sigma/Default/000039 (KillStreak)/000000063492-A new understanding of violence.ogg
  • Sigma/Default/000039 (KillStreak)/000000063493-So, there is method in this madness.ogg
  • Sigma/Default/000039 (KillStreak)/000000063494-All things are in order.ogg
  • Sigma/Default/000040 (ImAttacking)/000000058A5F-Entering the attacking phase.ogg
  • Sigma/Default/000040 (ImAttacking)/000000058B16-Attacking.ogg
  • Sigma/Default/000042 (ImDefending)/000000058A6A-Beginning defense.ogg
  • Sigma/Default/000042 (ImDefending)/000000058B17-Defending our location.ogg
  • Sigma/Default/000045 (Healing)/000000058A82-Need healing!.ogg
  • Sigma/Default/000045 (Healing)/000000058C5D-I require healing!.ogg
  • Sigma/Default/00005A (Resurrected)/000000058B33-A scientific miracle!.ogg
  • Sigma/Default/00005A (Resurrected)/0000000589ED-Ugh, where was I_.ogg
  • Sigma/Default/000054 (Jumping)/000000058C1E.ogg
  • Sigma/Default/000054 (Jumping)/000000058C1F.ogg
  • Sigma/Default/000054 (Jumping)/000000058C20.ogg
  • Sigma/Default/0001CF (Hello)/000000058C55-Oh, hello.ogg
  • Sigma/Default/0001CF (Hello)/000000058D40-(Dutch) Hi!.ogg
  • Sigma/Default/0001CF (Hello)/0000000589EE-Hello.ogg
  • Sigma/Default/0001CF (Hello)/0000000589EF-(Dutch) Hello.ogg
  • Sigma/Default/0001CF (Hello)/000000063BB8-Hello, there!.ogg
  • Sigma/Default/0001CF (Hello)/0000000644B5-(Dutch) Salutations!.ogg
  • Sigma/Default/0001D0 (Thanks)/0000000589F2-Thank you.ogg
  • Sigma/Default/0001D0 (Thanks)/0000000589F3-(Dutch) Thank you.ogg
  • Sigma/Default/0001D0 (Thanks)/000000063BBD-Why, thank you!.ogg
  • Sigma/Default/0001D0 (Thanks)/0000000644B6-(Dutch) Thanks!.ogg
  • Sigma/Default/0001D1 (Yes)/000000058A9C-Yes.ogg
  • Sigma/Default/0001D1 (Yes)/000000058C68-Certainly.ogg
  • Sigma/Default/0001D1 (Yes)/000000058D50-(Dutch) Yes.ogg
  • Sigma/Default/0001D2 (No)/000000058A7D-No.ogg
  • Sigma/Default/0001D2 (No)/000000058D41-(Dutch) No.ogg
  • Sigma/Default/0001D8 (BehindYou)/000000058AD1-Behind you!.ogg
  • Sigma/Default/0001DF (Teleporter EnemyTeleporterSeen)/000000058C96-There's the enemy teleporter!.ogg
  • Sigma/Default/0001E0 (Teleporter EnemyHasTeleporter)/000000058C97-The enemy has a teleporter.ogg
  • Sigma/Default/0001E1 (Teleporter EnemyTeleporterDestroyed)/000000058C95-Enemy teleporter eliminated.ogg
  • Sigma/Default/0001E2 (TakeCover)/000000058A5B-Take cover!.ogg
  • Sigma/Default/0001E7 (EnemyGathers)/000000058A4D-Adversaries lie in our path.ogg
  • Sigma/Default/00010C (EnemySniper)/000000058A10-Evidence suggests a sniper ahead!.ogg
  • Sigma/Default/00010F (ImWithYou)/000000058A97-I'm with you.ogg
  • Sigma/Default/00010F (ImWithYou)/000000058A98-I'll coordinate with you.ogg
  • Sigma/Default/00010F (ImWithYou)/000000058A99-Following your lead.ogg
  • Sigma/Default/00011B (EnemyResurrect)/00000006349C-The enemy has returned to life! But how_.ogg
  • Sigma/Default/00011B (EnemyResurrect)/00000006349D-The enemy returns. A statistical improbability!.ogg
  • Sigma/Default/000110 (PushForward)/000000058A85-Progress forward.ogg
  • Sigma/Default/000111 (Fallback)/000000058A6F-We must fall back.ogg
  • Sigma/Default/000111 (Fallback)/000000058A70-Fall back!.ogg
  • Sigma/Default/000112 (Incoming)/000000058A7A-Incoming!.ogg
  • Sigma/Default/000112 (Incoming)/000000058B19-Their approach is imminent.ogg
  • Sigma/Default/000113 (Scream)/000000058C4A-(screams).ogg
  • Sigma/Default/000113 (Scream)/000000058C4B-(screams).ogg
  • Sigma/Default/000113 (Scream)/000000058C49-(screams).ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C1A.ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C1B.ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C1C.ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C1D.ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C19.ogg
  • Sigma/Default/00014B (HeroChange)/000000058A01-Sigma present.ogg
  • Sigma/Default/0002AB (PressTheAttack)/000000058A59-We should press the attack.ogg
  • Sigma/Default/0002BF (Discorded)/000000058A4F-No no no!.ogg
  • Sigma/Default/0002BF (Discorded)/000000058A50-This does not compute!.ogg
  • Sigma/Default/0002BF (Discorded)/000000058D06-(Dutch) Gosh darn it!.ogg
  • Sigma/Default/0002BF (Discorded)/000000058D07-(Dutch) No, that's not quite it!.ogg
  • Sigma/Default/0002C0 (CloseCall)/000000058C71-Oh, that was close.ogg
  • Sigma/Default/0002C0 (CloseCall)/000000058C72-Just squeaked by.ogg
  • Sigma/Default/0002C3 (Disagreement)/000000058C77-Dubious.ogg
  • Sigma/Default/0002C4 (Agreement)/000000058C6D-Hah, I'll sign off on it.ogg
  • Sigma/Default/0002C5 (GetInThere)/000000058A72-Go!.ogg
  • Sigma/Default/0002C5 (GetInThere)/000000058A73-Let's proceed.ogg
  • Sigma/Default/0002C6 (GroupUp)/000000058A78-Assemble at this location.ogg
  • Sigma/Default/0002C6 (GroupUp)/000000058C52-Group up here!.ogg
  • Sigma/Default/0002C6 (GroupUp)/000000063BB6-Gather here!.ogg
  • Sigma/Default/0002C6 (GroupUp)/000000063BB7-Convene here.ogg
  • Sigma/Default/0002C7 (Excitement)/000000058C9A-Lovely!.ogg
  • Sigma/Default/0002C7 (Excitement)/000000058C99-Very good!.ogg
  • Sigma/Default/0002D3 (RespawnDeath)/000000058B30-Science rarely rewards overconfidence.ogg
  • Sigma/Default/0002D4 (Bye)/000000058A74-Goodbye.ogg
  • Sigma/Default/0002D4 (Bye)/000000058A75-(Dutch) Farewell.ogg
  • Sigma/Default/0002D4 (Bye)/000000058D3C-(Dutch) Goodbye.ogg
  • Sigma/Default/0002D4 (Bye)/000000058D3D-(Dutch) Bye.ogg
  • Sigma/Default/0002E7 (Ultimate Ready)/000000058A93-A Gravitic Flux is upon us.ogg
  • Sigma/Default/0002E7 (Ultimate Ready)/000000058A94-The experiment is ready. Time for a Gravitic Flux.ogg
  • Sigma/Default/0002E8 (GoingIn)/000000058A76-Going in!.ogg
  • Sigma/Default/0002E8 (GoingIn)/000000058B18-Follow me!.ogg
  • Sigma/Default/0002E9 (OnMyWay)/000000058A84-On my way.ogg
  • Sigma/Default/0002E9 (OnMyWay)/000000058B1B-Approaching.ogg
  • Sigma/Default/0002EB (EliminateTarget)/000000058A6E-Eliminate the target.ogg
  • Sigma/Default/0002EC (Objective PayloadNeedsToMove)/000000058C61-The payload most move!.ogg
  • Sigma/Default/0002EC (Objective PayloadNeedsToMove)/000000058D48-Aid the payload on its trajectory!.ogg
  • Sigma/Default/0002EE (SetupHere)/000000058A8C-Make your preparations here.ogg
  • Sigma/Default/0002EE (SetupHere)/000000058A8D-Let's set up here.ogg
  • Sigma/Default/0002EF (ClearArea)/000000058A63-Clear the area!.ogg
  • Sigma/Default/0002F0 (Teleporter EnemyFindTeleporter)/000000058A71-Locate their teleporter.ogg
  • Sigma/Default/0002F1 (ImReady)/000000058A89-I am ready.ogg
  • Sigma/Default/0002F2 (Understand)/000000058A5C-Understood.ogg
  • Sigma/Default/0002F2 (Understand)/000000058A5D-Confirmed.ogg
  • Sigma/Default/0002F2 (Understand)/000000058A5E-Acknowledged.ogg
  • Sigma/Default/0002F2 (Understand)/000000063BB5-Right away.ogg
  • Sigma/Default/0002F2 (Understand)/0000000644B4-(Dutch) Got it.ogg
  • Sigma/Default/0002F3 (Objective PayloadStop)/000000058A8A-We must halt the payload's momentum.ogg
  • Sigma/Default/0002F3 (Objective PayloadStop)/000000058C64-Halt the payload's momentum!.ogg
  • Sigma/Default/0002F3 (Objective PayloadStop)/000000058C65-Bring the payload to a stop!.ogg
  • Sigma/Default/0002F4 (Objective Attack)/000000058A62-To succeed, the objective must be taken.ogg
  • Sigma/Default/0002F4 (Objective Attack)/000000058CC7-Take the objective!.ogg
  • Sigma/Default/0002F4 (Objective Attack)/000000058CC8-Onto the objective.ogg
  • Sigma/Default/0002F5 (Objective Defend)/000000058A6B-Don't let them touch the objective!.ogg
  • Sigma/Default/0002F5 (Objective Defend)/000000058A6C-Defend the objective!.ogg
  • Sigma/Default/0002F5 (Objective Defend)/000000058A6D-Keep them from the objective!.ogg
  • Sigma/Default/0002F7 (NeedShields)/000000058A83-Shields would be an excellent addition.ogg
  • Sigma/Default/0002F7 (NeedShields)/000000058C5E-Shields required!.ogg
  • Sigma/Default/0002F7 (NeedShields)/000000058C60-I need shields!.ogg
  • Sigma/Default/0002F7 (NeedShields)/0000000589F1-I need shields to continue my experiment.ogg
  • Sigma/Default/0002F8 (Armor)/000000058A7E-Armor would be appreciated.ogg
  • Sigma/Default/0002F8 (Armor)/000000058A7F-The experiment requires armor.ogg
  • Sigma/Default/0002F8 (Armor)/000000058C58-I require armor!.ogg
  • Sigma/Default/0002F8 (Armor)/000000058C59-Armor now!.ogg
  • Sigma/Default/0002F9 (NeedHealer)/000000058A81-We need a healer.ogg
  • Sigma/Default/0002F9 (NeedHealer)/000000058B1A-We lack a healer.ogg
  • Sigma/Default/0002FB (Countdown)/000000058A64-In 3... 2... 1.ogg
  • Sigma/Default/0002FB (Countdown)/000000058A65-3... 2... 1.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058BFD.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058BFE.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058BFF.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058C00.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058C01.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C02.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C03.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C04.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C05.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C06.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C0A.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C0B.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C07.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C08.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C09.ogg
  • Sigma/Default/000427 (AssistanceRequired)/000000058A80-Assistance requested.ogg
  • Sigma/Default/000428 (GetOutOfThere)/000000058A52-Get out of there!.ogg
  • Sigma/Default/00047D (VotedEpic)/0000000589DC-Simple arithmetic.ogg
  • Sigma/Default/00047D (VotedEpic)/0000000589DD-It seems we have a consensus.ogg
  • Sigma/Default/00049A (Match MatchStartFinalRound)/000000058B23-All of the variables are in place. Recommence the experiment.ogg
  • Sigma/Default/00049A (Match MatchStartFinalRound)/000000058B24-One last round of tests. Exciting!.ogg
  • Sigma/Default/00049A (Match MatchStartFinalRound)/0000000634CD-We've reached the final stage. Such immense pressure!.ogg
  • Sigma/Default/00049A (Match MatchStartFinalRound)/0000000634CE-With this last test, the answer will be made clear.ogg
  • Sigma/Default/000496 (VotedLegendary)/0000000589DE-Peer reviewed.ogg
  • Sigma/Default/000496 (VotedLegendary)/0000000589DF-_chuckle_ My theories are confirmed.ogg
  • Sigma/Default/000498 (Match MatchStartRoundWin)/000000058B21-The conditions are optimal for success!.ogg
  • Sigma/Default/000498 (Match MatchStartRoundWin)/000000058B22-The experiment is almost concluded!.ogg
  • Sigma/Default/000498 (Match MatchStartRoundWin)/0000000634CB-The probabilities of victory are favorable!.ogg
  • Sigma/Default/000498 (Match MatchStartRoundWin)/0000000634CC-Success is a near certainty!.ogg
  • Sigma/Default/000499 (Match MatchStartRoundLoss)/000000058B1F-Results are still inconclusive; victory may yet be within grasp.ogg
  • Sigma/Default/000499 (Match MatchStartRoundLoss)/000000058B20-The experiment has yet to conclude. It isn't a failure yet.ogg
  • Sigma/Default/000499 (Match MatchStartRoundLoss)/0000000634C9-It's all falling apart... we must hold it together!.ogg
  • Sigma/Default/000499 (Match MatchStartRoundLoss)/0000000634CA-Do not conclude the experiment before all the data is in.ogg
  • Sigma/Default/0005A0 (Voicelines)/000000058CF0-(Dutch) Ha, I've got it!.ogg
  • Sigma/Default/0005A1 (Voicelines)/000000058A3A-Many find the universe confusing--that's the beauty of it.ogg
  • Sigma/Default/0005A2 (Voicelines)/000000058A40-C-can you hear that music_.ogg
  • Sigma/Default/0005A3 (Voicelines)/000000058AE2-A pattern forms!.ogg
  • Sigma/Default/0005A6 (Voicelines)/000000058A02-I don't think you understand the gravity of this situation.ogg
  • Sigma/Default/0005A7 (Ultimate AlmostReady)/000000058A8E-Ultimate is almost ready.ogg
  • Sigma/Default/0005A7 (Ultimate AlmostReady)/000000058A8F-Almost time for a Gravitic Flux.ogg
  • Sigma/Default/0005B2 (ScreamFall)/000000058C4C-(prolonged screaming).ogg
  • Sigma/Default/0005B2 (ScreamFall)/000000058C4D-(prolonged screaming).ogg
  • Sigma/Default/0005B2 (ScreamFall)/000000058C4E-(prolonged screaming).ogg
  • Sigma/Default/0005BF (Voicelines)/000000058CF3-(Dutch) The knives are sharpened.ogg
  • Sigma/Default/0005C1 (Voicelines)/000000058A45-An anomaly!.ogg
  • Sigma/Default/0005C2 (Voicelines)/000000058A46-Reality is rarely what it seems.ogg
  • Sigma/Default/0005E1 (Sorry)/000000058CC3-Sincerest apologies.ogg
  • Sigma/Default/0005E1 (Sorry)/000000058D2F-Oh, sorry.ogg
  • Sigma/Default/0005E1 (Sorry)/000000058D30-(Dutch) I'm sorry.ogg
  • Sigma/Default/0005E2 (NanoBoosted)/000000063BA4-Release me!.ogg
  • Sigma/Default/0005E2 (NanoBoosted)/000000063BA5-I see the infinite universe!.ogg
  • Sigma/Default/0005E3 (EnemyDetected)/000000058C7A-Enemy detected.ogg
  • Sigma/Default/0005E3 (EnemyDetected)/000000058C7B-Do you sense that_ An enemy lies in wait.ogg
  • Sigma/Default/0005ED (Unwell)/000000058A49-I feel unwell.ogg
  • Sigma/Default/0005ED (Unwell)/000000058AE3-(frustrated sound).ogg
  • Sigma/Default/000573 (GetReady)/000000058A79-Prepare yourselves!.ogg
  • Sigma/Default/000574 (Ultimate Charging)/000000058A90-My ultimate is charging.ogg
  • Sigma/Default/000574 (Ultimate Charging)/000000058A91-Gravitic Flux isn't quite ready yet.ogg
  • Sigma/Default/000575 (Ultimate UltimateIsReadyTeammate)/000000058A95-Do you sense it_ It's time for a Gravitic Flux.ogg
  • Sigma/Default/000575 (Ultimate UltimateIsReadyTeammate)/000000058A96-Prepare yourselves. Gravitic Flux is ready.ogg
  • Sigma/Default/000583 (OnFire)/000000058A58-Not to be academic, but I believe that one would call this being on fire.ogg
  • Sigma/Default/000583 (OnFire)/000000063BA7-The universe is singing to me!.ogg
  • Sigma/Default/000583 (OnFire)/000000063BA8-(Dutch) I'm an overachiever!.ogg
  • Sigma/Default/000583 (OnFire)/000000063BA9-Burning brighter than a supernova!.ogg
  • Sigma/Default/000584 (TeamKill)/000000063B98-Does this mean I can take them off now_.ogg
  • Sigma/Default/000584 (TeamKill)/00000006349A-No one escapes gravity. No one.ogg
  • Sigma/Default/000584 (TeamKill)/00000006349B-The enemy is left in ruin.ogg
  • Sigma/Default/00059A (Voicelines)/000000058A3B-Fascinating.ogg
  • Sigma/Default/00059B (Voicelines)/000000058A3E-Approaching escape velocity.ogg
  • Sigma/Default/00059C (Voicelines)/000000058A3F-The answers lie beyond our stars.ogg
  • Sigma/Default/00059D (Voicelines)/000000058CEF-(Dutch) Act normal. That's crazy enough.ogg
  • Sigma/Default/00059E (Voicelines)/000000058CE4-(humming).ogg
  • Sigma/Default/00059F (Voicelines)/000000058A43-Hold it together.ogg
  • Sigma/Default/0006A1 (Laugh)/000000058D8A-(laughs).ogg
  • Sigma/Default/00069E (YoureWelcome)/000000058A9A-You're welcome.ogg
  • Sigma/Default/00069E (YoureWelcome)/000000058A9B-(Dutch) You're welcome.ogg
  • Sigma/Default/0007A0 (Uprising OR14Incoming)/000000058B2D-Enemy OR14 engaging.ogg
  • Sigma/Default/0007A1 (Uprising OR14Destroyed)/000000058B2C-OR14 neutralized.ogg
  • Sigma/Default/0007A2 (Uprising EnemyBastionDestroyed)/000000058AE0-Enemy bastion destroyed.ogg
  • Sigma/Default/0007A3 (Uprising EnemyBastionIncoming)/000000058AE1-Enemy bastion ahead.ogg
  • Sigma/Default/0007A4 (Uprising DetonatorIncoming)/000000058AE9-Detonator approaching.ogg
  • Sigma/Default/0007A5 (Uprising DetonatorDestroyed)/000000058AE8-Detonator destroyed.ogg
  • Sigma/Default/0007A6 (Uprising NullTrooperDestroyed)/000000058B25-Nulltroopers taken care of.ogg
  • Sigma/Default/0007A6 (Uprising NullTrooperDestroyed)/000000058B26-Nulltroopers eliminated.ogg
  • Sigma/Default/0007A7 (Uprising NullTrooperIncoming)/000000058B27-Nulltrooper inbound.ogg
  • Sigma/Default/0007A7 (Uprising NullTrooperIncoming)/000000058B28-Nulltroopers engaging.ogg
  • Sigma/Default/0007A8 (Uprising SlicerIncoming)/000000058B35-Slicers incoming.ogg
  • Sigma/Default/0007A9 (Uprising SlicerDestroyed)/000000058B34-Slicers taken care of.ogg
  • Sigma/Default/0007AA (Uprising EradicatorDestroyed)/000000058AFA-Eradicator neutralized.ogg
  • Sigma/Default/0007AB (Uprising EradicatorIncoming)/000000058AFB-Eradicator detected.ogg
  • Sigma/Default/0007AC (Teammate Revive)/000000058B31-Don't quit before the experiment concludes!.ogg
  • Sigma/Default/0007AC (Teammate Revive)/000000058B32-Your purpose remains unfulfilled.ogg
  • Sigma/Default/0007AD (Uprising PlayerDown)/000000058AC8-I require healing.ogg
  • Sigma/Default/0007AD (Uprising PlayerDown)/000000058AC9-(grunts) Injuries sustained!.ogg
  • Sigma/Default/0007AD (Uprising PlayerDown)/000000058B2E-Someone, please revive me!.ogg
  • Sigma/Default/0007AD (Uprising PlayerDown)/000000058B2F-I'm down.ogg
  • Sigma/Default/0007D8 (Teammate Downed)/000000058B1D.ogg
  • Sigma/Default/0007EF (Teammate Location)/000000058A7B-I'm here.ogg
  • Sigma/Default/0007EF (Teammate Location)/000000058A7C-This is my current location.ogg
  • Sigma/Default/0007FC (CTF CaptureFlag)/000000058A67-Capture the enemy flag!.ogg
  • Sigma/Default/0007FC (CTF CaptureFlag)/000000058CCC-Take the enemy flag!.ogg
  • Sigma/Default/0007FD (CTF DefendFlag)/000000058A68-Do not let the flag fall into their hands!.ogg
  • Sigma/Default/0007FD (CTF DefendFlag)/000000058CCD-Do not lose the flag!.ogg
  • Sigma/Default/0007FD (CTF DefendFlag)/000000058CCE-Defend the flag!.ogg
  • Sigma/Default/0007FE (CTF RecoverFlag)/000000058A88-We need that flag; it must be recovered!.ogg
  • Sigma/Default/0007FE (CTF RecoverFlag)/000000058C62-Do not lose that flag!.ogg
  • Sigma/Default/0007FE (CTF RecoverFlag)/000000058C63-Recover the flag!.ogg
  • Sigma/Default/000743 (ShieldGenerator FoundEnemyShieldGen)/000000058C87-There's the enemy shield generator!.ogg
  • Sigma/Default/000744 (ShieldGenerator EnemyHasShieldGen)/000000058C88-The enemy is employing a shield generator.ogg
  • Sigma/Default/000745 (ShieldGenerator EnemyShieldGenDestroyed)/000000058C86-Enemy shield generator destroyed. A poor design.ogg
  • Sigma/Default/00075F (CTF PickedUpFlag)/000000058ABF-Transporting the flag.ogg
  • Sigma/Default/00075F (CTF PickedUpFlag)/000000058AC0-Flag acquired!.ogg
  • Sigma/Default/000760 (CTF DroppedFlag)/000000058AB7-Dropping the flag.ogg
  • Sigma/Default/000760 (CTF DroppedFlag)/000000058AB8-Giving up possession of the flag.ogg
  • Sigma/Default/000761 (CTF CapturedFlag)/000000058AB5-Theory in practice.ogg
  • Sigma/Default/000761 (CTF CapturedFlag)/000000058AB6-In principle and execution.ogg
  • Sigma/Default/000762 (CTF FlagReturned)/000000058AC1-Flag recovered. Taking it back to base.ogg
  • Sigma/Default/000762 (CTF FlagReturned)/000000058AC2-Returning the flag to base.ogg
  • Sigma/Default/000763 (CTF EnemyTakenFlag)/000000058ABD-The enemy has our flag! Stop them!.ogg
  • Sigma/Default/000763 (CTF EnemyTakenFlag)/000000058ABE-The flag must be recovered!.ogg
  • Sigma/Default/000764 (CTF EnemyDroppedFlag)/000000058ABB-They've dropped the flag; let's recover it.ogg
  • Sigma/Default/000764 (CTF EnemyDroppedFlag)/000000058ABC-Our flag has been dropped.ogg
  • Sigma/Default/000765 (CTF EnemyCapturedFlag)/000000058AB9-Ugh, an unwelcome result.ogg
  • Sigma/Default/000765 (CTF EnemyCapturedFlag)/000000058ABA-(sighs) A failed endeavor. Let's not repeat it.ogg
  • Sigma/Default/00077C (Voicelines)/000000058CED-(Dutch) If you cannot handle criticism, don't criticize.ogg
  • Sigma/Default/00077E (Voicelines)/000000058CF5-Don't just sit there with your mouth full of teeth.ogg
  • Sigma/Default/00077F (Voicelines)/000000058A39-Glorious.ogg
  • Sigma/Default/00081D (Voicelines)/000000058A3D-The results are... inconclusive.ogg
  • Sigma/Default/000849 (LookingAtEarth)/000000058AC5-The stars are like the trees in the forest, alive and breathing. And they're watching us.ogg
  • Sigma/Default/000849 (LookingAtEarth)/000000058AC6-Beyond the edge of the world there’s a space where emptiness and substance neatly overlap, where past and future.ogg
  • Sigma/Default/000849 (LookingAtEarth)/000000058AC7-By looking far out into space we are also looking far back into time, back toward the horizon of the universe.ogg
  • Sigma/Default/0009A6 (Retribution SniperStillAlive)/000000058B11-Sniper's still alive!.ogg
  • Sigma/Default/0009A7 (Retribution EnforcerIncoming)/000000058AFF-Enforcer incoming.ogg
  • Sigma/Default/0009A8 (Retribution EnforcerEliminated)/000000058AFE-Enforcer eliminated.ogg
  • Sigma/Default/0009A9 (Retribution EnforcerStillAlive)/000000058B00-Enforcer is still alive.ogg
  • Sigma/Default/0009AA (Retribution AssassinOffMe)/000000058B3C-Get off!.ogg
  • Sigma/Default/0009AA (Retribution AssassinOffMe)/000000058B3D-She's on me!.ogg
  • Sigma/Default/0009AB (Retribution AssassinTargetingYou)/000000058AFC-Assassin is coming for you!.ogg
  • Sigma/Default/0009AB (Retribution AssassinTargetingYou)/000000058AFD-She's targeting you!.ogg
  • Sigma/Default/0009AC (Retribution AssassinStillAlive)/000000058B42-The assassin must be eliminated.ogg
  • Sigma/Default/0009AC (Retribution AssassinStillAlive)/000000058B43-The assassin must be handled.ogg
  • Sigma/Default/0009AD (Retribution AssassinDisappeared)/00000005FB24-Assassin's position and velocity are uncertain!.ogg
  • Sigma/Default/0009AD (Retribution AssassinDisappeared)/000000058B38-Where did she go_.ogg
  • Sigma/Default/0009AD (Retribution AssassinDisappeared)/000000058B39-She vanished.ogg
  • Sigma/Default/0009B1 (Retribution AssassinEliminated)/000000058B3A-Assassin taken care of.ogg
  • Sigma/Default/0009B1 (Retribution AssassinEliminated)/000000058B3B-Assassin neutralized.ogg
  • Sigma/Default/0009B4 (Retribution HeavyAssaultDamaged)/000000058B0A-The heavy assault unit is weakened.ogg
  • Sigma/Default/0009B4 (Retribution HeavyAssaultDamaged)/000000058B09-Heavy has suffered critical damage!.ogg
  • Sigma/Default/00092A (Retribution AssassinSpotted)/00000005FB25-Stop the assassin!.ogg
  • Sigma/Default/00092A (Retribution AssassinSpotted)/000000058B3E-The assassin approaches!.ogg
  • Sigma/Default/00092A (Retribution AssassinSpotted)/000000058B3F-There's the assassin!.ogg
  • Sigma/Default/000927 (Retribution TalonTroopersIncoming)/000000058B02-Enemy trooper ahead.ogg
  • Sigma/Default/000929 (Retribution TalonSniperSeen)/000000058B0D-There's the sniper!.ogg
  • Sigma/Default/000929 (Retribution TalonSniperSeen)/000000058B0E-Sniper ahead!.ogg
  • Sigma/Default/00093C (Voicelines)/000000058D56-Ah, so like a spherical cow.ogg
  • Sigma/Default/00093F (Voicelines)/000000058A51-People often ask me to explain escape velocity at parties. I don’t go to many parties.ogg
  • Sigma/Default/000952 (Retribution AssassinIncoming)/00000005FB26-Assassin nearby.ogg
  • Sigma/Default/000952 (Retribution AssassinIncoming)/000000058B40-There's an assassin, be careful!.ogg
  • Sigma/Default/000952 (Retribution AssassinIncoming)/000000058B41-I sense an assassin.ogg
  • Sigma/Default/0010F8/00000006344F-Watching this position.ogg
  • Sigma/Default/0010F8/000000063450-Observing this location.ogg
  • Sigma/Default/0010F8/000000063451-Examining this sector.ogg
  • Sigma/Default/00100D/000000058B1C-A teammate must be revived!.ogg
  • Sigma/Default/00100E/0000000622B1-KE equals one half mass times velocity squared.ogg
  • Sigma/Default/00100E/0000000634BE-Energy converted.ogg
  • Sigma/Default/0011B3/000000064D76-(Humming).ogg
  • Sigma/Default/0011B3/000000064D77-(Humming).ogg
  • Sigma/Default/0011C0/000000063BB9-The robot must move!.ogg
  • Sigma/Default/0011C0/000000063BBA-Push the robot!.ogg
  • Sigma/Default/0011C1/000000063BBB-Stop the enemy's push!.ogg
  • Sigma/Default/0011C1/000000063BBC-Impede the robot!.ogg
  • Sigma/Default/0011C2/000000063BAA-The enemy outnumbers us!.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B8D-All will be revealed.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B90-The event horizon is ineludible.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B91-Prediction, or anticipation_.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B92-Goodness, I had no idea you could fly.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B93-Was that for research_.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B94-Spacetime restored to normality.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B95-Perhaps your problem was that restricting footwear.ogg
  • Sigma/Default/0011D8/000000063BAB-Over here!.ogg
  • Sigma/Default/0011D9/000000063BAC-Over there!.ogg
  • Sigma/Default/0011DA/000000063BAD-Be warned!.ogg
  • Sigma/Default/0011DA/000000063BAE-Watch here!.ogg
  • Sigma/Default/0011DA/000000063BAF-Caution!.ogg
  • Sigma/Default/001109/000000058CE6-(Dutch) Merry Christmas!.ogg
  • Sigma/Default/001117/00000006347B-An enemy appears!.ogg
  • Sigma/Default/001117/00000006347C-A threat emerges!.ogg
  • Sigma/Default/001117/00000006347D-Enemy vector calculated!.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005DF28-In the field, Doctor_ Testing a hypothesis, perhaps_.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005F0A4-They do make lovely conversation.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABB-(Humming a made-up tune).ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABC-But though the objects are subject to the same acceleration, the thread between them snaps! Fascinating, fascinat.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABD-These phenomena bear further investigation.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABE-At relativistic speeds, length contraction causes an increase in the fluid's density. So the question is_ Does th.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABF-The delta M of a given ray Q is approximately... Hmpfh. The formula escapes me.ogg
  • Sigma/Default/00115B (MatchTalk)/000000058D1C-Do you ever miss it_ The moon_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000058D24-(sighs) He was a good friend. And you were much smaller back then.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622AD-Forgive me. My mind has been... turbulent, lately.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622AE-Is it true you share an interest in the study of gravity_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622AF-Ah! Applied science!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622B0-Why, thank you! If I may ask, what intrigues you about it_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622B7-An American cow hand_ Has this dimension shifted timescales_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622B8-Remarkable! How far are we from Bonn_ I'd like to meet Heinrich Hertz.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BA3-(Dutch) I can't wait to begin!.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC3-Remarkable! The subject weaponizes momentum through geometrical navigation.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC4-Hm_ Ah, there you are, my friend.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC5-Well, it is not unlike you to disappear without warning!.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC6-My friend, you are from around here, no_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC7-But how could one's place of origin change_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC8-Your work is to be admired! Form and function, working in harmony.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC9-Ah, well... perhaps I will take your word for it.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCA-The subject appears to be piloting the device. It may be worth observing further.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCB-The doctor would likely prefer we respect her privacy.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCC-Could that be_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCD-Ah, yes! He wanted the doctor to run some _non-invasive_ tests.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCE-Hm... why does this place feel familiar_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCF-Ah yes, Maximilien! His collection of Greek sculptures is quite charming.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BD0-If you know what you're looking for, inquiry is unnecessary. But if you don't know, how do you inquire_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BD1-How does this omnic defy gravity_ No repulsors are to be detected!.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BD2-Oh, the Iris, of course! We’ve met.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BE3-Oh, there’s another one. What delightful creatures.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BE4-An ant on the ceiling! Where are you going, little friend_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634CF-This city is dazzling! (laughs) And far more lavish than I can handle.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D0-The night life here is said to be unlike anywhere in the world! I would like to leave before the sun goes down.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D1-These conditions are not optimal for experimentation... but they are optimal for a tan!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D2-Hm... strange fluctuations emanate through this space.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D3-Make your preparations. Careful research is effective research.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D4-Not all of us are scientists, but that's no reason to be careless.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D5-This is my favorite exercise! A test of force, inertia, and... I-I've lost my train of thought.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D6-Ah, Oasis... I miss the quiet confines of a laboratory.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F0-But I am not trapped! My colleagues give me everything I need!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F1-How can one focus when viewing the infinite universe_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F2-This must be the robot of which Akande speaks so highly. Such ingenious design!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F3-That music... could the volume be increased_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F4-Of course! They are delightfully... distracting.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F5-Can a single grain of sand differentiate between heap and not-heap_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F6-If the universe is a simulation, why aren’t there more elephant seals_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F7-Can a fish that never sees the surface know it's underwater_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F8-It’s likely that time is passing at the same rate it always has. (Chuckle) Barring relativistic effects, of cours.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F9-If one built a violin of Planck length, could one play music into another universe_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634FA-Someone must build a particle collider around the sun!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634FB-I wonder if frogs dream of ponds.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634FC-Can one know that one knows nothing_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634FD-Kind words. Thank you!.ogg
  • Sigma/Default/001155/000000063BC2-Magnificent electromagnetism!.ogg
  • Sigma/Default/001155/0000000632B3-Oh! Where has everyone gone_.ogg
  • Sigma/Default/001155/0000000634FE-Hm_ Up where_.ogg
  • Sigma/Default/001173/000000063BB2-Reinforcements await.ogg
  • Sigma/Default/001173/000000063BB3-Where have the others gone_.ogg
  • Sigma/Default/001173/000000063BB4-My colleagues will return shortly.ogg
  • Sigma/Default/0012D3/000000064D7A-(Humming).ogg
  • Sigma/Default/0012D3/000000064D75-(Humming).ogg
  • Sigma/Default/0012D3/000000064D78-(Humming).ogg
  • Sigma/Default/0012D3/000000064D79-(Humming).ogg
  • Sigma/Default/001234/000000063B83-You are parts, and I am whole.ogg
  • Sigma/Default/001308/000000063468-The man who enters hell is not the man who leaves.ogg
  • Sigma/Default/001393/000000063475-You are my starlight.ogg
  • Sigma/Flying Dutchman/000BA5/000000063BE0-The unfathomable weight of gravity!.ogg
  • Sigma/Flying Dutchman/000BA5/000000063BE1-To the abyss!.ogg
  • Sigma/Flying Dutchman/000C7F/0000000637D1-Charting the course!.ogg
  • Sigma/Flying Dutchman/000C84/0000000637D0-Hold her steady, and we will take the lead!.ogg
  • Sigma/Flying Dutchman/000013 (MatchStartTalk)/000000063BE2-(Dutch) All hands on deck!.ogg
  • Sigma/Flying Dutchman/0001CF (Hello)/0000000644BB-Arr!.ogg
  • Sigma/Flying Dutchman/0001D0 (Thanks)/0000000644B9-Thank you, matey!.ogg
  • Sigma/Flying Dutchman/0002C6 (GroupUp)/0000000644BA-Group up, scallywags!.ogg
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!