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Sigma
Category PC / Computer
Game
Section
Heroes
Submitters GameBoy2936, Random Talking Bush
Size 18.69 MB
Format ZIP (application/zip)
Hits 535
Comments 0

Icon Filler
Zip Contents[736]
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8A-They advance from behind!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8B-Enemies behind us!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8C-Enemies ahead!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8D-They lie before us!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8E-Enemies approach from above!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C8F-Enemies to the right!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C89-They come from the left!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C90-They're coming from above!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C91-They're coming from the right!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C92-Watch below us!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C93-Enemies on the left!.ogg
  • Sigma/Default/000A26 (EnemiesAttacking)/000000058C94-Enemies from below!.ogg
  • Sigma/Default/000A27 (Karaoke)/000000058D84-(karaoke).ogg
  • Sigma/Default/000A27 (Karaoke)/000000058D85-(laughs) Get down with Sigma tonight, like a stroopwafel!.ogg
  • Sigma/Default/000A27 (Karaoke)/000000058D86-(karaoke).ogg
  • Sigma/Default/000B8D (Voicelines)/000000058A41-Reduce your expectations to zero.ogg
  • Sigma/Default/000B9A/000000058B61-(Kinetic Grasp).ogg
  • Sigma/Default/000B9A/000000058B66-(Kinetic Grasp).ogg
  • Sigma/Default/000B9A/000000058B67-(Kinetic Grasp).ogg
  • Sigma/Default/000B9B/0000000634B9-Mass, velocity... no, no, no!.ogg
  • Sigma/Default/000B9B/0000000634BA-What is it... what is it_.ogg
  • Sigma/Default/000B9B/0000000634BB-It's wrong... it's all wrong!.ogg
  • Sigma/Default/000B9B/0000000634BC-Hold it together, hold it together...!.ogg
  • Sigma/Default/000B9B/0000000634BD-I... I need to think!.ogg
  • Sigma/Default/000B9C/000000058B5C-(Accretion Mass).ogg
  • Sigma/Default/000B9C/000000058B5F-(Accretion Mass).ogg
  • Sigma/Default/000B9C/000000058B60-(Accretion Mass).ogg
  • Sigma/Default/000B9D/000000063B7D-Earth meets sky!.ogg
  • Sigma/Default/000B9D/000000063B7E-Death has travelled lightyears to take you!.ogg
  • Sigma/Default/000B9D/000000063B7F-Ultimately, a rock.ogg
  • Sigma/Default/000B9D/000000063B8C-Re-enter the atmosphere!.ogg
  • Sigma/Default/000B9D/000000063B80-Invisible object, unstoppable force.ogg
  • Sigma/Default/000B9D/000000063B81-I'm sorry, did I interrupt your swordplay exhibition_.ogg
  • Sigma/Default/000B9D/000000063BBE-Counter-argument_ a boulder.ogg
  • Sigma/Default/000B9D/000000063BBF-How about a rock_.ogg
  • Sigma/Default/000B9D/000000063BC0-Irresistible!.ogg
  • Sigma/Default/000B9D/000000063BC1-Immovable object, unstoppable force.ogg
  • Sigma/Default/000B9D/00000006345A-Collision!.ogg
  • Sigma/Default/000B9D/00000006345B-A fateful trajectory!.ogg
  • Sigma/Default/000B9D/00000006345C-The asteroid's shadow looms!.ogg
  • Sigma/Default/000B9D/000000063456-Brute force!.ogg
  • Sigma/Default/000B9D/000000063457-Crumble!.ogg
  • Sigma/Default/000B9D/000000063458-So obvious!.ogg
  • Sigma/Default/000B9D/000000063459-Fundamental... (Laugh) elemental!.ogg
  • Sigma/Default/000B9E/0000000634A0-Actuating the barrier!.ogg
  • Sigma/Default/000B9E/00000006349E-Barrier initialized!.ogg
  • Sigma/Default/000B9E/00000006349F-The barrier appears!.ogg
  • Sigma/Default/000B9F/0000000634A9-Collapsing the barrier!.ogg
  • Sigma/Default/000B9F/0000000634AA-Withdrawing the barrier!.ogg
  • Sigma/Default/000B9F/0000000634AB-Return to me!.ogg
  • Sigma/Default/000B53/00000005FAF3-It must be taken care of.ogg
  • Sigma/Default/000B53/00000005FAF4-The next step falls to you.ogg
  • Sigma/Default/000B53/00000005FAF5-In these circumstances, one might grow impatient.ogg
  • Sigma/Default/000B53/00000005FAF6-What prevents us from moving forward_.ogg
  • Sigma/Default/000B54/00000005FAF0-Complete.ogg
  • Sigma/Default/000B54/00000005FAF1-It is done.ogg
  • Sigma/Default/000B54/00000005FAF2-Mm. There we go.ogg
  • Sigma/Default/000B59/00000005FAE6-Over here! There is much to do.ogg
  • Sigma/Default/000B59/00000005FAE7-Come to this position!.ogg
  • Sigma/Default/000B59/00000005FAE8-I await you at the objective.ogg
  • Sigma/Default/000B99/000000058B53-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B54-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B55-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B57-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B58-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058B59-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058D7C-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058D7E-(Hyperspheres).ogg
  • Sigma/Default/000B99/000000058D7F-(Hyperspheres).ogg
  • Sigma/Default/000BA0/0000000634AC-The barrier endures assault!.ogg
  • Sigma/Default/000BA0/0000000634AD-The enemy attacks the barrier!.ogg
  • Sigma/Default/000BA0/0000000634AE-Barrier is sustaining damage!.ogg
  • Sigma/Default/000BA1/0000000634A5-The barrier is weakened!.ogg
  • Sigma/Default/000BA1/0000000634A6-Barrier is nearly spent!.ogg
  • Sigma/Default/000BA1/0000000634A7-The barrier cannot withstand much more!.ogg
  • Sigma/Default/000BA1/0000000634A8-Barrier is splintering!.ogg
  • Sigma/Default/000BA2/0000000634A1-The barrier has fallen!.ogg
  • Sigma/Default/000BA2/0000000634A2-Barrier has been overwhelmed!.ogg
  • Sigma/Default/000BA2/0000000634A3-My barrier is gone!.ogg
  • Sigma/Default/000BA2/0000000634A4-Barrier unsuccessful!.ogg
  • Sigma/Default/000BA3/000000058A32-(Dutch) The universe sings to me!.ogg
  • Sigma/Default/000BA4/000000058A31-What is that melody_.ogg
  • Sigma/Default/000BA5/000000058D09-To dust you shall return!.ogg
  • Sigma/Default/000BA5/000000063B9B-The unbearable weight of gravity!.ogg
  • Sigma/Default/000BA5/000000063B9C-Collapse!.ogg
  • Sigma/Default/000BA5/000000063B9D-To the void!.ogg
  • Sigma/Default/000BA5/000000063B9E-Fallen and forgotten!.ogg
  • Sigma/Default/000BB4/000000058D14-I have harnessed the harness.ogg
  • Sigma/Default/000BB4/0000000634BF-The void of space is colder, still.ogg
  • Sigma/Default/000BB4/0000000634C0-A draconic anomaly!.ogg
  • Sigma/Default/000BB4/0000000634C1-Out of time, once again.ogg
  • Sigma/Default/000BB4/0000000634C2-The storm has been weathered.ogg
  • Sigma/Default/000BB4/0000000634C3-The power of attraction!.ogg
  • Sigma/Default/000BB4/0000000634C4-Reach for the stars!.ogg
  • Sigma/Default/000BB4/0000000634C5-You see but a fraction of the universe.ogg
  • Sigma/Default/000C7D/000000063442-Motivating the robot.ogg
  • Sigma/Default/000C7D/000000063443-Motivating the robot. (pause) Robot, you are doing an excellent job!.ogg
  • Sigma/Default/000C7D/000000063444-The robot is with us. Onward to the barricade.ogg
  • Sigma/Default/000C7D/000000063445-Robot has been acquired!.ogg
  • Sigma/Default/000C7E/0000000634E2-They have led the robot astray!.ogg
  • Sigma/Default/000C7E/0000000634E3-The enemy has claimed the robot!.ogg
  • Sigma/Default/000C7E/0000000634E4-The robot has been taken from us!.ogg
  • Sigma/Default/000C7F/0000000634EF-The barricade proceeds!.ogg
  • Sigma/Default/000C7F/000000063440-Exerting force on the barricade!.ogg
  • Sigma/Default/000C7F/000000063441-(Laugh) Let us push!.ogg
  • Sigma/Default/000C61 (Voicelines)/000000058CF7-(gasp) Frightful.ogg
  • Sigma/Default/000C80/0000000634DA-We must halt the enemy barricade!.ogg
  • Sigma/Default/000C80/0000000634DB-Impede the enemy barricade!.ogg
  • Sigma/Default/000C80/0000000634DC-The enemy barricade moves!.ogg
  • Sigma/Default/000C81/0000000634EC-We have reached a new pinnacle of progress!.ogg
  • Sigma/Default/000C81/0000000634ED-Remarkable distance! Shall we keep going_.ogg
  • Sigma/Default/000C81/0000000634EE-A record interval! And moving further, still.ogg
  • Sigma/Default/000C82/000000063BA6-(Dutch) Curses... We have fallen behind!.ogg
  • Sigma/Default/000C82/0000000634E0-The enemy has outpaced us!.ogg
  • Sigma/Default/000C82/0000000634E1-Their distance now exceeds our own!.ogg
  • Sigma/Default/000C84/0000000634E5-In a short distance, we will have a breakthrough!.ogg
  • Sigma/Default/000C84/0000000634E6-Maintain focus, and the lead will be ours.ogg
  • Sigma/Default/000C84/0000000634E8-We have nearly gained the lead!.ogg
  • Sigma/Default/000C85/0000000634D7-The enemy makes concerning headway.ogg
  • Sigma/Default/000C85/0000000634D8-They nearly have the lead! A worrying development.ogg
  • Sigma/Default/000C85/0000000634D9-We must stop them, or our lead will be compromised.ogg
  • Sigma/Default/000C86/0000000634E9-Stay with the robot. We will win if we maintain our momentum!.ogg
  • Sigma/Default/000C86/0000000634EA-This is the end. Stay within the robot's orbit!.ogg
  • Sigma/Default/000C86/0000000634EB-We cannot fail... remain with the robot!.ogg
  • Sigma/Default/000C87/0000000634DD-Clear the robot's vicinity, and victory will follow!.ogg
  • Sigma/Default/000C87/0000000634DE-We must stop them, or our efforts will be rendered futile.ogg
  • Sigma/Default/000C87/0000000634DF-Remove them from the robot, and draw the experiment to its conclusion.ogg
  • Sigma/Default/000D0E (Voicelines)/000000058CE7-(Dutch) Happy New Year!.ogg
  • Sigma/Default/000D00 (Voicelines)/000000058CE5-(Dutch) Happy Christmas!.ogg
  • Sigma/Default/000D30/00000005FAB2-This sparks the imagination.ogg
  • Sigma/Default/000D30/00000005FAB3-Acquired.ogg
  • Sigma/Default/000D30/00000005FAB4-How curious.ogg
  • Sigma/Default/000D30/00000005FAB5-I have it.ogg
  • Sigma/Default/000D30/00000005FAB6-Secured.ogg
  • Sigma/Default/000D68 (Voicelines)/000000058A42-Extraordinary claims require extraordinary evidence.ogg
  • Sigma/Default/000D77 (Voicelines)/000000058C74-The universe is a holovid.ogg
  • Sigma/Default/000DB8/000000058CE9-(Dutch) Happy Year of the Ox!.ogg
  • Sigma/Default/000DDB/00000005FAC6-This way!.ogg
  • Sigma/Default/000DDB/00000005FAC7-Over here!.ogg
  • Sigma/Default/000E36/00000005FAFD-Through here.ogg
  • Sigma/Default/000E36/00000005FAFE-This way!.ogg
  • Sigma/Default/000EC1/00000005FAE9-Momentum drives us onward!.ogg
  • Sigma/Default/000EC1/00000005FAEA-Remain in motion!.ogg
  • Sigma/Default/000EC1/00000005FAEB-The objective calls!.ogg
  • Sigma/Default/000EC1/00000005FAEC-Onward to new discoveries.ogg
  • Sigma/Default/000EC6/00000005FA94-Experience gravity.ogg
  • Sigma/Default/000EC6/00000005FA95-A fascinating trajectory.ogg
  • Sigma/Default/000EC6/00000005FA96-Terminal velocity.ogg
  • Sigma/Default/000EC6/00000005FA97-Like Newton's apple!.ogg
  • Sigma/Default/000ECA/00000005FAC8-We must break through.ogg
  • Sigma/Default/000ECA/00000005FAC9-Progress requires dismantling barriers.ogg
  • Sigma/Default/000ECA/00000005FACA-Obliterate that obstacle.ogg
  • Sigma/Default/000ECA/00000005FACB-Break through!.ogg
  • Sigma/Default/000EF8/00000005FAAF-Relinquished!.ogg
  • Sigma/Default/000EF8/00000005FAB0-A delivery interrupted!.ogg
  • Sigma/Default/000EF8/00000005FAB1-Dropped!.ogg
  • Sigma/Default/000F5A/000000058A44-The calculations should have been correct!.ogg
  • Sigma/Default/000F8C/000000058D20-What a strange and fascinating molecular makeup. It could be worth examining.ogg
  • Sigma/Default/0000B6 (Knockdown)/000000058C25.ogg
  • Sigma/Default/0000B6 (Knockdown)/000000058C26.ogg
  • Sigma/Default/0000B6 (Knockdown)/000000058C27.ogg
  • Sigma/Default/0000B7 (Stagger)/000000058C4F.ogg
  • Sigma/Default/0000B7 (Stagger)/000000058C50.ogg
  • Sigma/Default/0000B7 (Stagger)/000000058C51.ogg
  • Sigma/Default/0000C9 (Killstreak)/000000058C83-They cluster... like stars.ogg
  • Sigma/Default/0000C9 (Killstreak)/00000006348D-And so the stars align!.ogg
  • Sigma/Default/0000C9 (Killstreak)/00000006348E-Out they flicker, one by one.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063495-Try to remain aware of your surroundings.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063496-There is no shame in collaboration!.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063497-I'll look out for you, my friend!.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063498-Careful, Doctor!.ogg
  • Sigma/Default/0000CA (Teammate Rescue)/000000063499-You must be more cautious!.ogg
  • Sigma/Default/0000CC (DamageBoosted)/000000058A4A-What is this power_.ogg
  • Sigma/Default/0000CC (DamageBoosted)/000000058A4B-The universe flows through me.ogg
  • Sigma/Default/0000CC (DamageBoosted)/000000058AE7-What a curious feeling!.ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/000000058A00-A payload in motion stays in motion, whereas a payload at rest stays at rest. (cough).ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/000000058C6F-The payload must move, or... no, no, it will move. It will.ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/0000000589FF-Hm, an interesting question. How to make the payload move once again_.ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/000000063461-The payload must follow its course. Put it into motion!.ogg
  • Sigma/Default/0000CD (Objective PayloadStopped)/000000063462-Force is required to move the payload forward!.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/000000058B1E-This may yield a positive outcome. We must hurry!.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/000000058D54-(Dutch) I'm so close!.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/0000000589F5-If we continue upon this trajectory, a less than satisfying outcome is a certainty.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/000000063452-Victory is slipping away... no, no!.ogg
  • Sigma/Default/0000CE (Objective RunningOutOfTime)/000000063453-We cannot fail... not when the answer is so close!.ogg
  • Sigma/Default/0000D3 (Objective EnemyRunningOutOfTime)/0000000589F4-Haha! A breakthrough is near! Just keep it together. Keep it together... keep it together... keep it together.ogg
  • Sigma/Default/0000D3 (Objective EnemyRunningOutOfTime)/000000063454-The desired result may soon reveal itself!.ogg
  • Sigma/Default/0000D3 (Objective EnemyRunningOutOfTime)/000000063455-The experiment nears its conclusion. Patience, patience.ogg
  • Sigma/Default/0000D8 (Turret EnemyTurretSeen)/000000058A11-Enemy turret ahead.ogg
  • Sigma/Default/00000B (Teammate Killed)/000000058D51-(Dutch) Ouch, too bad.ogg
  • Sigma/Default/00000B (Teammate Killed)/000000058D52-Ah, we're short-handed.ogg
  • Sigma/Default/00000B (Teammate Killed)/000000058D53-(sighs) (Dutch) Pity.ogg
  • Sigma/Default/00000C (EnemySeen)/000000058A0F-Enemies in our orbit.ogg
  • Sigma/Default/00000C (EnemySeen)/000000063B99-The fight is imminent!.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058A0C-This is all Greek to me.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D1B-Tempus fugit.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D1D-(distracted humming) Oh! I see. (clears throat).ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D25-I never thought I'd be back here. It's beautiful... and cold.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D26-A lovely day for field research.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D28-I saw you at Luna's Cabaret the other evening. Would you care to go together sometime_.ogg
  • Sigma/Default/00000D (MatchTalk)/000000058D29-Apologies. I wouldn't wish to intrude.ogg
  • Sigma/Default/00000D (MatchTalk)/0000000589E1-Double... triple... quadruple check your math!.ogg
  • Sigma/Default/00000D (MatchTalk)/0000000589E2-We need a moment to ensure all our equations are correct.ogg
  • Sigma/Default/00000D (MatchTalk)/0000000589E3-Soon we will see if the hypotheses are correct.ogg
  • Sigma/Default/000001 (Death)/000000058C0C-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C0D-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C0E-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C0F-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C10-(dying sounds).ogg
  • Sigma/Default/000001 (Death)/000000058C11-(dying sounds).ogg
  • Sigma/Default/000003 (Pain)/000000058C3A.ogg
  • Sigma/Default/000003 (Pain)/000000058C3B.ogg
  • Sigma/Default/000003 (Pain)/000000058C3C.ogg
  • Sigma/Default/000003 (Pain)/000000058C3D.ogg
  • Sigma/Default/000003 (Pain)/000000058C3E.ogg
  • Sigma/Default/000003 (Pain)/000000058C3F.ogg
  • Sigma/Default/000003 (Pain)/000000058C37.ogg
  • Sigma/Default/000003 (Pain)/000000058C38.ogg
  • Sigma/Default/000003 (Pain)/000000058C39.ogg
  • Sigma/Default/000004 (Pain)/000000058C30.ogg
  • Sigma/Default/000004 (Pain)/000000058C40.ogg
  • Sigma/Default/000004 (Pain)/000000058C41.ogg
  • Sigma/Default/000004 (Pain)/000000058C42.ogg
  • Sigma/Default/000004 (Pain)/000000058C43.ogg
  • Sigma/Default/000004 (Pain)/000000058C44.ogg
  • Sigma/Default/000004 (Pain)/000000058C45.ogg
  • Sigma/Default/000004 (Pain)/000000058C46.ogg
  • Sigma/Default/000004 (Pain)/000000058C47.ogg
  • Sigma/Default/000004 (Pain)/000000058C48.ogg
  • Sigma/Default/000008 (Elimination)/000000058A05-Entity terminated.ogg
  • Sigma/Default/000008 (Elimination)/000000058A08-Revolutionary.ogg
  • Sigma/Default/000008 (Elimination)/000000058A09-Surely there is a more elegant solution.ogg
  • Sigma/Default/000008 (Elimination)/000000058C7E-The universe is magnificent, isn't it_.ogg
  • Sigma/Default/000008 (Elimination)/000000058CF8-(Dutch) (laughs) I have mastered it completely.ogg
  • Sigma/Default/000008 (Elimination)/000000058CF9-Give Dr. Winston my regards.ogg
  • Sigma/Default/000008 (Elimination)/000000058D01-(sighs) Like the impression of a dying star.ogg
  • Sigma/Default/000008 (Elimination)/000000063B8A-(Dutch) A shoemaker must not go beyond her last.ogg
  • Sigma/Default/000008 (Elimination)/000000063B8B-(Dutch) Wonderful.ogg
  • Sigma/Default/000008 (Elimination)/000000063B89-(Dutch) High trees catch a lot of wind.ogg
  • Sigma/Default/000008 (Elimination)/00000006347E-Ah... Schrödinger's me_.ogg
  • Sigma/Default/000008 (Elimination)/00000006347F-Potential... wasted.ogg
  • Sigma/Default/000008 (Elimination)/000000063480-Like father, like son.ogg
  • Sigma/Default/000008 (Elimination)/000000063481-Gravity kills.ogg
  • Sigma/Default/000008 (Elimination)/000000063482-An experiment, failed.ogg
  • Sigma/Default/000008 (Elimination)/000000063483-Caught in the slipstream.ogg
  • Sigma/Default/000008 (Elimination)/000000063484-Inevitable, as all things are.ogg
  • Sigma/Default/000008 (Elimination)/000000063485-Lost to the cosmos.ogg
  • Sigma/Default/000008 (Elimination)/000000063486-Cosmically insignificant.ogg
  • Sigma/Default/000008 (Elimination)/000000063487-The universe does not weep when the sun sets.ogg
  • Sigma/Default/000008 (Elimination)/000000063488-A fallen angel.ogg
  • Sigma/Default/000008 (Elimination)/000000063489-What awaits us beyond this plane_.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/000000058ACE-On the objective. Gather at this position.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/000000058ACF-Claiming the objective.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/000000058AD0-The objective must be taken.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/00000006345D-The point needs to be taken.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/00000006345E-Conducting analysis on the objective.ogg
  • Sigma/Default/000009 (Objective CaptureInProgress)/00000006345F-Moving into position on the objective.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/000000058CBB-Ha! Give Dr. Winston my regards.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/000000058D04-(Dutch) (laughs) Now I've seen everything!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/000000058D05-Always nice to see a colleague at work.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634AF-Your methodology is impressive!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B0-A devious execution, my friend!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B1-Ingenious work, Doctor!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B2-An enviable technique!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B3-You make an excellent colleague!.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B4-Those results... can you reproduce them_.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B5-Your father will be proud.ogg
  • Sigma/Default/00001B (Teammate KillSeen)/0000000634B6-Your precision is... unnatural.ogg
  • Sigma/Default/00001E (DeathExplosion)/000000058C14-(screams).ogg
  • Sigma/Default/00001E (DeathExplosion)/000000058C15-(screams).ogg
  • Sigma/Default/00001E (DeathExplosion)/000000058C16-(screams).ogg
  • Sigma/Default/00001E (DeathExplosion)/000000058C17-(screams).ogg
  • Sigma/Default/00001F (Health LowHealthBreathStart)/000000058C2D-(gasps).ogg
  • Sigma/Default/000012 (Objective EnemyMovingPayload)/000000058A03-I have observed movement in the payload. Concerning.ogg
  • Sigma/Default/000012 (Objective EnemyMovingPayload)/00000006347A-An unwanted variable moves the payload!.ogg
  • Sigma/Default/000012 (Objective EnemyMovingPayload)/000000063479-The payload is moving... has the experiment been compromised_.ogg
  • Sigma/Default/000013 (MatchStartTalk)/000000058ACB-Let's test these hypotheses.ogg
  • Sigma/Default/000013 (MatchStartTalk)/000000058D19-(Dutch) Mm, let's catch some sun.ogg
  • Sigma/Default/000013 (MatchStartTalk)/000000063BA2-(Dutch) This will be fun!.ogg
  • Sigma/Default/000013 (MatchStartTalk)/0000000634C6-Now, to know the unknown.ogg
  • Sigma/Default/000013 (MatchStartTalk)/0000000634C7-Are they afraid_ Are we_.ogg
  • Sigma/Default/000013 (MatchStartTalk)/0000000634C8-There is much to do!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000058AE4-The objective is being lost!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000058AE5-The objective must be defended!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000058AE6-The enemy is on the objective! Defend it!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000063476-The enemy is taking the objective!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000063477-The objective is at risk!.ogg
  • Sigma/Default/000015 (Objective EnemyCaptureInProgress)/000000063478-The objective requires defense!.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000058C6E-A payload in motion stays in motion.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000058C75-The payload progresses. Excellent, excellent.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000058C76-The payload moves in accordance.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/0000000589FC-A payload in motion stays in motion... excepting a number of circumstances, of course.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/0000000589FD-The payload moves towards its predicted outcome.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000063B82-The payload advances. (Dutch) Keep at it!.ogg
  • Sigma/Default/000017 (Objective PayloadMoving)/000000063460-The payload moves. Now, to monitor its progress.ogg
  • Sigma/Default/000019 (UltimateSeenRemark)/000000058C98-The Tobelstein reactor in action... yes, more!.ogg
  • Sigma/Default/00002A (HealthPack)/000000058A53-Much better.ogg
  • Sigma/Default/00002A (HealthPack)/000000058A54-A marked improvement.ogg
  • Sigma/Default/00002A (HealthPack)/000000058AC3-Condition restored.ogg
  • Sigma/Default/00002A (HealthPack)/000000058D10-(Dutch) I feel much better.ogg
  • Sigma/Default/00002B (HeroSelect)/0000000644B8-Why seek answers when we do not know the question_.ogg
  • Sigma/Default/00002C (Respawn)/000000063BB0-It would be more comfortable if these feet could breathe.ogg
  • Sigma/Default/00002C (Respawn)/000000063BB1-(Dutch) Every why has a wherefore.ogg
  • Sigma/Default/00002C (Respawn)/00000006344A-Was there a miscalculation_.ogg
  • Sigma/Default/00002C (Respawn)/00000006344C-Back from the brink once more. (sigh).ogg
  • Sigma/Default/00002C (Respawn)/00000006344D-It seems I lost my balance.ogg
  • Sigma/Default/00002C (Respawn)/00000006344E-That was not the expected result.ogg
  • Sigma/Default/00002C (Respawn)/000000063446-Now, to begin again.ogg
  • Sigma/Default/00002C (Respawn)/000000063447-Through hardships to the stars.ogg
  • Sigma/Default/00002C (Respawn)/000000063448-A revelation was within my reach.ogg
  • Sigma/Default/00002C (Respawn)/000000063449-The answer remains nebulous.ogg
  • Sigma/Default/000020 (Health LowHealthBreathEnd)/000000058C2E.ogg
  • Sigma/Default/000020 (Health LowHealthBreathEnd)/000000058C2F.ogg
  • Sigma/Default/000020 (Health LowHealthBreathEnd)/000000058C18.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C2A.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C2B.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C2C.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C28.ogg
  • Sigma/Default/000021 (Health LowHealthBreath)/000000058C29.ogg
  • Sigma/Default/000022 (DeathCharged)/000000058C12-(crushed sounds).ogg
  • Sigma/Default/000022 (DeathCharged)/000000058C13-(crushed sounds).ogg
  • Sigma/Default/000023 (Melee)/000000058C31.ogg
  • Sigma/Default/000023 (Melee)/000000058C32.ogg
  • Sigma/Default/000023 (Melee)/000000058C33.ogg
  • Sigma/Default/000023 (Melee)/000000058C34.ogg
  • Sigma/Default/000023 (Melee)/000000058C35.ogg
  • Sigma/Default/000023 (Melee)/000000058C36.ogg
  • Sigma/Default/000023 (Melee)/000000063B9F.ogg
  • Sigma/Default/000023 (Melee)/000000063BA0.ogg
  • Sigma/Default/000023 (Melee)/000000063BA1.ogg
  • Sigma/Default/000026 (JumpEnd)/000000058C21.ogg
  • Sigma/Default/000026 (JumpEnd)/000000058C22.ogg
  • Sigma/Default/000026 (JumpEnd)/000000058C23.ogg
  • Sigma/Default/000026 (JumpEnd)/000000058C24.ogg
  • Sigma/Default/000027 (Cough)/000000058D5A.ogg
  • Sigma/Default/000027 (Cough)/000000058D5B.ogg
  • Sigma/Default/000027 (Cough)/000000058D5C.ogg
  • Sigma/Default/000027 (Cough)/000000058D57.ogg
  • Sigma/Default/000027 (Cough)/000000058D58.ogg
  • Sigma/Default/000027 (Cough)/000000058D59.ogg
  • Sigma/Default/000029 (HealthRestoredFriendly)/000000058A55-Much appreciated.ogg
  • Sigma/Default/000029 (HealthRestoredFriendly)/000000058A56-I feel... better!.ogg
  • Sigma/Default/000029 (HealthRestoredFriendly)/000000058AC4-Ah, thank you.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/000000063B8E-(Dutch) Pardon me.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/000000063B8F-Oop! Gabriel, I didn't see you there!.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/00000006348A-Ah, I'm not so sure.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/00000006348B-That's enough.ogg
  • Sigma/Default/000032 (MeleeEnemyKilledRemark)/00000006348C-(laughs) A big bang!.ogg
  • Sigma/Default/000036 (Revenge)/000000063B96-(Dutch) Who does good, meets well.ogg
  • Sigma/Default/000036 (Revenge)/00000006348F-Equilibrium, at last.ogg
  • Sigma/Default/000036 (Revenge)/000000063490-An equal and opposite reaction.ogg
  • Sigma/Default/000037 (Turret EnemyTurretDestroyed)/000000058A4E-Enemy turret theory disproven.ogg
  • Sigma/Default/000039 (KillStreak)/000000063B97-Superlative arch support!.ogg
  • Sigma/Default/000039 (KillStreak)/000000063491-A theory emerges from the chaos!.ogg
  • Sigma/Default/000039 (KillStreak)/000000063492-A new understanding of violence.ogg
  • Sigma/Default/000039 (KillStreak)/000000063493-So, there is method in this madness.ogg
  • Sigma/Default/000039 (KillStreak)/000000063494-All things are in order.ogg
  • Sigma/Default/000040 (ImAttacking)/000000058A5F-Entering the attacking phase.ogg
  • Sigma/Default/000040 (ImAttacking)/000000058B16-Attacking.ogg
  • Sigma/Default/000042 (ImDefending)/000000058A6A-Beginning defense.ogg
  • Sigma/Default/000042 (ImDefending)/000000058B17-Defending our location.ogg
  • Sigma/Default/000045 (Healing)/000000058A82-Need healing!.ogg
  • Sigma/Default/000045 (Healing)/000000058C5D-I require healing!.ogg
  • Sigma/Default/00005A (Resurrected)/000000058B33-A scientific miracle!.ogg
  • Sigma/Default/00005A (Resurrected)/0000000589ED-Ugh, where was I_.ogg
  • Sigma/Default/000054 (Jumping)/000000058C1E.ogg
  • Sigma/Default/000054 (Jumping)/000000058C1F.ogg
  • Sigma/Default/000054 (Jumping)/000000058C20.ogg
  • Sigma/Default/0001CF (Hello)/000000058C55-Oh, hello.ogg
  • Sigma/Default/0001CF (Hello)/000000058D40-(Dutch) Hi!.ogg
  • Sigma/Default/0001CF (Hello)/0000000589EE-Hello.ogg
  • Sigma/Default/0001CF (Hello)/0000000589EF-(Dutch) Hello.ogg
  • Sigma/Default/0001CF (Hello)/000000063BB8-Hello, there!.ogg
  • Sigma/Default/0001CF (Hello)/0000000644B5-(Dutch) Salutations!.ogg
  • Sigma/Default/0001D0 (Thanks)/0000000589F2-Thank you.ogg
  • Sigma/Default/0001D0 (Thanks)/0000000589F3-(Dutch) Thank you.ogg
  • Sigma/Default/0001D0 (Thanks)/000000063BBD-Why, thank you!.ogg
  • Sigma/Default/0001D0 (Thanks)/0000000644B6-(Dutch) Thanks!.ogg
  • Sigma/Default/0001D1 (Yes)/000000058A9C-Yes.ogg
  • Sigma/Default/0001D1 (Yes)/000000058C68-Certainly.ogg
  • Sigma/Default/0001D1 (Yes)/000000058D50-(Dutch) Yes.ogg
  • Sigma/Default/0001D2 (No)/000000058A7D-No.ogg
  • Sigma/Default/0001D2 (No)/000000058D41-(Dutch) No.ogg
  • Sigma/Default/0001D8 (BehindYou)/000000058AD1-Behind you!.ogg
  • Sigma/Default/0001DF (Teleporter EnemyTeleporterSeen)/000000058C96-There's the enemy teleporter!.ogg
  • Sigma/Default/0001E0 (Teleporter EnemyHasTeleporter)/000000058C97-The enemy has a teleporter.ogg
  • Sigma/Default/0001E1 (Teleporter EnemyTeleporterDestroyed)/000000058C95-Enemy teleporter eliminated.ogg
  • Sigma/Default/0001E2 (TakeCover)/000000058A5B-Take cover!.ogg
  • Sigma/Default/0001E7 (EnemyGathers)/000000058A4D-Adversaries lie in our path.ogg
  • Sigma/Default/00010C (EnemySniper)/000000058A10-Evidence suggests a sniper ahead!.ogg
  • Sigma/Default/00010F (ImWithYou)/000000058A97-I'm with you.ogg
  • Sigma/Default/00010F (ImWithYou)/000000058A98-I'll coordinate with you.ogg
  • Sigma/Default/00010F (ImWithYou)/000000058A99-Following your lead.ogg
  • Sigma/Default/00011B (EnemyResurrect)/00000006349C-The enemy has returned to life! But how_.ogg
  • Sigma/Default/00011B (EnemyResurrect)/00000006349D-The enemy returns. A statistical improbability!.ogg
  • Sigma/Default/000110 (PushForward)/000000058A85-Progress forward.ogg
  • Sigma/Default/000111 (Fallback)/000000058A6F-We must fall back.ogg
  • Sigma/Default/000111 (Fallback)/000000058A70-Fall back!.ogg
  • Sigma/Default/000112 (Incoming)/000000058A7A-Incoming!.ogg
  • Sigma/Default/000112 (Incoming)/000000058B19-Their approach is imminent.ogg
  • Sigma/Default/000113 (Scream)/000000058C4A-(screams).ogg
  • Sigma/Default/000113 (Scream)/000000058C4B-(screams).ogg
  • Sigma/Default/000113 (Scream)/000000058C49-(screams).ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C1A.ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C1B.ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C1C.ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C1D.ogg
  • Sigma/Default/00012F (Electrocuted)/000000058C19.ogg
  • Sigma/Default/00014B (HeroChange)/000000058A01-Sigma present.ogg
  • Sigma/Default/0002AB (PressTheAttack)/000000058A59-We should press the attack.ogg
  • Sigma/Default/0002BF (Discorded)/000000058A4F-No no no!.ogg
  • Sigma/Default/0002BF (Discorded)/000000058A50-This does not compute!.ogg
  • Sigma/Default/0002BF (Discorded)/000000058D06-(Dutch) Gosh darn it!.ogg
  • Sigma/Default/0002BF (Discorded)/000000058D07-(Dutch) No, that's not quite it!.ogg
  • Sigma/Default/0002C0 (CloseCall)/000000058C71-Oh, that was close.ogg
  • Sigma/Default/0002C0 (CloseCall)/000000058C72-Just squeaked by.ogg
  • Sigma/Default/0002C3 (Disagreement)/000000058C77-Dubious.ogg
  • Sigma/Default/0002C4 (Agreement)/000000058C6D-Hah, I'll sign off on it.ogg
  • Sigma/Default/0002C5 (GetInThere)/000000058A72-Go!.ogg
  • Sigma/Default/0002C5 (GetInThere)/000000058A73-Let's proceed.ogg
  • Sigma/Default/0002C6 (GroupUp)/000000058A78-Assemble at this location.ogg
  • Sigma/Default/0002C6 (GroupUp)/000000058C52-Group up here!.ogg
  • Sigma/Default/0002C6 (GroupUp)/000000063BB6-Gather here!.ogg
  • Sigma/Default/0002C6 (GroupUp)/000000063BB7-Convene here.ogg
  • Sigma/Default/0002C7 (Excitement)/000000058C9A-Lovely!.ogg
  • Sigma/Default/0002C7 (Excitement)/000000058C99-Very good!.ogg
  • Sigma/Default/0002D3 (RespawnDeath)/000000058B30-Science rarely rewards overconfidence.ogg
  • Sigma/Default/0002D4 (Bye)/000000058A74-Goodbye.ogg
  • Sigma/Default/0002D4 (Bye)/000000058A75-(Dutch) Farewell.ogg
  • Sigma/Default/0002D4 (Bye)/000000058D3C-(Dutch) Goodbye.ogg
  • Sigma/Default/0002D4 (Bye)/000000058D3D-(Dutch) Bye.ogg
  • Sigma/Default/0002E7 (Ultimate Ready)/000000058A93-A Gravitic Flux is upon us.ogg
  • Sigma/Default/0002E7 (Ultimate Ready)/000000058A94-The experiment is ready. Time for a Gravitic Flux.ogg
  • Sigma/Default/0002E8 (GoingIn)/000000058A76-Going in!.ogg
  • Sigma/Default/0002E8 (GoingIn)/000000058B18-Follow me!.ogg
  • Sigma/Default/0002E9 (OnMyWay)/000000058A84-On my way.ogg
  • Sigma/Default/0002E9 (OnMyWay)/000000058B1B-Approaching.ogg
  • Sigma/Default/0002EB (EliminateTarget)/000000058A6E-Eliminate the target.ogg
  • Sigma/Default/0002EC (Objective PayloadNeedsToMove)/000000058C61-The payload most move!.ogg
  • Sigma/Default/0002EC (Objective PayloadNeedsToMove)/000000058D48-Aid the payload on its trajectory!.ogg
  • Sigma/Default/0002EE (SetupHere)/000000058A8C-Make your preparations here.ogg
  • Sigma/Default/0002EE (SetupHere)/000000058A8D-Let's set up here.ogg
  • Sigma/Default/0002EF (ClearArea)/000000058A63-Clear the area!.ogg
  • Sigma/Default/0002F0 (Teleporter EnemyFindTeleporter)/000000058A71-Locate their teleporter.ogg
  • Sigma/Default/0002F1 (ImReady)/000000058A89-I am ready.ogg
  • Sigma/Default/0002F2 (Understand)/000000058A5C-Understood.ogg
  • Sigma/Default/0002F2 (Understand)/000000058A5D-Confirmed.ogg
  • Sigma/Default/0002F2 (Understand)/000000058A5E-Acknowledged.ogg
  • Sigma/Default/0002F2 (Understand)/000000063BB5-Right away.ogg
  • Sigma/Default/0002F2 (Understand)/0000000644B4-(Dutch) Got it.ogg
  • Sigma/Default/0002F3 (Objective PayloadStop)/000000058A8A-We must halt the payload's momentum.ogg
  • Sigma/Default/0002F3 (Objective PayloadStop)/000000058C64-Halt the payload's momentum!.ogg
  • Sigma/Default/0002F3 (Objective PayloadStop)/000000058C65-Bring the payload to a stop!.ogg
  • Sigma/Default/0002F4 (Objective Attack)/000000058A62-To succeed, the objective must be taken.ogg
  • Sigma/Default/0002F4 (Objective Attack)/000000058CC7-Take the objective!.ogg
  • Sigma/Default/0002F4 (Objective Attack)/000000058CC8-Onto the objective.ogg
  • Sigma/Default/0002F5 (Objective Defend)/000000058A6B-Don't let them touch the objective!.ogg
  • Sigma/Default/0002F5 (Objective Defend)/000000058A6C-Defend the objective!.ogg
  • Sigma/Default/0002F5 (Objective Defend)/000000058A6D-Keep them from the objective!.ogg
  • Sigma/Default/0002F7 (NeedShields)/000000058A83-Shields would be an excellent addition.ogg
  • Sigma/Default/0002F7 (NeedShields)/000000058C5E-Shields required!.ogg
  • Sigma/Default/0002F7 (NeedShields)/000000058C60-I need shields!.ogg
  • Sigma/Default/0002F7 (NeedShields)/0000000589F1-I need shields to continue my experiment.ogg
  • Sigma/Default/0002F8 (Armor)/000000058A7E-Armor would be appreciated.ogg
  • Sigma/Default/0002F8 (Armor)/000000058A7F-The experiment requires armor.ogg
  • Sigma/Default/0002F8 (Armor)/000000058C58-I require armor!.ogg
  • Sigma/Default/0002F8 (Armor)/000000058C59-Armor now!.ogg
  • Sigma/Default/0002F9 (NeedHealer)/000000058A81-We need a healer.ogg
  • Sigma/Default/0002F9 (NeedHealer)/000000058B1A-We lack a healer.ogg
  • Sigma/Default/0002FB (Countdown)/000000058A64-In 3... 2... 1.ogg
  • Sigma/Default/0002FB (Countdown)/000000058A65-3... 2... 1.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058BFD.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058BFE.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058BFF.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058C00.ogg
  • Sigma/Default/000283 (DamageOverTime)/000000058C01.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C02.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C03.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C04.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C05.ogg
  • Sigma/Default/000284 (DamageOverTime)/000000058C06.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C0A.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C0B.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C07.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C08.ogg
  • Sigma/Default/000285 (DamageOverTime)/000000058C09.ogg
  • Sigma/Default/000427 (AssistanceRequired)/000000058A80-Assistance requested.ogg
  • Sigma/Default/000428 (GetOutOfThere)/000000058A52-Get out of there!.ogg
  • Sigma/Default/00047D (VotedEpic)/0000000589DC-Simple arithmetic.ogg
  • Sigma/Default/00047D (VotedEpic)/0000000589DD-It seems we have a consensus.ogg
  • Sigma/Default/00049A (Match MatchStartFinalRound)/000000058B23-All of the variables are in place. Recommence the experiment.ogg
  • Sigma/Default/00049A (Match MatchStartFinalRound)/000000058B24-One last round of tests. Exciting!.ogg
  • Sigma/Default/00049A (Match MatchStartFinalRound)/0000000634CD-We've reached the final stage. Such immense pressure!.ogg
  • Sigma/Default/00049A (Match MatchStartFinalRound)/0000000634CE-With this last test, the answer will be made clear.ogg
  • Sigma/Default/000496 (VotedLegendary)/0000000589DE-Peer reviewed.ogg
  • Sigma/Default/000496 (VotedLegendary)/0000000589DF-_chuckle_ My theories are confirmed.ogg
  • Sigma/Default/000498 (Match MatchStartRoundWin)/000000058B21-The conditions are optimal for success!.ogg
  • Sigma/Default/000498 (Match MatchStartRoundWin)/000000058B22-The experiment is almost concluded!.ogg
  • Sigma/Default/000498 (Match MatchStartRoundWin)/0000000634CB-The probabilities of victory are favorable!.ogg
  • Sigma/Default/000498 (Match MatchStartRoundWin)/0000000634CC-Success is a near certainty!.ogg
  • Sigma/Default/000499 (Match MatchStartRoundLoss)/000000058B1F-Results are still inconclusive; victory may yet be within grasp.ogg
  • Sigma/Default/000499 (Match MatchStartRoundLoss)/000000058B20-The experiment has yet to conclude. It isn't a failure yet.ogg
  • Sigma/Default/000499 (Match MatchStartRoundLoss)/0000000634C9-It's all falling apart... we must hold it together!.ogg
  • Sigma/Default/000499 (Match MatchStartRoundLoss)/0000000634CA-Do not conclude the experiment before all the data is in.ogg
  • Sigma/Default/0005A0 (Voicelines)/000000058CF0-(Dutch) Ha, I've got it!.ogg
  • Sigma/Default/0005A1 (Voicelines)/000000058A3A-Many find the universe confusing--that's the beauty of it.ogg
  • Sigma/Default/0005A2 (Voicelines)/000000058A40-C-can you hear that music_.ogg
  • Sigma/Default/0005A3 (Voicelines)/000000058AE2-A pattern forms!.ogg
  • Sigma/Default/0005A6 (Voicelines)/000000058A02-I don't think you understand the gravity of this situation.ogg
  • Sigma/Default/0005A7 (Ultimate AlmostReady)/000000058A8E-Ultimate is almost ready.ogg
  • Sigma/Default/0005A7 (Ultimate AlmostReady)/000000058A8F-Almost time for a Gravitic Flux.ogg
  • Sigma/Default/0005B2 (ScreamFall)/000000058C4C-(prolonged screaming).ogg
  • Sigma/Default/0005B2 (ScreamFall)/000000058C4D-(prolonged screaming).ogg
  • Sigma/Default/0005B2 (ScreamFall)/000000058C4E-(prolonged screaming).ogg
  • Sigma/Default/0005BF (Voicelines)/000000058CF3-(Dutch) The knives are sharpened.ogg
  • Sigma/Default/0005C1 (Voicelines)/000000058A45-An anomaly!.ogg
  • Sigma/Default/0005C2 (Voicelines)/000000058A46-Reality is rarely what it seems.ogg
  • Sigma/Default/0005E1 (Sorry)/000000058CC3-Sincerest apologies.ogg
  • Sigma/Default/0005E1 (Sorry)/000000058D2F-Oh, sorry.ogg
  • Sigma/Default/0005E1 (Sorry)/000000058D30-(Dutch) I'm sorry.ogg
  • Sigma/Default/0005E2 (NanoBoosted)/000000063BA4-Release me!.ogg
  • Sigma/Default/0005E2 (NanoBoosted)/000000063BA5-I see the infinite universe!.ogg
  • Sigma/Default/0005E3 (EnemyDetected)/000000058C7A-Enemy detected.ogg
  • Sigma/Default/0005E3 (EnemyDetected)/000000058C7B-Do you sense that_ An enemy lies in wait.ogg
  • Sigma/Default/0005ED (Unwell)/000000058A49-I feel unwell.ogg
  • Sigma/Default/0005ED (Unwell)/000000058AE3-(frustrated sound).ogg
  • Sigma/Default/000573 (GetReady)/000000058A79-Prepare yourselves!.ogg
  • Sigma/Default/000574 (Ultimate Charging)/000000058A90-My ultimate is charging.ogg
  • Sigma/Default/000574 (Ultimate Charging)/000000058A91-Gravitic Flux isn't quite ready yet.ogg
  • Sigma/Default/000575 (Ultimate UltimateIsReadyTeammate)/000000058A95-Do you sense it_ It's time for a Gravitic Flux.ogg
  • Sigma/Default/000575 (Ultimate UltimateIsReadyTeammate)/000000058A96-Prepare yourselves. Gravitic Flux is ready.ogg
  • Sigma/Default/000583 (OnFire)/000000058A58-Not to be academic, but I believe that one would call this being on fire.ogg
  • Sigma/Default/000583 (OnFire)/000000063BA7-The universe is singing to me!.ogg
  • Sigma/Default/000583 (OnFire)/000000063BA8-(Dutch) I'm an overachiever!.ogg
  • Sigma/Default/000583 (OnFire)/000000063BA9-Burning brighter than a supernova!.ogg
  • Sigma/Default/000584 (TeamKill)/000000063B98-Does this mean I can take them off now_.ogg
  • Sigma/Default/000584 (TeamKill)/00000006349A-No one escapes gravity. No one.ogg
  • Sigma/Default/000584 (TeamKill)/00000006349B-The enemy is left in ruin.ogg
  • Sigma/Default/00059A (Voicelines)/000000058A3B-Fascinating.ogg
  • Sigma/Default/00059B (Voicelines)/000000058A3E-Approaching escape velocity.ogg
  • Sigma/Default/00059C (Voicelines)/000000058A3F-The answers lie beyond our stars.ogg
  • Sigma/Default/00059D (Voicelines)/000000058CEF-(Dutch) Act normal. That's crazy enough.ogg
  • Sigma/Default/00059E (Voicelines)/000000058CE4-(humming).ogg
  • Sigma/Default/00059F (Voicelines)/000000058A43-Hold it together.ogg
  • Sigma/Default/0006A1 (Laugh)/000000058D8A-(laughs).ogg
  • Sigma/Default/00069E (YoureWelcome)/000000058A9A-You're welcome.ogg
  • Sigma/Default/00069E (YoureWelcome)/000000058A9B-(Dutch) You're welcome.ogg
  • Sigma/Default/0007A0 (Uprising OR14Incoming)/000000058B2D-Enemy OR14 engaging.ogg
  • Sigma/Default/0007A1 (Uprising OR14Destroyed)/000000058B2C-OR14 neutralized.ogg
  • Sigma/Default/0007A2 (Uprising EnemyBastionDestroyed)/000000058AE0-Enemy bastion destroyed.ogg
  • Sigma/Default/0007A3 (Uprising EnemyBastionIncoming)/000000058AE1-Enemy bastion ahead.ogg
  • Sigma/Default/0007A4 (Uprising DetonatorIncoming)/000000058AE9-Detonator approaching.ogg
  • Sigma/Default/0007A5 (Uprising DetonatorDestroyed)/000000058AE8-Detonator destroyed.ogg
  • Sigma/Default/0007A6 (Uprising NullTrooperDestroyed)/000000058B25-Nulltroopers taken care of.ogg
  • Sigma/Default/0007A6 (Uprising NullTrooperDestroyed)/000000058B26-Nulltroopers eliminated.ogg
  • Sigma/Default/0007A7 (Uprising NullTrooperIncoming)/000000058B27-Nulltrooper inbound.ogg
  • Sigma/Default/0007A7 (Uprising NullTrooperIncoming)/000000058B28-Nulltroopers engaging.ogg
  • Sigma/Default/0007A8 (Uprising SlicerIncoming)/000000058B35-Slicers incoming.ogg
  • Sigma/Default/0007A9 (Uprising SlicerDestroyed)/000000058B34-Slicers taken care of.ogg
  • Sigma/Default/0007AA (Uprising EradicatorDestroyed)/000000058AFA-Eradicator neutralized.ogg
  • Sigma/Default/0007AB (Uprising EradicatorIncoming)/000000058AFB-Eradicator detected.ogg
  • Sigma/Default/0007AC (Teammate Revive)/000000058B31-Don't quit before the experiment concludes!.ogg
  • Sigma/Default/0007AC (Teammate Revive)/000000058B32-Your purpose remains unfulfilled.ogg
  • Sigma/Default/0007AD (Uprising PlayerDown)/000000058AC8-I require healing.ogg
  • Sigma/Default/0007AD (Uprising PlayerDown)/000000058AC9-(grunts) Injuries sustained!.ogg
  • Sigma/Default/0007AD (Uprising PlayerDown)/000000058B2E-Someone, please revive me!.ogg
  • Sigma/Default/0007AD (Uprising PlayerDown)/000000058B2F-I'm down.ogg
  • Sigma/Default/0007D8 (Teammate Downed)/000000058B1D.ogg
  • Sigma/Default/0007EF (Teammate Location)/000000058A7B-I'm here.ogg
  • Sigma/Default/0007EF (Teammate Location)/000000058A7C-This is my current location.ogg
  • Sigma/Default/0007FC (CTF CaptureFlag)/000000058A67-Capture the enemy flag!.ogg
  • Sigma/Default/0007FC (CTF CaptureFlag)/000000058CCC-Take the enemy flag!.ogg
  • Sigma/Default/0007FD (CTF DefendFlag)/000000058A68-Do not let the flag fall into their hands!.ogg
  • Sigma/Default/0007FD (CTF DefendFlag)/000000058CCD-Do not lose the flag!.ogg
  • Sigma/Default/0007FD (CTF DefendFlag)/000000058CCE-Defend the flag!.ogg
  • Sigma/Default/0007FE (CTF RecoverFlag)/000000058A88-We need that flag; it must be recovered!.ogg
  • Sigma/Default/0007FE (CTF RecoverFlag)/000000058C62-Do not lose that flag!.ogg
  • Sigma/Default/0007FE (CTF RecoverFlag)/000000058C63-Recover the flag!.ogg
  • Sigma/Default/000743 (ShieldGenerator FoundEnemyShieldGen)/000000058C87-There's the enemy shield generator!.ogg
  • Sigma/Default/000744 (ShieldGenerator EnemyHasShieldGen)/000000058C88-The enemy is employing a shield generator.ogg
  • Sigma/Default/000745 (ShieldGenerator EnemyShieldGenDestroyed)/000000058C86-Enemy shield generator destroyed. A poor design.ogg
  • Sigma/Default/00075F (CTF PickedUpFlag)/000000058ABF-Transporting the flag.ogg
  • Sigma/Default/00075F (CTF PickedUpFlag)/000000058AC0-Flag acquired!.ogg
  • Sigma/Default/000760 (CTF DroppedFlag)/000000058AB7-Dropping the flag.ogg
  • Sigma/Default/000760 (CTF DroppedFlag)/000000058AB8-Giving up possession of the flag.ogg
  • Sigma/Default/000761 (CTF CapturedFlag)/000000058AB5-Theory in practice.ogg
  • Sigma/Default/000761 (CTF CapturedFlag)/000000058AB6-In principle and execution.ogg
  • Sigma/Default/000762 (CTF FlagReturned)/000000058AC1-Flag recovered. Taking it back to base.ogg
  • Sigma/Default/000762 (CTF FlagReturned)/000000058AC2-Returning the flag to base.ogg
  • Sigma/Default/000763 (CTF EnemyTakenFlag)/000000058ABD-The enemy has our flag! Stop them!.ogg
  • Sigma/Default/000763 (CTF EnemyTakenFlag)/000000058ABE-The flag must be recovered!.ogg
  • Sigma/Default/000764 (CTF EnemyDroppedFlag)/000000058ABB-They've dropped the flag; let's recover it.ogg
  • Sigma/Default/000764 (CTF EnemyDroppedFlag)/000000058ABC-Our flag has been dropped.ogg
  • Sigma/Default/000765 (CTF EnemyCapturedFlag)/000000058AB9-Ugh, an unwelcome result.ogg
  • Sigma/Default/000765 (CTF EnemyCapturedFlag)/000000058ABA-(sighs) A failed endeavor. Let's not repeat it.ogg
  • Sigma/Default/00077C (Voicelines)/000000058CED-(Dutch) If you cannot handle criticism, don't criticize.ogg
  • Sigma/Default/00077E (Voicelines)/000000058CF5-Don't just sit there with your mouth full of teeth.ogg
  • Sigma/Default/00077F (Voicelines)/000000058A39-Glorious.ogg
  • Sigma/Default/00081D (Voicelines)/000000058A3D-The results are... inconclusive.ogg
  • Sigma/Default/000849 (LookingAtEarth)/000000058AC5-The stars are like the trees in the forest, alive and breathing. And they're watching us.ogg
  • Sigma/Default/000849 (LookingAtEarth)/000000058AC6-Beyond the edge of the world there’s a space where emptiness and substance neatly overlap, where past and future.ogg
  • Sigma/Default/000849 (LookingAtEarth)/000000058AC7-By looking far out into space we are also looking far back into time, back toward the horizon of the universe.ogg
  • Sigma/Default/0009A6 (Retribution SniperStillAlive)/000000058B11-Sniper's still alive!.ogg
  • Sigma/Default/0009A7 (Retribution EnforcerIncoming)/000000058AFF-Enforcer incoming.ogg
  • Sigma/Default/0009A8 (Retribution EnforcerEliminated)/000000058AFE-Enforcer eliminated.ogg
  • Sigma/Default/0009A9 (Retribution EnforcerStillAlive)/000000058B00-Enforcer is still alive.ogg
  • Sigma/Default/0009AA (Retribution AssassinOffMe)/000000058B3C-Get off!.ogg
  • Sigma/Default/0009AA (Retribution AssassinOffMe)/000000058B3D-She's on me!.ogg
  • Sigma/Default/0009AB (Retribution AssassinTargetingYou)/000000058AFC-Assassin is coming for you!.ogg
  • Sigma/Default/0009AB (Retribution AssassinTargetingYou)/000000058AFD-She's targeting you!.ogg
  • Sigma/Default/0009AC (Retribution AssassinStillAlive)/000000058B42-The assassin must be eliminated.ogg
  • Sigma/Default/0009AC (Retribution AssassinStillAlive)/000000058B43-The assassin must be handled.ogg
  • Sigma/Default/0009AD (Retribution AssassinDisappeared)/00000005FB24-Assassin's position and velocity are uncertain!.ogg
  • Sigma/Default/0009AD (Retribution AssassinDisappeared)/000000058B38-Where did she go_.ogg
  • Sigma/Default/0009AD (Retribution AssassinDisappeared)/000000058B39-She vanished.ogg
  • Sigma/Default/0009B1 (Retribution AssassinEliminated)/000000058B3A-Assassin taken care of.ogg
  • Sigma/Default/0009B1 (Retribution AssassinEliminated)/000000058B3B-Assassin neutralized.ogg
  • Sigma/Default/0009B4 (Retribution HeavyAssaultDamaged)/000000058B0A-The heavy assault unit is weakened.ogg
  • Sigma/Default/0009B4 (Retribution HeavyAssaultDamaged)/000000058B09-Heavy has suffered critical damage!.ogg
  • Sigma/Default/00092A (Retribution AssassinSpotted)/00000005FB25-Stop the assassin!.ogg
  • Sigma/Default/00092A (Retribution AssassinSpotted)/000000058B3E-The assassin approaches!.ogg
  • Sigma/Default/00092A (Retribution AssassinSpotted)/000000058B3F-There's the assassin!.ogg
  • Sigma/Default/000927 (Retribution TalonTroopersIncoming)/000000058B02-Enemy trooper ahead.ogg
  • Sigma/Default/000929 (Retribution TalonSniperSeen)/000000058B0D-There's the sniper!.ogg
  • Sigma/Default/000929 (Retribution TalonSniperSeen)/000000058B0E-Sniper ahead!.ogg
  • Sigma/Default/00093C (Voicelines)/000000058D56-Ah, so like a spherical cow.ogg
  • Sigma/Default/00093F (Voicelines)/000000058A51-People often ask me to explain escape velocity at parties. I don’t go to many parties.ogg
  • Sigma/Default/000952 (Retribution AssassinIncoming)/00000005FB26-Assassin nearby.ogg
  • Sigma/Default/000952 (Retribution AssassinIncoming)/000000058B40-There's an assassin, be careful!.ogg
  • Sigma/Default/000952 (Retribution AssassinIncoming)/000000058B41-I sense an assassin.ogg
  • Sigma/Default/0010F8/00000006344F-Watching this position.ogg
  • Sigma/Default/0010F8/000000063450-Observing this location.ogg
  • Sigma/Default/0010F8/000000063451-Examining this sector.ogg
  • Sigma/Default/00100D/000000058B1C-A teammate must be revived!.ogg
  • Sigma/Default/00100E/0000000622B1-KE equals one half mass times velocity squared.ogg
  • Sigma/Default/00100E/0000000634BE-Energy converted.ogg
  • Sigma/Default/0011B3/000000064D76-(Humming).ogg
  • Sigma/Default/0011B3/000000064D77-(Humming).ogg
  • Sigma/Default/0011C0/000000063BB9-The robot must move!.ogg
  • Sigma/Default/0011C0/000000063BBA-Push the robot!.ogg
  • Sigma/Default/0011C1/000000063BBB-Stop the enemy's push!.ogg
  • Sigma/Default/0011C1/000000063BBC-Impede the robot!.ogg
  • Sigma/Default/0011C2/000000063BAA-The enemy outnumbers us!.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B8D-All will be revealed.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B90-The event horizon is ineludible.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B91-Prediction, or anticipation_.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B92-Goodness, I had no idea you could fly.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B93-Was that for research_.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B94-Spacetime restored to normality.ogg
  • Sigma/Default/0011D7 (Elimination)/000000063B95-Perhaps your problem was that restricting footwear.ogg
  • Sigma/Default/0011D8/000000063BAB-Over here!.ogg
  • Sigma/Default/0011D9/000000063BAC-Over there!.ogg
  • Sigma/Default/0011DA/000000063BAD-Be warned!.ogg
  • Sigma/Default/0011DA/000000063BAE-Watch here!.ogg
  • Sigma/Default/0011DA/000000063BAF-Caution!.ogg
  • Sigma/Default/001109/000000058CE6-(Dutch) Merry Christmas!.ogg
  • Sigma/Default/001117/00000006347B-An enemy appears!.ogg
  • Sigma/Default/001117/00000006347C-A threat emerges!.ogg
  • Sigma/Default/001117/00000006347D-Enemy vector calculated!.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005DF28-In the field, Doctor_ Testing a hypothesis, perhaps_.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005F0A4-They do make lovely conversation.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABB-(Humming a made-up tune).ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABC-But though the objects are subject to the same acceleration, the thread between them snaps! Fascinating, fascinat.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABD-These phenomena bear further investigation.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABE-At relativistic speeds, length contraction causes an increase in the fluid's density. So the question is_ Does th.ogg
  • Sigma/Default/00115B (MatchTalk)/00000005FABF-The delta M of a given ray Q is approximately... Hmpfh. The formula escapes me.ogg
  • Sigma/Default/00115B (MatchTalk)/000000058D1C-Do you ever miss it_ The moon_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000058D24-(sighs) He was a good friend. And you were much smaller back then.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622AD-Forgive me. My mind has been... turbulent, lately.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622AE-Is it true you share an interest in the study of gravity_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622AF-Ah! Applied science!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622B0-Why, thank you! If I may ask, what intrigues you about it_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622B7-An American cow hand_ Has this dimension shifted timescales_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000622B8-Remarkable! How far are we from Bonn_ I'd like to meet Heinrich Hertz.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BA3-(Dutch) I can't wait to begin!.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC3-Remarkable! The subject weaponizes momentum through geometrical navigation.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC4-Hm_ Ah, there you are, my friend.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC5-Well, it is not unlike you to disappear without warning!.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC6-My friend, you are from around here, no_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC7-But how could one's place of origin change_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC8-Your work is to be admired! Form and function, working in harmony.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BC9-Ah, well... perhaps I will take your word for it.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCA-The subject appears to be piloting the device. It may be worth observing further.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCB-The doctor would likely prefer we respect her privacy.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCC-Could that be_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCD-Ah, yes! He wanted the doctor to run some _non-invasive_ tests.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCE-Hm... why does this place feel familiar_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BCF-Ah yes, Maximilien! His collection of Greek sculptures is quite charming.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BD0-If you know what you're looking for, inquiry is unnecessary. But if you don't know, how do you inquire_.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BD1-How does this omnic defy gravity_ No repulsors are to be detected!.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BD2-Oh, the Iris, of course! We’ve met.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BE3-Oh, there’s another one. What delightful creatures.ogg
  • Sigma/Default/00115B (MatchTalk)/000000063BE4-An ant on the ceiling! Where are you going, little friend_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634CF-This city is dazzling! (laughs) And far more lavish than I can handle.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D0-The night life here is said to be unlike anywhere in the world! I would like to leave before the sun goes down.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D1-These conditions are not optimal for experimentation... but they are optimal for a tan!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D2-Hm... strange fluctuations emanate through this space.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D3-Make your preparations. Careful research is effective research.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D4-Not all of us are scientists, but that's no reason to be careless.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D5-This is my favorite exercise! A test of force, inertia, and... I-I've lost my train of thought.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634D6-Ah, Oasis... I miss the quiet confines of a laboratory.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F0-But I am not trapped! My colleagues give me everything I need!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F1-How can one focus when viewing the infinite universe_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F2-This must be the robot of which Akande speaks so highly. Such ingenious design!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F3-That music... could the volume be increased_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F4-Of course! They are delightfully... distracting.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F5-Can a single grain of sand differentiate between heap and not-heap_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F6-If the universe is a simulation, why aren’t there more elephant seals_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F7-Can a fish that never sees the surface know it's underwater_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F8-It’s likely that time is passing at the same rate it always has. (Chuckle) Barring relativistic effects, of cours.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634F9-If one built a violin of Planck length, could one play music into another universe_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634FA-Someone must build a particle collider around the sun!.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634FB-I wonder if frogs dream of ponds.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634FC-Can one know that one knows nothing_.ogg
  • Sigma/Default/00115B (MatchTalk)/0000000634FD-Kind words. Thank you!.ogg
  • Sigma/Default/001155/000000063BC2-Magnificent electromagnetism!.ogg
  • Sigma/Default/001155/0000000632B3-Oh! Where has everyone gone_.ogg
  • Sigma/Default/001155/0000000634FE-Hm_ Up where_.ogg
  • Sigma/Default/001173/000000063BB2-Reinforcements await.ogg
  • Sigma/Default/001173/000000063BB3-Where have the others gone_.ogg
  • Sigma/Default/001173/000000063BB4-My colleagues will return shortly.ogg
  • Sigma/Default/0012D3/000000064D7A-(Humming).ogg
  • Sigma/Default/0012D3/000000064D75-(Humming).ogg
  • Sigma/Default/0012D3/000000064D78-(Humming).ogg
  • Sigma/Default/0012D3/000000064D79-(Humming).ogg
  • Sigma/Default/001234/000000063B83-You are parts, and I am whole.ogg
  • Sigma/Default/001308/000000063468-The man who enters hell is not the man who leaves.ogg
  • Sigma/Default/001393/000000063475-You are my starlight.ogg
  • Sigma/Flying Dutchman/000BA5/000000063BE0-The unfathomable weight of gravity!.ogg
  • Sigma/Flying Dutchman/000BA5/000000063BE1-To the abyss!.ogg
  • Sigma/Flying Dutchman/000C7F/0000000637D1-Charting the course!.ogg
  • Sigma/Flying Dutchman/000C84/0000000637D0-Hold her steady, and we will take the lead!.ogg
  • Sigma/Flying Dutchman/000013 (MatchStartTalk)/000000063BE2-(Dutch) All hands on deck!.ogg
  • Sigma/Flying Dutchman/0001CF (Hello)/0000000644BB-Arr!.ogg
  • Sigma/Flying Dutchman/0001D0 (Thanks)/0000000644B9-Thank you, matey!.ogg
  • Sigma/Flying Dutchman/0002C6 (GroupUp)/0000000644BA-Group up, scallywags!.ogg
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