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Sound Effects (1 / 2)
Category PC / Computer
Game
Section
Miscellaneous
Submitter King_Harkinian
Size 185.05 MB
Format ZIP (application/zip)
Hits 187
Comments 0

Icon Filler
Zip Contents[621]
  • Affirmative1.wav
  • Airlock Close.wav
  • Airlock Depressurize.wav
  • Airlock Loop.wav
  • Airlock Open.wav
  • Airlock Pressurize.wav
  • Anglerfish_Awake.wav
  • Anglerfish_Awake2.wav
  • Anglerfish_Awake3.wav
  • Anglerfish_Awake4.wav
  • Anglerfish_Chase_Breathing.wav
  • Anglerfish_ChompBite_01.wav
  • AnglerFish_Chomp_Loop_v2.wav
  • AnglerFish_OpenMouth_v2_01.wav
  • Anglerfish_Sleeping.wav
  • AnglerFish_Target_v2_02.wav
  • AnglerFish_Target_v2_07.wav
  • AnglerFish_Target_v2_14.wav
  • Artifact Conceal.wav
  • Artifact Focus.wav
  • Artifact Pickup.wav
  • Artifact Put Down.wav
  • Artifact Unconceal.wav
  • Artifact Unfocus.wav
  • AshTwinCore_Close_01.wav
  • AshTwinCore_Open_01.wav
  • asphyxiation_nosuit_firsthalf1.wav
  • asphyxiation_nosuit_secondhalf_version3.wav
  • asphyxiation_suit_firsthalf1.wav
  • asphyxiation_suit_firsthalf2.wav
  • asphyxiation_suit_secondhalf1.wav
  • asphyxiation_suit_secondhalf2.wav
  • bigbang_cosmicinflation_v2.wav
  • BigBang_EndFlash.wav
  • BigBang_Explo.wav
  • BigBang_WhooshLeadToExplo.wav
  • Big_Galaxy_Burn_v2_01.wav
  • BlackHole_02.wav
  • breathing_lowO2_6.wav
  • BrittleHollow_RockBreak_Stress_Reverb.wav
  • BrokenPart.wav
  • Candle Extinguishing Test Variation 4.wav
  • Candle Extinguishing Test Variation 6.wav
  • CityLights_Off_01.wav
  • CityLights_On_01.wav
  • Cloaking Field Entry.wav
  • Cloaking Field Exit.wav
  • Comet_Purr.wav
  • Creature Voice Test 1 Short.wav
  • CrushedByElevator.wav
  • Crushed_To_Death_V2_01.wav
  • Damage_Heavy_04.wav
  • Damage_Light_01.wav
  • Damage_Light_05.wav
  • Destruction Debris 1.wav
  • Destruction Debris 2.wav
  • Destruction Debris 3.wav
  • Destruction Debris 4.wav
  • Destruction Debris 5.wav
  • Destruction Debris 6.wav
  • Destruction Debris 7.wav
  • Destruction Debris 8.wav
  • Destruction Debris 9.wav
  • Destruction Impact - Large 1.wav
  • Destruction Impact - Large 2.wav
  • Destruction Impact - Large 3.wav
  • Destruction Impact - Large 4.wav
  • Destruction Impact - Large 5.wav
  • Destruction Impact 1.wav
  • Destruction Impact 2.wav
  • Destruction Impact 3.wav
  • Destruction Impact 4.wav
  • Destruction Impact 5.wav
  • Destruction Impact 6.wav
  • Destruction Impact 7.wav
  • Destruction Impact 8.wav
  • Destruction Impact 9.wav
  • Distant Ghost Cacophony 1.wav
  • Dreamfire Explosion.wav
  • Dreamfire Extinguish 1.wav
  • Dream World Alarm Bell Oneshot 2.wav
  • Dream World Alarm Bell Oneshot 3.wav
  • Dream World Alarm Bell Oneshot 4.wav
  • Dreamworld Candle Lighting Test Variation 2.wav
  • Dreamworld Candle Lighting Test Variation 6.wav
  • Dream World Dam Break.wav
  • Dreamworld Tower Fall Part 1.wav
  • Dreamworld Tower Fall Part 2.wav
  • Dreamworld Tower Tilt.wav
  • drowning_firsthalf1.wav
  • drowning_firsthalf2.wav
  • drowning_secondhalf1.wav
  • drowning_secondhalf2.wav
  • elevatorloop.wav
  • Elevator Rattle Loop 3.wav
  • elevatorstart.wav
  • elevatorstop.wav
  • Engine_Start_V2.wav
  • Fig_Backer_Sat_Audio_V3.wav
  • FireBall_01.wav
  • Fix_Puncture_01.wav
  • Fix_Puncture_02.wav
  • Fix_Puncture_03.wav
  • Fix_Puncture_04.wav
  • Fix_Puncture_05.wav
  • Fix_Puncture_06.wav
  • Fix_Puncture_07.wav
  • Fix_Puncture_08.wav
  • flashlightOff.wav
  • flashlightOn.wav
  • Flashlight_Malfunction_02.wav
  • Flashlight_Malfunction_03.wav
  • fogsphere_jump2_delayed.wav
  • fogsphere_pulse1.wav
  • fogsphere_pulse2.wav
  • fogsphere_pulse3.wav
  • fogsphere_pulse4.wav
  • fogsphere_pulse5.wav
  • Footsteps/Footstep1.wav
  • Footsteps/Footstep2.wav
  • Footsteps/Footstep3.wav
  • Footsteps/Footstep4.wav
  • Footsteps/Footstep5.wav
  • Footsteps/Footstep6.wav
  • Footsteps/FootstepsJumpWoodCreak_01.wav
  • Footsteps/FootstepsJumpWoodCreak_02.wav
  • Footsteps/FootstepsJumpWoodCreak_03.wav
  • Footsteps/FootstepsJumpWoodCreak_04.wav
  • Footsteps/FootstepsWoodCreak_01.wav
  • Footsteps/FootstepsWoodCreak_02.wav
  • Footsteps/FootstepsWoodCreak_03.wav
  • Footsteps/FootstepsWoodCreak_04.wav
  • Footsteps/FootstepsWoodCreak_05.wav
  • Footsteps/FootstepsWoodCreak_06.wav
  • Footsteps/FootstepsWoodCreak_07.wav
  • Footsteps/FootstepsWoodCreak_08.wav
  • Footsteps/Footstep_Run1.wav
  • Footsteps/Footstep_Run2.wav
  • Footsteps/Footstep_Run3.wav
  • Footsteps/Footstep_Run4.wav
  • Footsteps/Footstep_Run5.wav
  • Footsteps/Footstep_Run6.wav
  • Footsteps/Ghost Run Footstep Forest 1.wav
  • Footsteps/Ghost Run Footstep Forest 2.wav
  • Footsteps/Ghost Run Footstep Forest 3.wav
  • Footsteps/Ghost Run Footstep Forest 4.wav
  • Footsteps/Ghost Run Footstep Forest 5.wav
  • Footsteps/Ghost Run Footstep Forest 6.wav
  • Footsteps/Ghost Run Footstep Wood_v2 1.wav
  • Footsteps/Ghost Run Footstep Wood_v2 2.wav
  • Footsteps/Ghost Run Footstep Wood_v2 3.wav
  • Footsteps/Ghost Run Footstep Wood_v2 4.wav
  • Footsteps/Ghost Run Footstep Wood_v2 5.wav
  • Footsteps/Ghost Run Footstep Wood_v2 6.wav
  • Footsteps/Ghost Walk Footstep Forest 1.wav
  • Footsteps/Ghost Walk Footstep Forest 2.wav
  • Footsteps/Ghost Walk Footstep Forest 3.wav
  • Footsteps/Ghost Walk Footstep Forest 4.wav
  • Footsteps/Ghost Walk Footstep Forest 5.wav
  • Footsteps/Ghost Walk Footstep Forest 6.wav
  • Footsteps/Ghost Walk Footstep Wood_v2 1.wav
  • Footsteps/Ghost Walk Footstep Wood_v2 2.wav
  • Footsteps/Ghost Walk Footstep Wood_v2 3.wav
  • Footsteps/Ghost Walk Footstep Wood_v2 4.wav
  • Footsteps/Ghost Walk Footstep Wood_v2 5.wav
  • Footsteps/Ghost Walk Footstep Wood_v2 6.wav
  • Footsteps/OW_PR_FootstepsBushRustle_01.wav
  • Footsteps/OW_PR_FootstepsBushRustle_02.wav
  • Footsteps/OW_PR_FootstepsBushRustle_03.wav
  • Footsteps/OW_PR_FootstepsBushRustle_04.wav
  • Footsteps/OW_PR_FootstepsBushRustle_05.wav
  • Footsteps/OW_PR_FootstepsBushRustle_06.wav
  • Footsteps/OW_PR_FootstepsBushRustle_07.wav
  • Footsteps/OW_PR_FootstepsBushRustle_08.wav
  • Footsteps/OW_PR_FootstepsBushRustle_09.wav
  • Footsteps/OW_PR_FootstepsDirt_01.wav
  • Footsteps/OW_PR_FootstepsDirt_02.wav
  • Footsteps/OW_PR_FootstepsDirt_03.wav
  • Footsteps/OW_PR_FootstepsDirt_04.wav
  • Footsteps/OW_PR_FootstepsDirt_05.wav
  • Footsteps/OW_PR_FootstepsDirt_06.wav
  • Footsteps/OW_PR_FootstepsDirt_07.wav
  • Footsteps/OW_PR_FootstepsDirt_08.wav
  • Footsteps/OW_PR_FootstepsGlass_01.wav
  • Footsteps/OW_PR_FootstepsGlass_02.wav
  • Footsteps/OW_PR_FootstepsGlass_03.wav
  • Footsteps/OW_PR_FootstepsGlass_04.wav
  • Footsteps/OW_PR_FootstepsGlass_05.wav
  • Footsteps/OW_PR_FootstepsGlass_06.wav
  • Footsteps/OW_PR_FootstepsGlass_07.wav
  • Footsteps/OW_PR_FootstepsGrass_01.wav
  • Footsteps/OW_PR_FootstepsGrass_02.wav
  • Footsteps/OW_PR_FootstepsGrass_03.wav
  • Footsteps/OW_PR_FootstepsGrass_04.wav
  • Footsteps/OW_PR_FootstepsGrass_05.wav
  • Footsteps/OW_PR_FootstepsGrass_06.wav
  • Footsteps/OW_PR_FootstepsGrass_07.wav
  • Footsteps/OW_PR_FootstepsGrass_08.wav
  • Footsteps/OW_PR_FootstepsIceSlide_Lp_01.wav
  • Footsteps/OW_PR_FootstepsIce_01.wav
  • Footsteps/OW_PR_FootstepsIce_02.wav
  • Footsteps/OW_PR_FootstepsIce_03.wav
  • Footsteps/OW_PR_FootstepsIce_04.wav
  • Footsteps/OW_PR_FootstepsIce_05.wav
  • Footsteps/OW_PR_FootstepsIce_06.wav
  • Footsteps/OW_PR_FootstepsIce_07.wav
  • Footsteps/OW_PR_FootstepsIce_08.wav
  • Footsteps/OW_PR_FootstepsJumpDirt_01.wav
  • Footsteps/OW_PR_FootstepsJumpDirt_02.wav
  • Footsteps/OW_PR_FootstepsJumpDirt_03.wav
  • Footsteps/OW_PR_FootstepsJumpDirt_04.wav
  • Footsteps/OW_PR_FootstepsJumpDirt_05.wav
  • Footsteps/OW_PR_FootstepsJumpDirt_06.wav
  • Footsteps/OW_PR_FootstepsJumpGlass_01.wav
  • Footsteps/OW_PR_FootstepsJumpGlass_02.wav
  • Footsteps/OW_PR_FootstepsJumpGlass_03.wav
  • Footsteps/OW_PR_FootstepsJumpGlass_04.wav
  • Footsteps/OW_PR_FootstepsJumpGrass_01.wav
  • Footsteps/OW_PR_FootstepsJumpGrass_02.wav
  • Footsteps/OW_PR_FootstepsJumpGrass_03.wav
  • Footsteps/OW_PR_FootstepsJumpGrass_04.wav
  • Footsteps/OW_PR_FootstepsJumpGrass_05.wav
  • Footsteps/OW_PR_FootstepsJumpGrass_06.wav
  • Footsteps/OW_PR_FootstepsJumpIce_01.wav
  • Footsteps/OW_PR_FootstepsJumpIce_02.wav
  • Footsteps/OW_PR_FootstepsJumpIce_03.wav
  • Footsteps/OW_PR_FootstepsJumpIce_04.wav
  • Footsteps/OW_PR_FootstepsJumpLeaves_01.wav
  • Footsteps/OW_PR_FootstepsJumpLeaves_02.wav
  • Footsteps/OW_PR_FootstepsJumpLeaves_03.wav
  • Footsteps/OW_PR_FootstepsJumpLeaves_04.wav
  • Footsteps/OW_PR_FootstepsJumpMetal_01.wav
  • Footsteps/OW_PR_FootstepsJumpMetal_02.wav
  • Footsteps/OW_PR_FootstepsJumpMetal_03.wav
  • Footsteps/OW_PR_FootstepsJumpMetal_04.wav
  • Footsteps/OW_PR_FootstepsJumpMetal_05.wav
  • Footsteps/OW_PR_FootstepsJumpNomai_01.wav
  • Footsteps/OW_PR_FootstepsJumpNomai_02.wav
  • Footsteps/OW_PR_FootstepsJumpNomai_03.wav
  • Footsteps/OW_PR_FootstepsJumpNomai_04.wav
  • Footsteps/OW_PR_FootstepsJumpNomai_05.wav
  • Footsteps/OW_PR_FootstepsJumpNomai_06.wav
  • Footsteps/OW_PR_FootstepsJumpRock_01.wav
  • Footsteps/OW_PR_FootstepsJumpRock_02.wav
  • Footsteps/OW_PR_FootstepsJumpRock_03.wav
  • Footsteps/OW_PR_FootstepsJumpRock_04.wav
  • Footsteps/OW_PR_FootstepsJumpRock_05.wav
  • Footsteps/OW_PR_FootstepsJumpSand_01.wav
  • Footsteps/OW_PR_FootstepsJumpSand_02.wav
  • Footsteps/OW_PR_FootstepsJumpSand_03.wav
  • Footsteps/OW_PR_FootstepsJumpSand_04.wav
  • Footsteps/OW_PR_FootstepsJumpSand_05.wav
  • Footsteps/OW_PR_FootstepsJumpSand_06.wav
  • Footsteps/OW_PR_FootstepsJumpSnow_01.wav
  • Footsteps/OW_PR_FootstepsJumpSnow_02.wav
  • Footsteps/OW_PR_FootstepsJumpSnow_03.wav
  • Footsteps/OW_PR_FootstepsJumpSnow_04.wav
  • Footsteps/OW_PR_FootstepsJumpWood_01.wav
  • Footsteps/OW_PR_FootstepsJumpWood_02.wav
  • Footsteps/OW_PR_FootstepsJumpWood_03.wav
  • Footsteps/OW_PR_FootstepsJumpWood_04.wav
  • Footsteps/OW_PR_FootstepsJumpWood_05.wav
  • Footsteps/OW_PR_FootstepsJumpWood_06.wav
  • Footsteps/OW_PR_FootstepsLeaves_01.wav
  • Footsteps/OW_PR_FootstepsLeaves_02.wav
  • Footsteps/OW_PR_FootstepsLeaves_03.wav
  • Footsteps/OW_PR_FootstepsLeaves_04.wav
  • Footsteps/OW_PR_FootstepsLeaves_05.wav
  • Footsteps/OW_PR_FootstepsLeaves_06.wav
  • Footsteps/OW_PR_FootstepsLeaves_07.wav
  • Footsteps/OW_PR_FootstepsLeaves_08.wav
  • Footsteps/OW_PR_FootstepsMetal_01.wav
  • Footsteps/OW_PR_FootstepsMetal_02.wav
  • Footsteps/OW_PR_FootstepsMetal_03.wav
  • Footsteps/OW_PR_FootstepsMetal_04.wav
  • Footsteps/OW_PR_FootstepsMetal_05.wav
  • Footsteps/OW_PR_FootstepsMetal_06.wav
  • Footsteps/OW_PR_FootstepsMetal_07.wav
  • Footsteps/OW_PR_FootstepsMetal_08.wav
  • Footsteps/OW_PR_FootstepsNomai_01.wav
  • Footsteps/OW_PR_FootstepsNomai_02.wav
  • Footsteps/OW_PR_FootstepsNomai_03.wav
  • Footsteps/OW_PR_FootstepsNomai_04.wav
  • Footsteps/OW_PR_FootstepsNomai_05.wav
  • Footsteps/OW_PR_FootstepsNomai_06.wav
  • Footsteps/OW_PR_FootstepsNomai_07.wav
  • Footsteps/OW_PR_FootstepsNomai_08.wav
  • Footsteps/OW_PR_FootstepsRock_01.wav
  • Footsteps/OW_PR_FootstepsRock_02.wav
  • Footsteps/OW_PR_FootstepsRock_03.wav
  • Footsteps/OW_PR_FootstepsRock_04.wav
  • Footsteps/OW_PR_FootstepsRock_05.wav
  • Footsteps/OW_PR_FootstepsRock_06.wav
  • Footsteps/OW_PR_FootstepsRock_07.wav
  • Footsteps/OW_PR_FootstepsRock_08.wav
  • Footsteps/OW_PR_FootstepsSand_01.wav
  • Footsteps/OW_PR_FootstepsSand_02.wav
  • Footsteps/OW_PR_FootstepsSand_03.wav
  • Footsteps/OW_PR_FootstepsSand_04.wav
  • Footsteps/OW_PR_FootstepsSand_05.wav
  • Footsteps/OW_PR_FootstepsSand_06.wav
  • Footsteps/OW_PR_FootstepsSand_07.wav
  • Footsteps/OW_PR_FootstepsSand_08.wav
  • Footsteps/OW_PR_FootstepsSnow_01.wav
  • Footsteps/OW_PR_FootstepsSnow_02.wav
  • Footsteps/OW_PR_FootstepsSnow_03.wav
  • Footsteps/OW_PR_FootstepsSnow_04.wav
  • Footsteps/OW_PR_FootstepsSnow_05.wav
  • Footsteps/OW_PR_FootstepsSnow_06.wav
  • Footsteps/OW_PR_FootstepsSnow_07.wav
  • Footsteps/OW_PR_FootstepsSnow_08.wav
  • Footsteps/OW_PR_FootstepsWaterWade_01.wav
  • Footsteps/OW_PR_FootstepsWaterWade_02.wav
  • Footsteps/OW_PR_FootstepsWaterWade_03.wav
  • Footsteps/OW_PR_FootstepsWaterWade_04.wav
  • Footsteps/OW_PR_FootstepsWaterWade_05.wav
  • Footsteps/OW_PR_FootstepsWaterWade_06.wav
  • Footsteps/OW_PR_FootstepsWaterWade_07.wav
  • Footsteps/OW_PR_FootstepsWaterWade_08.wav
  • Footsteps/OW_PR_FootstepsWood_01.wav
  • Footsteps/OW_PR_FootstepsWood_02.wav
  • Footsteps/OW_PR_FootstepsWood_03.wav
  • Footsteps/OW_PR_FootstepsWood_04.wav
  • Footsteps/OW_PR_FootstepsWood_05.wav
  • Footsteps/OW_PR_FootstepsWood_06.wav
  • Footsteps/OW_PR_FootstepsWood_07.wav
  • Footsteps/OW_PR_FootstepsWood_08.wav
  • Footsteps/Player Gravel Footstep 1.wav
  • Footsteps/Player Gravel Footstep 2.wav
  • Footsteps/Player Gravel Footstep 3.wav
  • Footsteps/Player Gravel Footstep 4.wav
  • Footsteps/Player Gravel Footstep 5.wav
  • Footsteps/Player Gravel Footstep 6.wav
  • Footsteps/Player Gravel Footstep 7.wav
  • Footsteps/Player Gravel Footstep 8.wav
  • Forest Oneshot - Animal 1.wav
  • Forest Oneshot - Animal 2.wav
  • Forest Oneshot - Animal 3.wav
  • Forest Oneshot - Animal 4.wav
  • Forest Oneshot - Tree Creak 1.wav
  • Forest Oneshot - Tree Creak 2.wav
  • Forest Oneshot - Tree Creak 3.wav
  • Forest Oneshot - Tree Creak 4.wav
  • Forest Oneshot - Tree Creak 5.wav
  • Forest Oneshot - Tree Creak 6.wav
  • Forest Oneshot - Tree Creak 7.wav
  • Forest Oneshot - Tree Creak 8.wav
  • Fragment_Break.wav
  • galaxy_zoomout2.wav
  • gasp_light5.wav
  • gasp_light9.wav
  • gasp_normal11_lessmale.wav
  • gasp_normal12_lessmale.wav
  • gasp_normal13_lessmale.wav
  • gasp_traumatic3_lessmale.wav
  • gasp_traumatic4_lessmale.wav
  • gasp_traumatic7_lessmale.wav
  • Gear Rotate 1.wav
  • Gear Rotate Locked_Short.wav
  • General Destruction 1.wav
  • General Destruction 2.wav
  • General Destruction 3.wav
  • General Destruction 4.wav
  • General Destruction 5.wav
  • Ghost Begin Chase Grunt 1.wav
  • Ghost Begin Chase Grunt 2.wav
  • Ghost Begin Stalk Grunt 1.wav
  • Ghost Begin Stalk Grunt 2.wav
  • Ghost Blow Out Lantern.wav
  • Ghost Blow Out Lantern Charge.wav
  • Ghost Grab Player 1.wav
  • Ghost Grab Player 2.wav
  • Ghost Grunt 1.wav
  • Ghost Grunt 2_SmoothFade.wav
  • Ghost Grunt 3.wav
  • Ghost Grunt 4.wav
  • Ghost Grunt 5.wav
  • Ghost Grunt 8.wav
  • Ghost Identify Fail.wav
  • Ghost Idle Search 1.wav
  • Ghost Idle Search 3.wav
  • Ghost Idle Search 4.wav
  • Ghost Idle Search 5.wav
  • Ghost Individual Death 3.wav
  • Ghost Individual Death 4.wav
  • Ghost Investiagation Grunt 2.wav
  • Ghost Investigation Grunt.wav
  • GhostMatter_Splash_v4_01.wav
  • GhostMatter_Splash_v4_02.wav
  • GhostMatter_Splash_v4_03.wav
  • GhostMatter_Splash_v4_05.wav
  • Ghost Neck Snap.wav
  • Ghost Shines Light.wav
  • Ghost Shout 4.wav
  • Ghost Shout 6.wav
  • Ghost Shout 7.wav
  • Ghost Start Hunt Grunt 1.wav
  • Ghost Start Hunt Grunt 2.wav
  • glass_crack_01.wav
  • glass_crack_02.wav
  • glass_crack_03.wav
  • Grapple Totem Zoom In.wav
  • Grapple Totem Zoom Out Louder.wav
  • Heat_Damage_Loop_01.wav
  • Helmet_Glass_Crack_08.wav
  • Hologram_Enter_v2_01.wav
  • Hologram_Exit_v2_01.wav
  • Hotel Oneshot - Creak 1.wav
  • Hotel Oneshot - Creak 2.wav
  • Hotel Oneshot - Creak 3.wav
  • Hotel Oneshot - Creak 4.wav
  • Hotel Oneshot - Creak 5.wav
  • Hotel Oneshot - Creak 6.wav
  • Hotel Oneshot - Creak 7.wav
  • Hotel Oneshot - Creak 8.wav
  • Hotel Oneshot - Creak 9.wav
  • Hotel Oneshot - Heavy Creak 1.wav
  • Hotel Oneshot - Heavy Creak 2.wav
  • Hotel Oneshot - Heavy Creak 3.wav
  • Hotel Oneshot - Heavy Creak 4.wav
  • Hotel Oneshot - Heavy Thud 1.wav
  • Hotel Oneshot - Heavy Thud 2.wav
  • Hotel Oneshot - Heavy Thud 3.wav
  • Hotel Oneshot - Heavy Thud 4.wav
  • House Destruction 1.wav
  • House Destruction 2.wav
  • House Destruction 3.wav
  • House Destruction 4.wav
  • Huge Splash 2.wav
  • IceMelt_v2_LowPass.wav
  • Ignite_CampFire_01.wav
  • Ignite_CampFire_02.wav
  • Ignite_CampFire_03.wav
  • Ignite_CampFire_04.wav
  • Ignite_Marshmallow_01.wav
  • Ignite_Marshmallow_02.wav
  • Ignite_Marshmallow_03.wav
  • IllusoryWall_Alex.wav
  • Impact_Light_02.wav
  • Impact_Light_03.wav
  • Incinerate_v3_01.wav
  • Incinerate_v3_02.wav
  • InstantDeath2_Long_Ringing.wav
  • JellyFish_Shock_01.wav
  • JellyFish_Shock_02.wav
  • JellyFish_Shock_03.wav
  • JellyFish_Shock_04.wav
  • JellyFish_Shock_05.wav
  • JetPack_NotificationBeep.wav
  • JetPack_NotificationBeep_Fast.wav
  • Jump_Into_Fogsphere_03.wav
  • Jump_Into_Fogsphere_04.wav
  • Jump_Into_TinyGalaxy_v2_01.wav
  • Jump_Into_TinyGalaxy_v2_02.wav
  • Jump_Into_TinyGalaxy_v2_03.wav
  • Jump_Into_TinyGalaxy_v2_04.wav
  • knife_scrape_01.wav
  • knife_scrape_02.wav
  • knife_scrape_03.wav
  • Lantern Extinguish 4.wav
  • Lantern Insert 3.wav
  • Lantern Pickup.wav
  • Lantern Put Down.wav
  • Lantern Remove 2.wav
  • Lantern Shorting Out 2.wav
  • Lantern Wake Up Light 2.wav
  • Lantern Wake Up Light 3.wav
  • Lava_Splash_01.wav
  • Lava_Splash_02.wav
  • Light Sensor Door Loop - Door Sensor Sliding.wav
  • Light Sensor Door Loop 2.wav
  • Light Sensor Door Open 2.wav
  • Light Sensor Door Stop 2.wav
  • Light Sensor Fade In 1.wav
  • Light Sensor Fade In 2.wav
  • Light Sensor Fade In 3.wav
  • Light Sensor Fade In 4.wav
  • Light Sensor Fade Out 1.wav
  • Light Sensor Fade Out 2.wav
  • Light Sensor Fade Out 3.wav
  • Light Sensor Fade Out 4.wav
  • Light Sensor Rotate.wav
  • linkingstone_in.wav
  • linkingstone_out.wav
  • Loading Tunnel - Load.wav
  • Loading Tunnel - Loop.wav
  • Loading Tunnel - Unload.wav
  • LogUpdated_001.wav
  • mallowpuff1.wav
  • mallowpuff2.wav
  • mallowpuff3.wav
  • mallowpuff4.wav
  • MapZoomOut_Tone.wav
  • Marshmallow_Replace_01.wav
  • Marshmallow_Replace_02.wav
  • MediumSplash.wav
  • medkit.wav
  • Metal Door Close Start.wav
  • Metal Door Close Stop.wav
  • Metal Door Open Start.wav
  • Metal Door Open Stop.wav
  • Meteor_Impact_01_b.wav
  • Meteor_Impact_02_b.wav
  • Meteor_Impact_03_b.wav
  • ModelRocket_LightImpact.wav
  • Mournful Prisoner 3.wav
  • Nature Oneshot - Distant Creature 1 - less reverb.wav
  • Nature Oneshot - Distant Creature 2 - less reverb.wav
  • Nature Oneshot - Distant Creature 3 - less reverb.wav
  • Nature Oneshot - Distant Deep Creature 1.wav
  • Nature Oneshot - Distant Deep Creature 2.wav
  • Nature Oneshot - Distant Deep Creature 3.wav
  • Negative1.wav
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  • Nomai_Stone_Door_End_Big_V2_01.wav
  • Nomai_Stone_Door_End_Big_V2_02.wav
  • Nomai_Stone_Door_End_Big_V2_03.wav
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  • Nomai_Stone_Door_End_Big_V2_05.wav
  • Nomai_Stone_Door_End_Big_V2_06.wav
  • Nomai_Stone_Door_End_Big_V2_07.wav
  • Nomai_Stone_Door_End_Big_V2_08.wav
  • Nomai_Stone_Door_End_Big_V2_09.wav
  • Nomai_Stone_Door_End_Big_V2_10.wav
  • Nomai_Stone_Door_End_Big_V2_11.wav
  • Nomai_Stone_Door_End_Big_V2_12.wav
  • Nomai_Stone_Door_End_Big_V2_13.wav
  • Nomai_Stone_Door_End_Big_V2_14.wav
  • Nomai_Stone_Door_End_Big_V2_15.wav
  • Nomai_Stone_Door_End_V2_01.wav
  • Nomai_Stone_Door_End_V2_02.wav
  • Nomai_Stone_Door_End_V2_03.wav
  • Nomai_Stone_Door_End_V2_04.wav
  • Nomai_Stone_Door_End_V2_05.wav
  • Nomai_Stone_Door_End_V2_06.wav
  • Nomai_Stone_Door_End_V2_07.wav
  • Nomai_Stone_Door_End_V2_08.wav
  • Nomai_Stone_Door_End_V2_09.wav
  • Nomai_Stone_Door_End_V2_10.wav
  • Nomai_Stone_Door_End_V2_11.wav
  • nomai_textbranchout_noenergy2.wav
  • Nomai_Warp_01.wav
  • Nomai_Warp_03_Shorter.wav
  • Nomai_WhiteHoleStationActivation.wav
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  • OW NM Flashback 082818_2 AP stinger.wav
  • OW NM Flashback 082818_2 AP stinger delayed.wav
  • OW Quantum Lightning 091118 AP 01.wav
  • OW Quantum Lightning 091118 AP 02.wav
  • OW Quantum Lightning 091118 AP 03.wav
  • OW Quantum Lightning 091118 AP 04.wav
  • OW Quantum Lightning 091118 AP 05.wav
  • OW Quantum Lightning 091118 AP 06.wav
  • OW Quantum Lightning 091118 AP 07.wav
  • OW Quantum Lightning 091118 AP 08.wav
  • OW_GD_HeatLightning_01.wav
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  • OW_GD_HeatLightning_03.wav
  • OW_GD_HeatLightning_04.wav
  • OW_GD_HeatLightning_05.wav
  • OW_GD_HeatLightning_06.wav
  • OW_GD_HeatLightning_07.wav
  • OW_GD_HeatLightning_08.wav
  • OW_GD_IslandCrashingInWater_v2.wav
  • OW_GD_IslandSuckedInTornado.wav
  • OW_NM_BHEnterExitPlayer_v2.wav
  • OW_NM_BHEnterItem_v2.wav
  • OW_NM_BHExitItem_v2.wav
  • OW_NM_CenterClampsRemoving.wav
  • OW_NM_ComputerRing1.wav
  • OW_NM_ComputerRing2.wav
  • OW_NM_ComputerRing3.wav
  • OW_NM_ComputerRingFall1.wav
  • OW_NM_ComputerRingFall2.wav
  • OW_NM_ComputerRingFall3.wav
  • OW_NM_DataWormhole.wav
  • OW_NM_DoorAirLockAirPourOut_01.wav
  • OW_NM_DoorAirLockAirPourOut_03.wav
  • OW_NM_DoorAirlockOpen_03.wav
  • OW_NM_DoorSlide_Big_LP_01.wav
  • OW_NM_DoorSlide_Big_LP_05.wav
  • OW_NM_DoorSlide_LP_02.wav
  • OW_NM_DoorStart_01.wav
  • OW_NM_DoorStart_02.wav
  • OW_NM_DoorStart_03.wav
  • OW_NM_DoorStart_04.wav
  • OW_NM_DoorStart_05.wav
  • OW_NM_DoorStart_06.wav
  • OW_NM_DoorStart_07.wav
  • OW_NM_DoorStart_08.wav
  • OW_NM_DoorStart_09.wav
  • OW_NM_DoorStart_Big_01.wav
  • OW_NM_DoorStart_Big_02.wav
  • OW_NM_DoorStart_Big_03.wav
  • OW_NM_DoorStart_Big_04.wav
  • OW_NM_DoorStart_Big_05.wav
  • OW_NM_DoorStart_Big_06.wav
  • OW_NM_DoorStart_Big_07.wav
  • OW_NM_EscapePodDistressSignal.wav
  • OW_NM_EscapePodHatch.wav
  • OW_NM_GravityCannonActivated.wav
  • OW_NM_GravityCannonDeactivated.wav
  • OW_NM_HoleEnterExit.wav
  • OW_NM_InsertScroll.wav
  • OW_NM_OrbDeSelect_Energy_02.wav
  • OW_NM_OrbMoveGlass_lp_01.wav
  • OW_NM_RemoveScroll.wav
  • OW_NM_ShuttleLight.wav
  • OW_NM_TractorBeamLP.wav
  • OW_NM_TractorBeamPowerDown.wav
  • OW_NM_TractorBeamPowerUp.wav
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  • Travelers Theme/OW_TravelerTheme_flute.wav
  • Travelers Theme/OW_TravelerTheme_harmonica.wav
  • Travelers Theme/OW_TravelerTheme_newtraveler 061021 AP.wav
  • Travelers Theme/OW_TravelerTheme_piano.wav
  • Travelers Theme/OW_TravelerTheme_whistling.wav
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