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Zip Contents[139]
- Mortal Kombat X/Quan Chi (SFX)/sfx_hit_body_lrg01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_hit_body_lrg02.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_hit_body_lrg03.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_hit_body_lrg04.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_hit_body_lrg05.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_MB_blade_hit_lrg01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_MB_blade_hit_lrg02.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_MB_blade_hit_lrg03.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_MB_blade_hit_lrg04.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_antiair01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_bite01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_bite02.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_bite03.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_bite04.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_disappear01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_grab_eat01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_grab_swoop01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_hover01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_hover02.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_lava_block01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_lava_hit01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_lava_shoot01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_screech01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_strafe01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_summon01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_bat_swoop01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut1_bones.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut1_magic.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut_arm_appear.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut_arm_disappear.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut_gore_shower.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut_head_explo.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut_head_loop.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut_portal_appear.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut_portal_loop.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_brut_skull_absorb.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_charselect_energy.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_charselect_skullcrush.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_energy_141.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_energy_chestburst.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_energy_t142.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_energy_t212.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_energy_t212pullup.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_eor_energy.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_EOR_losegetup.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_eor_teleport.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat1_pulldown_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat1_pulldown_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat1_pullup_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat1_pullup_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat1_summonpull_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat1_summonpull_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat1_swordmouth_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat1_swordmouth_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat1_vo_yell.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_goreland_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_goreland_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_gorerip_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_gorerip_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_portalclose_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_portalclose_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_portal_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_portal_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_push_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_push_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_fat2_yell.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_greenbuff_cast.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_greenbuff_loop.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_greenbuff_off.wav
- Mortal Kombat X/Quan Chi (SFX)/SFX_QC_groundblast01.wav
- Mortal Kombat X/Quan Chi (SFX)/SFX_QC_groundblast_ex.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_groundblast_whoosh.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotA_A_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotA_A_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotA_B_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotA_B_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotB_A_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotB_A_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotB_B_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotB_B_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotC_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotC_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotD_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_intro_shotD_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_punch_sweetener01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_punch_sweetener02.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_punch_sweetener03.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_punch_sweetener04.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_punch_sweetener05.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_punch_sweetener06.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_purplebuff_cast.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_purplebuff_loop01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_purplebuff_loop02.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_purplebuff_off.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_redbuff_activeloop.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_redbuff_cast.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_redbuff_loop.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_redbuff_off.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_skull_block01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_skull_hit01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_skull_shoot01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_skull_shoot02.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_skull_shoot03.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_skull_shoot_ex.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_sword_appear01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_sword_block01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_sword_swing01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_sword_swing02.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_sword_swing03.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_T2PortalClose_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_T2PortalClose_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_T2PortalSummon_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_T2PortalSummon_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_T2PortalThrow.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_teleport01.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_throw_blast.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_throw_cast.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_trance_blast.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_trance_QCstinger.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_trance_victimpull.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_vic_cast.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_vic_raise.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_vic_skeletons.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_vic_vo_laugh.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_vic_vo_spell.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_fireball.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_fireball_block.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_fireball_hit.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_into_portal.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_necksnap_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_necksnap_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_portals_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_portals_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_skullsmash_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_skullsmash_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_skullwhoosh_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_skullwhoosh_R.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_walkin_L.wav
- Mortal Kombat X/Quan Chi (SFX)/sfx_QC_xray_walkin_R.wav
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