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X
Category PC / Computer
Game
Section
Fighters
Submitters Mysticus, NinjaGrump
Size 25.57 MB
Format ZIP (application/zip)
Hits 3,698
Comments 0

Icon Filler
Zip Contents[241]
  • X/Sounds/002_SE#1 (PROVOKE_HADOU_SHOT).wav
  • X/Sounds/002_SE#2 (PROVOKE_HADOU_CHARGE).wav
  • X/Sounds/002_SE#3 (SKILL_ARM_BOOMERANG_SHOT_2; SKILL_BOOMERANG_SHOT_2; SKILL_ICE_SHOT_2).wav
  • X/Sounds/002_SE#4 (HC_ARMER_OFF).wav
  • X/Sounds/002_SE#5 (HC_ARMER_CUTIN).wav
  • X/Sounds/002_SE#6 (HC_ARMER_CUTIN).wav
  • X/Sounds/002_SE#7 (SE_INTRO).wav
  • X/Sounds/002_SE#8 (SKILL_SP_WEAPON_AURA).wav
  • X/Sounds/002_SE#9 (SKILL_ARM_BOOMERANG_SHOT_1).wav
  • X/Sounds/002_SE#10 (SKILL_ARM_BOOMERANG_SHOT_2).wav
  • X/Sounds/002_SE#11 (SKILL_BOOMERANG_SHOT_1).wav
  • X/Sounds/002_SE#12 (SKILL_BOOMERANG_SHOT_2).wav
  • X/Sounds/002_SE#13 (SKILL_BOOMERAG_OFF).wav
  • X/Sounds/002_SE#14 (VERNIER_FX).wav
  • X/Sounds/002_SE#15 (SKILL_BUSTER_CHARGE).wav
  • X/Sounds/002_SE#16 (SKILL_BUSTER_SHOT_3).wav
  • X/Sounds/002_SE#17 (SKILL_FIRE_SHOT_1; SKILL_FIRE_SHOT_2).wav
  • X/Sounds/002_SE#18 (SKILL_ICE_SHOOT_1).wav
  • X/Sounds/002_SE#19 (SKILL_ICE_SHOT_1; SKILL_ICE_SHOT_2).wav
  • X/Sounds/002_SE#20 (SKILL_BUSTER_CHARGE).wav
  • X/Sounds/002_SE#21 (SKILL_BUSTER_SHOT_2).wav
  • X/Sounds/002_SE#22 (SHOT_IMPACT; SKILL_BUSTER_SHOT_1).wav
  • X/Sounds/002_SE#23 (SKILL_SONIC_SHOT_1; SKILL_SONIC_SHOT_2).wav
  • X/Sounds/002_SE#24 (SKILL_SONIC_TURN).wav
  • X/Sounds/002_SE#25 (V_CHANGE_DASH).wav
  • X/Sounds/002_SE#26 (HC3_STRIKE_CUTIN).wav
  • X/Sounds/002_SE#27 (HC3_STRIKE_CUTIN).wav
  • X/Sounds/002_SE#28 (HC3_STRIKE_SHOT).wav
  • X/Sounds/002_SE#29 (HC3_STRIKE_SHOT).wav
  • X/Sounds/002_SE#30 (HC_FULL_CHARGE_ARM_CUTIN).wav
  • X/Sounds/002_SE#31 (HC_FULL_CHARGE_ARM_CUTIN).wav
  • X/Sounds/002_SE#32 (HC_FULLCHARGE_ARM_SHOT).wav
  • X/Sounds/002_SE#33 (HC_FULL_CHARGE_CUTIN).wav
  • X/Sounds/002_SE#34 (HC_FULL_CHARGE_CUTIN).wav
  • X/Sounds/002_SE#35 (HC_FULL_CHARGE_SHOT).wav
  • X/Sounds/002_SE#36 (HC_THROW_ARM_CUTIN).wav
  • X/Sounds/002_SE#37 (HC_THROW_ARM_CUTIN).wav
  • X/Sounds/002_SE#38 (HC_THROW_ARM_SHOT_1; SKILL_SONIC_SHOT_2).wav
  • X/Sounds/002_SE#39 (HC_THROW_ARM_SHOT_2).wav
  • X/Sounds/002_SE#40 (HC_THROW_CUTIN).wav
  • X/Sounds/002_SE#41 (HC_THROW_CUTIN).wav
  • X/Sounds/002_SE#42 (HC_THROW_SHOT_1).wav
  • X/Sounds/002_SE#43 (HC_THROW_SHOT_2).wav
  • X/Sounds/002_SE#44 (SKILL_BUSTER_MOVE).wav
  • X/Sounds/002_SE#45 (SKILL_FIRE_SHOT_2; THROW_AIR_ROLL).wav
  • X/Sounds/002_SE#46 (SHOT_IMPACT).wav
  • X/Sounds/002_SE#47 (SWISH_BODY).wav
  • X/Sounds/002_SE#48 (SWISH_H_KICK).wav
  • X/Sounds/002_SE#49 (SWISH_H_PUNCH).wav
  • X/Sounds/002_SE#50 (SWISH_M_KICK).wav
  • X/Sounds/002_SE#51 (SWISH_L_PUNCH).wav
  • X/Sounds/002_SE#52 (SE_WIN).wav
  • X/Sounds/002_SE#53 (SE_WIN).wav
  • X/Voice/002_CV#1 (VO_ATK_L).wav
  • X/Voice/002_CV#2 (VO_ATK_L).wav
  • X/Voice/002_CV#3 (VO_ATK_L).wav
  • X/Voice/002_CV#4 (VO_ATK_M).wav
  • X/Voice/002_CV#5 (VO_ATK_M).wav
  • X/Voice/002_CV#6 (VO_ATK_M).wav
  • X/Voice/002_CV#7 (VO_ATK_HP).wav
  • X/Voice/002_CV#8 (VO_ATK_HP).wav
  • X/Voice/002_CV#9 (VO_ATK_HP).wav
  • X/Voice/002_CV#10 (VO_ATK_HK).wav
  • X/Voice/002_CV#11 (VO_ATK_HK).wav
  • X/Voice/002_CV#12 (VO_ATK_HK).wav
  • X/Voice/002_CV#13 (VO_THROW_F).wav
  • X/Voice/002_CV#14 (VO_THROW_B).wav
  • X/Voice/002_CV#15 (VO_THROW_OUT).wav
  • X/Voice/002_CV#16 (VO_BREAK_FALL).wav
  • X/Voice/002_CV#17 (VO_AVG).wav
  • X/Voice/002_CV#18 (VO_SKILL_HC1_1).wav
  • X/Voice/002_CV#19 (VO_SKILL_HC1_1).wav
  • X/Voice/002_CV#20 (VO_SKILL_HC1_1).wav
  • X/Voice/002_CV#21 (VO_SKILL_HC1_1).wav
  • X/Voice/002_CV#22 (VO_SKILL_HC2_1).wav
  • X/Voice/002_CV#23 (VO_SKILL_HC2_1).wav
  • X/Voice/002_CV#24 (VO_SKILL_HC2_1).wav
  • X/Voice/002_CV#25 (VO_SKILL_HC2_1).wav
  • X/Voice/002_CV#26 (VO_SKILL_HC3_1).wav
  • X/Voice/002_CV#27 (VO_SKILL_HC3_1).wav
  • X/Voice/002_CV#28 (VO_SKILL_HC4_1).wav
  • X/Voice/002_CV#29 (VO_SKILL_HC4_2).wav
  • X/Voice/002_CV#30 (VO_SKILL_HC4_3).wav
  • X/Voice/002_CV#31 (VO_SKILL_HC4_4).wav
  • X/Voice/002_CV#32 (VO_SKILL_HC5_1).wav
  • X/Voice/002_CV#33 (VO_SKILL_HC5_2).wav
  • X/Voice/002_CV#34 (VO_SKILL_HC5_2).wav
  • X/Voice/002_CV#35 (VO_SKILL_HC5_4).wav
  • X/Voice/002_CV#36 (VO_SKILL_HC5_5).wav
  • X/Voice/002_CV#37 (VO_SKILL_HC5_2).wav
  • X/Voice/002_CV#38 (VO_SKILL_HC5_2).wav
  • X/Voice/002_CV#39 (VO_SKILL_HC5_8).wav
  • X/Voice/002_CV#40 (VO_SKILL_HC5_9).wav
  • X/Voice/002_CV#41 (VO_SKILL_HC5_10).wav
  • X/Voice/002_CV#42 (VO_LOSE_TIMEOVER).wav
  • X/Voice/002_CV#43 (VO_LOSE_KO).wav
  • X/Voice/002_CV#44 (VO_LOSE_DOWN).wav
  • X/Voice/002_CV#45 (VO_LOSE_KNEE).wav
  • X/Voice/002_CV#46 (VO_FRAME_OUT).wav
  • X/Voice/002_CV#47 (VO_AS_READY).wav
  • X/Voice/002_CV#48 (VO_WOORY).wav
  • X/Voice/002_CV#49 (VO_WOORY).wav
  • X/Voice/002_CV#50 (VO_NEXT_APR).wav
  • X/Voice/002_CV#51 (VO_NEXT_APR).wav
  • X/Voice/002_CV#52 (VO_VA_IN).wav
  • X/Voice/002_CV#53 (VO_DHC_IN).wav
  • X/Voice/002_CV#54 (VO_CALL_000).wav
  • X/Voice/002_CV#55 (VO_CALL_006).wav
  • X/Voice/002_CV#56 (VO_CALL_00E).wav
  • X/Voice/002_CV#57 (VO_CALL_00E).wav
  • X/Voice/002_CV#58 (VO_CALL_012).wav
  • X/Voice/002_CV#59 (VO_CALL_00C).wav
  • X/Voice/002_CV#60 (VO_CALL_00C).wav
  • X/Voice/002_CV#61 (VO_CALL_008).wav
  • X/Voice/002_CV#62 (VO_CALL_014).wav
  • X/Voice/002_CV#63 (VO_CALL_01C).wav
  • X/Voice/002_CV#64 (VO_CALL_01E).wav
  • X/Voice/002_CV#65 (VO_CALL_016).wav
  • X/Voice/002_CV#66 (VO_CALL_00A).wav
  • X/Voice/002_CV#67 (VO_CALL_018).wav
  • X/Voice/002_CV#68 (VO_CALL_00D).wav
  • X/Voice/002_CV#69 (VO_CALL_00B).wav
  • X/Voice/002_CV#70 (VO_CALL_00F).wav
  • X/Voice/002_CV#71 (VO_CALL_009).wav
  • X/Voice/002_CV#72 (VO_CALL_011).wav
  • X/Voice/002_CV#73 (VO_CALL_01D).wav
  • X/Voice/002_CV#74 (VO_CALL_002).wav
  • X/Voice/002_CV#75 (VO_CALL_004).wav
  • X/Voice/002_CV#76 (VO_CALL_01A).wav
  • X/Voice/002_CV#77 (VO_CALL_010).wav
  • X/Voice/002_CV#78 (VO_CALL_010).wav
  • X/Voice/002_CV#79 (VO_CALL_023).wav
  • X/Voice/002_CV#80 (VO_CALL_020).wav
  • X/Voice/002_CV#81 (VO_CALL_027).wav
  • X/Voice/002_CV#82 (VO_CALL_001).wav
  • X/Voice/002_CV#83 (VO_CALL_003).wav
  • X/Voice/002_CV#84 (VO_CALL_005).wav
  • X/Voice/002_CV#85 (VO_CALL_007).wav
  • X/Voice/002_CV#86 (VO_CALL_015).wav
  • X/Voice/002_CV#87 (VO_CALL_017).wav
  • X/Voice/002_CV#88 (VO_CALL_019).wav
  • X/Voice/002_CV#89 (VO_CALL_01B).wav
  • X/Voice/002_CV#90 (VO_CALL_013).wav
  • X/Voice/002_CV#91 (VO_CALL_021).wav
  • X/Voice/002_CV#92 (VO_CALL_022).wav
  • X/Voice/002_CV#93 (VO_CALL_024).wav
  • X/Voice/002_CV#94 (VO_CALL_026).wav
  • X/Voice/002_CV#95 (VO_CALL_025).wav
  • X/Voice/002_CV#96 (VO_CALL_028).wav
  • X/Voice/002_CV#97 (VO_CALL_029).wav
  • X/Voice/002_CV#98 (VO_CALL_02A).wav
  • X/Voice/002_CV#99 (VO_DMG_L).wav
  • X/Voice/002_CV#100 (VO_DMG_L).wav
  • X/Voice/002_CV#101 (VO_DMG_L).wav
  • X/Voice/002_CV#102 (VO_DMG_M).wav
  • X/Voice/002_CV#103 (VO_DMG_M).wav
  • X/Voice/002_CV#104 (VO_DMG_M).wav
  • X/Voice/002_CV#105 (VO_DMG_H; VO_DMG_MAX).wav
  • X/Voice/002_CV#106 (VO_DMG_H; VO_DMG_MAX).wav
  • X/Voice/002_CV#107 (VO_DMG_H; VO_DMG_MAX).wav
  • X/Voice/002_CV#108 (VO_APR1).wav
  • X/Voice/002_CV#109 (VO_APR2).wav
  • X/Voice/002_CV#110 (VO_APR_SP1).wav
  • X/Voice/002_CV#111 (VO_APR_SP2).wav
  • X/Voice/002_CV#112 (VO_APR_SP3).wav
  • X/Voice/002_CV#113 (VO_APR_SP4).wav
  • X/Voice/002_CV#114 (VO_APR_SP5).wav
  • X/Voice/002_CV#115 (VO_APR_SP6).wav
  • X/Voice/002_CV#116 (VO_APR_SP7).wav
  • X/Voice/002_CV#117 (VO_APR_SP8).wav
  • X/Voice/002_CV#118 (VO_APR_SP9).wav
  • X/Voice/002_CV#119 (VO_APR_SP10).wav
  • X/Voice/002_CV#120 (VO_APR_SP11).wav
  • X/Voice/002_CV#121 (VO_APR_SP12).wav
  • X/Voice/002_CV#122 (VO_APR_SP13).wav
  • X/Voice/002_CV#123 (VO_APR_SP14).wav
  • X/Voice/002_CV#124 (VO_APR_SP15).wav
  • X/Voice/002_CV#125 (VO_APR_SP16).wav
  • X/Voice/002_CV#126 (VO_APR_SP17).wav
  • X/Voice/002_CV#127 (VO_APR_SP18).wav
  • X/Voice/002_CV#128 (VO_APR_SP19).wav
  • X/Voice/002_CV#129 (VO_APR_SP20).wav
  • X/Voice/002_CV#130 (VO_SKILL_UNIQ1_1).wav
  • X/Voice/002_CV#131 (VO_SKILL_UNIQ1_2).wav
  • X/Voice/002_CV#132 (VO_SKILL_SP1_1).wav
  • X/Voice/002_CV#133 (VO_SKILL_SP1_2).wav
  • X/Voice/002_CV#134 (VO_SKILL_SP2_1).wav
  • X/Voice/002_CV#135 (VO_SKILL_SP2_2).wav
  • X/Voice/002_CV#136 (VO_SKILL_SP2_3).wav
  • X/Voice/002_CV#137 (VO_SKILL_SP2_4).wav
  • X/Voice/002_CV#138 (VO_SKILL_SP3_1).wav
  • X/Voice/002_CV#139 (VO_SKILL_SP3_2).wav
  • X/Voice/002_CV#140 (VO_SKILL_SP3_3).wav
  • X/Voice/002_CV#141 (VO_SKILL_SP3_4).wav
  • X/Voice/002_CV#142 (VO_SKILL_SP3_5).wav
  • X/Voice/002_CV#143 (VO_SKILL_SP3_6).wav
  • X/Voice/002_CV#144 (VO_SKILL_SP3_7).wav
  • X/Voice/002_CV#145 (VO_SKILL_SP3_8).wav
  • X/Voice/002_CV#146 (VO_SKILL_SP4_1).wav
  • X/Voice/002_CV#147 (VO_SKILL_SP4_2).wav
  • X/Voice/002_CV#148 (VO_SKILL_SP4_3).wav
  • X/Voice/002_CV#149 (VO_SKILL_SP4_4).wav
  • X/Voice/002_CV#150 (VO_SKILL_SP5_1).wav
  • X/Voice/002_CV#151 (VO_SKILL_SP5_3).wav
  • X/Voice/002_CV#152 (VO_SKILL_SP5_4).wav
  • X/Voice/002_CV#153 (VO_SKILL_SP6_1).wav
  • X/Voice/002_CV#154 (VO_SKILL_SP6_2).wav
  • X/Voice/002_CV#155 (VO_SKILL_SP6_3).wav
  • X/Voice/002_CV#156 (VO_SKILL_SP6_4).wav
  • X/Voice/002_CV#157 (VO_SKILL_SP7_1).wav
  • X/Voice/002_CV#158 (VO_SKILL_SP7_2).wav
  • X/Voice/002_CV#159 (VO_SKILL_SP7_3).wav
  • X/Voice/002_CV#160 (VO_SKILL_SP7_4).wav
  • X/Voice/002_CV#161 (VO_GEM_ACT_ADV).wav
  • X/Voice/002_CV#162 (VO_GEM_ACT_ADV).wav
  • X/Voice/002_CV#163 (VO_GEM_ACT_UNF).wav
  • X/Voice/002_CV#164 (VO_GEM_ACT_UNF).wav
  • X/Voice/002_CV#165 (VO_GEM_ACT_POWER).wav
  • X/Voice/002_CV#166 (VO_GEM_ACT_REAL).wav
  • X/Voice/002_CV#167 (VO_GEM_ACT_TIME).wav
  • X/Voice/002_CV#168 (VO_GEM_ACT_SOUL).wav
  • X/Voice/002_CV#169 (VO_GEM_ACT_SPACE).wav
  • X/Voice/002_CV#170 (VO_GEM_ACT_MIND).wav
  • X/Voice/002_CV#171 (VO_TEASE).wav
  • X/Voice/002_CV#172 (VO_TEASE).wav
  • X/Voice/002_CV#173 (VO_APR_BOSS1).wav
  • X/Voice/002_CV#174 (VO_APR_BOSS2).wav
  • X/Voice/002_CV#175 (VO_WIN).wav
  • X/Voice/002_CV_COLLECT#84 (VO_CHARASELE_002_1).wav
  • X/Voice/002_CV_COLLECT#85 (VO_CHARASELE_002_2).wav
  • X/Voice/002_CV_COLLECT#86 (VO_CHARASELE_002_3).wav
  • X/Voice/002_CV_COLLECT#87 (VO_CHARASELE_002_4).wav
  • X/Voice/002_CV_COLLECT#88 (VO_CHARASELE_002_SP1).wav
  • X/Voice/002_CV_COLLECT#89 (VO_CHARASELE_002_SP2).wav
  • X/Voice/002_CV_COLLECT#90 (VO_CHARASELE_002_SP3).wav
  • X/Voice/002_CV_COLLECT#91 (VO_CHARASELE_002_SP4).wav
  • X/Voice/002_CV_COLLECT#92 (VO_CHARASELE_002_SP5).wav
  • X/Voice/002_CV_COLLECT#93 (VO_CHARASELE_002_SP6).wav
  • X/Voice/002_CV_COLLECT#125 (VO_OUTLINE1).wav
  • X/Voice/002_CV_COLLECT#126 (VO_OUTLINE2).wav
  • X/Voice/002_CV_COLLECT#127 (VO_OUTLINE3).wav
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