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Episode V
Category PC / Computer
Game
Section
Levels
Submitters iteachvader, Tatrabbit
Size 35.53 MB
Format ZIP (application/zip)
Hits 400
Comments 0

Icon Filler
Zip Contents[202]
  • 5_1_WAMPACAVE/E5L1_TOWER2DOOR_CLOSE.WAV
  • 5_1_WAMPACAVE/E5L1_TOWER2DOOR_LP.WAV
  • 5_1_WAMPACAVE/E5L1_TOWER2DOOR_OPEN.WAV
  • 5_3_ESCAPETHEBLOCKADE/5_3_FALCONOUTRODCAM.WAV
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_MASSIVE_01.WAV
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_MASSIVE_02.WAV
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_MASSIVE_03.WAV
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_MASSIVE_04.WAV
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_PARTS_01.AUDIO_DATA.wav
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_PARTS_01.WAV
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_PARTS_02.AUDIO_DATA.wav
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_PARTS_02.WAV
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_PARTS_03.AUDIO_DATA.wav
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_PARTS_03.WAV
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_PARTS_04.AUDIO_DATA.wav
  • 5_3_ESCAPETHEBLOCKADE/EXPL_ASTEROID_PARTS_04.WAV
  • 5_3_ESCAPETHEBLOCKADE/LVL_E5L3_MC_ASTEROID_CH2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORA_CLOSE1.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORA_CLOSE2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORA_OPEN1.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORA_OPEN2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORB_CLOSE.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORB_OPEN.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORC_CLOSE1.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORC_CLOSE2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORC_OPEN1.WAV
  • 5_4_CLOUDCITY/LVL_5_4_DOORC_OPEN2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_FORCEFIELD_LP.WAV
  • 5_4_CLOUDCITY/LVL_5_4_FORCEFIELD_STOP.WAV
  • 5_4_CLOUDCITY/LVL_5_4_FORCEFIELD_STRT.WAV
  • 5_4_CLOUDCITY/LVL_5_4_LARGEHATCH_OPEN.WAV
  • 5_4_CLOUDCITY/LVL_5_4_LARGEHATCH_OPENARMS.WAV
  • 5_4_CLOUDCITY/LVL_5_4_LARGEHATCH_POWERUP.WAV
  • 5_4_CLOUDCITY/LVL_5_4_LIFTDOORA_CLOSE1.WAV
  • 5_4_CLOUDCITY/LVL_5_4_LIFTDOORA_CLOSE2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_LIFTDOORA_OPEN1.WAV
  • 5_4_CLOUDCITY/LVL_5_4_LIFTDOORA_OPEN2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_PRISONCELLUI_LOCK.WAV
  • 5_4_CLOUDCITY/LVL_5_4_PRISONCELL_LOWLOCK_1.WAV
  • 5_4_CLOUDCITY/LVL_5_4_PRISONCELL_LOWLOCK_2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_PRISONCELL_OPEN_1.WAV
  • 5_4_CLOUDCITY/LVL_5_4_PRISONCELL_OPEN_2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_PRISONCELL_OPEN_3.WAV
  • 5_4_CLOUDCITY/LVL_5_4_SLAVE1BYS_ST_1.WAV
  • 5_4_CLOUDCITY/LVL_5_4_SLAVE1BYS_ST_2.WAV
  • 5_4_CLOUDCITY/LVL_5_4_SLAVE1FIRSTBY_ST.WAV
  • 5_4_CLOUDCITY/LVL_5_4_SLAVE1GUNLOAD_RING.WAV
  • 5_4_CLOUDCITY/LVL_5_4_SLAVE1GUNLOAD_SHIP.WAV
  • 5_4_CLOUDCITY/LVL_5_4_SLAVE1SWOOPLOAD.WAV
  • E5L2_BATTLEOFHOTH/LVL_E5L2_INTRO_DOORWIND_ST.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/LVL_E5L2_INTRO_WINDTRANSITION_ST.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/LVL_E5L2_SPEC_STARDESTROYERELECTRICITY_CH2_LP.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/LVL_E5L2_V150_PLANETDEFENDER_SHOOT_ST_01.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/LVL_E5L2_V150_PLANETDEFENDER_SHOOT_ST_02.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MECH/LVL_5_2_METALWOBBLE.WAV
  • E5L2_BATTLEOFHOTH/MECH/LVL_E5L2_MECH_SNOWTURRET_FALL_01.WAV
  • E5L2_BATTLEOFHOTH/MECH/LVL_E5L2_MECH_SNOWTURRET_FALL_02.WAV
  • E5L2_BATTLEOFHOTH/MECH/LVL_E5L2_MECH_SNOWTURRET_FALL_03.WAV
  • E5L2_BATTLEOFHOTH/MECH/LVL_E5L2_MECH_SNOWTURRET_FALL_04.WAV
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_2SNOWSPEEDERSTURNAROUND_CH2.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_AT-AT_CABLECOLLAPSE_CH2_01.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_AT-AT_CABLECOLLAPSE_CH2_02.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_AT-AT_CABLECOLLAPSE_CH2_03.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_AT-AT_CABLECOLLAPSE_CH2_04.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_AT-AT_CABLECOLLAPSE_IMP_LFE_01.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_AT-AT_CABLECOLLAPSE_SNOW_ST.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_AT-AT_CABLETRAPPED_ST.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_BINOCULARS_CH2.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_INTRO_SNOWSPEEDERSINTOPOSITION_CH2.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_INTRO_SNOWSPEEDERSLAUNCH_CH2.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_REBELTRANSPORTLAUNCH_CH2.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MC_SNOWSPEEDERGROUPPASSBY_CH2.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MINICUT_AT-AT_CABLECOLLAPSE_IMP_CH2_01.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MINICUT_AT-AT_CABLECOLLAPSE_IMP_CH2_02.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MINICUT_AT-AT_CABLECOLLAPSE_IMP_CH2_03.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_MINICUT_AT-AT_CABLECOLLAPSE_IMP_CH2_04.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/MINICUT/LVL_E5L2_STARDESTROYER_DISABLED_CH2.AUDIO_DATA.wav
  • E5L2_BATTLEOFHOTH/WEAPONS/WPN_BOLT_IMPERIALTURRET_HOTH_E5L2_01.WAV
  • E5L2_BATTLEOFHOTH/WEAPONS/WPN_BOLT_IMPERIALTURRET_HOTH_E5L2_02.WAV
  • E5L2_BATTLEOFHOTH/WEAPONS/WPN_BOLT_IMPERIALTURRET_HOTH_E5L2_03.WAV
  • E5L2_BATTLEOFHOTH/WEAPONS/WPN_BOLT_IMPERIALTURRET_HOTH_E5L2_04.WAV
  • E5L2_BATTLEOFHOTH/WEAPONS/WPN_BOLT_IMPERIALTURRET_HOTH_E5L2_05.WAV
  • LVL_5_1/5_1_PROBEDROIDDESTROYED MINICUT_EXPL.WAV
  • LVL_5_1/5_1_PROBEDROIDDESTROYED MINICUT_START.WAV
  • LVL_5_1/LVL_5_1_BRIDGECOLLAPSE_CH4.AUDIO_DATA.wav
  • LVL_5_1/LVL_5_1_BRIDGEFALL_SCOUNDREL_CH4.AUDIO_DATA.wav
  • LVL_5_1/LVL_5_1_BRIDGESLAM_01.AUDIO_DATA.wav
  • LVL_5_1/LVL_5_1_BRIDGE_DROP_SMALL_CH2.AUDIO_DATA.wav
  • LVL_5_1/LVL_5_1_ENV_METALRATTLE_01.WAV
  • LVL_5_1/LVL_5_1_ENV_METALRATTLE_02.WAV
  • LVL_5_1/LVL_5_1_ENV_METALRATTLE_03.WAV
  • LVL_5_1/LVL_5_1_ENV_METALRATTLE_04.WAV
  • LVL_5_1/LVL_5_1_EXPL_BRIDGE_SCOUNDREL_FINAL.WAV
  • LVL_5_1/LVL_5_1_FLOATINGPLATFORM_LP.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_01.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_02.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_03.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_04.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_05.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_06.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_07.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_08.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_09.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_10.WAV
  • LVL_5_1/LVL_5_1_GENTLE_FLAG_FLAP_11.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_CONSTANT_LP.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_END_01.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_END_02.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_END_03.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_END_04.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_MOVING_01.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_MOVING_02.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_MOVING_03.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_MOVING_04.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_START_01.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_START_02.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_START_03.WAV
  • LVL_5_1/LVL_5_1_GRABRAIL_START_04.WAV
  • LVL_5_1/LVL_5_1_IMP_SCAFFOLDING_01.WAV
  • LVL_5_1/LVL_5_1_IMP_SCAFFOLDING_02.WAV
  • LVL_5_1/LVL_5_1_IMP_SCAFFOLDING_03.WAV
  • LVL_5_1/LVL_5_1_IMP_SCAFFOLDING_04.WAV
  • LVL_5_1/LVL_5_1_IONCANNOR_FIRE_01.WAV
  • LVL_5_1/LVL_5_1_IONCANNOR_FIRE_02.WAV
  • LVL_5_1/LVL_5_1_LEDGEBRIDGE_FALL_CH4.AUDIO_DATA.wav
  • LVL_5_1/LVL_5_1_PDG_MINICUT_DROIDGRABBED.WAV
  • LVL_5_1/LVL_5_1_PDG_MINICUT_FSIN.WAV
  • LVL_5_1/LVL_5_1_PDG_MINICUT_FSOUT.WAV
  • LVL_5_1/LVL_5_1_PDG_MINICUT_WAMPASCREAM.WAV
  • LVL_5_1/LVL_5_1_PROBEDROIDIMPACT_01.WAV
  • LVL_5_1/LVL_5_1_PROBEDROIDIMPACT_02.WAV
  • LVL_5_1/LVL_5_1_PROBEDROIDIMPACT_03.WAV
  • LVL_5_1/LVL_5_1_PROBEDROID_FALLING_01.WAV
  • LVL_5_1/LVL_5_1_PROBEDROID_FALLING_02.WAV
  • LVL_5_1/LVL_5_1_PROBEDROID_FALLING_03.WAV
  • LVL_5_1/LVL_5_1_PROBEDROID_FALL_INITIAL_01.WAV
  • LVL_5_1/LVL_5_1_PROBEDROID_FALL_INITIAL_02.WAV
  • LVL_5_1/LVL_5_1_PROBEDROID_FALL_INITIAL_03.WAV
  • LVL_5_1/LVL_5_1_RADIOSWELL.WAV
  • LVL_5_1/LVL_5_1_RADIOTELEMETRY_LP.WAV
  • LVL_5_1/LVL_5_1_SATELLITEACTIVATE_01.WAV
  • LVL_5_1/LVL_5_1_SATELLITEACTIVATE_02.WAV
  • LVL_5_1/LVL_5_1_SATELLITEBEAM_LP.WAV
  • LVL_5_1/LVL_5_1_SATELLITECHARGE_01.WAV
  • LVL_5_1/LVL_5_1_SATELLITECHARGE_02.WAV
  • LVL_5_1/LVL_5_1_SATELLITEDISH_AMBIENT_LP.WAV
  • LVL_5_1/LVL_5_1_SATELLITE_BEEP.WAV
  • LVL_5_1/LVL_5_1_SATELLITE_BEEP_LP.WAV
  • LVL_5_1/LVL_5_1_SATELLITE_SPINNER_LP.WAV
  • LVL_5_1/LVL_5_1_SCOUNDRELBRIDGE_01.WAV
  • LVL_5_1/LVL_5_1_SNOWSPEEDER_BOLT_01.WAV
  • LVL_5_1/LVL_5_1_SNOWSPEEDER_BOLT_02.WAV
  • LVL_5_1/LVL_5_1_SNOWSPEEDER_BOLT_03.WAV
  • LVL_5_1/LVL_5_1_SNOWSPEEDER_BROKEN_LP.WAV
  • LVL_5_1/LVL_5_1_SNOWSPEEDER_FLAME.WAV
  • LVL_5_1/LVL_5_1_SNOWSPEEDER_GEN_LP.WAV
  • LVL_5_1/LVL_5_1_SNOWSPEEDER_STARTUP.WAV
  • LVL_5_1/LVL_5_1_SPOTLIGHT_LP.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_BOOM.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_CLUNK_01.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_CLUNK_02.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_CLUNK_03.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_CREAKS_01.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_CREAKS_02.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_CREAKS_03.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_OPENIDLEBROKEN_01.AUDIO_DATA.wav
  • LVL_5_1/LVL_5_1_TOWER2DOOR_SERVOSTUCK_01.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_SERVOSTUCK_02.WAV
  • LVL_5_1/LVL_5_1_TOWER2DOOR_SERVOSTUCK_03.WAV
  • LVL_5_1/LVL_5_1_TOWER2_PUSHBLOCK_IMP_DOOR.WAV
  • LVL_5_1/LVL_5_1_TOWER2_PUSHBLOCK_IMP_SNOW.WAV
  • LVL_5_1/LVL_5_1_TOWER2_PUSHBLOCK_SLIDE_LONG.WAV
  • LVL_5_1/LVL_5_1_TOWER2_PUSHBLOCK_SLIDE_SHRT.WAV
  • LVL_5_1/LVL_5_1_TOWER3_FALL_01.WAV
  • LVL_5_1/LVL_5_1_TOWER3_FALL_02.WAV
  • LVL_5_1/LVL_5_1_TOWERPOWER_01.WAV
  • LVL_5_1/LVL_5_1_TOWERPOWER_02.WAV
  • LVL_5_1/LVL_5_1_WAMPA_DISTANT_CH2_01.WAV
  • LVL_5_1/LVL_5_1_WAMPA_DISTANT_CH2_02.WAV
  • LVL_5_1/LVL_5_1_WAMPA_DISTANT_CH2_03.WAV
  • LVL_5_1/LVL_5_1_WINDHIGH_01.WAV
  • LVL_5_1/LVL_5_1_WINDHIGH_02.WAV
  • LVL_5_1/LVL_5_1_WINDHIGH_03.WAV
  • LVL_5_1/LVL_5_1_WINDHIGH_04.WAV
  • LVL_5_1/LVL_5_1_WINDHIGH_05.WAV
  • LVL_5_1/LVL_5_1_WINDLOW_01.WAV
  • LVL_5_1/LVL_5_1_WINDLOW_02.WAV
  • LVL_5_1/LVL_5_1_WINDLOW_03.WAV
  • LVL_5_1/LVL_5_1_WINDLOW_04.WAV
  • LVL_5_1/LVL_5_1_WINDMID_01.WAV
  • LVL_5_1/LVL_5_1_WINDMID_02.WAV
  • LVL_5_1/LVL_5_1_WINDMID_03.WAV
  • LVL_5_1/LVL_5_1_WINDMID_04.WAV
  • LVL_5_1/LVL_5_1_WINDMID_05.WAV
  • LVL_5_1/LVL_5_1_WIND_RESONANT_LP.WAV
  • LVL_5_1/LVL_5_1_ZIPLINE_END.WAV
  • LVL_5_1/LVL_5_1_ZIPLINE_MOVING_LP.WAV
  • LVL_5_1/LVL_5_1_ZIPLINE_START.WAV
  • LVL_5_5/LVL_5_5_BIKEBELL.WAV
  • LVL_5_5/LVL_5_5_HEAVYWIND.WAV
  • LVL_5_5/LVL_5_5_TIEFIGHTERFLYBY.WAV
  • LVL_5_5/VEH_TIE-FIGHTER_REV_LP.WAV
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