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Foley
Category PC / Computer
Game
Section
Sound Effects
Submitter iteachvader
Size 9.01 MB
Format ZIP (application/zip)
Hits 1,664
Comments 0

Icon Filler
Zip Contents[264]
  • FOLEY_CERAMICJAROPEN.WAV
  • FOLEY_CERAMICRATTLE1.WAV
  • FOLEY_CERAMICRATTLE2.WAV
  • FOLEY_CERAMICRATTLE3.WAV
  • FOLEY_CERAMICRATTLE4.WAV
  • FOLEY_CERAMICRATTLE5.WAV
  • FOLEY_CHEWEY_JUMP_01.WAV
  • FOLEY_CHEWEY_JUMP_02.WAV
  • FOLEY_CHEWEY_JUMP_03.WAV
  • FOLEY_CHEWEY_JUMP_04.WAV
  • FOLEY_CHEWEY_LAND_01.WAV
  • FOLEY_CHEWEY_LAND_02.WAV
  • FOLEY_CHEWEY_LAND_03.WAV
  • FOLEY_CHEWEY_LAND_04.WAV
  • FOLEY_CHEWEY_RUN_01.WAV
  • FOLEY_CHEWEY_RUN_02.WAV
  • FOLEY_CHEWEY_RUN_03.WAV
  • FOLEY_CHEWEY_RUN_04.WAV
  • FOLEY_CHEWEY_RUN_05.WAV
  • FOLEY_CHEWEY_RUN_06.WAV
  • FOLEY_CHEWEY_RUN_07.WAV
  • FOLEY_CHEWEY_WALK_01.WAV
  • FOLEY_CHEWEY_WALK_02.WAV
  • FOLEY_CHEWEY_WALK_03.WAV
  • FOLEY_CHEWEY_WALK_04.WAV
  • FOLEY_CHEWEY_WALK_05.WAV
  • FOLEY_CHEWEY_WALK_06.WAV
  • FOLEY_CHEWEY_WALK_07.WAV
  • FOLEY_GENCLOTH_COMBAT1.WAV
  • FOLEY_GENCLOTH_COMBAT2.WAV
  • FOLEY_GENCLOTH_COMBAT3.WAV
  • FOLEY_GENCLOTH_COMBAT4.WAV
  • FOLEY_GENCLOTH_COMBAT5.WAV
  • FOLEY_GENCLOTH_COMBAT6.WAV
  • FOLEY_GENCLOTH_COMBAT7.WAV
  • FOLEY_GENCLOTH_HIT1.WAV
  • FOLEY_GENCLOTH_HIT2.WAV
  • FOLEY_GENCLOTH_HIT3.WAV
  • FOLEY_GENCLOTH_HIT4.WAV
  • FOLEY_GENCLOTH_HIT5.WAV
  • FOLEY_GENCLOTH_HIT6.WAV
  • FOLEY_GENCLOTH_HIT7.WAV
  • FOLEY_GENCLOTH_JUMP1.WAV
  • FOLEY_GENCLOTH_JUMP2.WAV
  • FOLEY_GENCLOTH_JUMP3.WAV
  • FOLEY_GENCLOTH_JUMP4.WAV
  • FOLEY_GENCLOTH_JUMP5.WAV
  • FOLEY_GENCLOTH_JUMP6.WAV
  • FOLEY_GENCLOTH_JUMP7.WAV
  • FOLEY_GENCLOTH_LAND1.WAV
  • FOLEY_GENCLOTH_LAND2.WAV
  • FOLEY_GENCLOTH_LAND3.WAV
  • FOLEY_GENCLOTH_LAND4.WAV
  • FOLEY_GENCLOTH_LAND5.WAV
  • FOLEY_GENCLOTH_LAND6.WAV
  • FOLEY_GENCLOTH_LAND7.WAV
  • FOLEY_GENCLOTH_RUN01.WAV
  • FOLEY_GENCLOTH_RUN02.WAV
  • FOLEY_GENCLOTH_RUN03.WAV
  • FOLEY_GENCLOTH_RUN04.WAV
  • FOLEY_GENCLOTH_RUN05.WAV
  • FOLEY_GENCLOTH_RUN06.WAV
  • FOLEY_GENCLOTH_RUN07.WAV
  • FOLEY_GENCLOTH_WALK01.WAV
  • FOLEY_GENCLOTH_WALK02.WAV
  • FOLEY_GENCLOTH_WALK03.WAV
  • FOLEY_GENCLOTH_WALK04.WAV
  • FOLEY_GENCLOTH_WALK05.WAV
  • FOLEY_GENCLOTH_WALK06.WAV
  • FOLEY_GENCLOTH_WALK07.WAV
  • FOLEY_GLASSTRAYRATTLE1.WAV
  • FOLEY_GLASSTRAYRATTLE2.WAV
  • FOLEY_GLASSTRAYRATTLE3.WAV
  • FOLEY_GLASSTRAYRATTLE4.WAV
  • FOLEY_MWB_COMBAT1.WAV
  • FOLEY_MWB_COMBAT2.WAV
  • FOLEY_MWB_COMBAT3.WAV
  • FOLEY_MWB_COMBAT4.WAV
  • FOLEY_MWB_COMBAT5.WAV
  • FOLEY_MWB_COMBAT6.WAV
  • FOLEY_MWB_COMBAT7.WAV
  • FOLEY_MWB_HIT1.WAV
  • FOLEY_MWB_HIT2.WAV
  • FOLEY_MWB_HIT3.WAV
  • FOLEY_MWB_HIT4.WAV
  • FOLEY_MWB_HIT5.WAV
  • FOLEY_MWB_HIT6.WAV
  • FOLEY_MWB_HIT7.WAV
  • FOLEY_MWB_JUMP1.WAV
  • FOLEY_MWB_JUMP2.WAV
  • FOLEY_MWB_JUMP3.WAV
  • FOLEY_MWB_JUMP4.WAV
  • FOLEY_MWB_JUMP5.WAV
  • FOLEY_MWB_JUMP6.WAV
  • FOLEY_MWB_JUMP7.WAV
  • FOLEY_MWB_LAND1.WAV
  • FOLEY_MWB_LAND2.WAV
  • FOLEY_MWB_LAND3.WAV
  • FOLEY_MWB_LAND4.WAV
  • FOLEY_MWB_LAND5.WAV
  • FOLEY_MWB_LAND6.WAV
  • FOLEY_MWB_LAND7.WAV
  • FOLEY_MWB_RUN1.WAV
  • FOLEY_MWB_RUN2.WAV
  • FOLEY_MWB_RUN3.WAV
  • FOLEY_MWB_RUN4.WAV
  • FOLEY_MWB_RUN5.WAV
  • FOLEY_MWB_RUN6.WAV
  • FOLEY_MWB_RUN7.WAV
  • FOLEY_MWB_WALK1.WAV
  • FOLEY_MWB_WALK2.WAV
  • FOLEY_MWB_WALK3.WAV
  • FOLEY_MWB_WALK4.WAV
  • FOLEY_MWB_WALK5.WAV
  • FOLEY_MWB_WALK6.WAV
  • FOLEY_MWB_WALK7.WAV
  • FOLEY_PICKUP_DIRT_SML1.WAV
  • FOLEY_PICKUP_DIRT_SML2.WAV
  • FOLEY_PICKUP_DIRT_SML3.WAV
  • FOLEY_PICKUP_DIRT_SML4.WAV
  • FOLEY_PICKUP_DIRT_SML5.WAV
  • FOLEY_PICKUP_DIRT_SML6.WAV
  • FOLEY_ST_HIT1.WAV
  • FOLEY_ST_HIT2.WAV
  • FOLEY_ST_HIT3.WAV
  • FOLEY_ST_HIT4.WAV
  • FOLEY_ST_HIT5.WAV
  • FOLEY_ST_HIT6.WAV
  • FOLEY_ST_HIT7.WAV
  • FOLEY_ST_JUMP1.WAV
  • FOLEY_ST_JUMP2.WAV
  • FOLEY_ST_JUMP3.WAV
  • FOLEY_ST_JUMP4.WAV
  • FOLEY_ST_JUMP5.WAV
  • FOLEY_ST_JUMP6.WAV
  • FOLEY_ST_JUMP7.WAV
  • FOLEY_ST_RUN1.WAV
  • FOLEY_ST_RUN2.WAV
  • FOLEY_ST_RUN3.WAV
  • FOLEY_ST_RUN4.WAV
  • FOLEY_ST_RUN5.WAV
  • FOLEY_ST_RUN6.WAV
  • FOLEY_ST_RUN7.WAV
  • FOLEY_ST_WALK1.WAV
  • FOLEY_ST_WALK2.WAV
  • FOLEY_ST_WALK3.WAV
  • FOLEY_ST_WALK4.WAV
  • FOLEY_ST_WALK5.WAV
  • FOLEY_ST_WALK6.WAV
  • FOLEY_ST_WALK7.WAV
  • FOLY_COMBATROLLCAPE1.WAV
  • FOLY_COMBATROLLCAPE2.WAV
  • FOLY_COMBATROLLCAPE3.WAV
  • FOLY_FLYCAPE_LP.WAV
  • FOLY_JUMPCAPE1.WAV
  • FOLY_JUMPCAPE2.WAV
  • FOLY_JUMPCAPE3.WAV
  • FOLY_JUMPCAPE4.WAV
  • FOLY_LANDCAPE1.WAV
  • FOLY_LANDCAPE2.WAV
  • FOLY_LANDCAPE3.WAV
  • FOLY_LANDCAPE4.WAV
  • FOLY_PILOTSGEAR_COMBAT1.WAV
  • FOLY_PILOTSGEAR_COMBAT2.WAV
  • FOLY_PILOTSGEAR_COMBAT3.WAV
  • FOLY_PILOTSGEAR_COMBAT4.WAV
  • FOLY_PILOTSGEAR_COMBAT5.WAV
  • FOLY_PILOTSGEAR_COMBAT6.WAV
  • FOLY_PILOTSGEAR_COMBAT7.WAV
  • FOLY_PILOTSGEAR_HIT1.WAV
  • FOLY_PILOTSGEAR_HIT2.WAV
  • FOLY_PILOTSGEAR_HIT3.WAV
  • FOLY_PILOTSGEAR_HIT4.WAV
  • FOLY_PILOTSGEAR_HIT5.WAV
  • FOLY_PILOTSGEAR_HIT6.WAV
  • FOLY_PILOTSGEAR_HIT7.WAV
  • FOLY_PILOTSGEAR_JUMP1.WAV
  • FOLY_PILOTSGEAR_JUMP2.WAV
  • FOLY_PILOTSGEAR_JUMP3.WAV
  • FOLY_PILOTSGEAR_JUMP4.WAV
  • FOLY_PILOTSGEAR_JUMP5.WAV
  • FOLY_PILOTSGEAR_JUMP6.WAV
  • FOLY_PILOTSGEAR_JUMP7.WAV
  • FOLY_PILOTSGEAR_LAND1.WAV
  • FOLY_PILOTSGEAR_LAND2.WAV
  • FOLY_PILOTSGEAR_LAND3.WAV
  • FOLY_PILOTSGEAR_LAND4.WAV
  • FOLY_PILOTSGEAR_LAND5.WAV
  • FOLY_PILOTSGEAR_LAND6.WAV
  • FOLY_PILOTSGEAR_LAND7.WAV
  • FOLY_PILOTSGEAR_RUN1.WAV
  • FOLY_PILOTSGEAR_RUN2.WAV
  • FOLY_PILOTSGEAR_RUN3.WAV
  • FOLY_PILOTSGEAR_RUN4.WAV
  • FOLY_PILOTSGEAR_RUN5.WAV
  • FOLY_PILOTSGEAR_RUN6.WAV
  • FOLY_PILOTSGEAR_RUN7.WAV
  • FOLY_PILOTSGEAR_WALK1.WAV
  • FOLY_PILOTSGEAR_WALK2.WAV
  • FOLY_PILOTSGEAR_WALK3.WAV
  • FOLY_PILOTSGEAR_WALK4.WAV
  • FOLY_PILOTSGEAR_WALK5.WAV
  • FOLY_PILOTSGEAR_WALK6.WAV
  • FOLY_PILOTSGEAR_WALK7.WAV
  • FOLY_REYCLOTH_COMBAT1.WAV
  • FOLY_REYCLOTH_COMBAT2.WAV
  • FOLY_REYCLOTH_COMBAT3.WAV
  • FOLY_REYCLOTH_COMBAT4.WAV
  • FOLY_REYCLOTH_COMBAT5.WAV
  • FOLY_REYCLOTH_COMBAT6.WAV
  • FOLY_REYCLOTH_COMBAT7.WAV
  • FOLY_REYCLOTH_HIT1.WAV
  • FOLY_REYCLOTH_HIT2.WAV
  • FOLY_REYCLOTH_HIT3.WAV
  • FOLY_REYCLOTH_HIT4.WAV
  • FOLY_REYCLOTH_HIT5.WAV
  • FOLY_REYCLOTH_HIT6.WAV
  • FOLY_REYCLOTH_HIT7.WAV
  • FOLY_REYCLOTH_JUMP1.WAV
  • FOLY_REYCLOTH_JUMP2.WAV
  • FOLY_REYCLOTH_JUMP3.WAV
  • FOLY_REYCLOTH_JUMP4.WAV
  • FOLY_REYCLOTH_JUMP5.WAV
  • FOLY_REYCLOTH_JUMP6.WAV
  • FOLY_REYCLOTH_JUMP7.WAV
  • FOLY_REYCLOTH_LAND1.WAV
  • FOLY_REYCLOTH_LAND2.WAV
  • FOLY_REYCLOTH_LAND3.WAV
  • FOLY_REYCLOTH_LAND4.WAV
  • FOLY_REYCLOTH_LAND5.WAV
  • FOLY_REYCLOTH_LAND6.WAV
  • FOLY_REYCLOTH_LAND7.WAV
  • FOLY_REYCLOTH_RUN1.WAV
  • FOLY_REYCLOTH_RUN2.WAV
  • FOLY_REYCLOTH_RUN3.WAV
  • FOLY_REYCLOTH_RUN4.WAV
  • FOLY_REYCLOTH_RUN5.WAV
  • FOLY_REYCLOTH_RUN6.WAV
  • FOLY_REYCLOTH_RUN7.WAV
  • FOLY_REYCLOTH_WALK1.WAV
  • FOLY_REYCLOTH_WALK2.WAV
  • FOLY_REYCLOTH_WALK3.WAV
  • FOLY_REYCLOTH_WALK4.WAV
  • FOLY_REYCLOTH_WALK5.WAV
  • FOLY_REYCLOTH_WALK6.WAV
  • FOLY_REYCLOTH_WALK7.WAV
  • FOLY_TAKEHITCAPE1.WAV
  • FOLY_TAKEHITCAPE2.WAV
  • FOLY_TAKEHITCAPE3.WAV
  • FOLY_TAKEHITCAPE4.WAV
  • FOLY_WALKCAPE1.WAV
  • FOLY_WALKCAPE2.WAV
  • FOLY_WALKCAPE3.WAV
  • FOLY_WALKCAPE4.WAV
  • FOLY_WALKCAPE5.WAV
  • FOLY_WALKCAPE6.WAV
  • FOL_GUNHANDLING1.WAV
  • FOL_GUNHANDLING2.WAV
  • FOL_GUNHANDLING3.WAV
  • FOL_GUNHANDLING4.WAV
  • FOL_GUNHANDLING5.WAV
  • FOL_GUNHANDLING6.WAV
  • FOL_GUNHANDLING7.WAV
  • FOL_GUNHANDLING_LP.WAV
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