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Eagle
Category PC / Computer
Game
Section
Sound Effects
Submitter Unknowni123
Size 68.45 MB
Format ZIP (application/zip)
Hits 510
Comments 0

Icon Filler
Zip Contents[467]
  • Char_Salmon/Salmon_ArrowDrop_R_SFX_01.wav
  • Char_Salmon/Salmon_ArrowDrop_R_SFX_02.wav
  • Char_Salmon/Salmon_ArrowDrop_R_SFX_03.wav
  • Char_Salmon/Salmon_ArrowDrop_R_SFX_04.wav
  • Char_Salmon/Salmon_ArrowDrop_R_SFX_05.wav
  • Char_Salmon/Salmon_ArrowRetrieve_Hover_01.wav
  • Char_Salmon/Salmon_ArrowRetrieve_Hover_02.wav
  • Char_Salmon/Salmon_ArrowRetrieve_Hover_03.wav
  • Char_Salmon/Salmon_ArrowRetrieve_Hover_04.wav
  • Char_Salmon/Salmon_ArrowRetrieve_Hover_05.wav
  • Char_Salmon/Salmon_ArrowRetrieve_R_SFX_01.wav
  • Char_Salmon/Salmon_ArrowRetrieve_R_SFX_02.wav
  • Char_Salmon/Salmon_ArrowRetrieve_R_SFX_03.wav
  • Char_Salmon/Salmon_ArrowRetrieve_R_SFX_04.wav
  • Char_Salmon/Salmon_ArrowRetrieve_R_SFX_05.wav
  • Char_Salmon/Salmon_Arrow_Draw_01.wav
  • Char_Salmon/Salmon_Arrow_Draw_02.wav
  • Char_Salmon/Salmon_Arrow_Draw_03.wav
  • Char_Salmon/Salmon_Arrow_Draw_04.wav
  • Char_Salmon/Salmon_Arrow_Draw_05.wav
  • Char_Salmon/Salmon_Arrow_Draw_06.wav
  • Char_Salmon/Salmon_Arrow_Draw_07.wav
  • Char_Salmon/Salmon_Arrow_Draw_08.wav
  • Char_Salmon/Salmon_Arrow_Draw_09.wav
  • Char_Salmon/Salmon_Arrow_Draw_10.wav
  • Char_Salmon/Salmon_Arrow_Draw_11.wav
  • Char_Salmon/Salmon_Arrow_Draw_12.wav
  • Char_Salmon/Salmon_Arrow_Draw_13.wav
  • Char_Salmon/Salmon_Arrow_Draw_14.wav
  • Char_Salmon/Salmon_Arrow_Draw_15.wav
  • Char_Salmon/Salmon_Arrow_Draw_16.wav
  • Char_Salmon/Salmon_Arrow_Draw_17.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_01.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_02.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_03.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_04.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_05.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_06.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_07.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_08.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_09.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl1_10.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_01.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_02.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_03.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_04.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_05.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_06.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_07.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_08.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_09.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl2_10.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl3_01.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl3_02.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl3_03.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl3_04.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl3_05.wav
  • Char_Salmon/Salmon_Arrow_Flight_Lvl3_06.wav
  • Char_Salmon/Salmon_Arrow_Impact_01.wav
  • Char_Salmon/Salmon_Arrow_Impact_02.wav
  • Char_Salmon/Salmon_Arrow_Impact_03.wav
  • Char_Salmon/Salmon_Arrow_Impact_04.wav
  • Char_Salmon/Salmon_Arrow_Impact_05.wav
  • Char_Salmon/Salmon_Arrow_Impact_06.wav
  • Char_Salmon/Salmon_Arrow_Impact_07.wav
  • Char_Salmon/Salmon_Arrow_Impact_08.wav
  • Char_Salmon/Salmon_Arrow_Impact_09.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_01.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_02.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_03.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_04.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_05.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_06.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_07.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_08.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_09.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_10.wav
  • Char_Salmon/Salmon_Arrow_Impact_Opp_11.wav
  • Char_Salmon/Salmon_Arrow_Pickup_01.wav
  • Char_Salmon/Salmon_Arrow_Pickup_02.wav
  • Char_Salmon/Salmon_Arrow_Pickup_03.wav
  • Char_Salmon/Salmon_Arrow_Pickup_04.wav
  • Char_Salmon/Salmon_Arrow_Pickup_05.wav
  • Char_Salmon/Salmon_Arrow_Pickup_06.wav
  • Char_Salmon/Salmon_Arrow_Pickup_07.wav
  • Char_Salmon/Salmon_Arrow_Pickup_08.wav
  • Char_Salmon/Salmon_Arrow_Pickup_09.wav
  • Char_Salmon/Salmon_Arrow_Shadow_01.wav
  • Char_Salmon/Salmon_Arrow_Shadow_02.wav
  • Char_Salmon/Salmon_Arrow_Shadow_03.wav
  • Char_Salmon/Salmon_Arrow_Shadow_04.wav
  • Char_Salmon/Salmon_Arrow_Shadow_05.wav
  • Char_Salmon/Salmon_Arrow_Shadow_06.wav
  • Char_Salmon/Salmon_Arrow_Shadow_07.wav
  • Char_Salmon/Salmon_Arrow_Shadow_08.wav
  • Char_Salmon/Salmon_Arrow_Wall_Spin_01.wav
  • Char_Salmon/Salmon_Arrow_Wall_Spin_02.wav
  • Char_Salmon/Salmon_Arrow_Wall_Spin_03.wav
  • Char_Salmon/Salmon_Arrow_Wall_Spin_04.wav
  • Char_Salmon/Salmon_Arrow_Wall_Spin_05.wav
  • Char_Salmon/Salmon_Arrow_Wall_Spin_06.wav
  • Char_Salmon/Salmon_Arrow_Wall_Spin_07.wav
  • Char_Salmon/Salmon_BeepMap_v1.wav
  • Char_Salmon/Salmon_Bird_Recharge_01.wav
  • Char_Salmon/Salmon_Bird_Recharge_02.wav
  • Char_Salmon/Salmon_Bird_Recharge_03.wav
  • Char_Salmon/Salmon_Bird_Recharge_04.wav
  • Char_Salmon/Salmon_Bird_Recharge_05.wav
  • Char_Salmon/Salmon_Bow_Lvl2_PwrSwirl_01.wav
  • Char_Salmon/Salmon_Bow_Lvl2_PwrUp_01.wav
  • Char_Salmon/Salmon_Bow_Lvl2_PwrUp_02.wav
  • Char_Salmon/Salmon_Bow_Lvl2_PwrUp_03.wav
  • Char_Salmon/Salmon_Bow_Lvl2_PwrUp_04.wav
  • Char_Salmon/Salmon_Bow_Lvl2_PwrUp_05.wav
  • Char_Salmon/Salmon_Bow_Lvl3_PwrSwirl_01.wav
  • Char_Salmon/Salmon_Bow_Lvl3_PwrUp_01.wav
  • Char_Salmon/Salmon_Bow_Lvl3_PwrUp_02.wav
  • Char_Salmon/Salmon_Bow_Lvl3_PwrUp_03.wav
  • Char_Salmon/Salmon_Bow_Lvl3_PwrUp_04.wav
  • Char_Salmon/Salmon_Bow_Lvl3_PwrUp_05.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl1_01.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl1_02.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl1_03.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl1_04.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl1_05.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl1_06.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl1_07.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl1_08.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl1_09.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl2_01.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl2_02.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl2_03.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl2_04.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl2_05.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl2_06.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl2_07.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl2_08.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl2_09.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl3_01.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl3_02.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl3_03.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl3_04.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl3_05.wav
  • Char_Salmon/Salmon_Bow_Release_Lvl3_06.wav
  • Char_Salmon/Salmon_Bow_Release_Shdw_01.wav
  • Char_Salmon/Salmon_Bow_Release_Shdw_02.wav
  • Char_Salmon/Salmon_Bow_Release_Shdw_03.wav
  • Char_Salmon/Salmon_Bow_Release_Shdw_04.wav
  • Char_Salmon/Salmon_Bow_Release_Shdw_05.wav
  • Char_Salmon/Salmon_Cmd_BoneSpin_01.wav
  • Char_Salmon/Salmon_Cmd_BoneSpin_02.wav
  • Char_Salmon/Salmon_Cmd_BoneSpin_03.wav
  • Char_Salmon/Salmon_Cmd_BoneSpin_04.wav
  • Char_Salmon/Salmon_Cmd_BoneSpin_05.wav
  • Char_Salmon/Salmon_Cmd_BoneWhipUp_01.wav
  • Char_Salmon/Salmon_Cmd_BoneWhipUp_02.wav
  • Char_Salmon/Salmon_Cmd_BoneWhipUp_03.wav
  • Char_Salmon/Salmon_Cmd_BoneWhipUp_04.wav
  • Char_Salmon/Salmon_Cmd_BoneWhipUp_05.wav
  • Char_Salmon/Salmon_Cmd_BoneWhip_01.wav
  • Char_Salmon/Salmon_Cmd_BoneWhip_02.wav
  • Char_Salmon/Salmon_Cmd_BoneWhip_03.wav
  • Char_Salmon/Salmon_Cmd_BoneWhip_04.wav
  • Char_Salmon/Salmon_Cmd_BoneWhip_05.wav
  • Char_Salmon/Salmon_Crouch_01.wav
  • Char_Salmon/Salmon_Crouch_02.wav
  • Char_Salmon/Salmon_Crouch_03.wav
  • Char_Salmon/Salmon_Crouch_04.wav
  • Char_Salmon/Salmon_Crouch_05.wav
  • Char_Salmon/Salmon_Crouch_06.wav
  • Char_Salmon/Salmon_Crouch_07.wav
  • Char_Salmon/Salmon_Crouch_08.wav
  • Char_Salmon/Salmon_Crouch_Kick_HV_01.wav
  • Char_Salmon/Salmon_Crouch_Kick_HV_02.wav
  • Char_Salmon/Salmon_Crouch_Kick_HV_03.wav
  • Char_Salmon/Salmon_Crouch_Kick_HV_04.wav
  • Char_Salmon/Salmon_Crouch_Kick_HV_05.wav
  • Char_Salmon/Salmon_Crouch_Kick_HV_06.wav
  • Char_Salmon/Salmon_Crouch_Kick_LT_01.wav
  • Char_Salmon/Salmon_Crouch_Kick_LT_02.wav
  • Char_Salmon/Salmon_Crouch_Kick_LT_03.wav
  • Char_Salmon/Salmon_Crouch_Kick_LT_04.wav
  • Char_Salmon/Salmon_Crouch_Kick_LT_05.wav
  • Char_Salmon/Salmon_Crouch_Kick_LT_06.wav
  • Char_Salmon/Salmon_Crouch_Kick_MD_01.wav
  • Char_Salmon/Salmon_Crouch_Kick_MD_02.wav
  • Char_Salmon/Salmon_Crouch_Kick_MD_03.wav
  • Char_Salmon/Salmon_Crouch_Kick_MD_04.wav
  • Char_Salmon/Salmon_Crouch_Kick_MD_05.wav
  • Char_Salmon/Salmon_Crouch_Kick_MD_06.wav
  • Char_Salmon/Salmon_Crouch_Punch_HV_01.wav
  • Char_Salmon/Salmon_Crouch_Punch_HV_02.wav
  • Char_Salmon/Salmon_Crouch_Punch_HV_03.wav
  • Char_Salmon/Salmon_Crouch_Punch_HV_04.wav
  • Char_Salmon/Salmon_Crouch_Punch_HV_05.wav
  • Char_Salmon/Salmon_Crouch_Punch_HV_06.wav
  • Char_Salmon/Salmon_Crouch_Punch_LT_01.wav
  • Char_Salmon/Salmon_Crouch_Punch_LT_02.wav
  • Char_Salmon/Salmon_Crouch_Punch_LT_03.wav
  • Char_Salmon/Salmon_Crouch_Punch_LT_04.wav
  • Char_Salmon/Salmon_Crouch_Punch_LT_05.wav
  • Char_Salmon/Salmon_Crouch_Punch_LT_06.wav
  • Char_Salmon/Salmon_Crouch_Punch_MD_01.wav
  • Char_Salmon/Salmon_Crouch_Punch_MD_02.wav
  • Char_Salmon/Salmon_Crouch_Punch_MD_03.wav
  • Char_Salmon/Salmon_Crouch_Punch_MD_04.wav
  • Char_Salmon/Salmon_Crouch_Punch_MD_05.wav
  • Char_Salmon/Salmon_Crouch_Punch_MD_06.wav
  • Char_Salmon/Salmon_Dash_Back_01.wav
  • Char_Salmon/Salmon_Dash_Back_02.wav
  • Char_Salmon/Salmon_Dash_Back_03.wav
  • Char_Salmon/Salmon_Dash_Back_04.wav
  • Char_Salmon/Salmon_Dash_Back_05.wav
  • Char_Salmon/Salmon_Dash_Fwd_01.wav
  • Char_Salmon/Salmon_Dash_Fwd_02.wav
  • Char_Salmon/Salmon_Dash_Fwd_03.wav
  • Char_Salmon/Salmon_Dash_Fwd_04.wav
  • Char_Salmon/Salmon_Dash_Fwd_05.wav
  • Char_Salmon/Salmon_DiveBomb_R_SFX_01.wav
  • Char_Salmon/Salmon_DiveBomb_R_SFX_02.wav
  • Char_Salmon/Salmon_DiveBomb_R_SFX_03.wav
  • Char_Salmon/Salmon_DiveBomb_R_SFX_04.wav
  • Char_Salmon/Salmon_DiveBomb_R_SFX_05.wav
  • Char_Salmon/Salmon_Fling_R_SFX_01.wav
  • Char_Salmon/Salmon_Fling_R_SFX_02.wav
  • Char_Salmon/Salmon_Fling_R_SFX_03.wav
  • Char_Salmon/Salmon_Fling_R_SFX_04.wav
  • Char_Salmon/Salmon_Fling_R_SFX_05.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_01_L.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_01_R.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_02_L.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_02_R.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_03_L.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_03_R.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_04_L.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_04_R.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_05_L.wav
  • Char_Salmon/Salmon_GA_ImpactLsRs_05_R.wav
  • Char_Salmon/Salmon_GA_Impact_01_L.wav
  • Char_Salmon/Salmon_GA_Impact_01_R.wav
  • Char_Salmon/Salmon_GA_Impact_02_L.wav
  • Char_Salmon/Salmon_GA_Impact_02_R.wav
  • Char_Salmon/Salmon_GA_Impact_03_L.wav
  • Char_Salmon/Salmon_GA_Impact_03_R.wav
  • Char_Salmon/Salmon_GA_Impact_04_L.wav
  • Char_Salmon/Salmon_GA_Impact_04_R.wav
  • Char_Salmon/Salmon_GA_Impact_05_L.wav
  • Char_Salmon/Salmon_GA_Impact_05_R.wav
  • Char_Salmon/Salmon_Getup_01.wav
  • Char_Salmon/Salmon_Getup_02.wav
  • Char_Salmon/Salmon_Getup_03.wav
  • Char_Salmon/Salmon_Getup_04.wav
  • Char_Salmon/Salmon_Idle_Fidget_01.wav
  • Char_Salmon/Salmon_Idle_Fidget_02.wav
  • Char_Salmon/Salmon_Idle_R_01_SFX_01.wav
  • Char_Salmon/Salmon_Idle_R_01_SFX_02.wav
  • Char_Salmon/Salmon_Idle_R_01_SFX_03.wav
  • Char_Salmon/Salmon_Idle_R_01_SFX_04.wav
  • Char_Salmon/Salmon_Idle_R_01_SFX_05.wav
  • Char_Salmon/Salmon_Idle_R_to_Idle_L_SFX_01.wav
  • Char_Salmon/Salmon_Idle_R_to_Idle_L_SFX_02.wav
  • Char_Salmon/Salmon_Idle_R_to_Idle_L_SFX_03.wav
  • Char_Salmon/Salmon_Idle_R_to_Idle_L_SFX_04.wav
  • Char_Salmon/Salmon_Idle_R_to_Idle_L_SFX_05.wav
  • Char_Salmon/Salmon_InstinctActivate_01.wav
  • Char_Salmon/Salmon_InstinctActivate_02.wav
  • Char_Salmon/Salmon_InstinctActivate_03.wav
  • Char_Salmon/Salmon_InstinctDies_01.wav
  • Char_Salmon/Salmon_JumpStart_01.wav
  • Char_Salmon/Salmon_JumpStart_02.wav
  • Char_Salmon/Salmon_JumpStart_03.wav
  • Char_Salmon/Salmon_JumpStart_04.wav
  • Char_Salmon/Salmon_JumpStart_05.wav
  • Char_Salmon/Salmon_JumpStart_06.wav
  • Char_Salmon/Salmon_JumpStart_07.wav
  • Char_Salmon/Salmon_JumpStart_08.wav
  • Char_Salmon/Salmon_Jump_Back_01.wav
  • Char_Salmon/Salmon_Jump_Back_02.wav
  • Char_Salmon/Salmon_Jump_Back_03.wav
  • Char_Salmon/Salmon_Jump_Back_04.wav
  • Char_Salmon/Salmon_Jump_Back_05.wav
  • Char_Salmon/Salmon_Jump_Back_06.wav
  • Char_Salmon/Salmon_Jump_Fwd_01.wav
  • Char_Salmon/Salmon_Jump_Fwd_02.wav
  • Char_Salmon/Salmon_Jump_Fwd_03.wav
  • Char_Salmon/Salmon_Jump_Fwd_04.wav
  • Char_Salmon/Salmon_Jump_Fwd_05.wav
  • Char_Salmon/Salmon_Jump_Fwd_06.wav
  • Char_Salmon/Salmon_Jump_Kick_HV_01.wav
  • Char_Salmon/Salmon_Jump_Kick_HV_02.wav
  • Char_Salmon/Salmon_Jump_Kick_HV_03.wav
  • Char_Salmon/Salmon_Jump_Kick_HV_04.wav
  • Char_Salmon/Salmon_Jump_Kick_HV_05.wav
  • Char_Salmon/Salmon_Jump_Kick_LT_01.wav
  • Char_Salmon/Salmon_Jump_Kick_LT_02.wav
  • Char_Salmon/Salmon_Jump_Kick_LT_03.wav
  • Char_Salmon/Salmon_Jump_Kick_LT_04.wav
  • Char_Salmon/Salmon_Jump_Kick_LT_05.wav
  • Char_Salmon/Salmon_Jump_Kick_LT_06.wav
  • Char_Salmon/Salmon_Jump_Kick_MD_01.wav
  • Char_Salmon/Salmon_Jump_Kick_MD_02.wav
  • Char_Salmon/Salmon_Jump_Kick_MD_03.wav
  • Char_Salmon/Salmon_Jump_Kick_MD_04.wav
  • Char_Salmon/Salmon_Jump_Kick_MD_05.wav
  • Char_Salmon/Salmon_Jump_Kick_MD_06.wav
  • Char_Salmon/Salmon_Jump_Neu_01.wav
  • Char_Salmon/Salmon_Jump_Neu_02.wav
  • Char_Salmon/Salmon_Jump_Neu_03.wav
  • Char_Salmon/Salmon_Jump_Neu_04.wav
  • Char_Salmon/Salmon_Jump_Neu_05.wav
  • Char_Salmon/Salmon_Jump_Neu_06.wav
  • Char_Salmon/Salmon_Jump_Punch_HV_01.wav
  • Char_Salmon/Salmon_Jump_Punch_HV_02.wav
  • Char_Salmon/Salmon_Jump_Punch_HV_03.wav
  • Char_Salmon/Salmon_Jump_Punch_HV_04.wav
  • Char_Salmon/Salmon_Jump_Punch_HV_05.wav
  • Char_Salmon/Salmon_Jump_Punch_HV_06.wav
  • Char_Salmon/Salmon_Jump_Punch_LT_01.wav
  • Char_Salmon/Salmon_Jump_Punch_LT_02.wav
  • Char_Salmon/Salmon_Jump_Punch_LT_03.wav
  • Char_Salmon/Salmon_Jump_Punch_LT_04.wav
  • Char_Salmon/Salmon_Jump_Punch_LT_05.wav
  • Char_Salmon/Salmon_Jump_Punch_LT_06.wav
  • Char_Salmon/Salmon_Jump_Punch_MD_01.wav
  • Char_Salmon/Salmon_Jump_Punch_MD_02.wav
  • Char_Salmon/Salmon_Jump_Punch_MD_03.wav
  • Char_Salmon/Salmon_Jump_Punch_MD_04.wav
  • Char_Salmon/Salmon_Jump_Punch_MD_05.wav
  • Char_Salmon/Salmon_Jump_Punch_MD_06.wav
  • Char_Salmon/Salmon_Land_01.wav
  • Char_Salmon/Salmon_Land_02.wav
  • Char_Salmon/Salmon_Land_03.wav
  • Char_Salmon/Salmon_Land_04.wav
  • Char_Salmon/Salmon_Land_05.wav
  • Char_Salmon/Salmon_Land_06.wav
  • Char_Salmon/Salmon_MatchIntro_Front.wav
  • Char_Salmon/Salmon_MatchIntro_Rear.wav
  • Char_Salmon/Salmon_MatchVictory_Front.wav
  • Char_Salmon/Salmon_MatchVictory_LFE.wav
  • Char_Salmon/Salmon_MatchVictory_Rear.wav
  • Char_Salmon/Salmon_Peck_R_01_SFX_01.wav
  • Char_Salmon/Salmon_Peck_R_01_SFX_02.wav
  • Char_Salmon/Salmon_Peck_R_01_SFX_03.wav
  • Char_Salmon/Salmon_Peck_R_01_SFX_04.wav
  • Char_Salmon/Salmon_Peck_R_01_SFX_05.wav
  • Char_Salmon/Salmon_Rain_01.wav
  • Char_Salmon/Salmon_Rain_02.wav
  • Char_Salmon/Salmon_Rain_03.wav
  • Char_Salmon/Salmon_Rain_04.wav
  • Char_Salmon/Salmon_Rain_05.wav
  • Char_Salmon/Salmon_Rain_06.wav
  • Char_Salmon/Salmon_RetrieveArrows_01.wav
  • Char_Salmon/Salmon_Scatter_01.wav
  • Char_Salmon/Salmon_Scatter_02.wav
  • Char_Salmon/Salmon_Scatter_03.wav
  • Char_Salmon/Salmon_Scatter_04.wav
  • Char_Salmon/Salmon_Scatter_05.wav
  • Char_Salmon/Salmon_Scatter_06.wav
  • Char_Salmon/Salmon_SonicScreech_R_SFX_01.wav
  • Char_Salmon/Salmon_SonicScreech_R_SFX_02.wav
  • Char_Salmon/Salmon_SonicScreech_R_SFX_03.wav
  • Char_Salmon/Salmon_SonicScreech_R_SFX_04.wav
  • Char_Salmon/Salmon_SonicScreech_R_SFX_05.wav
  • Char_Salmon/Salmon_Spc_FlipTech_HV_01.wav
  • Char_Salmon/Salmon_Spc_FlipTech_HV_02.wav
  • Char_Salmon/Salmon_Spc_FlipTech_HV_03.wav
  • Char_Salmon/Salmon_Spc_FlipTech_HV_04.wav
  • Char_Salmon/Salmon_Spc_FlipTech_HV_05.wav
  • Char_Salmon/Salmon_Spc_FlipTech_LT_01.wav
  • Char_Salmon/Salmon_Spc_FlipTech_LT_02.wav
  • Char_Salmon/Salmon_Spc_FlipTech_LT_03.wav
  • Char_Salmon/Salmon_Spc_FlipTech_LT_04.wav
  • Char_Salmon/Salmon_Spc_FlipTech_LT_05.wav
  • Char_Salmon/Salmon_Spc_FlipTech_MD_01.wav
  • Char_Salmon/Salmon_Spc_FlipTech_MD_02.wav
  • Char_Salmon/Salmon_Spc_FlipTech_MD_03.wav
  • Char_Salmon/Salmon_Spc_FlipTech_MD_04.wav
  • Char_Salmon/Salmon_Spc_FlipTech_MD_05.wav
  • Char_Salmon/Salmon_Spc_SideKick_Debris_01.wav
  • Char_Salmon/Salmon_Spc_SideKick_Debris_02.wav
  • Char_Salmon/Salmon_Spc_SideKick_Debris_03.wav
  • Char_Salmon/Salmon_Spc_SideKick_Debris_04.wav
  • Char_Salmon/Salmon_Spc_SideKick_Debris_05.wav
  • Char_Salmon/Salmon_Spc_SideKick_Debris_06.wav
  • Char_Salmon/Salmon_Spc_SideKick_HV_01.wav
  • Char_Salmon/Salmon_Spc_SideKick_HV_02.wav
  • Char_Salmon/Salmon_Spc_SideKick_HV_03.wav
  • Char_Salmon/Salmon_Spc_SideKick_HV_04.wav
  • Char_Salmon/Salmon_Spc_SideKick_HV_05.wav
  • Char_Salmon/Salmon_Spc_SideKick_LT_01.wav
  • Char_Salmon/Salmon_Spc_SideKick_LT_02.wav
  • Char_Salmon/Salmon_Spc_SideKick_LT_03.wav
  • Char_Salmon/Salmon_Spc_SideKick_LT_04.wav
  • Char_Salmon/Salmon_Spc_SideKick_LT_05.wav
  • Char_Salmon/Salmon_Spc_SideKick_MD_01.wav
  • Char_Salmon/Salmon_Spc_SideKick_MD_02.wav
  • Char_Salmon/Salmon_Spc_SideKick_MD_03.wav
  • Char_Salmon/Salmon_Spc_SideKick_MD_04.wav
  • Char_Salmon/Salmon_Spc_SideKick_MD_05.wav
  • Char_Salmon/Salmon_Spc_SideKick_Shdw_01.wav
  • Char_Salmon/Salmon_Spc_SideKick_Shdw_02.wav
  • Char_Salmon/Salmon_Spc_SideKick_Shdw_03.wav
  • Char_Salmon/Salmon_Spc_SideKick_Shdw_04.wav
  • Char_Salmon/Salmon_Spc_SideKick_Shdw_05.wav
  • Char_Salmon/Salmon_Stnd_Kick_HV_01.wav
  • Char_Salmon/Salmon_Stnd_Kick_HV_02.wav
  • Char_Salmon/Salmon_Stnd_Kick_HV_03.wav
  • Char_Salmon/Salmon_Stnd_Kick_HV_04.wav
  • Char_Salmon/Salmon_Stnd_Kick_HV_05.wav
  • Char_Salmon/Salmon_Stnd_Kick_LT_01.wav
  • Char_Salmon/Salmon_Stnd_Kick_LT_02.wav
  • Char_Salmon/Salmon_Stnd_Kick_LT_03.wav
  • Char_Salmon/Salmon_Stnd_Kick_LT_04.wav
  • Char_Salmon/Salmon_Stnd_Kick_LT_05.wav
  • Char_Salmon/Salmon_Stnd_Kick_LT_06.wav
  • Char_Salmon/Salmon_Stnd_Kick_MD_01.wav
  • Char_Salmon/Salmon_Stnd_Kick_MD_02.wav
  • Char_Salmon/Salmon_Stnd_Kick_MD_03.wav
  • Char_Salmon/Salmon_Stnd_Kick_MD_04.wav
  • Char_Salmon/Salmon_Stnd_Kick_MD_05.wav
  • Char_Salmon/Salmon_Stnd_Kick_MD_06.wav
  • Char_Salmon/Salmon_Stnd_Punch_HV_01.wav
  • Char_Salmon/Salmon_Stnd_Punch_HV_02.wav
  • Char_Salmon/Salmon_Stnd_Punch_HV_03.wav
  • Char_Salmon/Salmon_Stnd_Punch_HV_04.wav
  • Char_Salmon/Salmon_Stnd_Punch_HV_05.wav
  • Char_Salmon/Salmon_Stnd_Punch_HV_06.wav
  • Char_Salmon/Salmon_Stnd_Punch_LT_01.wav
  • Char_Salmon/Salmon_Stnd_Punch_LT_02.wav
  • Char_Salmon/Salmon_Stnd_Punch_LT_03.wav
  • Char_Salmon/Salmon_Stnd_Punch_LT_04.wav
  • Char_Salmon/Salmon_Stnd_Punch_LT_05.wav
  • Char_Salmon/Salmon_Stnd_Punch_LT_06.wav
  • Char_Salmon/Salmon_Stnd_Punch_MD_01.wav
  • Char_Salmon/Salmon_Stnd_Punch_MD_02.wav
  • Char_Salmon/Salmon_Stnd_Punch_MD_03.wav
  • Char_Salmon/Salmon_Stnd_Punch_MD_04.wav
  • Char_Salmon/Salmon_Stnd_Punch_MD_05.wav
  • Char_Salmon/Salmon_Stnd_Punch_MD_06.wav
  • Char_Salmon/Salmon_Swoop_R_SFX_01.wav
  • Char_Salmon/Salmon_Swoop_R_SFX_02.wav
  • Char_Salmon/Salmon_Swoop_R_SFX_03.wav
  • Char_Salmon/Salmon_Swoop_R_SFX_04.wav
  • Char_Salmon/Salmon_Swoop_R_SFX_05.wav
  • Char_Salmon/Salmon_Taunt_01.wav
  • Char_Salmon/Salmon_Taunt_02.wav
  • Char_Salmon/Salmon_Taunt_03.wav
  • Char_Salmon/Salmon_Throw_Back_01.wav
  • Char_Salmon/Salmon_Throw_Back_02.wav
  • Char_Salmon/Salmon_Throw_Back_03.wav
  • Char_Salmon/Salmon_Throw_Fwd_01.wav
  • Char_Salmon/Salmon_Throw_Fwd_02.wav
  • Char_Salmon/Salmon_Throw_Fwd_03.wav
  • Char_Salmon/Salmon_TimeOut_Lose_01.wav
  • Char_Salmon/Salmon_TimeOut_Win_01.wav
  • Char_Salmon/Salmon_Walk_Back_01.wav
  • Char_Salmon/Salmon_Walk_Back_02.wav
  • Char_Salmon/Salmon_Walk_Back_03.wav
  • Char_Salmon/Salmon_Walk_Back_04.wav
  • Char_Salmon/Salmon_Walk_Back_05.wav
  • Char_Salmon/Salmon_Walk_Back_06.wav
  • Char_Salmon/Salmon_Walk_Fwd_01.wav
  • Char_Salmon/Salmon_Walk_Fwd_02.wav
  • Char_Salmon/Salmon_Walk_Fwd_03.wav
  • Char_Salmon/Salmon_Walk_Fwd_04.wav
  • Char_Salmon/Salmon_Walk_Fwd_05.wav
  • Char_Salmon/Salmon_Walk_Fwd_06.wav
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