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Props
Category PC / Computer
Game
Section
Sound Effects
Submitter Rainbow Question Mark
Size 22.56 MB
Format ZIP (application/zip)
Hits 1
Comments 0

Icon Filler
Zip Contents[142]
  • Props/Breakables/ALB/Pot/Props_Breakable_ALB_Pot00.wav
  • Props/Breakables/ALB/Pot/Props_Breakable_ALB_Pot01.wav
  • Props/Breakables/ALB/Pot/Props_Breakable_ALB_Pot02.wav
  • Props/Breakables/ALB/Pot/Props_Breakable_ALB_Pot03.wav
  • Props/Breakables/ALB/Sack/Props_Breakable_ALB_Sack00.wav
  • Props/Breakables/ALB/Sack/Props_Breakable_ALB_Sack01.wav
  • Props/Breakables/ALB/Sack/Props_Breakable_ALB_Sack02.wav
  • Props/Breakables/ALB/Sack/Props_Breakable_ALB_Sack03.wav
  • Props/Breakables/EMP/Present/Props_Breakable_EMP_Present00.wav
  • Props/Breakables/EMP/Present/Props_Breakable_EMP_Present01.wav
  • Props/Breakables/EMP/Present/Props_Breakable_EMP_Present02.wav
  • Props/Breakables/EMP/Present/Props_Breakable_EMP_Present03.wav
  • Props/Breakables/EMP/Present/Props_Breakable_EMP_Present04.wav
  • Props/Breakables/EMP/Statue/Props_Breakable_EMP_Statue00.wav
  • Props/Breakables/EMP/Statue/Props_Breakable_EMP_Statue01.wav
  • Props/Breakables/EMP/Statue/Props_Breakable_EMP_Statue02.wav
  • Props/Breakables/EMP/Statue/Props_Breakable_EMP_Statue03.wav
  • Props/Breakables/EMP/Statue/Props_Breakable_EMP_Statue04.wav
  • Props/Breakables/LRRH/Crystal/Props_Breakable_LRR_Crystal00.wav
  • Props/Breakables/LRRH/Crystal/Props_Breakable_LRR_Crystal01.wav
  • Props/Breakables/LRRH/Crystal/Props_Breakable_LRR_Crystal02.wav
  • Props/Breakables/LRRH/Crystal/Props_Breakable_LRR_Crystal03.wav
  • Props/Breakables/LRRH/Crystal/Props_Breakable_LRR_Crystal04.wav
  • Props/Breakables/LRRH/Props_Breakable_LRR_Pumpkin00.wav
  • Props/Breakables/LRRH/Props_Breakable_LRR_Pumpkin01.wav
  • Props/Breakables/LRRH/Props_Breakable_LRR_Pumpkin02.wav
  • Props/Breakables/LRRH/Props_Breakable_LRR_Pumpkin03.wav
  • Props/Breakables/LRRH/Props_Breakable_LRR_Pumpkin04.wav
  • Props/Buttons/Button/Props_LRR_Button00.wav
  • Props/Buttons/Button/Props_LRR_Button01.wav
  • Props/Buttons/Button/Props_LRR_Button02.wav
  • Props/Buttons/Button_ALB/Props_ALB_Button00.wav
  • Props/Buttons/Button_ALB/Props_ALB_Button01.wav
  • Props/Buttons/Button_ALB/Props_ALB_Button02.wav
  • Props/Buttons/Lever/Props_LRR_Lever00.wav
  • Props/Buttons/Lever/Props_LRR_Lever01.wav
  • Props/Buttons/Lever/Props_LRR_Lever02.wav
  • Props/Buttons/Lever_ALB/Props_ALB_Lever_End00.wav
  • Props/Buttons/Lever_ALB/Props_ALB_Lever_End01.wav
  • Props/Buttons/Lever_ALB/Props_ALB_Lever_Move.wav
  • Props/Buttons/Lever_ALB/Props_ALB_Lever_Punch00.wav
  • Props/Buttons/Lever_ALB/Props_ALB_Lever_Punch01.wav
  • Props/Buttons/Lever_ALB/Props_ALB_Lever_Punch02.wav
  • Props/Buttons/Plate/Props_LRR_Plate00.wav
  • Props/Buttons/Plate/Props_LRR_Plate01.wav
  • Props/Buttons/Plate/Props_LRR_Plate02.wav
  • Props/Chests/Coins/Props_Chest_Coin_Rain00.wav
  • Props/Chests/Coins/Props_Chest_Coin_Rain01.wav
  • Props/Chests/Coins/Props_Chest_Coin_Rain02.wav
  • Props/Chests/Props_Chest_full_sequence.wav
  • Props/Chests/Props_Chest_LRR_Locked.wav
  • Props/Chests/Props_Chest_LRR_Open00.wav
  • Props/Chests/Props_Chest_LRR_Open01.wav
  • Props/Chests/Props_Chest_LRR_Open02.wav
  • Props/Chests/Props_Chest_LRR_Vanish00.wav
  • Props/Chests/Props_Chest_LRR_Vanish01.wav
  • Props/Mission_Props/ALB_Mission_Props/Griffin/griffin_disappears_mirage.wav
  • Props/Mission_Props/ALB_Mission_Props/Medallion/Props_ALB_Mission_Medallion_Fragment_Get.wav
  • Props/Mission_Props/ALB_Mission_Props/Medallion/Props_ALB_Mission_Medallion_Full_Appear.wav
  • Props/Mission_Props/ALB_Mission_Props/Medallion/Props_ALB_Mission_Medallion_Full_Assemble.wav
  • Props/Mission_Props/ALB_Mission_Props/Murray/Murray_vanishes.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Land.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Run00.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Run01.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Run02.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Run03.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Run04.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Scratch00.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Scratch01.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Scratch02.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Scratch03.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_Scratch04.wav
  • Props/Mission_Props/ALB_Mission_Props/Wayne/Props_ALB_Mission_Wayne_StandUp.wav
  • Props/Mission_Props/Props_LRR_Mission_BreakPole00.wav
  • Props/Mission_Props/Props_LRR_Mission_BreakPole01.wav
  • Props/Mission_Props/Props_LRR_Mission_RottenPumpkin_Loop.wav
  • Props/Platforms/Bumpers/Props_LRR_Bumper00.wav
  • Props/Platforms/Bumpers/Props_LRR_Bumper01.wav
  • Props/Platforms/Bumpers/Props_LRR_Bumper02.wav
  • Props/Platforms/MovingPlatforms/ALB/Props_ALB_Plarform_Moving_Activate.wav
  • Props/Platforms/Teleporter/Teleporter_In/Props_Teleporter_In_Banner00.wav
  • Props/Platforms/Teleporter/Teleporter_In/Props_Teleporter_In_Banner01.wav
  • Props/Platforms/Teleporter/Teleporter_In/Props_Teleporter_In_Banner02.wav
  • Props/Platforms/Teleporter/Teleporter_In/Props_Teleporter_In_Letters00.wav
  • Props/Platforms/Teleporter/Teleporter_In/Props_Teleporter_In_Letters01.wav
  • Props/Platforms/Teleporter/Teleporter_In/Props_Teleporter_In_Letters02.wav
  • Props/Platforms/Teleporter/Teleporter_Out/Props_Teleporter_Out00.wav
  • Props/Platforms/Teleporter/Teleporter_Out/Props_Teleporter_Out01.wav
  • Props/Platforms/Teleporter/Teleporter_Out/Props_Teleporter_Out02.wav
  • Props/Platforms/Teleporter/Teleporter_Teleport/Props_Teleporter_Teleport.wav
  • Props/Platforms/TimerPlatform/ALB/Props_ALB_Plarform_Timer_Countdown.wav
  • Props/Platforms/TimerPlatform/ALB/Props_ALB_Plarform_Timer_In.wav
  • Props/Platforms/TimerPlatform/ALB/Props_ALB_Plarform_Timer_Out.wav
  • Props/Traps/ALB_Barrier/Traps_ALB_Barrier_End00.wav
  • Props/Traps/ALB_Barrier/Traps_ALB_Barrier_End01.wav
  • Props/Traps/ALB_Barrier/Traps_ALB_Barrier_End02.wav
  • Props/Traps/ALB_Barrier/Traps_ALB_Barrier_Loop.wav
  • Props/Traps/ALB_Barrier/Traps_ALB_Barrier_Start00.wav
  • Props/Traps/ALB_Barrier/Traps_ALB_Barrier_Start01.wav
  • Props/Traps/ALB_Barrier/Traps_ALB_Barrier_Start02.wav
  • Props/Traps/ALB_Projectile/Traps_ALB_Projectile_End00.wav
  • Props/Traps/ALB_Projectile/Traps_ALB_Projectile_End01.wav
  • Props/Traps/ALB_Projectile/Traps_ALB_Projectile_End02.wav
  • Props/Traps/ALB_Projectile/Traps_ALB_Projectile_Loop.wav
  • Props/Traps/ALB_Projectile/Traps_ALB_Projectile_Start00.wav
  • Props/Traps/ALB_Projectile/Traps_ALB_Projectile_Start01.wav
  • Props/Traps/ALB_Projectile/Traps_ALB_Projectile_Start02.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_In_Blades00.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_In_Blades01.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_In_Blades02.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_In_Sticks00.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_In_Sticks01.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_Out_Blades00.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_Out_Blades01.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_Out_Blades02.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_Out_Sticks00.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_Out_Sticks01.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_Turn_LoopA.wav
  • Props/Traps/ALB_Rotary/Traps_ALB_Rotary_Turn_LoopB.wav
  • Props/Traps/Barrier/Traps_LRR_Barrier_Loop.wav
  • Props/Traps/Barrier/Traps_LRR_Barrier_Start00.wav
  • Props/Traps/Barrier/Traps_LRR_Barrier_Start01.wav
  • Props/Traps/Barrier/Traps_LRR_Barrier_Start02.wav
  • Props/Traps/Fence/Traps_LRR_Fence00.wav
  • Props/Traps/Fence/Traps_LRR_Fence01.wav
  • Props/Traps/Fence/Traps_LRR_Fence02.wav
  • Props/Traps/Projectile/Traps_LRR_Projectile_Loop.wav
  • Props/Traps/Projectile/Traps_LRR_Projectile_Start00.wav
  • Props/Traps/Projectile/Traps_LRR_Projectile_Start01.wav
  • Props/Traps/Projectile/Traps_LRR_Projectile_Start02.wav
  • Props/Traps/Rotary/Traps_LRR_Rotary_InOut00.wav
  • Props/Traps/Rotary/Traps_LRR_Rotary_InOut01.wav
  • Props/Traps/Rotary/Traps_LRR_Rotary_InOut02.wav
  • Props/Traps/Rotary/Traps_LRR_Rotary_InOut03.wav
  • Props/Traps/Rotary/Traps_LRR_Rotary_InOut04.wav
  • Props/Traps/Traps_ALB_Gate_Lock.wav
  • Props/Traps/Traps_ALB_Gate_Unlock.wav
  • Props/Traps/Traps_ALB_Rotary_Turn_LoopA_01.wav
  • Props/Traps/Traps_LRR_Barrier_End00.wav
  • Props/Traps/Traps_LRR_Barrier_End01.wav
  • Props/Traps/Traps_LRR_Barrier_End02.wav
  • Props/Traps/Traps_LRR_Gate_Key_Open.wav
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