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Sound Effects
Category PC / Computer
Game
Section
Miscellaneous
Submitter IndigoPupper
Size 156.05 MB
Format ZIP (application/zip)
Hits 6,150
Comments 0

Icon Filler
Zip Contents[1195]
  • execdemo.uax/AMBgenericroom.wav
  • execdemo.uax/AMBoutsideday1.wav
  • execdemo.uax/bean_bounce.wav
  • execdemo.uax/bean_pickup.wav
  • execdemo.uax/cast_Alohamora.wav
  • execdemo.uax/cast_Lumos.wav
  • execdemo.uax/cast_Rictusempra.wav
  • execdemo.uax/cast_Spongify.wav
  • execdemo.uax/cauldron_bubbling.wav
  • execdemo.uax/dragon_statue_growl.wav
  • execdemo.uax/HAR_foot_grass1.wav
  • execdemo.uax/HAR_foot_grass2.wav
  • execdemo.uax/HAR_foot_grass3.wav
  • execdemo.uax/HAR_foot_wood1.wav
  • execdemo.uax/HAR_foot_wood2.wav
  • execdemo.uax/HAR_foot_wood3.wav
  • execdemo.uax/jump1.wav
  • execdemo.uax/jump2.wav
  • execdemo.uax/jump3.wav
  • execdemo.uax/landing1.wav
  • execdemo.uax/landing2.wav
  • execdemo.uax/landing3.wav
  • execdemo.uax/Lumos_glow_loop.wav
  • execdemo.uax/Lumos_glow_loop_object.wav
  • execdemo.uax/Lumos_hit01.wav
  • execdemo.uax/mover_loop_deep_scrape.wav
  • execdemo.uax/PC_Hry_SpellCast_01.wav
  • execdemo.uax/PC_Hry_SpellCast_02.wav
  • execdemo.uax/PC_Hry_SpellCast_03.wav
  • execdemo.uax/pc_hry_spellcast_06.wav
  • execdemo.uax/pc_hry_spellcast_07.wav
  • execdemo.uax/pulley_loop3.wav
  • execdemo.uax/pull_up1.wav
  • execdemo.uax/pull_up2.wav
  • execdemo.uax/pull_up3.wav
  • execdemo.uax/silence.wav
  • execdemo.uax/spawn_bean01.wav
  • execdemo.uax/spawn_bean02.wav
  • execdemo.uax/spawn_bean03.wav
  • execdemo.uax/Spell_aim.wav
  • execdemo.uax/spell_cast.wav
  • execdemo.uax/spell_hit.wav
  • execdemo.uax/spell_loop_nl.wav
  • execdemo.uax/spell_off_target3.wav
  • execdemo.uax/spell_targetloop.wav
  • execdemo.uax/spell_target_nl3.wav
  • execdemo.uax/s_spell_alohamora_hit.wav
  • execdemo.uax/s_spell_hit2.wav
  • execdemo.uax/s_spell_hit3.wav
  • execdemo.uax/s_spell_hit4.wav
  • execdemo.uax/wood_chest_open.wav
  • soundeffects.uax/ambience/ambience_rain_interior.wav
  • soundeffects.uax/ambience/ambience_thunder01.wav
  • soundeffects.uax/ambience/ambience_thunder02.wav
  • soundeffects.uax/ambience/ambience_train01.wav
  • soundeffects.uax/ambience/ambience_train02.wav
  • soundeffects.uax/ambience/ambience_trainbump02.wav
  • soundeffects.uax/ambience/ambience_trainbump03.wav
  • soundeffects.uax/ambience/ambience_trainbump04.wav
  • soundeffects.uax/ambience/ambience_trainengine.wav
  • soundeffects.uax/ambience/ambience_trainstop.wav
  • soundeffects.uax/ambience/ambience_trainwhistle01.wav
  • soundeffects.uax/ambience/ambience_trainwhistle02.wav
  • soundeffects.uax/ambience/ambience_wind.wav
  • soundeffects.uax/ambience/ambience_wind_cutscene.wav
  • soundeffects.uax/ambience/AMB_generic_room.wav
  • soundeffects.uax/ambience/AMB_generic_room_01.wav
  • soundeffects.uax/ambience/AMB_generic_room_02.wav
  • soundeffects.uax/ambience/AMB_generic_room_mono.wav
  • soundeffects.uax/ambience/AMB_greenhouse_1a_lp.wav
  • soundeffects.uax/ambience/AMB_greenhouse_2a_lp.wav
  • soundeffects.uax/ambience/AMB_greenhouse_3a_lp.wav
  • soundeffects.uax/ambience/birdflap_distant01.wav
  • soundeffects.uax/ambience/birdflap_distant02.wav
  • soundeffects.uax/ambience/birds_day01.wav
  • soundeffects.uax/ambience/birds_day01_reverb.wav
  • soundeffects.uax/ambience/birds_day02.wav
  • soundeffects.uax/ambience/birds_day02_reverb.wav
  • soundeffects.uax/ambience/birds_day03.wav
  • soundeffects.uax/ambience/birds_day03_reverb.wav
  • soundeffects.uax/ambience/birds_day04.wav
  • soundeffects.uax/ambience/birds_day04_reverb.wav
  • soundeffects.uax/ambience/birds_day05.wav
  • soundeffects.uax/ambience/birds_day05_reverb.wav
  • soundeffects.uax/ambience/busy-school-stream.wav
  • soundeffects.uax/ambience/carpe_chamberswirl.wav
  • soundeffects.uax/ambience/carpe_chamberswirl_mono.wav
  • soundeffects.uax/ambience/cavedrip01.wav
  • soundeffects.uax/ambience/cavedrip02.wav
  • soundeffects.uax/ambience/cavedrip03.wav
  • soundeffects.uax/ambience/creaking_cage.wav
  • soundeffects.uax/ambience/creaking_metal01.wav
  • soundeffects.uax/ambience/creaking_metal02.wav
  • soundeffects.uax/ambience/creaking_wood01.wav
  • soundeffects.uax/ambience/creaking_wood02.wav
  • soundeffects.uax/ambience/creaking_wood03.wav
  • soundeffects.uax/ambience/crickets_day.wav
  • soundeffects.uax/ambience/crickets_night01.wav
  • soundeffects.uax/ambience/crickets_night02.wav
  • soundeffects.uax/ambience/crow01.wav
  • soundeffects.uax/ambience/crow02.wav
  • soundeffects.uax/ambience/debris_dirt02.wav
  • soundeffects.uax/ambience/debris_water.wav
  • soundeffects.uax/ambience/dementor_doorhit01.wav
  • soundeffects.uax/ambience/dementor_doorhit02.wav
  • soundeffects.uax/ambience/dementor_doorhit03.wav
  • soundeffects.uax/ambience/dementor_doorhit04.wav
  • soundeffects.uax/ambience/dementor_dooropen.wav
  • soundeffects.uax/ambience/dementor_flyingdoor.wav
  • soundeffects.uax/ambience/dementor_metalbend.wav
  • soundeffects.uax/ambience/dementor_scratch01.wav
  • soundeffects.uax/ambience/dementor_scratch02.wav
  • soundeffects.uax/ambience/demon_pulse.wav
  • soundeffects.uax/ambience/dungeon_ambience.wav
  • soundeffects.uax/ambience/dungeon_ambience_mono.wav
  • soundeffects.uax/ambience/evil_drone01.wav
  • soundeffects.uax/ambience/evil_drone02.wav
  • soundeffects.uax/ambience/expresscar06_evildrone.wav
  • soundeffects.uax/ambience/footsteps_distant01.wav
  • soundeffects.uax/ambience/footsteps_distant02.wav
  • soundeffects.uax/ambience/frogs_night01.wav
  • soundeffects.uax/ambience/frogs_night02.wav
  • soundeffects.uax/ambience/glacius_hellfire.wav
  • soundeffects.uax/ambience/glacius_hellfire_mono.wav
  • soundeffects.uax/ambience/glacius_icewind.wav
  • soundeffects.uax/ambience/glacius_icewind_mono.wav
  • soundeffects.uax/ambience/glacius_wind01.wav
  • soundeffects.uax/ambience/glacius_wind01_mono.wav
  • soundeffects.uax/ambience/grand_clock_interior.wav
  • soundeffects.uax/ambience/hub_chatter01.wav
  • soundeffects.uax/ambience/hub_chatter01_mono.wav
  • soundeffects.uax/ambience/kids_by_distant01.wav
  • soundeffects.uax/ambience/kids_by_distant02.wav
  • soundeffects.uax/ambience/kids_by_distant03.wav
  • soundeffects.uax/ambience/kids_by_distant04.wav
  • soundeffects.uax/ambience/kids_by_distant05.wav
  • soundeffects.uax/ambience/kids_cloister.wav
  • soundeffects.uax/ambience/kids_cloister_mono.wav
  • soundeffects.uax/ambience/kids_laughter01.wav
  • soundeffects.uax/ambience/kids_laughter02.wav
  • soundeffects.uax/ambience/kids_laughter03.wav
  • soundeffects.uax/ambience/kids_laughter04.wav
  • soundeffects.uax/ambience/kids_laughter05.wav
  • soundeffects.uax/ambience/lupin_snoring.wav
  • soundeffects.uax/ambience/newspaper_flutter01.wav
  • soundeffects.uax/ambience/newspaper_flutter02.wav
  • soundeffects.uax/ambience/newspaper_flutter03.wav
  • soundeffects.uax/ambience/New_dungeon_tone.wav
  • soundeffects.uax/ambience/New_dungeon_tone01.wav
  • soundeffects.uax/ambience/New_dungeon_tone02.wav
  • soundeffects.uax/ambience/New_fire_howl.wav
  • soundeffects.uax/ambience/owl.wav
  • soundeffects.uax/ambience/raven01.wav
  • soundeffects.uax/ambience/raven02.wav
  • soundeffects.uax/ambience/raven03.wav
  • soundeffects.uax/ambience/scream_female_fx.wav
  • soundeffects.uax/ambience/scream_female_nofx.wav
  • soundeffects.uax/ambience/shack_ambience01.wav
  • soundeffects.uax/ambience/shack_ambience02.wav
  • soundeffects.uax/ambience/shack_ambience03.wav
  • soundeffects.uax/ambience/shack_ambience04.wav
  • soundeffects.uax/ambience/shack_hiddendoor.wav
  • soundeffects.uax/ambience/shack_rockfall01.wav
  • soundeffects.uax/ambience/shack_rockfall02.wav
  • soundeffects.uax/ambience/shack_rockfall03.wav
  • soundeffects.uax/ambience/shack_rockfall04.wav
  • soundeffects.uax/ambience/shack_rockfall05.wav
  • soundeffects.uax/ambience/shack_woodcreak01.wav
  • soundeffects.uax/ambience/shack_woodcreak02.wav
  • soundeffects.uax/ambience/silence.wav
  • soundeffects.uax/ambience/SP_AMB_ClassroomEmpty.wav
  • soundeffects.uax/ambience/SP_AMB_ClassroomEmpty_mono.wav
  • soundeffects.uax/ambience/sp_ent_childrenamb_0001.wav
  • soundeffects.uax/ambience/SP_HFF_Birdspot_01.wav
  • soundeffects.uax/ambience/SP_HFF_Birdspot_02.wav
  • soundeffects.uax/ambience/SP_HFF_Blackbird_01.wav
  • soundeffects.uax/ambience/SP_HFF_Blackbird_02.wav
  • soundeffects.uax/ambience/SP_HFF_Blackbird_03.wav
  • soundeffects.uax/ambience/SP_HFF_Blackbird_04.wav
  • soundeffects.uax/ambience/stairs_distant01.wav
  • soundeffects.uax/ambience/stairs_distant01_hub.wav
  • soundeffects.uax/ambience/stairs_distant02.wav
  • soundeffects.uax/ambience/stairs_distant02_hub.wav
  • soundeffects.uax/ambience/test_tone.wav
  • soundeffects.uax/ambience/traintrack_ambience.wav
  • soundeffects.uax/ambience/trainwhistle_external_cutscene.wav
  • soundeffects.uax/ambience/train_external_cutscene.wav
  • soundeffects.uax/ambience/train_screech.wav
  • soundeffects.uax/ambience/waterfall.wav
  • soundeffects.uax/ambience/water_lapping01.wav
  • soundeffects.uax/ambience/water_lapping02.wav
  • soundeffects.uax/ambience/water_trickle01.wav
  • soundeffects.uax/ambience/water_trickle02.wav
  • soundeffects.uax/ambience/water_trickle03.wav
  • soundeffects.uax/ambience/water_trickle04.wav
  • soundeffects.uax/ambience/wind03.wav
  • soundeffects.uax/ambience/wind_forest01.wav
  • soundeffects.uax/ambience/wind_forest02.wav
  • soundeffects.uax/ambience/wind_forest03.wav
  • soundeffects.uax/ambience/wind_forest04.wav
  • soundeffects.uax/ambience/wind_general01.wav
  • soundeffects.uax/ambience/wind_general01_reverb.wav
  • soundeffects.uax/ambience/wind_general02.wav
  • soundeffects.uax/ambience/wind_general02_reverb.wav
  • soundeffects.uax/ambience/wind_moan01.wav
  • soundeffects.uax/ambience/wind_moan01_reverb.wav
  • soundeffects.uax/ambience/wind_moan02.wav
  • soundeffects.uax/ambience/wind_moan02_reverb.wav
  • soundeffects.uax/ambience/wind_moan03.wav
  • soundeffects.uax/ambience/wind_moan03_reverb.wav
  • soundeffects.uax/ambience/wind_moan04.wav
  • soundeffects.uax/ambience/wind_moan04_reverb.wav
  • soundeffects.uax/ambience/wind_rattle01.wav
  • soundeffects.uax/ambience/wolf_howl.wav
  • soundeffects.uax/ambience/woods_creature01.wav
  • soundeffects.uax/ambience/woods_creature02.wav
  • soundeffects.uax/ambience/woods_creature03.wav
  • soundeffects.uax/ambience/woods_creature04.wav
  • soundeffects.uax/ambience/woods_creature05.wav
  • soundeffects.uax/ambience/woods_creature06.wav
  • soundeffects.uax/ambience/wood_chest_open.wav
  • soundeffects.uax/Character/HAR_foot_grass1.wav
  • soundeffects.uax/Character/HAR_foot_grass2.wav
  • soundeffects.uax/Character/HAR_foot_grass3.wav
  • soundeffects.uax/Character/HAR_foot_metal1.wav
  • soundeffects.uax/Character/HAR_foot_metal2.wav
  • soundeffects.uax/Character/HAR_foot_metal3.wav
  • soundeffects.uax/Character/HAR_foot_rug1.wav
  • soundeffects.uax/Character/HAR_foot_rug2.wav
  • soundeffects.uax/Character/HAR_foot_rug3.wav
  • soundeffects.uax/Character/HAR_foot_stone1.wav
  • soundeffects.uax/Character/HAR_foot_stone2.wav
  • soundeffects.uax/Character/HAR_foot_stone3.wav
  • soundeffects.uax/Character/HAR_foot_wet1.wav
  • soundeffects.uax/Character/HAR_foot_wet2.wav
  • soundeffects.uax/Character/HAR_foot_wet3.wav
  • soundeffects.uax/Character/HAR_foot_wood1.wav
  • soundeffects.uax/Character/HAR_foot_wood2.wav
  • soundeffects.uax/Character/HAR_foot_wood3.wav
  • soundeffects.uax/Character/herm_landing01.wav
  • soundeffects.uax/Character/herm_landing02.wav
  • soundeffects.uax/Character/herm_landing03.wav
  • soundeffects.uax/Character/herm_ouch1.wav
  • soundeffects.uax/Character/herm_ouch2.wav
  • soundeffects.uax/Character/herm_ouch3.wav
  • soundeffects.uax/Character/jump1.wav
  • soundeffects.uax/Character/jump2.wav
  • soundeffects.uax/Character/jump3.wav
  • soundeffects.uax/Character/landing1.wav
  • soundeffects.uax/Character/landing2.wav
  • soundeffects.uax/Character/landing3.wav
  • soundeffects.uax/Character/New_ouch10.wav
  • soundeffects.uax/Character/New_ouch11.wav
  • soundeffects.uax/Character/New_ouch12.wav
  • soundeffects.uax/Character/New_ouch13.wav
  • soundeffects.uax/Character/oof1.wav
  • soundeffects.uax/Character/oof2.wav
  • soundeffects.uax/Character/ouch1.wav
  • soundeffects.uax/Character/ouch2.wav
  • soundeffects.uax/Character/ouch3.wav
  • soundeffects.uax/Character/ouch4.wav
  • soundeffects.uax/Character/ouch5.wav
  • soundeffects.uax/Character/ouch6.wav
  • soundeffects.uax/Character/ouch7.wav
  • soundeffects.uax/Character/ouch8.wav
  • soundeffects.uax/Character/ouch9.wav
  • soundeffects.uax/Character/pc_hry_hryemote_2.wav
  • soundeffects.uax/Character/pull_up1.wav
  • soundeffects.uax/Character/pull_up2.wav
  • soundeffects.uax/Character/pull_up3.wav
  • soundeffects.uax/Character/ron_landing1.wav
  • soundeffects.uax/Character/ron_landing2.wav
  • soundeffects.uax/Character/ron_landing3.wav
  • soundeffects.uax/Character/ron_ouch1.wav
  • soundeffects.uax/Character/ron_ouch2.wav
  • soundeffects.uax/Character/ron_ouch3.wav
  • soundeffects.uax/Character/sv3_hry_dazeddizzy_002.wav
  • soundeffects.uax/Character/sv3_hry_sigh_001.wav
  • soundeffects.uax/Character/sv3_hry_smallsurprise_005.wav
  • soundeffects.uax/Character/sv3_hry_tightrope_002.wav
  • soundeffects.uax/common/beanbonus_clock.wav
  • soundeffects.uax/common/beanbonus_timer.wav
  • soundeffects.uax/common/bookcase.wav
  • soundeffects.uax/common/bookcase_short.wav
  • soundeffects.uax/common/companion_switch.wav
  • soundeffects.uax/common/explosion01.wav
  • soundeffects.uax/common/explosion02.wav
  • soundeffects.uax/common/explosion03.wav
  • soundeffects.uax/common/explosion04.wav
  • soundeffects.uax/common/explosion05.wav
  • soundeffects.uax/common/explosion06.wav
  • soundeffects.uax/common/explosion_sparkle.wav
  • soundeffects.uax/common/firepit01.wav
  • soundeffects.uax/common/firepit02.wav
  • soundeffects.uax/common/firepit03.wav
  • soundeffects.uax/common/firepit_squelch.wav
  • soundeffects.uax/common/hud_rotate.wav
  • soundeffects.uax/common/iron_crabgate.wav
  • soundeffects.uax/common/iron_door_close.wav
  • soundeffects.uax/common/iron_door_open.wav
  • soundeffects.uax/common/iron_gate01.wav
  • soundeffects.uax/common/iron_gate02.wav
  • soundeffects.uax/common/iron_gate03.wav
  • soundeffects.uax/common/iron_squeak01.wav
  • soundeffects.uax/common/lapifor_dirt.wav
  • soundeffects.uax/common/menu_ingame_button.wav
  • soundeffects.uax/common/menu_main_button.wav
  • soundeffects.uax/common/menu_rollover.wav
  • soundeffects.uax/common/New_clock_small.wav
  • soundeffects.uax/common/New_wood_block.wav
  • soundeffects.uax/common/platform_drone.wav
  • soundeffects.uax/common/platform_drone02.wav
  • soundeffects.uax/common/platform_movement.wav
  • soundeffects.uax/common/portrait.wav
  • soundeffects.uax/common/portrait02.wav
  • soundeffects.uax/common/portrait03.wav
  • soundeffects.uax/common/spongify_door.wav
  • soundeffects.uax/common/stone_block.wav
  • soundeffects.uax/common/stone_trapdoor01.wav
  • soundeffects.uax/common/stone_trapdoor02.wav
  • soundeffects.uax/common/stone_trapdoor03.wav
  • soundeffects.uax/common/stone_trapdoor04.wav
  • soundeffects.uax/common/stream01.wav
  • soundeffects.uax/common/stream02.wav
  • soundeffects.uax/common/stream02_reverb.wav
  • soundeffects.uax/common/stream03.wav
  • soundeffects.uax/common/stream04.wav
  • soundeffects.uax/common/torch01.wav
  • soundeffects.uax/common/torch02.wav
  • soundeffects.uax/common/torch03.wav
  • soundeffects.uax/common/witch_laugh.wav
  • soundeffects.uax/common/wood_door01.wav
  • soundeffects.uax/common/wood_door02.wav
  • soundeffects.uax/common/wood_door03.wav
  • soundeffects.uax/common/wood_door04.wav
  • soundeffects.uax/common/wood_door_close.wav
  • soundeffects.uax/common/wood_door_open.wav
  • soundeffects.uax/common/wood_grate.wav
  • soundeffects.uax/common/wood_window_close.wav
  • soundeffects.uax/common/wood_window_open01.wav
  • soundeffects.uax/common/wood_window_open02.wav
  • soundeffects.uax/Creatures/ambience_creaturestir01.wav
  • soundeffects.uax/Creatures/ambience_creaturestir02.wav
  • soundeffects.uax/Creatures/ambience_creaturestir03.wav
  • soundeffects.uax/Creatures/ambience_creaturestir04.wav
  • soundeffects.uax/Creatures/ambience_creaturestir05.wav
  • soundeffects.uax/Creatures/ambience_creaturestir06.wav
  • soundeffects.uax/Creatures/ambience_creaturestir07.wav
  • soundeffects.uax/Creatures/ambience_creaturestir08.wav
  • soundeffects.uax/Creatures/ambience_spookycreature01.wav
  • soundeffects.uax/Creatures/ambience_spookycreature02.wav
  • soundeffects.uax/Creatures/ambience_spookycreature03.wav
  • soundeffects.uax/Creatures/ambience_spookycreature04.wav
  • soundeffects.uax/Creatures/ambience_spookycreature05.wav
  • soundeffects.uax/Creatures/ambience_spookycreature06.wav
  • soundeffects.uax/Creatures/ambience_spookycreature07.wav
  • soundeffects.uax/Creatures/ambience_spookycreature08.wav
  • soundeffects.uax/Creatures/ambience_spookycreature09.wav
  • soundeffects.uax/Creatures/ambience_spookycreature10.wav
  • soundeffects.uax/Creatures/ambience_spookycreature11.wav
  • soundeffects.uax/Creatures/ambience_spookycreature12.wav
  • soundeffects.uax/Creatures/ambience_spookycreature13.wav
  • soundeffects.uax/Creatures/ambience_spookycreature14.wav
  • soundeffects.uax/Creatures/ambience_spookycreature15.wav
  • soundeffects.uax/Creatures/ambience_spookycreature16.wav
  • soundeffects.uax/Creatures/ambience_spookycreature17.wav
  • soundeffects.uax/Creatures/ambience_spookycreature18.wav
  • soundeffects.uax/Creatures/ambience_spookysnake01.wav
  • soundeffects.uax/Creatures/ambience_spookysnake02.wav
  • soundeffects.uax/Creatures/blackdog_attack01.wav
  • soundeffects.uax/Creatures/blackdog_attack02.wav
  • soundeffects.uax/Creatures/blackdog_attack03.wav
  • soundeffects.uax/Creatures/blackdog_attack04.wav
  • soundeffects.uax/Creatures/blackdog_bark01.wav
  • soundeffects.uax/Creatures/blackdog_bark02.wav
  • soundeffects.uax/Creatures/blackdog_growl01.wav
  • soundeffects.uax/Creatures/blackdog_growl02.wav
  • soundeffects.uax/Creatures/blackdog_howl01.wav
  • soundeffects.uax/Creatures/blackdog_howl02.wav
  • soundeffects.uax/Creatures/blackdog_howl03.wav
  • soundeffects.uax/Creatures/blackdog_snarl01.wav
  • soundeffects.uax/Creatures/blackdog_snarl02.wav
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  • soundeffects.uax/Magic/bean_pickup.wav
  • soundeffects.uax/Magic/cast_Alohamora.wav
  • soundeffects.uax/Magic/cast_Lumos.wav
  • soundeffects.uax/Magic/cast_Rictusempra.wav
  • soundeffects.uax/Magic/cast_Spongify.wav
  • soundeffects.uax/Magic/dragon_statue_growl.wav
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  • soundeffects.uax/Magic/spell_lapifor_cast.wav
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  • soundeffects.uax/Objects/carpe_woodplank.wav
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  • soundeffects.uax/Objects/companion_chest_open.wav
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  • soundeffects.uax/Objects/rictuarmor_hit03.wav
  • soundeffects.uax/Objects/rictuarmor_tinyhit01.wav
  • soundeffects.uax/Objects/rictuarmor_tinyhit02.wav
  • soundeffects.uax/Objects/rictuarmor_tinyhit03.wav
  • soundeffects.uax/Objects/rictusempra_plate.wav
  • soundeffects.uax/Objects/rictusempra_plate_small.wav
  • soundeffects.uax/Objects/scarecrow_hit01.wav
  • soundeffects.uax/Objects/scarecrow_hit02.wav
  • soundeffects.uax/Objects/scarecrow_hit03.wav
  • soundeffects.uax/Objects/scarecrow_spin01.wav
  • soundeffects.uax/Objects/scarecrow_spin02.wav
  • soundeffects.uax/Objects/scarecrow_spin03.wav
  • soundeffects.uax/Objects/shack_hiddendoor.wav
  • soundeffects.uax/Objects/shack_trapdoor.wav
  • soundeffects.uax/Objects/skull_hit.wav
  • soundeffects.uax/Objects/skull_hitair.wav
  • soundeffects.uax/Objects/skull_hitairend.wav
  • soundeffects.uax/Objects/skull_hitend.wav
  • soundeffects.uax/Objects/spawner_armoire.wav
  • soundeffects.uax/Objects/spawner_armoire_close01.wav
  • soundeffects.uax/Objects/spawner_crate.wav
  • soundeffects.uax/Objects/ss_ste_staircaseloop_0004.wav
  • soundeffects.uax/Objects/ss_ste_staircaseloop_0005.wav
  • soundeffects.uax/Objects/ss_str_stairsstop_0004.wav
  • soundeffects.uax/Objects/ss_str_stairsstop_0005.wav
  • soundeffects.uax/Objects/stair_mover.wav
  • soundeffects.uax/Objects/stair_mover_end.wav
  • soundeffects.uax/Objects/stair_mover_loop.wav
  • soundeffects.uax/Objects/stair_mover_start.wav
  • soundeffects.uax/Objects/stone_button_close01.wav
  • soundeffects.uax/Objects/stone_button_close02.wav
  • soundeffects.uax/Objects/stone_button_open01.wav
  • soundeffects.uax/Objects/stone_button_open02.wav
  • soundeffects.uax/Objects/stone_mover01.wav
  • soundeffects.uax/Objects/stone_mover02.wav
  • soundeffects.uax/Objects/stone_mover03.wav
  • soundeffects.uax/Objects/stone_pedestal01.wav
  • soundeffects.uax/Objects/stone_pedestal02.wav
  • soundeffects.uax/Objects/stone_pedestal03.wav
  • soundeffects.uax/Objects/stone_puzzlepiece.wav
  • soundeffects.uax/Objects/stone_rotator.wav
  • soundeffects.uax/Objects/stone_rotator02.wav
  • soundeffects.uax/Objects/tapestry_hit01.wav
  • soundeffects.uax/Objects/tapestry_hit02.wav
  • soundeffects.uax/Objects/tapestry_hit03.wav
  • soundeffects.uax/Objects/tapestry_rollup01.wav
  • soundeffects.uax/Objects/tapestry_rollup02.wav
  • soundeffects.uax/Objects/tapestry_rollup03.wav
  • soundeffects.uax/Objects/topiary_badger.wav
  • soundeffects.uax/Objects/topiary_lion.wav
  • soundeffects.uax/Objects/topiary_raven.wav
  • soundeffects.uax/Objects/topiary_snake.wav
  • soundeffects.uax/Objects/well_bucket.wav
  • soundeffects.uax/Objects/well_explode.wav
  • soundeffects.uax/Quidditch/AMB_crowd_loop1.wav
  • soundeffects.uax/Quidditch/AMB_crowd_loop2.wav
  • soundeffects.uax/Quidditch/bludger_flyby01.wav
  • soundeffects.uax/Quidditch/bludger_flyby02.wav
  • soundeffects.uax/Quidditch/bludger_flyby03.wav
  • soundeffects.uax/Quidditch/bludger_loop.wav
  • soundeffects.uax/Quidditch/broomwhoosh01.wav
  • soundeffects.uax/Quidditch/broomwhoosh02.wav
  • soundeffects.uax/Quidditch/broomwhoosh03.wav
  • soundeffects.uax/Quidditch/broomwhoosh04.wav
  • soundeffects.uax/Quidditch/broomwhoosh05.wav
  • soundeffects.uax/Quidditch/dementor_quidditch.wav
  • soundeffects.uax/Quidditch/flying_broom_loop.wav
  • soundeffects.uax/Quidditch/footsteps_mud.wav
  • soundeffects.uax/Quidditch/Q_BRM_HitGrass_0005.wav
  • soundeffects.uax/Quidditch/Q_BRM_Swish_04.wav
  • soundeffects.uax/Quidditch/Q_BRM_Swish_06.wav
  • soundeffects.uax/Quidditch/Q_snitch_loop.wav
  • soundeffects.uax/Quidditch/rain_heavy.wav
  • soundeffects.uax/Quidditch/rain_medium.wav
  • soundeffects.uax/Quidditch/snitch_1.wav
  • soundeffects.uax/Quidditch/snitch_2.wav
  • soundeffects.uax/Quidditch/snitch_3.wav
  • soundeffects.uax/Quidditch/snitch_4.wav
  • soundeffects.uax/Quidditch/snitch_5.wav
  • soundeffects.uax/Quidditch/snitch_6.wav
  • soundeffects.uax/Quidditch/snitch_flyby01.wav
  • soundeffects.uax/Quidditch/snitch_flyby02.wav
  • soundeffects.uax/Quidditch/snitch_flyby03.wav
  • soundeffects.uax/Quidditch/snitch_flyby04.wav
  • soundeffects.uax/Quidditch/snitch_lp1.wav
  • soundeffects.uax/Quidditch/snitch_lp2.wav
  • soundeffects.uax/Quidditch/snitch_pass1.wav
  • soundeffects.uax/Quidditch/snitch_pass2.wav
  • soundeffects.uax/Quidditch/snitch_pass3.wav
  • soundeffects.uax/Quidditch/snitch_pass4.wav
  • soundeffects.uax/Quidditch/snitch_pass5.wav
  • soundeffects.uax/Quidditch/snitch_pass6.wav
  • soundeffects.uax/Quidditch/SS_QUID_Bigcheers_0001.wav
  • soundeffects.uax/Quidditch/SS_QUID_Big_cheer_01.wav
  • soundeffects.uax/Quidditch/SS_QUID_boo_long_01.wav
  • soundeffects.uax/Quidditch/SS_QUID_Crowd_roar_01.wav
  • soundeffects.uax/Quidditch/SS_QUID_Crowd_yeah_lp_01.wav
  • soundeffects.uax/Quidditch/thunder01.wav
  • soundeffects.uax/Quidditch/thunder02.wav
  • soundeffects.uax/Quidditch/thunder03.wav
  • soundeffects.uax/Quidditch/thunder_rain01.wav
  • soundeffects.uax/Quidditch/thunder_rain02.wav
  • soundeffects.uax/Quidditch/thunder_rain03.wav
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