# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
General Sound Effects
Category PC / Computer
Game
Section
Everything
Submitter SuperMario123311
Size 23.80 MB
Format ZIP (application/zip)
Hits 2,304
Comments 0

Icon Filler
Zip Contents[370]
  • 001_jump_action.wav
  • 002_jump_hit.wav
  • 004_dash_start.wav
  • 005_dash_bounce.wav
  • 005_dash_reflect_01.wav
  • 006_dash_hit.wav
  • 006_dash_hit_02.wav
  • 006_dash_hit_03.wav
  • 007_dash_repeat.wav
  • 007_dash_repeater_hit.wav
  • 008_twirl_action.wav
  • 009_twirl_switch.wav
  • 010_lightning_bolt.wav
  • 013_twirl_fan.wav
  • 016_lose_shield.wav
  • 017_giana_die.wav
  • 017_giana_hit_noshield.wav
  • 018_giana_dies.wav
  • 018_giana_dying.wav
  • 019_direction_slide_01.wav
  • 020_giana_transforms.wav
  • 021_checkpoint_cute.wav
  • 022_checkpoint_dark.wav
  • 023_break_block.wav
  • 023_shatter_block_01.wav
  • 023_shatter_block_02.wav
  • 023_shatter_block_03.wav
  • 024_shatter_rock_01.wav
  • 024_shatter_rock_02.wav
  • 024_shatter_rock_03.wav
  • 025_jumppad_reaction_01.wav
  • 026_jumppad_boost.wav
  • 028_fan_loop.wav
  • 029_teleport_depart.wav
  • 029_teleport_enter.wav
  • 030_teleport_arrive.wav
  • 031_balloons_rising.wav
  • 032_balloons_falling.wav
  • 033_platform_cute.wav
  • 034_platform_dark.wav
  • 035_blade_cute.wav
  • 036_blade_dark.wav
  • 037_crumble_small_01.wav
  • 038_crumble_medium_01.wav
  • 039_crumble_big_01.wav
  • 040_platform_regeneration_01.wav
  • 041_bridge_start.wav
  • 042_bridge_loop.wav
  • 043_bridge_end.wav
  • 044_port_start.wav
  • 045_port_loop.wav
  • 046_port_end.wav
  • 047_pushable_block.wav
  • 047_pushable_block_01.wav
  • 047_pushable_block_02.wav
  • 047_pushable_block_03.wav
  • 047_pushable_block_04.wav
  • 048_death_firewall.wav
  • 049_boulder_rolling.wav
  • 050_boulder_impact_01.wav
  • 050_boulder_impact_02.wav
  • 050_boulder_impact_03.wav
  • 051_get_key.wav
  • 051_get_key_01.wav
  • 051_get_key_02.wav
  • 051_get_key_03.wav
  • 051_get_key_04.wav
  • 051_get_key_final.wav
  • 052_unlock_box.wav
  • 053_collect.wav
  • 053_collect_bigblue.wav
  • 053_collect_blue.wav
  • 053_collect_red.wav
  • 053_collect_yellow.wav
  • 053_small_gem_01.wav
  • 054_big_gem_01.wav
  • 055_bullgum_consume.wav
  • 056_bubble_burst.wav
  • 057_bullgum_machine.wav
  • 060_clock_loop.wav
  • 061_get_shield.wav
  • 062_owl_kill_01.wav
  • 062_owl_kill_02.wav
  • 062_owl_kill_03.wav
  • 063_owl_wing_01.wav
  • 063_owl_wing_02.wav
  • 064_demon_kill_01.wav
  • 064_demon_kill_02.wav
  • 064_demon_kill_03.wav
  • 065_demon_wing_01.wav
  • 065_demon_wing_02.wav
  • 066_bunny_kill_01.wav
  • 067_bunny_jump.wav
  • 068_bunny_shoot.wav
  • 069_frog_kill_01.wav
  • 070_frog_jump.wav
  • 071_frog_shoot.wav
  • 072_ghost_kill_01.wav
  • 073_ghost_aggro_01.wav
  • 074_ghost_random_01.wav
  • 074_ghost_random_02.wav
  • 074_ghost_random_03.wav
  • 075_bigghost_kill_01.wav
  • 076_bigghost_aggro_01.wav
  • 078_darkghost_kill_01.wav
  • 079_darkghost_aggro_01.wav
  • 080_darkghost_random_01.wav
  • 080_darkghost_random_02.wav
  • 080_darkghost_random_03.wav
  • 081_bdarkghost_kill_01.wav
  • 082_bdarkghost_aggro_01.wav
  • 084_piranha_splash.wav
  • 085_turtle_comedy.wav
  • 093_totem_fire_01.wav
  • 093_totem_fire_02.wav
  • 093_totem_fire_03.wav
  • 094_monster_spawn.wav
  • 095_enter_water_01.wav
  • 096_swim_01.wav
  • 096_swim_02.wav
  • 096_swim_03.wav
  • 097_biworm_stomp_01.wav
  • 098_biworm_winding_01.wav
  • 099_crystal_spike.wav
  • 100_biworm_hit_01.wav
  • 101_biworm_spinup.wav
  • 102_biworm_roll.wav
  • 103_biworm_wall.wav
  • 104_biworm_digwall.wav
  • 105_biworm_emerge.wav
  • 105_biworm_emerge_scream.wav
  • 106_biworm_hammer_wall_01.wav
  • 107_biworm_boulder_01.wav
  • 107_biworm_boulder_02.wav
  • 107_biworm_boulder_03.wav
  • 108_biworm_die.wav
  • 109_squid_dive.wav
  • 109_squid_first_peek.wav
  • 109_squid_move_eye_01.wav
  • 109_squid_move_eye_02.wav
  • 109_squid_surface.wav
  • 110_squid_die_roar.wav
  • 110_squid_die_water.wav
  • 111_squid_tentacle_emerge_01.wav
  • 111_squid_tentacle_emerge_02.wav
  • 111_squid_tentacle_emerge_03.wav
  • 112_squid_tentacle_swing_01.wav
  • 112_squid_tentacle_swing_02.wav
  • 112_squid_tentacle_swing_03.wav
  • 113_squid_tentacle_slap_01.wav
  • 113_squid_tentacle_slap_02.wav
  • 114_squid_growl_01.wav
  • 114_squid_growl_02.wav
  • 115_squid_giana_hit.wav
  • 116_squid_tentacle_hit_01.wav
  • 116_squid_tentacle_hit_02.wav
  • 117_dragon_meteor_inhale_01.wav
  • 117_dragon_meteor_inhale_02.wav
  • 117_dragon_meteor_launch.wav
  • 118_dragon_meteor_extinguish.wav
  • 119_dragon_rise_lava.wav
  • 120_dragon_return_lava.wav
  • 121_dragon_breath_inhale.wav
  • 121_dragon_breath_start.wav
  • 122_dragon_breath_loop.wav
  • 123_dragon_breath_stop.wav
  • 124_dragon_intro_01_landing.wav
  • 124_dragon_intro_01_roar.wav
  • 124_dragon_intro_01_sniff_01.wav
  • 124_dragon_intro_01_sniff_02.wav
  • 125_dragon_intro_02_plunge.wav
  • 125_dragon_intro_02_rattle.wav
  • 125_dragon_intro_02_wingflap_01.wav
  • 125_dragon_intro_02_wingflap_02.wav
  • 126_dragon_tail_attack.wav
  • 126_dragon_tail_prepare.wav
  • 127_dragon_footstep_01.wav
  • 127_dragon_footstep_02.wav
  • 128_dragon_fireball_launch.wav
  • 128_dragon_fireball_prepare.wav
  • 129_dragon_fireball_impact_01.wav
  • 129_dragon_fireball_impact_02.wav
  • 130_dragon_bomb_spit.wav
  • 131_dragon_bomb_impact.wav
  • 132_dragon_bomb_explode.wav
  • 133_dragon_death_lastbreath.wav
  • 133_dragon_death_lavaplunge.wav
  • 133_dragon_death_roar.wav
  • 134_dragon_hit_01.wav
  • 134_dragon_hit_02.wav
  • 134_dragon_hit_recover.wav
  • 135_rising_acid.wav
  • 136_ambience_meadow.wav
  • 137_ambience_jungle.wav
  • 138_ambience_castle.wav
  • 139_ambience_graveyard.wav
  • 140_ambience_mountains.wav
  • 142_ambience_clocktower.wav
  • 143_ambience_dungeon.wav
  • 144_ambience_wind_01.wav
  • 144_ambience_wind_02.wav
  • 145_ambience_birdwings_01.wav
  • 145_ambience_birdwings_02.wav
  • 146_ambience_birdchirp_01.wav
  • 146_ambience_birdchirp_02.wav
  • 146_ambience_birdchirp_03.wav
  • 146_ambience_birdchirp_04.wav
  • 147_ambience_river.wav
  • 148_ambience_waterfall.wav
  • 149_ambience_scary_wind_01.wav
  • 149_ambience_scary_wind_02.wav
  • 150_ambience_bats_01.wav
  • 150_ambience_bats_02.wav
  • 151_ambience_stones_01.wav
  • 151_ambience_stones_02.wav
  • 152_ambience_chains_01.wav
  • 152_ambience_chains_02.wav
  • 153_ambience_torch_01.wav
  • 153_ambience_torch_02.wav
  • 154_ambience_fireplace.wav
  • 155_ambience_moans_01.wav
  • 155_ambience_moans_02.wav
  • 155_ambience_moans_03.wav
  • 156_ambience_underwater.wav
  • 157_giana_footsteps_loop.wav
  • 157_giana_footstep_01.wav
  • 157_giana_footstep_02.wav
  • 157_giana_footstep_03.wav
  • 158_ui_validation.wav
  • 159_ui_cancel.wav
  • 160_ui_start.wav
  • 161_ui_select.wav
  • 162_worldmap_move.wav
  • 163_worldmap_select.wav
  • 164_worldmap_complete.wav
  • 165_level_finished.wav
  • 167_score_screen_popup.wav
  • 168_score_screen_count.wav
  • 169_score_screen_rank.wav
  • 171_giana_cute_pain_01.wav
  • 171_giana_cute_pain_02.wav
  • 171_giana_cute_pain_03.wav
  • 171_vo_cute_pain_01.wav
  • 171_vo_cute_pain_02.wav
  • 171_vo_cute_pain_03.wav
  • 171_vo_cute_pain_04.wav
  • 172_vo_punk_pain_01.wav
  • 172_vo_punk_pain_02.wav
  • 172_vo_punk_pain_03.wav
  • 172_vo_punk_pain_04.wav
  • 173_vo_cute_death_01.wav
  • 173_vo_cute_death_02.wav
  • 174_vo_punk_death_01.wav
  • 174_vo_punk_death_02.wav
  • 175_vo_cute_kill_01.wav
  • 175_vo_cute_kill_02.wav
  • 175_vo_cute_kill_03.wav
  • 175_vo_cute_kill_04.wav
  • 176_vo_punk_kill_01.wav
  • 176_vo_punk_kill_02.wav
  • 176_vo_punk_kill_03.wav
  • 176_vo_punk_kill_04.wav
  • 177_01_vo_cute_idle_01.wav
  • 177_01_vo_cute_idle_02.wav
  • 177_01_vo_cute_idle_03.wav
  • 177_01_vo_cute_idle_04.wav
  • 177_02_vo_cute_yawn_01.wav
  • 177_02_vo_cute_yawn_02.wav
  • 177_02_vo_cute_yawn_03.wav
  • 178_vo_punk_idle_01.wav
  • 178_vo_punk_idle_02.wav
  • 178_vo_punk_idle_03.wav
  • 178_vo_punk_idle_04.wav
  • 179_vo_cute_giggle_01.wav
  • 179_vo_cute_giggle_02.wav
  • 179_vo_cute_giggle_03.wav
  • 179_vo_cute_giggle_04.wav
  • 179_vo_cute_victory_01.wav
  • 179_vo_cute_victory_02.wav
  • 180_vo_punk_giggle_01.wav
  • 180_vo_punk_giggle_02.wav
  • 180_vo_punk_giggle_03.wav
  • 180_vo_punk_giggle_04.wav
  • 180_vo_punk_victory_01.wav
  • 180_vo_punk_victory_02.wav
  • 181_jump_hard_hit.wav
  • 185_ambience_ocean.wav
  • 186_hit_loot_block.wav
  • 187_walljump_nature_01.wav
  • 188_walljump_shelf_01.wav
  • 189_grind_nature.wav
  • 190_grind_bookshelf.wav
  • 191_vo_cute_water_01.wav
  • 191_vo_cute_water_02.wav
  • 192_vo_punk_water_01.wav
  • 192_vo_punk_water_02.wav
  • 193_boulder_fall_cliff.wav
  • 194_boulder_fall.wav
  • 195_cloud_charge.wav
  • 196_cloud_burst_01.wav
  • 196_cloud_burst_02.wav
  • 197_cloud_lightning_01.wav
  • 197_cloud_lightning_02.wav
  • 198_dragon_final_appear.wav
  • 198_dragon_final_point.wav
  • 199_dragon_final_charge_attack.wav
  • 200_dragon_final_attack_loop.wav
  • 200_dragon_final_attack_start.wav
  • 201_dragon_final_hit_01.wav
  • 201_dragon_final_hit_02.wav
  • 201_dragon_final_hit_03.wav
  • 201_dragon_final_spit.wav
  • 201_dragon_final_suck_up.wav
  • 201_dragon_final_surprised.wav
  • 202_vo_cute_boss_01.wav
  • 202_vo_cute_boss_02.wav
  • 203_vo_punk_boss_01.wav
  • 203_vo_punk_boss_02.wav
  • 203_vo_punk_boss_03.wav
  • 204_vo_cute_shield.wav
  • 205_vo_punk_shield.wav
  • 218_vo_outro_giana.wav
  • 218_vo_outro_maria.wav
  • 219_vo_cute_cliff_01.wav
  • 219_vo_cute_cliff_02.wav
  • 220_vo_punk_cliff_01.wav
  • 220_vo_punk_cliff_02.wav
  • 221_vo_cute_jump_01.wav
  • 221_vo_cute_jump_02.wav
  • 221_vo_cute_jump_03.wav
  • 221_vo_cute_jump_04.wav
  • 222_vo_punk_jump_01.wav
  • 222_vo_punk_jump_02.wav
  • 222_vo_punk_jump_03.wav
  • 222_vo_punk_jump_04.wav
  • 223_knight_charge.wav
  • 224_knight_collapse.wav
  • 225_knight_reconstruct.wav
  • 226_knight_footstep_01.wav
  • 226_knight_footstep_02.wav
  • 226_knight_footstep_03.wav
  • 226_knight_footstep_04.wav
  • 227_owl_throw_bone.wav
  • 228_owl_bone_bounce_01.wav
  • 228_owl_bone_bounce_02.wav
  • 228_owl_bone_bounce_03.wav
  • 228_owl_bone_bounce_04.wav
  • 229_owl_collapse.wav
  • 230_owl_revive.wav
  • 231_eyeball_die.wav
  • 232_eyeball_revive.wav
  • 233_eyeball_transform_from_spikey.wav
  • 234_spikey_transform_from_eyeball.wav
  • 235_spikey_lashout.wav
  • 236_spikey_catapult.wav
  • 237_squid_special_swing.wav
  • 238_squid_special_impact.wav
  • 239_squid_roar_01.wav
  • 239_squid_roar_02.wav
  • 239_squid_struggle_waterloop.wav
  • 240_squid_tentacle_release.wav
  • 241_vo_cute_push_01.wav
  • 241_vo_cute_push_02.wav
  • 241_vo_cute_push_03.wav
  • 241_vo_cute_push_04.wav
  • 242_vo_punk_push_01.wav
  • 242_vo_punk_push_02.wav
  • 242_vo_punk_push_03.wav
  • 242_vo_punk_push_04.wav
  • 243_castle_crushers_loop.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!