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Sound Effects (1 / 4)
Category PC / Computer
Game
Section
Sound Effects
Submitter Zirothos
Size 154.78 MB
Format ZIP (application/zip)
Hits 1,760
Comments 0

Icon Filler
Zip Contents[742]
  • SFX/sac_bank00_weapon_eng_jpn_kor/bomb_exp_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/exp_debris_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/exp_debris_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/exp_debris_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/exp_debris_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/exp_distance_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/exp_distance_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/exp_distance_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/fan_crack.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/fan_destruction.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/flashbang_exp.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/flashbang_exp_distance.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/flashbang_exp_distance_tail.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/grenade_exp_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/grenade_exp_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/grenade_exp_distance_far_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/grenade_exp_distance_far_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/grenade_exp_distance_far_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/grenade_exp_indoor_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/grenade_exp_indoor_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_ar_metal_car_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_ar_metal_car_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_ar_metal_car_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_ar_metal_car_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_firingrange_target_kill.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_grenade_body_001.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_grenade_body_002.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_grenade_body_003.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_grenade_body_004.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_grenade_body_005.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_grenade_body_006.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_headshot_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_headshot_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_headshot_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_heat_dmg_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_heat_dmg_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_heat_dmg_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_killshot_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_killshot_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/hit_killshot_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/is_armlauncher_on_ring_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/is_armlauncher_on_ring_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/is_emp_beep.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/is_turret_hacking_disassembled.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/is_turret_hacking_disassemble_end_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/is_turret_hacking_disassemble_start.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/is_turret_hacking_disassemble_start_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/rice_cake_exp.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/smoke_exp.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/windowbreak_001.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/window_crack_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/window_crack_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/window_crack_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/window_crack_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/window_destruction.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wood_destruction_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wood_destruction_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wood_destruction_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_44magnum_reload_dirt_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_44magnum_reload_metal_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_44magnum_reload_water_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_44magnum_reload_wood_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_870mcs_fire_tp_distance_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_870mcs_fire_tp_distance_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_870mcs_fire_tp_distance_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_870mcs_fire_tp_distance_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ak47_fire_tp_distance_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ak47_fire_tp_distance_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ak47_fire_tp_distance_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ak47_fire_tp_distance_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ak47_fire_tp_distance_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ak47_fire_tp_distance_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ak47_fire_tp_distance_loop_end.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_acr_equip_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_acr_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_acr_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_acr_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_aim_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_aim_on.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_ak47_equip_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_ak47_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_ak47_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_ak47_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_dryfire_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_dryfire_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_equip_on_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_equip_on_2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_equip_on_tp_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_f2000_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_f2000_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_f2000_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_f2000_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_f2000_reload_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_famas_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_famas_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_famas_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_famas_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_fire_end.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_hk417_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_hk417_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_hk417_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_m4a1_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_m4a1_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_m4a1_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_oneshot_tail_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_oneshot_tail_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_oneshot_tail_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_oneshot_tail_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_oneshot_tail_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_oneshot_tail_06.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_reload_magazine_drop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_06.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_07.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_08.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_09.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_run_out_10.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_scar_equip_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_scar_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_scar_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_scar_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburoc30_freload1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburoc30_freload2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburoc30_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburoc30_reload1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburoc30_reload3.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburoc30_reload4.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburo_a26_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburo_a26_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburo_a26_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_seburo_a26_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_x95-r_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_x95-r_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_x95-r_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_ar_x95-r_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_c30_fire_tp_distance_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_c30_fire_tp_distance_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_c30_fire_tp_distance_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_cyborg_doubleblade_equip_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_cyborg_doubleblade_equip_on.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_cyborg_doubleblade_swing_fp_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_cyborg_doubleblade_swing_fp_r_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_cyborg_Knife_swing_fp_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_cyborg_Knife_swing_fp_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_cyborg_knife_swing_fp_r_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_cyborg_knife_swing_fp_r_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_doubleblade_equip_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_doubleblade_equip_on.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_doubleblade_swing.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_doubleblade_swing_r.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_fp_distant_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_fp_distant_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_tp_distance_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_tp_distance_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_tp_distance_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_tp_distance_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_tp_distance_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_tp_distance_06.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_tp_distance_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_f2000_fire_tp_distance_loop_end.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_famas_fire_fp_distance_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_famas_fire_fp_distance_loop_end.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_grenade_equip_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_grenade_equip_on.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_grenade_pin_pull_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_grenade_pin_pull_throw_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_grenade_pin_pull_throw_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_grenade_throw_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_grenade_throw_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_grenade_throw_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_44magnum_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_44magnum_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_44magnum_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_44magnum_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_44magnum_reload_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_93r_equip_on_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_93r_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_93r_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_aim_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_aim_on.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_bulstorm_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_bulstorm_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_bulstorm_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_deserteagle_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_deserteagle_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_deserteagle_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_equip_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_equip_on_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_equip_on_tp_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_fire_fp_indoor_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_fire_fp_indoor_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_fire_fp_indoor_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_fire_fp_indoor_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_fire_fp_indoor_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_fire_fp_outdoor_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_fire_fp_outdoor_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_fire_fp_outdoor_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_fire_fp_outdoor_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_fn57_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_p99_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_p99_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_p99_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_reload_magazine_drop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_sig_p226_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_sig_p226_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_hg_sig_p226_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_K2_equip_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_k2_fire_tp_distance_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_k2_fire_tp_distance_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_k2_fire_tp_distance_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_k2_fire_tp_distance_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_k2_fire_tp_distance_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_k2_fire_tp_distance_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_k2_fire_tp_distance_loop_end.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_K2_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_K2_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_K2_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_knife_equip_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_knife_equip_on.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_knife_swing_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_knife_swing_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_knife_swing_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_knife_swing_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_knife_swing_r_001.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_knife_swing_r_002.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_l86_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_l86_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_l86_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_l86_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m4a1_fire_tp_distance_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m4a1_fire_tp_distance_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m4a1_fire_tp_distance_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m4a1_fire_tp_distance_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m4a1_fire_tp_distance_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m4a1_fire_tp_distance_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m4a1_fire_tp_distance_loop_end.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m200_fire_tp_distance.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m249_fire_tp_distance_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_m249_fire_tp_distance_loop_end.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_MATEBA_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_MATEBA_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_MATEBA_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mech_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_aim_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_aim_on.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_dryfire_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_dryfire_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_equip_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_equip_on_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_equip_on_tp_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_m249_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_m249_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_m249_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_m249_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_m249_reload_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_m249_reload_06.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_m249_reload_07.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_mg36_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_mg36_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_mg36_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_mg36_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_seburomg_freload1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_seburomg_freload2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_seburomg_reload1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_seburomg_reload2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mg_seburomg_reload3.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mp5_fire_tp_distance_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mp7_fire_tp_distance_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_mp7_fire_tp_distance_loop_end.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_pickup_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_pistol_dryfire_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_pistol_dryfire_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_revolver_dryfire_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_revolver_dryfire_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_scar_fire_tp_distance_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_scar_fire_tp_distance_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_scar_fire_tp_distance_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_scar_fire_tp_distance_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_scar_fire_tp_distance_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_scar_fire_tp_distance_loop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_scar_fire_tp_distance_loop_end.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_870cms_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_870cms_reload_01_2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_870cms_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_870cms_reload_shell_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_870cms_reload_shell_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_870cms_reload_shell_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_870cms_shot_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_870cms_shot_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_870mcs_equip_on_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_equip_on_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_equip_on_2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_ksg_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_ksg_shot_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_usas-12_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_usas-12_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sg_usas-12_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_equip_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_equip_on_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_equip_on_2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_equip_on_tp_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_kriss_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_kriss_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_kriss_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp5k_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp5k_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp5k_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp5_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp5_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp5_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp7_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp7_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp7_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_mp7_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_p90_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_p90_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_p90_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_p90_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_pp2000_fast_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_pp2000_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_pp2000_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_pp2000_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_reload_magazine_drop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_scorpion_evo_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_scorpion_evo_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_scorpion_evo_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_scorpion_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_scorpion_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_scorpion_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_seburoc26a_fastreload1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_seburoc26a_reload1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_seburoc26a_reload2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_seburoc26a_reload3.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_seburoc26a_reload4.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_sig-mpx_reload_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_ump45_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_ump45_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_smg_ump45_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_aim_off.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_aim_on.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_as50_equip_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_as50_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_as50_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_as50_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_as50_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_dryfire_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_dryfire_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_equip_on_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_equip_on_2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_equip_on_tp_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_l118a_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_l118a_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_l118a_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_l118a_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_l118a_reload_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_l118a_shot_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m98b_equip_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m98b_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m98b_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m98b_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m98b_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m98b_shot_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m98b_shot_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m200_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m200_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m200_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m200_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m200_reload_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_m200_shot_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_msg90_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_msg90_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_msg90_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_msg90_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_reload_magazine_drop.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_seburosr_bolt.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_seburosr_freload1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_seburosr_freload2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_seburosr_reload1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_seburosr_reload2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_seburosr_reload3.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_seburosr_reload4.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/Wp_sr_sv98_equip_on_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_sv98_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_sv98_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_sv98_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_sv98_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_sv98_reload_05.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_sv98_shot_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_wa2000_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_wa2000_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_xm2010_equip_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_xm2010_reload_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_xm2010_reload_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_xm2010_reload_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_xm2010_reload_04.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_xm2010_shot_reload.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_zoom_in_1.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_sr_zoom_in_2.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_stickybomb_alarm_beep.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_stickybomb_exp_indoor.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_stickybomb_exp_outdoor.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_stickybomb_pin.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_stickybomb_stick.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_stickybomb_throw.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_usas-12_fire_tp_distance_01.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_usas-12_fire_tp_distance_02.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_usas-12_fire_tp_distance_03.wav
  • SFX/sac_bank00_weapon_eng_jpn_kor/wp_usas-12_fire_tp_distance_04.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_achievement_gameresult.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_assist.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_autobalance_pop_up_off.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_autobalance_pop_up_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/Ui_bomb_count_01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_bomb_count_02.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_bomb_count_03.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_character_click.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_character_select_cancel.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_character_select_mouse_over.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_character_select_pop_up.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_cha_select.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_click1.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_crisis.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_cyborg_ghost_shadow.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_daily_rewards_open.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_deactivate_bomb.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_dead.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_dmg_common_01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_dmg_common_02.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_dmg_common_03.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_dmg_common_04.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_doughnut_off.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_doughnut_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_elim_countdown.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_elim_enemy_alert.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_elim_zone_start.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_gacha_card_02.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_gacha_open.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_gacha_receive.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_gacha_use.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_game_result_overtime.wav.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_game_start_mode.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_game_start_start.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_game_start_start_02.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_game_start_text.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_ammo_full.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_ammo_pickup2.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_brain2.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_brain_hacking_loop.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_c_detected01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_dive_end2.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_dive_in.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_hacking_success.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_scan01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_scan_triangle.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_team_hacked_end.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_team_hacked_loop.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_team_hacked_start.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ghost_time_warning.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_hit_common_02.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_hit_common_03.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_hit_heatshot2.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_hit_kill_01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ingame_start.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ingame_start_skip.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ingame_start_tutorial.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_intel_alarm.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_intel_capture_enemy.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_intel_capture_fellow.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_intel_click.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_intel_click_cancel.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_intergate_open.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_kill.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_kill_special.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_levelup_popup.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_lobby_autobalance.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_lobby_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_logo_company.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_logo_dive.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_logo_loading.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_logo_team.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_log_in_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_match_found.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_matrix_start.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_mission_bar_loop.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_mission_button.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_mission_complete.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_mission_progress.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_mouse_over_basic.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_mouse_over_medium_01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_mouse_over_weapon_info.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_mvp_player2.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_mvp_result2.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_myinfo_ach_collect.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_myinfo_card_equip3.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_myinfo_dropdown_menu.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_myinfo_emblem_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_myinfo_mouse_over.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_myinfo_remove.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_party_notify.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_plant_bomb.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_azuma.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_bato.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_borma.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_ishikawa.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_kuro.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_maven.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_motoko.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_paz.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_reiko.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_saito.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_sitara.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_pose_togusa.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ready_count_end.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/Ui_ready_count_new.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ready_count_start.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ready_count_start3.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ready_game_start.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_ready_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_respawn.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_gp_exp.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_gp_exp_end.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_hacking_done.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_hacking_progress_gauge.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_hacking_progress_list.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_hacking_progress_start.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_level_up.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_level_up_gauge.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_level_up_slot.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_mvp.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_outgame.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_random_box_click.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_random_box_off.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_random_box_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_random_box_open_slot.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_random_box_start.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_rank_down.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_rank_up.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_test.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_unlock.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_result_victory_defeat.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_room_pop_up_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_scaned.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_server_select_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_spray_01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_sticker_02.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_superrare.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_superraremouse.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tab_off.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tab_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_targeting_alarm_on2.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_arm.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_cabin3.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_common_mecha.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_hull.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_idle.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_info.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_propulsion.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_remove.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_revert.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_subarm_typea.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_subarm_typeb.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_subarm_typec.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_subarm_typed.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_support_typea.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_support_typeb.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_support_typed.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_support_typee.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tckm_whoosh.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_alarm.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_big_gate.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_gate.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_message.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_message_e.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_respawn.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_shooting_terminal_loading_done.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_shooting_terminal_loading_off.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_shooting_terminal_loading_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_shooting_terminal_loading_on_loop.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_shooting_terminal_loading_riser.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_shooting_terminal_off.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_shooting_terminal_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_shooting_terminal_on_loop.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_success.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_tutorial_trigger.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_change_off.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_change_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_barrel_01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_barrel_02.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_bipot_off.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_bipot_on.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_grip_off.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_grip_on_01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_mag_on_01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_mag_on_02.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_muzzle_01.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_muzzle_02.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_muzzle_03.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_weapon_customize_parts_select.wav
  • SFX/sac_bank03_ui_eng_jpn_kor/ui_whoosh.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/cloaking_end.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/cloaking_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/cloaking_start.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_fire.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_idle.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_off.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_on.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_rocket_exp_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_rocket_exp_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_rocket_exp_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_rocket_exp_04.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_rocket_fire_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_rocket_fire_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_rocket_fire_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_rocket_fire_04.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_armlauncher_rocket_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dive_hologram_dmg_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dive_hologram_dmg_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dive_hologram_dmg_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dive_hologram_dmg_04.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dive_hologram_end.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dive_hologram_start.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dive_start_fp_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dive_start_fp_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dmd_end_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dmd_heat_loop_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dmd_loop_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dmd_loop_04.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dmd_loop_06.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dmd_motor_end.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dmd_motor_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dmd_motor_start.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_dmd_start_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_emp.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_emp_exp.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_emp_tier1.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_alert.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_hit_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_hit_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_hit_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_line.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_set.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_set_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_shake.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_start.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_start_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_fake_wave.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_heat_scan_detect.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_heat_scan_start.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_heat_scan_woosh.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_hud_on.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_internal_heal.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_metabolism_end.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_metabolism_exp.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_metabolism_link.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_metabolism_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_metabolism_ready.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_metabolism_start.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_alarm_loop2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_destroyed2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_exp2_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_exp2_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_exp2_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_jump2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_jump_ready1.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_motor_end2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_motor_loop2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_motor_start2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_spawn2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_stand_up3.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_ui_end.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_mini_tachikoma_ui_start.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_noise_scan_end.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_noise_scan_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_noise_scan_square.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_noise_scan_square_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_noise_scan_start.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_noise_scan_triangle.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_screen_exp_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_screen_exp_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_screen_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_screen_off.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_screen_set1.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_screen_set2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_screen_set_ready_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_screen_start.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_screen_through.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dmg_tp_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dmg_tp_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dmg_tp_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dmg_tp_04.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dmg_tp_05.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dmg_tp_06.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_in_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_in_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_in_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_in_04.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_in_05.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_in_06.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_out_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_out_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_out_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_out_04.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_out_05.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_dmg_out_06.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_end_in.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_exp_in.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_dome_start_out.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_end_fp.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_shield_start_fp.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_transfer_fp.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_transfer_tp.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_alarm.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_deploy.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_deploy_loop.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_destroyed2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_dmg2_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_dmg2_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_dmg2_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_dmg2_04.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_end.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_end2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_fire_loop3.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_fire_loop_end2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_fire_start3.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_loop2.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_start3.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_ui_off.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_hacking_ui_on.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_rocket_01.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_rocket_02.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_rocket_03.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_turret_rocket_04.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_use_alarm.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_use_alarm4.wav
  • SFX/sac_bank05_intel_eng_jpn_kor/is_use_alarm5.wav
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