# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Zip Contents[243]
- sounds/aburn_1.wav
- sounds/aburn_1f.wav
- sounds/aburn_2.wav
- sounds/alert_1.wav
- sounds/alert_2.wav
- sounds/alert_3.wav
- sounds/approach.wav
- sounds/arc_01.wav
- sounds/arc_02.wav
- sounds/arc_03.wav
- sounds/arc_04.wav
- sounds/arc_05.wav
- sounds/asteroid.wav
- sounds/ast_lghit.wav
- sounds/ast_smhit.wav
- sounds/atomic.wav
- sounds/attach.wav
- sounds/beacon.wav
- sounds/beam_down.wav
- sounds/beam_loop.wav
- sounds/beam_shot1.wav
- sounds/beam_shot2.wav
- sounds/beam_up.wav
- sounds/beep_1.wav
- sounds/beep_2.wav
- sounds/beep_3.wav
- sounds/beep_4.wav
- sounds/beep_5.wav
- sounds/boom_1.wav
- sounds/boom_2.wav
- sounds/boom_3.wav
- sounds/boom_4.wav
- sounds/breakup.wav
- sounds/bs_antiftr.wav
- sounds/bs_dwn_1.wav
- sounds/bs_dwn_2.wav
- sounds/bs_dwn_3.wav
- sounds/bs_lred.wav
- sounds/bs_sred.wav
- sounds/bs_up_1.5.wav
- sounds/bs_up_1.wav
- sounds/bs_up_3.wav
- sounds/bt_antiftr.wav
- sounds/bt_bfgreen.wav
- sounds/bt_bgreen.wav
- sounds/bt_dwn_1.wav
- sounds/bt_dwn_2.wav
- sounds/bt_dwn_3.wav
- sounds/bt_dwn_4.wav
- sounds/bt_dwn_5.wav
- sounds/bt_dwn_6.wav
- sounds/bt_lterslash.wav
- sounds/bt_sgreen.wav
- sounds/bt_terslash.wav
- sounds/bt_up_1.5.wav
- sounds/bt_up_1.wav
- sounds/bt_up_2.5.wav
- sounds/bt_up_3.5.wav
- sounds/bt_up_3.wav
- sounds/bt_up_5.wav
- sounds/bup.wav
- sounds/camp_off.wav
- sounds/camp_on.wav
- sounds/cannon.wav
- sounds/cannon2.wav
- sounds/cannon3.wav
- sounds/capital1.wav
- sounds/capital2.wav
- sounds/capital3.wav
- sounds/capital4.wav
- sounds/capital5.wav
- sounds/capital6.wav
- sounds/clusterboom.wav
- sounds/collide.wav
- sounds/commit.wav
- sounds/commnode.wav
- sounds/copilot.wav
- sounds/counter_1.wav
- sounds/crane_1.wav
- sounds/crane_2.wav
- sounds/cue_voice.wav
- sounds/cycle.wav
- sounds/debris.wav
- sounds/depart.wav
- sounds/detach.wav
- sounds/directive.wav
- sounds/doorclose.wav
- sounds/dooropen.wav
- sounds/end_voice.wav
- sounds/escape.wav
- sounds/evaded.wav
- sounds/exitclose.wav
- sounds/exitopen.wav
- sounds/fail.wav
- sounds/flaklaunch.wav
- sounds/flyby.wav
- sounds/highlight.wav
- sounds/hit_1.wav
- sounds/inst1.wav
- sounds/inst2.wav
- sounds/lift_mix.wav
- sounds/load01.wav
- sounds/lock.wav
- sounds/l_alien1.wav
- sounds/l_alien2.wav
- sounds/l_alien3.wav
- sounds/l_circle.wav
- sounds/l_fail.wav
- sounds/l_flail2.wav
- sounds/l_flyby.wav
- sounds/l_hit.wav
- sounds/l_kayser.wav
- sounds/l_lich.wav
- sounds/l_newton.wav
- sounds/l_prom_r.wav
- sounds/l_prom_s.wav
- sounds/l_scalpel.wav
- sounds/l_sidearm.wav
- sounds/l_vashvy.wav
- sounds/l_vaslight.wav
- sounds/l_vasmid.wav
- sounds/main_amb.wav
- sounds/m_angel.wav
- sounds/m_cluster.wav
- sounds/m_clusterb.wav
- sounds/m_emp.wav
- sounds/m_fail.wav
- sounds/m_fury.wav
- sounds/m_harbinger.wav
- sounds/m_hit.wav
- sounds/m_load.wav
- sounds/m_lock.wav
- sounds/m_mag.wav
- sounds/m_mega.wav
- sounds/m_new_01.wav
- sounds/m_new_02.wav
- sounds/m_shrike.wav
- sounds/m_stiletto.wav
- sounds/m_swarm.wav
- sounds/m_tsunami.wav
- sounds/m_wasp.wav
- sounds/noiz.wav
- sounds/option1.wav
- sounds/option2.wav
- sounds/paintloop.wav
- sounds/pa_1.wav
- sounds/pa_2.wav
- sounds/pa_3.wav
- sounds/pirate.wav
- sounds/proximity1.wav
- sounds/proximity2.wav
- sounds/repair.wav
- sounds/reset.wav
- sounds/rev1.wav
- sounds/reveal.wav
- sounds/rumble.wav
- sounds/scan.wav
- sounds/select.wav
- sounds/shaker_1.wav
- sounds/shaker_2.wav
- sounds/shipview.wav
- sounds/ship_a1.wav
- sounds/ship_a2.wav
- sounds/ship_a3.wav
- sounds/ship_b1.wav
- sounds/ship_b2.wav
- sounds/ship_b3.wav
- sounds/ship_c1.wav
- sounds/ship_c2.wav
- sounds/ship_c3.wav
- sounds/ship_c4.wav
- sounds/ship_c5.wav
- sounds/ship_p.wav
- sounds/shockwave.wav
- sounds/skiff.wav
- sounds/static.wav
- sounds/subhit.wav
- sounds/subhit2.wav
- sounds/subspace_left.wav
- sounds/subspace_right.wav
- sounds/sub_amb.wav
- sounds/supnova1.wav
- sounds/supnova2.wav
- sounds/switch.wav
- sounds/switch_1.wav
- sounds/switch_2.wav
- sounds/s_flyby1.wav
- sounds/s_flyby2.wav
- sounds/s_hit_0.wav
- sounds/s_hit_1.wav
- sounds/s_hit_4.wav
- sounds/techroom1.wav
- sounds/techroom2.wav
- sounds/textdraw.wav
- sounds/thankyou.wav
- sounds/thr_dwn.wav
- sounds/thr_full.wav
- sounds/thr_off.wav
- sounds/thr_up.wav
- sounds/thunder_01.wav
- sounds/thunder_02.wav
- sounds/trk-loop.wav
- sounds/turret_s1.wav
- sounds/turret_t1.wav
- sounds/turret_t2.wav
- sounds/turret_v1.wav
- sounds/turret_v2.wav
- sounds/t_flyby1.wav
- sounds/t_flyby2.wav
- sounds/unload01.wav
- sounds/user_a.wav
- sounds/user_c.wav
- sounds/user_c2.wav
- sounds/user_i.wav
- sounds/user_o.wav
- sounds/vaporize1.wav
- sounds/vaporize2.wav
- sounds/vas_amb.wav
- sounds/voicetest.wav
- sounds/v_exit_close.wav
- sounds/v_exit_open.wav
- sounds/v_flyby1.wav
- sounds/v_flyby2.wav
- sounds/v_hatch_close.wav
- sounds/v_hatch_open.wav
- sounds/v_head_1.wav
- sounds/v_head_2.wav
- sounds/v_lift_down.wav
- sounds/v_lift_up.wav
- sounds/v_lite_off.wav
- sounds/v_lite_on.wav
- sounds/v_map_off.wav
- sounds/v_map_on.wav
- sounds/v_pa_01.wav
- sounds/v_pa_02.wav
- sounds/v_pa_03.wav
- sounds/v_roll_close.wav
- sounds/v_roll_open.wav
- sounds/warp_1.wav
- sounds/warp_close.wav
- sounds/warp_open.wav
- sounds/wash.wav
- sounds/weapview.wav
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