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Miscellaneous
Category PC / Computer
Game
Section
Sound Effects
Submitter WackyZebra
Size 47.71 MB
Format ZIP (application/zip)
Hits 29
Comments 0

Icon Filler
Zip Contents[263]
  • Miscellaneous/AaaPlatformRise.wav
  • Miscellaneous/AF_Mud.wav
  • Miscellaneous/AF_Mud2.wav
  • Miscellaneous/AF_MudJump.wav
  • Miscellaneous/AF_StoneMove.wav
  • Miscellaneous/AF_StoneMove_loop.wav
  • Miscellaneous/AF_StoneMove_small.wav
  • Miscellaneous/Alarm.wav
  • Miscellaneous/Alarm2.wav
  • Miscellaneous/AMColumnLaunch.wav
  • Miscellaneous/AMFlipPlatform1.wav
  • Miscellaneous/AMFlipPlatform2.wav
  • Miscellaneous/AMMetronome.wav
  • Miscellaneous/AntiGrav.wav
  • Miscellaneous/ArenaSpawner_End.wav
  • Miscellaneous/ArenaSpawner_Start.wav
  • Miscellaneous/ASBlockKey.wav
  • Miscellaneous/ASCannon.wav
  • Miscellaneous/ASCannonRise.wav
  • Miscellaneous/ASCannon_far.wav
  • Miscellaneous/ASFlame_Loop.wav
  • Miscellaneous/AS_RocketRaise.wav
  • Miscellaneous/AS_Rockets_Loop_v01.wav
  • Miscellaneous/AS_SpeedCannon.wav
  • Miscellaneous/AS_SpeedCannonRotate.wav
  • Miscellaneous/AS_SwitchColumn.wav
  • Miscellaneous/AudioLog_Move.wav
  • Miscellaneous/B1BubbleBomb.wav
  • Miscellaneous/B1Flyby.wav
  • Miscellaneous/B1Ignition.wav
  • Miscellaneous/B1MegaSplash.wav
  • Miscellaneous/B1Zap.wav
  • Miscellaneous/B3_Jump.wav
  • Miscellaneous/B3_PlasmaGun1.wav
  • Miscellaneous/B3_PlasmaGun2.wav
  • Miscellaneous/B3_PlasmaRing.wav
  • Miscellaneous/B3_Roar.wav
  • Miscellaneous/BakuLaserCharge.wav
  • Miscellaneous/BakuLaserLong.wav
  • Miscellaneous/BakuLaserShort-old1.wav
  • Miscellaneous/BakuLaserShort.wav
  • Miscellaneous/Bakunawa_MouthClose.wav
  • Miscellaneous/Bakunawa_MouthOpen.wav
  • Miscellaneous/BakuTeleport.wav
  • Miscellaneous/Ballmode_enter.wav
  • Miscellaneous/Ballmode_exit.wav
  • Miscellaneous/BalloonPop.wav
  • Miscellaneous/BalloonPopA.wav
  • Miscellaneous/BalloonPopB.wav
  • Miscellaneous/BalloonPopC.wav
  • Miscellaneous/BF1_ReflectorBeam.wav
  • Miscellaneous/BF2_Lift.wav
  • Miscellaneous/BF2_LiftStop.wav
  • Miscellaneous/BF4_FloorStart.wav
  • Miscellaneous/BF4_FloorZap.wav
  • Miscellaneous/BigExplode.wav
  • Miscellaneous/BigExplodeDistant.wav
  • Miscellaneous/BigJump.wav
  • Miscellaneous/BigSplash.wav
  • Miscellaneous/Blaster2.wav
  • Miscellaneous/Blaster7.wav
  • Miscellaneous/Blip.wav
  • Miscellaneous/BombActivate.wav
  • Miscellaneous/BombTick.wav
  • Miscellaneous/BoneFloor1.wav
  • Miscellaneous/BoneFloor2.wav
  • Miscellaneous/BoneFloor3.wav
  • Miscellaneous/BoneFloor4.wav
  • Miscellaneous/BoneFloor5.wav
  • Miscellaneous/BoneFloor6.wav
  • Miscellaneous/BoneFloor7.wav
  • Miscellaneous/BoostRing.wav
  • Miscellaneous/BSCountdown1.wav
  • Miscellaneous/BSCountdown2.wav
  • Miscellaneous/BSElevatorMove.wav
  • Miscellaneous/BSElevatorStop.wav
  • Miscellaneous/Calculate.wav
  • Miscellaneous/Camera.wav
  • Miscellaneous/Catch.wav
  • Miscellaneous/Checkpoint.wav
  • Miscellaneous/CliffPlatformActivate_A.wav
  • Miscellaneous/CliffPlatformActivate_B.wav
  • Miscellaneous/CliffPlatformCrash.wav
  • Miscellaneous/Collapse.wav
  • Miscellaneous/CombinerFlyIn.wav
  • Miscellaneous/countdown_tock.wav
  • Miscellaneous/Debris1.wav
  • Miscellaneous/Debris2.wav
  • Miscellaneous/Debris3.wav
  • Miscellaneous/Dive.wav
  • Miscellaneous/doormetal_close.wav
  • Miscellaneous/doormetal_open.wav
  • Miscellaneous/Drag.wav
  • Miscellaneous/Drum.wav
  • Miscellaneous/DVHangbarDown.wav
  • Miscellaneous/DVHangbarUp.wav
  • Miscellaneous/DVVineWhooshA.wav
  • Miscellaneous/DVVineWhooshB.wav
  • Miscellaneous/Earthquake.wav
  • Miscellaneous/ElementAltar.wav
  • Miscellaneous/Enter.wav
  • Miscellaneous/Explode1.wav
  • Miscellaneous/Explode5a.wav
  • Miscellaneous/Explode5b.wav
  • Miscellaneous/Explode5c.wav
  • Miscellaneous/Explode8a.wav
  • Miscellaneous/Explode8b.wav
  • Miscellaneous/Explode8c.wav
  • Miscellaneous/Explode9a.wav
  • Miscellaneous/Explode9b.wav
  • Miscellaneous/Explode9c.wav
  • Miscellaneous/Fireworks1.wav
  • Miscellaneous/Fireworks2.wav
  • Miscellaneous/Fireworks3.wav
  • Miscellaneous/FlashStep.wav
  • Miscellaneous/FloorLeverPushCrank.wav
  • Miscellaneous/Foliage.wav
  • Miscellaneous/Food.wav
  • Miscellaneous/Forklift_Raise.wav
  • Miscellaneous/GB_JetStream.wav
  • Miscellaneous/GB_JetStreamExit.wav
  • Miscellaneous/GiantSlam.wav
  • Miscellaneous/GiantSnowballFormation.wav
  • Miscellaneous/GlassBreak.wav
  • Miscellaneous/GlassBreakAlt2.wav
  • Miscellaneous/GlassBreakAltLoop.wav
  • Miscellaneous/GOCapsuleEnter.wav
  • Miscellaneous/GOCapsuleExit.wav
  • Miscellaneous/GODoorClose.wav
  • Miscellaneous/GODoorOpen.wav
  • Miscellaneous/GOLightPanel1.wav
  • Miscellaneous/GOLightPanel2.wav
  • Miscellaneous/GOLightPanel3.wav
  • Miscellaneous/GOLightPanel4.wav
  • Miscellaneous/GOLightPanelBlock.wav
  • Miscellaneous/GOMirror.wav
  • Miscellaneous/GOPowerPlug.wav
  • Miscellaneous/GO_GongSpring.wav
  • Miscellaneous/GrindRail_Loop.wav
  • Miscellaneous/GrindRail_Start.wav
  • Miscellaneous/GTLogo.wav
  • Miscellaneous/GTLogo2.wav
  • Miscellaneous/GTLogoBounce.wav
  • Miscellaneous/Heartbeat.wav
  • Miscellaneous/HeatMeter.wav
  • Miscellaneous/HeavyBounce.wav
  • Miscellaneous/Hit.wav
  • Miscellaneous/HitDeep.wav
  • Miscellaneous/HitHeavy.wav
  • Miscellaneous/HitLight.wav
  • Miscellaneous/HitPlant.wav
  • Miscellaneous/HitPlant2.wav
  • Miscellaneous/HologramAppear.wav
  • Miscellaneous/Invalid.wav
  • Miscellaneous/Jump.wav
  • Miscellaneous/JunkAvalanche.wav
  • Miscellaneous/JunkFloorCollapse.wav
  • Miscellaneous/KeyBlockClose2.wav
  • Miscellaneous/KeyBlockOpen.wav
  • Miscellaneous/KeyFish.wav
  • Miscellaneous/LightRay.wav
  • Miscellaneous/LT_CircuitBridgeAttach.wav
  • Miscellaneous/LT_ElectricBridge.wav
  • Miscellaneous/LT_ElectricPanel.wav
  • Miscellaneous/LT_PowerDoor.wav
  • Miscellaneous/LT_PowerDoor_Chime.wav
  • Miscellaneous/LunarCannonball.wav
  • Miscellaneous/MapShip.wav
  • Miscellaneous/MapWalk.wav
  • Miscellaneous/MapWalkStop.wav
  • Miscellaneous/MarbleClack.wav
  • Miscellaneous/MineActivate.wav
  • Miscellaneous/MineTick.wav
  • Miscellaneous/Missile.wav
  • Miscellaneous/Move.wav
  • Miscellaneous/MS_CrystalSpike.wav
  • Miscellaneous/Next.wav
  • Miscellaneous/NL_RisingBubble.wav
  • Miscellaneous/NL_SlimeSpring.wav
  • Miscellaneous/NL_SpiralBridge.wav
  • Miscellaneous/NullHit.wav
  • Miscellaneous/Pause.wav
  • Miscellaneous/PHBoostRamp.wav
  • Miscellaneous/PHDrillIn.wav
  • Miscellaneous/PHDrillOut.wav
  • Miscellaneous/PHDrillStart.wav
  • Miscellaneous/PHGirderStop.wav
  • Miscellaneous/PHTrigger.wav
  • Miscellaneous/PinballFlipper.wav
  • Miscellaneous/PotionScroll.wav
  • Miscellaneous/PotionSelect.wav
  • Miscellaneous/Rebound.wav
  • Miscellaneous/Regen.wav
  • Miscellaneous/Result.wav
  • Miscellaneous/RGGiantSnowballCrash.wav
  • Miscellaneous/RGGiantSnowballRollLoop.wav
  • Miscellaneous/RisingLava.wav
  • Miscellaneous/RobotArm.wav
  • Miscellaneous/RobotStep.wav
  • Miscellaneous/RocketLaunch.wav
  • Miscellaneous/RockSmash1.wav
  • Miscellaneous/RockSmash2.wav
  • Miscellaneous/RockSmash3.wav
  • Miscellaneous/RockSpire2.wav
  • Miscellaneous/RockStorm.wav
  • Miscellaneous/Rolling #733162.wav
  • Miscellaneous/Rolling.wav
  • Miscellaneous/RPTrainingChain.wav
  • Miscellaneous/RPTrainingChain2.wav
  • Miscellaneous/RPTrainingComplete.wav
  • Miscellaneous/SADownhillPlatform.wav
  • Miscellaneous/SAJunkCompressorStart.wav
  • Miscellaneous/SAJunkCompressorStop.wav
  • Miscellaneous/Scientist.wav
  • Miscellaneous/Select.wav
  • Miscellaneous/ShopBuy.wav
  • Miscellaneous/Skid.wav
  • Miscellaneous/Slam.wav
  • Miscellaneous/Slam1.wav
  • Miscellaneous/Slam2.wav
  • Miscellaneous/Slider.wav
  • Miscellaneous/SlimeWave.wav
  • Miscellaneous/SmallLift.wav
  • Miscellaneous/SPBell.wav
  • Miscellaneous/SPMetro_Tram_Loop.wav
  • Miscellaneous/SPPipeTunnel_Entry.wav
  • Miscellaneous/SPPipeTunnel_Entry_Long.wav
  • Miscellaneous/SPPipeTunnel_Exit.wav
  • Miscellaneous/StageReveal1.wav
  • Miscellaneous/StageReveal2.wav
  • Miscellaneous/Start.wav
  • Miscellaneous/Steamroller_Loop.wav
  • Miscellaneous/Swarm.wav
  • Miscellaneous/Switch.wav
  • Miscellaneous/Tally.wav
  • Miscellaneous/TallyEnd.wav
  • Miscellaneous/TargetHit.wav
  • Miscellaneous/TF_PulleyStart.wav
  • Miscellaneous/TF_PulleyStop.wav
  • Miscellaneous/TidalWave.wav
  • Miscellaneous/TimeCapsuleAppear.wav
  • Miscellaneous/TimeLimit.wav
  • Miscellaneous/TreeFall.wav
  • Miscellaneous/TurnPage.wav
  • Miscellaneous/TutorialDrumClear.wav
  • Miscellaneous/TutorialDrumRespawn.wav
  • Miscellaneous/typewriter bell.wav
  • Miscellaneous/typewriter key.wav
  • Miscellaneous/Vinyl1.wav
  • Miscellaneous/Vinyl2.wav
  • Miscellaneous/Vinyl3.wav
  • Miscellaneous/Vinyl4.wav
  • Miscellaneous/Vinyl5.wav
  • Miscellaneous/Weh.wav
  • Miscellaneous/ZJ_TreeFall.wav
  • Miscellaneous/ZLBaseballBat.wav
  • Miscellaneous/ZLBaseballBatSwing.wav
  • Miscellaneous/ZLBaseballHopOn.wav
  • Miscellaneous/ZLBumper.wav
  • Miscellaneous/ZLLargeBumper.wav
  • Miscellaneous/ZLPlanetBumper.wav
  • Miscellaneous/ZLRainbowCannonLaunchA.wav
  • Miscellaneous/ZLSkyfallLaunch.wav
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