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All Weapons
Category PC / Computer
Game
Section
Weapons
Submitter Reshirom200
Size 45.49 MB
Format ZIP (application/zip)
Hits 42
Comments 0

Icon Filler
Zip Contents[538]
  • Weapons/AssaultRifle/deselect.WAV
  • Weapons/AssaultRifle/fire1.WAV
  • Weapons/AssaultRifle/fire1_dist.WAV
  • Weapons/AssaultRifle/fire2.WAV
  • Weapons/AssaultRifle/fire2_dist.WAV
  • Weapons/AssaultRifle/fire3.WAV
  • Weapons/AssaultRifle/fire3_dist.WAV
  • Weapons/AssaultRifle/fire4.WAV
  • Weapons/AssaultRifle/fire4_dist.WAV
  • Weapons/AssaultRifle/fire5.WAV
  • Weapons/AssaultRifle/fire5_dist.WAV
  • Weapons/AssaultRifle/fire6_dist.WAV
  • Weapons/AssaultRifle/fire7_dist.WAV
  • Weapons/AssaultRifle/fireloop.WAV
  • Weapons/AssaultRifle/fireloop_ai.WAV
  • Weapons/AssaultRifle/fireloop_dist.WAV
  • Weapons/AssaultRifle/reload1.WAV
  • Weapons/AssaultRifle/reload2.WAV
  • Weapons/AssaultRifle/select.WAV
  • Weapons/Cannon/cannon_cycle.wav
  • Weapons/Cannon/deselect.WAV
  • Weapons/Cannon/fire.wav
  • Weapons/Cannon/reload1.WAV
  • Weapons/Cannon/reload2.WAV
  • Weapons/Cannon/reload3.wav
  • Weapons/Cannon/select.WAV
  • Weapons/flyby_01.WAV
  • Weapons/flyby_02.WAV
  • Weapons/flyby_03.WAV
  • Weapons/flyby_04.WAV
  • Weapons/flyby_05.WAV
  • Weapons/flyby_06.WAV
  • Weapons/flyby_07.WAV
  • Weapons/flyby_08.WAV
  • Weapons/flyby_09.WAV
  • Weapons/flyby_10.WAV
  • Weapons/flyby_11.WAV
  • Weapons/flyby_12.WAV
  • Weapons/flyby_13.WAV
  • Weapons/flyby_14.WAV
  • Weapons/flyby_15.wav
  • Weapons/flyby_16.wav
  • Weapons/flyby_17.wav
  • Weapons/flyby_18.wav
  • Weapons/flyby_19.wav
  • Weapons/flyby_20.wav
  • Weapons/flyby_21.wav
  • Weapons/flyby_22.wav
  • Weapons/flyby_23.wav
  • Weapons/flyby_24.wav
  • Weapons/flyby_25.wav
  • Weapons/flyby_26.wav
  • Weapons/flyby_27.wav
  • Weapons/flyby_28.wav
  • Weapons/flyby_29.wav
  • Weapons/FlyingDroneGun/fire.wav
  • Weapons/Impacts/bullets/bodyarmor_impact_01.wav
  • Weapons/Impacts/bullets/bodyarmor_impact_02.wav
  • Weapons/Impacts/bullets/bodyarmor_impact_03.wav
  • Weapons/Impacts/bullets/bodyarmor_impact_04.wav
  • Weapons/Impacts/bullets/Bullet_AlarmBell.wav
  • Weapons/Impacts/bullets/bullet_impact_bulletproof_glass_01.wav
  • Weapons/Impacts/bullets/bullet_impact_bulletproof_glass_02.wav
  • Weapons/Impacts/bullets/bullet_impact_bulletproof_glass_03.wav
  • Weapons/Impacts/bullets/bullet_impact_bulletproof_glass_04.wav
  • Weapons/Impacts/bullets/bullet_impact_bulletproof_glass_05.wav
  • Weapons/Impacts/bullets/bullet_impact_bulletproof_glass_06.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_01.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_02.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_03.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_04.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_05.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_06.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_07.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_08.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_09.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_10.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_11.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_12.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_13.wav
  • Weapons/Impacts/bullets/bullet_impact_flesh_slo_14.wav
  • Weapons/Impacts/bullets/bullet_impact_grass_01.wav
  • Weapons/Impacts/bullets/bullet_impact_grass_02.wav
  • Weapons/Impacts/bullets/bullet_impact_grass_03.wav
  • Weapons/Impacts/bullets/bullet_impact_grass_04.wav
  • Weapons/Impacts/bullets/bullet_impact_grass_05.wav
  • Weapons/Impacts/bullets/bullet_impact_grass_06.wav
  • Weapons/Impacts/bullets/bullet_impact_grass_07.wav
  • Weapons/Impacts/bullets/bullet_impact_leaves_01.wav
  • Weapons/Impacts/bullets/bullet_impact_leaves_02.wav
  • Weapons/Impacts/bullets/bullet_impact_leaves_03.wav
  • Weapons/Impacts/bullets/bullet_impact_leaves_04.wav
  • Weapons/Impacts/bullets/bullet_impact_leaves_05.wav
  • Weapons/Impacts/bullets/bullet_impact_leaves_06.wav
  • Weapons/Impacts/bullets/bullet_impact_leaves_07.wav
  • Weapons/Impacts/bullets/cloth_01.WAV
  • Weapons/Impacts/bullets/cloth_02.WAV
  • Weapons/Impacts/bullets/cloth_03.WAV
  • Weapons/Impacts/bullets/cloth_04.WAV
  • Weapons/Impacts/bullets/cloth_05.WAV
  • Weapons/Impacts/bullets/cloth_06.WAV
  • Weapons/Impacts/bullets/cloth_07.WAV
  • Weapons/Impacts/bullets/cloth_08.WAV
  • Weapons/Impacts/bullets/cloth_09.WAV
  • Weapons/Impacts/bullets/cloth_10.WAV
  • Weapons/Impacts/bullets/cloth_11.WAV
  • Weapons/Impacts/bullets/cloth_12.WAV
  • Weapons/Impacts/bullets/decapitate_01.wav
  • Weapons/Impacts/bullets/decapitate_02.wav
  • Weapons/Impacts/bullets/dirt_01.WAV
  • Weapons/Impacts/bullets/dirt_02.WAV
  • Weapons/Impacts/bullets/dirt_03.WAV
  • Weapons/Impacts/bullets/dirt_04.WAV
  • Weapons/Impacts/bullets/dirt_05.WAV
  • Weapons/Impacts/bullets/dirt_06.WAV
  • Weapons/Impacts/bullets/flesh_big_01.WAV
  • Weapons/Impacts/bullets/flesh_big_02.WAV
  • Weapons/Impacts/bullets/flesh_big_03.WAV
  • Weapons/Impacts/bullets/flesh_big_04.WAV
  • Weapons/Impacts/bullets/flesh_big_05.WAV
  • Weapons/Impacts/bullets/flesh_big_06.WAV
  • Weapons/Impacts/bullets/flesh_big_07.WAV
  • Weapons/Impacts/bullets/flesh_big_08.WAV
  • Weapons/Impacts/bullets/flesh_big_09.WAV
  • Weapons/Impacts/bullets/flesh_big_10.WAV
  • Weapons/Impacts/bullets/flesh_big_11.WAV
  • Weapons/Impacts/bullets/flesh_big_12.WAV
  • Weapons/Impacts/bullets/flesh_big_13.WAV
  • Weapons/Impacts/bullets/flesh_big_14.WAV
  • Weapons/Impacts/bullets/flesh_big_15.WAV
  • Weapons/Impacts/bullets/flesh_big_16.WAV
  • Weapons/Impacts/bullets/flesh_big_17.WAV
  • Weapons/Impacts/bullets/flesh_sm_01.WAV
  • Weapons/Impacts/bullets/flesh_sm_02.WAV
  • Weapons/Impacts/bullets/flesh_sm_03.WAV
  • Weapons/Impacts/bullets/flesh_sm_04.WAV
  • Weapons/Impacts/bullets/flesh_sm_05.WAV
  • Weapons/Impacts/bullets/flesh_sm_06.WAV
  • Weapons/Impacts/bullets/flesh_sm_07.WAV
  • Weapons/Impacts/bullets/flesh_sm_08.WAV
  • Weapons/Impacts/bullets/flesh_sm_09.WAV
  • Weapons/Impacts/bullets/garage_01.wav
  • Weapons/Impacts/bullets/garage_02.wav
  • Weapons/Impacts/bullets/garage_03.wav
  • Weapons/Impacts/bullets/garage_04.wav
  • Weapons/Impacts/bullets/garage_05.wav
  • Weapons/Impacts/bullets/garage_06.wav
  • Weapons/Impacts/bullets/gib_01.wav
  • Weapons/Impacts/bullets/gib_02.wav
  • Weapons/Impacts/bullets/glassbk_01.wav
  • Weapons/Impacts/bullets/glassbk_02.wav
  • Weapons/Impacts/bullets/glassbk_03.wav
  • Weapons/Impacts/bullets/glassbk_04.wav
  • Weapons/Impacts/bullets/glassbk_05.wav
  • Weapons/Impacts/bullets/glassBreak_01.wav
  • Weapons/Impacts/bullets/glassBreak_02.wav
  • Weapons/Impacts/bullets/glassnobk_01.wav
  • Weapons/Impacts/bullets/glassnobk_02.wav
  • Weapons/Impacts/bullets/glassnobk_03.wav
  • Weapons/Impacts/bullets/glassnobk_04.wav
  • Weapons/Impacts/bullets/glassnobk_05.wav
  • Weapons/Impacts/bullets/glassnobk_07.wav
  • Weapons/Impacts/bullets/Glass_NoHit01.wav
  • Weapons/Impacts/bullets/Glass_NoHit02.wav
  • Weapons/Impacts/bullets/Glass_NoHit03.wav
  • Weapons/Impacts/bullets/Glass_NoHit04.wav
  • Weapons/Impacts/bullets/Glass_NoHit05.wav
  • Weapons/Impacts/bullets/headshot_01.WAV
  • Weapons/Impacts/bullets/headshot_02.WAV
  • Weapons/Impacts/bullets/headshot_03.WAV
  • Weapons/Impacts/bullets/headshot_04.WAV
  • Weapons/Impacts/bullets/headshot_05.WAV
  • Weapons/Impacts/bullets/headshot_06.WAV
  • Weapons/Impacts/bullets/headshot_hlmet_01.WAV
  • Weapons/Impacts/bullets/headshot_hlmet_02.WAV
  • Weapons/Impacts/bullets/headshot_hlmet_03.WAV
  • Weapons/Impacts/bullets/headshot_hlmet_04.WAV
  • Weapons/Impacts/bullets/headshot_hlmet_05.WAV
  • Weapons/Impacts/bullets/Metal_Fence_01.wav
  • Weapons/Impacts/bullets/Metal_Fence_02.wav
  • Weapons/Impacts/bullets/Metal_Fence_03.wav
  • Weapons/Impacts/bullets/Metal_Fence_04.wav
  • Weapons/Impacts/bullets/Metal_Fence_05.wav
  • Weapons/Impacts/bullets/Metal_Fence_06.wav
  • Weapons/Impacts/bullets/MetHolobg_01.wav
  • Weapons/Impacts/bullets/MetHolobg_02.wav
  • Weapons/Impacts/bullets/MetHolobg_03.wav
  • Weapons/Impacts/bullets/MetHolobg_04.wav
  • Weapons/Impacts/bullets/MetHolobg_05.wav
  • Weapons/Impacts/bullets/MetHolobg_06.wav
  • Weapons/Impacts/bullets/MetsmPol_01.wav
  • Weapons/Impacts/bullets/MetsmPol_02.wav
  • Weapons/Impacts/bullets/MetsmPol_03.wav
  • Weapons/Impacts/bullets/MetsmPol_04.wav
  • Weapons/Impacts/bullets/MetsmPol_05.wav
  • Weapons/Impacts/bullets/MetsmPol_06.wav
  • Weapons/Impacts/bullets/MetsmPol_07.wav
  • Weapons/Impacts/bullets/MetsmPol_08.wav
  • Weapons/Impacts/bullets/MetsmPol_09.wav
  • Weapons/Impacts/bullets/MetsmPol_10.wav
  • Weapons/Impacts/bullets/Met_solid_big_01.WAV
  • Weapons/Impacts/bullets/Met_solid_big_02.WAV
  • Weapons/Impacts/bullets/Met_solid_big_03.WAV
  • Weapons/Impacts/bullets/Met_solid_big_04.WAV
  • Weapons/Impacts/bullets/Met_solid_big_05.WAV
  • Weapons/Impacts/bullets/Met_solid_big_07.WAV
  • Weapons/Impacts/bullets/Met_solid_big_08.WAV
  • Weapons/Impacts/bullets/Met_solid_big_09.WAV
  • Weapons/Impacts/bullets/Met_solid_big_10.WAV
  • Weapons/Impacts/bullets/Met_solid_big_11.WAV
  • Weapons/Impacts/bullets/Met_solid_big_12.WAV
  • Weapons/Impacts/bullets/Met_solid_sm_01.WAV
  • Weapons/Impacts/bullets/Met_solid_sm_02.WAV
  • Weapons/Impacts/bullets/Met_solid_sm_03.WAV
  • Weapons/Impacts/bullets/Met_solid_sm_04.WAV
  • Weapons/Impacts/bullets/Met_solid_sm_05.WAV
  • Weapons/Impacts/bullets/nailgun_headshot_01.wav
  • Weapons/Impacts/bullets/nailgun_impact_01.wav
  • Weapons/Impacts/bullets/nailgun_impact_02.wav
  • Weapons/Impacts/bullets/nailgun_impact_03.wav
  • Weapons/Impacts/bullets/nailgun_impact_metal_01.wav
  • Weapons/Impacts/bullets/nailgun_impact_metal_02.wav
  • Weapons/Impacts/bullets/nailgun_impact_wood_01.wav
  • Weapons/Impacts/bullets/paperDebris_01.wav
  • Weapons/Impacts/bullets/paperDebris_02.wav
  • Weapons/Impacts/bullets/pillbottle_destroyed.wav
  • Weapons/Impacts/bullets/plamsa_impact.wav
  • Weapons/Impacts/bullets/rico_01.WAV
  • Weapons/Impacts/bullets/rico_02.WAV
  • Weapons/Impacts/bullets/rico_03.WAV
  • Weapons/Impacts/bullets/rico_04.WAV
  • Weapons/Impacts/bullets/rico_05.WAV
  • Weapons/Impacts/bullets/rico_06.WAV
  • Weapons/Impacts/bullets/rico_07.WAV
  • Weapons/Impacts/bullets/stone_01.wav
  • Weapons/Impacts/bullets/stone_02.wav
  • Weapons/Impacts/bullets/stone_03.wav
  • Weapons/Impacts/bullets/stone_04.wav
  • Weapons/Impacts/bullets/stone_05.wav
  • Weapons/Impacts/bullets/stone_06.wav
  • Weapons/Impacts/bullets/stone_07.wav
  • Weapons/Impacts/bullets/stone_08.wav
  • Weapons/Impacts/bullets/stone_09.wav
  • Weapons/Impacts/bullets/stone_10.wav
  • Weapons/Impacts/bullets/water_01.WAV
  • Weapons/Impacts/bullets/water_02.WAV
  • Weapons/Impacts/bullets/wood_01.wav
  • Weapons/Impacts/bullets/wood_02.wav
  • Weapons/Impacts/bullets/wood_03.wav
  • Weapons/Impacts/bullets/wood_04.wav
  • Weapons/Impacts/bullets/wood_05.wav
  • Weapons/Impacts/bullets/wood_06.wav
  • Weapons/Impacts/bullets/wood_07.wav
  • Weapons/Impacts/bullets/wood_08.wav
  • Weapons/Impacts/bullets/wood_09.wav
  • Weapons/Impacts/bullets/wood_10.wav
  • Weapons/Impacts/bullets/wood_11.wav
  • Weapons/Impacts/explosions/barrelexplode_01.wav
  • Weapons/Impacts/explosions/barrelexplode_02.wav
  • Weapons/Impacts/explosions/cannon_blast_01.wav
  • Weapons/Impacts/explosions/cannon_blast_02.wav
  • Weapons/Impacts/explosions/explode_02.WAV
  • Weapons/Impacts/explosions/explode_03.WAV
  • Weapons/Impacts/explosions/explode_04.WAV
  • Weapons/Impacts/explosions/explode_05.WAV
  • Weapons/Impacts/explosions/explode_06.WAV
  • Weapons/Impacts/explosions/explode_07.WAV
  • Weapons/Impacts/explosions/explode_08.WAV
  • Weapons/Impacts/explosions/extinguisher_01.WAV
  • Weapons/Impacts/explosions/extinguisher_02.WAV
  • Weapons/Impacts/explosions/extinguisher_03.wav
  • Weapons/Impacts/explosions/far_explode_02.WAV
  • Weapons/Impacts/explosions/far_explode_03.wav
  • Weapons/Impacts/explosions/far_explode_04.wav
  • Weapons/Impacts/explosions/far_explode_05.wav
  • Weapons/Impacts/explosions/far_explode_06.wav
  • Weapons/Impacts/explosions/far_explode_07.wav
  • Weapons/Impacts/explosions/far_explode_08.wav
  • Weapons/Impacts/explosions/GettingOutHeliExplode.wav
  • Weapons/Impacts/explosions/HugeDocks.wav
  • Weapons/Impacts/explosions/HugeDocks_out.wav
  • Weapons/Impacts/explosions/Slowexplode.WAV
  • Weapons/Impacts/explosions/turret_explode_01.wav
  • Weapons/Impacts/explosions/turret_explode_02.wav
  • Weapons/Impacts/multiding.wav
  • Weapons/Melee/gun_catwalk_01.wav
  • Weapons/Melee/gun_catwalk_02.wav
  • Weapons/Melee/gun_catwalk_03.wav
  • Weapons/Melee/gun_catwalk_04.wav
  • Weapons/Melee/gun_catwalk_05.wav
  • Weapons/Melee/gun_concrete_01.wav
  • Weapons/Melee/gun_concrete_02.wav
  • Weapons/Melee/gun_concrete_03.wav
  • Weapons/Melee/gun_concrete_04.wav
  • Weapons/Melee/gun_concrete_05.wav
  • Weapons/Melee/gun_default_01.wav
  • Weapons/Melee/gun_default_02.wav
  • Weapons/Melee/gun_default_03.wav
  • Weapons/Melee/gun_metalduct_01.wav
  • Weapons/Melee/gun_metalduct_02.wav
  • Weapons/Melee/gun_pipe_01.wav
  • Weapons/Melee/gun_pipe_02.wav
  • Weapons/Melee/gun_pipe_big_01.wav
  • Weapons/Melee/gun_pipe_big_02.wav
  • Weapons/Melee/gun_pipe_big_03.wav
  • Weapons/Melee/gun_pipe_big_04.wav
  • Weapons/Melee/gun_wood_01.wav
  • Weapons/Melee/gun_wood_02.wav
  • Weapons/Melee/gun_wood_03.wav
  • Weapons/Melee/gun_wood_04.wav
  • Weapons/Melee/gun_wood_05.wav
  • Weapons/Melee/punch_01.wav
  • Weapons/Melee/punch_02.wav
  • Weapons/Melee/punch_03.wav
  • Weapons/Melee/punch_04.wav
  • Weapons/Melee/punch_05.wav
  • Weapons/Melee/punch_06.wav
  • Weapons/Melee/punch_07.wav
  • Weapons/Melee/punch_08.wav
  • Weapons/Melee/punch_09.wav
  • Weapons/Melee/punch_10.wav
  • Weapons/Melee/punch_armor_01.wav
  • Weapons/Melee/punch_armor_02.wav
  • Weapons/Melee/punch_armor_03.wav
  • Weapons/Melee/punch_armor_04.wav
  • Weapons/Melee/punch_armor_05.wav
  • Weapons/Melee/punch_catwk_01.wav
  • Weapons/Melee/punch_catwk_02.wav
  • Weapons/Melee/punch_catwk_03.wav
  • Weapons/Melee/punch_catwk_04.wav
  • Weapons/Melee/punch_concrete_01.wav
  • Weapons/Melee/punch_concrete_02.wav
  • Weapons/Melee/punch_concrete_03.wav
  • Weapons/Melee/punch_concrete_04.wav
  • Weapons/Melee/punch_concrete_05.wav
  • Weapons/Melee/punch_concrete_06.wav
  • Weapons/Melee/punch_concrete_07.wav
  • Weapons/Melee/punch_default_01.wav
  • Weapons/Melee/punch_default_02.wav
  • Weapons/Melee/punch_default_03.wav
  • Weapons/Melee/punch_glass_01.wav
  • Weapons/Melee/punch_glass_02.wav
  • Weapons/Melee/punch_glass_03.wav
  • Weapons/Melee/punch_metalduct_01.wav
  • Weapons/Melee/punch_metalduct_02.wav
  • Weapons/Melee/punch_metal_01.wav
  • Weapons/Melee/punch_metal_02.wav
  • Weapons/Melee/punch_metal_03.wav
  • Weapons/Melee/punch_metal_04.wav
  • Weapons/Melee/punch_metal_05.wav
  • Weapons/Melee/punch_metal_06.wav
  • Weapons/Melee/punch_metal_07.wav
  • Weapons/Melee/punch_pipe_01.wav
  • Weapons/Melee/punch_pipe_02.wav
  • Weapons/Melee/punch_pipe_03.wav
  • Weapons/Melee/punch_pipe_04.wav
  • Weapons/Melee/punch_pipe_05.wav
  • Weapons/Melee/punch_pipe_big_01.wav
  • Weapons/Melee/punch_pipe_big_02.wav
  • Weapons/Melee/punch_pipe_big_03.wav
  • Weapons/Melee/punch_pipe_big_04.wav
  • Weapons/Melee/punch_pipe_big_05.wav
  • Weapons/Melee/punch_wood_01.wav
  • Weapons/Melee/punch_wood_02.wav
  • Weapons/Melee/punch_wood_03.wav
  • Weapons/Melee/punch_wood_04.wav
  • Weapons/Melee/punch_wood_05.wav
  • Weapons/MissileLauncher/deselect.WAV
  • Weapons/MissileLauncher/fire.wav
  • Weapons/MissileLauncher/fire_AI.wav
  • Weapons/MissileLauncher/fire_end_01.wav
  • Weapons/MissileLauncher/fire_end_01_AI.wav
  • Weapons/MissileLauncher/fire_end_02.wav
  • Weapons/MissileLauncher/fire_end_02_AI.wav
  • Weapons/MissileLauncher/fire_end_03.wav
  • Weapons/MissileLauncher/fire_end_03_AI.wav
  • Weapons/MissileLauncher/loop.wav
  • Weapons/MissileLauncher/reload1.WAV
  • Weapons/MissileLauncher/reload2.WAV
  • Weapons/MissileLauncher/reload3.WAV
  • Weapons/MissileLauncher/select.WAV
  • Weapons/NailGun/deselect.wav
  • Weapons/NailGun/fire.wav
  • Weapons/NailGun/fire_AI.wav
  • Weapons/NailGun/nailgun_trail_01.wav
  • Weapons/NailGun/reload1.wav
  • Weapons/NailGun/reload2.wav
  • Weapons/NailGun/select.wav
  • Weapons/Pistol/deselect.wav
  • Weapons/Pistol/dryfire.wav
  • Weapons/Pistol/fire.wav
  • Weapons/Pistol/fire_01.wav
  • Weapons/Pistol/fire_02.wav
  • Weapons/Pistol/fire_03.wav
  • Weapons/Pistol/fire_ai.wav
  • Weapons/Pistol/fire_dist.wav
  • Weapons/Pistol/fire_dist2.wav
  • Weapons/Pistol/reload1.wav
  • Weapons/Pistol/reload2.wav
  • Weapons/Pistol/reload3.wav
  • Weapons/Pistol/select.wav
  • Weapons/PlasmaWeapon/deselect.wav
  • Weapons/PlasmaWeapon/FIRE.WAV
  • Weapons/PlasmaWeapon/FIRE_AI.WAV
  • Weapons/PlasmaWeapon/plamsa_beam.wav
  • Weapons/PlasmaWeapon/plasma_death.wav
  • Weapons/PlasmaWeapon/reload1.wav
  • Weapons/PlasmaWeapon/reload2.wav
  • Weapons/PlasmaWeapon/select.wav
  • Weapons/Proximity/activate.wav
  • Weapons/Proximity/arm.wav
  • Weapons/Proximity/armed.wav
  • Weapons/RemoteCharge/fireloop.WAV
  • Weapons/RemoteCharge/stick.wav
  • Weapons/RemoteCharge/trigger.wav
  • Weapons/SemiAuto/deselect.WAV
  • Weapons/SemiAuto/fire.wav
  • Weapons/SemiAuto/fire_AI.wav
  • Weapons/SemiAuto/fire_dist.wav
  • Weapons/SemiAuto/reload1.WAV
  • Weapons/SemiAuto/reload2.WAV
  • Weapons/SemiAuto/select.WAV
  • Weapons/SemiAuto/sniperzoom.wav
  • Weapons/SemiAuto/zoom_short.wav
  • Weapons/shells/cardboardShell_01.wav
  • Weapons/shells/cardboardShell_02.wav
  • Weapons/shells/cardboardShell_03.wav
  • Weapons/shells/cardboardShell_04.wav
  • Weapons/shells/cardboardShell_05.wav
  • Weapons/shells/cardboardShell_06.wav
  • Weapons/shells/cardboardShell_07.wav
  • Weapons/shells/cardboardShell_08.wav
  • Weapons/shells/cardboardShell_09.wav
  • Weapons/shells/cardboardShell_10.wav
  • Weapons/shells/cardboardShell_11.wav
  • Weapons/shells/cardboardShell_12.wav
  • Weapons/shells/cardboardShell_13.wav
  • Weapons/shells/dirt1.wav
  • Weapons/shells/dirt2.wav
  • Weapons/shells/dirt3.wav
  • Weapons/shells/drywall1.wav
  • Weapons/shells/drywall2.wav
  • Weapons/shells/drywall3.wav
  • Weapons/shells/glass1.wav
  • Weapons/shells/glass2.wav
  • Weapons/shells/glass3.wav
  • Weapons/shells/in_stone_01.WAV
  • Weapons/shells/in_stone_02.WAV
  • Weapons/shells/in_stone_03.WAV
  • Weapons/shells/in_stone_04.WAV
  • Weapons/shells/in_stone_05.WAV
  • Weapons/shells/in_stone_06.WAV
  • Weapons/shells/in_stone_07.WAV
  • Weapons/shells/in_stone_08.WAV
  • Weapons/shells/in_stone_09.WAV
  • Weapons/shells/in_stone_10.WAV
  • Weapons/shells/linoleum_01.WAV
  • Weapons/shells/linoleum_02.WAV
  • Weapons/shells/linoleum_03.WAV
  • Weapons/shells/linoleum_04.WAV
  • Weapons/shells/linoleum_05.WAV
  • Weapons/shells/linoleum_06.WAV
  • Weapons/shells/linoleum_07.WAV
  • Weapons/shells/linoleum_08.WAV
  • Weapons/shells/linoleum_09.WAV
  • Weapons/shells/linoleum_10.WAV
  • Weapons/shells/linoleum_11.WAV
  • Weapons/shells/linoleum_12.WAV
  • Weapons/shells/linoleum_13.WAV
  • Weapons/shells/linoleum_14.WAV
  • Weapons/shells/linoleum_15.WAV
  • Weapons/shells/linoleum_16.WAV
  • Weapons/shells/linoleum_17.WAV
  • Weapons/shells/linoleum_18.WAV
  • Weapons/shells/linoleum_19.WAV
  • Weapons/shells/linoleum_20.WAV
  • Weapons/shells/water_01.WAV
  • Weapons/shells/water_02.WAV
  • Weapons/shells/water_03.WAV
  • Weapons/shells/water_04.WAV
  • Weapons/shells/water_05.WAV
  • Weapons/shells/wood_01.WAV
  • Weapons/shells/wood_02.WAV
  • Weapons/shells/wood_03.WAV
  • Weapons/shells/wood_04.WAV
  • Weapons/shells/wood_05.WAV
  • Weapons/shells/wood_06.WAV
  • Weapons/shells/wood_07.WAV
  • Weapons/shells/wood_08.WAV
  • Weapons/shells/wood_09.WAV
  • Weapons/shells/wood_10.WAV
  • Weapons/shells/wood_11.WAV
  • Weapons/shells/wood_12.WAV
  • Weapons/shells/wood_13.WAV
  • Weapons/shells/wood_14.WAV
  • Weapons/shells/wood_15.WAV
  • Weapons/shells/wood_16.WAV
  • Weapons/shells/wood_17.WAV
  • Weapons/shells/wood_18.WAV
  • Weapons/shells/wood_19.WAV
  • Weapons/shells/wood_20.WAV
  • Weapons/Shotgun/deselect.WAV
  • Weapons/Shotgun/fire.wav
  • Weapons/Shotgun/fire_dist.wav
  • Weapons/Shotgun/reload1.WAV
  • Weapons/Shotgun/select.WAV
  • Weapons/SMG/deselect.wav
  • Weapons/SMG/fire.wav
  • Weapons/SMG/fireloop.WAV
  • Weapons/SMG/fireloop_AI.WAV
  • Weapons/SMG/fireloop_dist.WAV
  • Weapons/SMG/fire_01.wav
  • Weapons/SMG/fire_01_dist.wav
  • Weapons/SMG/fire_02.wav
  • Weapons/SMG/fire_02_dist.wav
  • Weapons/SMG/fire_03.wav
  • Weapons/SMG/fire_03_dist.wav
  • Weapons/SMG/fire_04.wav
  • Weapons/SMG/fire_04_dist.wav
  • Weapons/SMG/fire_05.wav
  • Weapons/SMG/fire_05_dist.wav
  • Weapons/SMG/reload1.wav
  • Weapons/SMG/reload2.wav
  • Weapons/SMG/reload3.wav
  • Weapons/SMG/select.wav
  • Weapons/Turret_Ceiling/fire.WAV
  • Weapons/Turret_Ceiling/fireLP.wav
  • Weapons/Turret_Ceiling/hud_turret_damind_01.wav
  • Weapons/Turret_Ceiling/hud_turret_damind_02.wav
  • Weapons/Turret_Ceiling/hud_turret_damind_03.wav
  • Weapons/Turret_Ceiling/hud_turret_glasscrack.wav
  • Weapons/Turret_Ceiling/hud_turret_static_lp.wav
  • Weapons/Turret_Ceiling/open.wav
  • Weapons/Turret_Ceiling/turret_lost.wav
  • Weapons/Turret_Ceiling/turret_seen.wav
  • Weapons/Turret_Ceiling/turret_turnLP.wav
  • Weapons/vulcan/fireloop.WAV
  • Weapons/vulcan/firestop.WAV
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