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Mercenary 3 (French)
Category PC / Computer
Game
Section
Mercenaries
Submitter Cooper B. Chance
Size 17.79 MB
Format ZIP (application/zip)
Hits 448
Comments 0

Icon Filler
Zip Contents[388]
  • MercenaryC/affirmative_1_VoiceC.wav
  • MercenaryC/affirmative_2_VoiceC.wav
  • MercenaryC/affirmative_3_VoiceC.wav
  • MercenaryC/affirmative_4_VoiceC.wav
  • MercenaryC/affirmative_5_VoiceC.wav
  • MercenaryC/affirmative_6_VoiceC.wav
  • MercenaryC/affirmative_7_VoiceC.wav
  • MercenaryC/affirmative_8_VoiceC.wav
  • MercenaryC/affirmative_9_VoiceC.wav
  • MercenaryC/affirmative_10_VoiceC.wav
  • MercenaryC/alarm_alone_1_VoiceC.wav
  • MercenaryC/alarm_alone_2_VoiceC.wav
  • MercenaryC/alarm_alone_3_VoiceC.wav
  • MercenaryC/alarm_alone_4_VoiceC.wav
  • MercenaryC/alarm_alone_5_VoiceC.wav
  • MercenaryC/alarm_group_1_VoiceC.wav
  • MercenaryC/alarm_group_2_VoiceC.wav
  • MercenaryC/alarm_group_3_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_1_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_2_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_3_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_4_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_5_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_6_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_7_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_8_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_9_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_10_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_11_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_12_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_13_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_14_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_15_VoiceC.wav
  • MercenaryC/alert_to_combat_alone_16_VoiceC.wav
  • MercenaryC/alert_to_combat_group_1_VoiceC.wav
  • MercenaryC/alert_to_combat_group_2_VoiceC.wav
  • MercenaryC/alert_to_combat_group_3_VoiceC.wav
  • MercenaryC/alert_to_combat_group_4_VoiceC.wav
  • MercenaryC/alert_to_combat_group_5_VoiceC.wav
  • MercenaryC/alert_to_combat_group_6_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_1_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_2_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_3_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_4_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_5_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_6_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_7_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_8_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_9_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_10_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_11_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_12_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_13_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_14_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_15_VoiceC.wav
  • MercenaryC/alert_to_idle_alone_16_VoiceC.wav
  • MercenaryC/alert_to_idle_group_1_VoiceC.wav
  • MercenaryC/alert_to_idle_group_2_VoiceC.wav
  • MercenaryC/alert_to_idle_group_3_VoiceC.wav
  • MercenaryC/alert_to_idle_group_4_VoiceC.wav
  • MercenaryC/alert_to_idle_group_5_VoiceC.wav
  • MercenaryC/combat_alone_1_VoiceC.wav
  • MercenaryC/combat_alone_2_VoiceC.wav
  • MercenaryC/combat_alone_3_VoiceC.wav
  • MercenaryC/combat_alone_4_VoiceC.wav
  • MercenaryC/combat_alone_5_VoiceC.wav
  • MercenaryC/combat_alone_6_VoiceC.wav
  • MercenaryC/combat_alone_7_VoiceC.wav
  • MercenaryC/combat_alone_8_VoiceC.wav
  • MercenaryC/combat_alone_9_VoiceC.wav
  • MercenaryC/combat_alone_10_VoiceC.wav
  • MercenaryC/combat_alone_11_VoiceC.wav
  • MercenaryC/combat_alone_12_VoiceC.wav
  • MercenaryC/combat_alone_13_VoiceC.wav
  • MercenaryC/combat_alone_14_VoiceC.wav
  • MercenaryC/combat_alone_15_VoiceC.wav
  • MercenaryC/combat_alone_16_VoiceC.wav
  • MercenaryC/combat_alone_17_VoiceC.wav
  • MercenaryC/combat_alone_18_VoiceC.wav
  • MercenaryC/combat_alone_19_VoiceC.wav
  • MercenaryC/combat_alone_20_VoiceC.wav
  • MercenaryC/combat_alone_21_VoiceC.wav
  • MercenaryC/combat_alone_22_VoiceC.wav
  • MercenaryC/combat_alone_23_VoiceC.wav
  • MercenaryC/combat_alone_24_VoiceC.wav
  • MercenaryC/combat_alone_25_VoiceC.wav
  • MercenaryC/combat_alone_26_VoiceC.wav
  • MercenaryC/combat_alone_27_VoiceC.wav
  • MercenaryC/combat_alone_28_VoiceC.wav
  • MercenaryC/combat_alone_29_VoiceC.wav
  • MercenaryC/combat_alone_30_VoiceC.wav
  • MercenaryC/combat_alone_31_VoiceC.wav
  • MercenaryC/combat_alone_32_VoiceC.wav
  • MercenaryC/combat_alone_33_VoiceC.wav
  • MercenaryC/combat_alone_34_VoiceC.wav
  • MercenaryC/combat_alone_35_VoiceC.wav
  • MercenaryC/combat_alone_36_VoiceC.wav
  • MercenaryC/combat_alone_37_VoiceC.wav
  • MercenaryC/combat_alone_38_VoiceC.wav
  • MercenaryC/combat_alone_39_VoiceC.wav
  • MercenaryC/combat_alone_40_VoiceC.wav
  • MercenaryC/combat_alone_41_VoiceC.wav
  • MercenaryC/combat_alone_42_VoiceC.wav
  • MercenaryC/combat_alone_43_VoiceC.wav
  • MercenaryC/combat_alone_44_VoiceC.wav
  • MercenaryC/combat_alone_45_VoiceC.wav
  • MercenaryC/combat_group_1_VoiceC.wav
  • MercenaryC/combat_group_2_VoiceC.wav
  • MercenaryC/combat_group_3_VoiceC.wav
  • MercenaryC/combat_group_4_VoiceC.wav
  • MercenaryC/combat_group_5_VoiceC.wav
  • MercenaryC/combat_group_6_VoiceC.wav
  • MercenaryC/combat_group_7_VoiceC.wav
  • MercenaryC/combat_group_8_VoiceC.wav
  • MercenaryC/combat_group_9_VoiceC.wav
  • MercenaryC/combat_group_10_VoiceC.wav
  • MercenaryC/combat_group_11_VoiceC.wav
  • MercenaryC/combat_group_12_VoiceC.wav
  • MercenaryC/combat_group_13_VoiceC.wav
  • MercenaryC/combat_group_14_VoiceC.wav
  • MercenaryC/combat_group_15_VoiceC.wav
  • MercenaryC/combat_group_16_VoiceC.wav
  • MercenaryC/combat_group_17_VoiceC.wav
  • MercenaryC/combat_group_18_VoiceC.wav
  • MercenaryC/combat_group_19_VoiceC.wav
  • MercenaryC/combat_group_20_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_1_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_2_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_3_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_4_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_5_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_6_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_7_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_8_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_9_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_10_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_11_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_12_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_13_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_14_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_15_VoiceC.wav
  • MercenaryC/combat_to_alert_alone_16_VoiceC.wav
  • MercenaryC/combat_to_alert_group_1_VoiceC.wav
  • MercenaryC/combat_to_alert_group_2_VoiceC.wav
  • MercenaryC/combat_to_alert_group_3_VoiceC.wav
  • MercenaryC/combat_to_alert_group_4_VoiceC.wav
  • MercenaryC/combat_to_alert_group_5_VoiceC.wav
  • MercenaryC/combat_to_alert_group_6_VoiceC.wav
  • MercenaryC/comm_advance_left_1_VoiceC.wav
  • MercenaryC/comm_advance_left_2_VoiceC.wav
  • MercenaryC/comm_advance_left_3_VoiceC.wav
  • MercenaryC/comm_advance_right_1_VoiceC.wav
  • MercenaryC/comm_advance_right_2_VoiceC.wav
  • MercenaryC/comm_advance_right_3_VoiceC.wav
  • MercenaryC/comm_flank_left_1_VoiceC.wav
  • MercenaryC/comm_flank_left_2_VoiceC.wav
  • MercenaryC/comm_flank_left_3_VoiceC.wav
  • MercenaryC/comm_flank_right_1_VoiceC.wav
  • MercenaryC/comm_flank_right_2_VoiceC.wav
  • MercenaryC/comm_flank_right_3_VoiceC.wav
  • MercenaryC/comm_supress_1_VoiceC.wav
  • MercenaryC/comm_supress_2_VoiceC.wav
  • MercenaryC/comm_supress_3_VoiceC.wav
  • MercenaryC/comm_supress_4_VoiceC.wav
  • MercenaryC/comm_supress_5_VoiceC.wav
  • MercenaryC/comm_supress_6_VoiceC.wav
  • MercenaryC/darkness_1_VoiceC.wav
  • MercenaryC/darkness_2_VoiceC.wav
  • MercenaryC/darkness_3_VoiceC.wav
  • MercenaryC/darkness_4_VoiceC.wav
  • MercenaryC/darkness_5_VoiceC.wav
  • MercenaryC/death_1_VoiceC.wav
  • MercenaryC/death_2_VoiceC.wav
  • MercenaryC/death_3_VoiceC.wav
  • MercenaryC/death_4_VoiceC.wav
  • MercenaryC/death_5_VoiceC.wav
  • MercenaryC/death_6_VoiceC.wav
  • MercenaryC/death_7_VoiceC.wav
  • MercenaryC/death_8_VoiceC.wav
  • MercenaryC/death_9_VoiceC.wav
  • MercenaryC/death_10_VoiceC.wav
  • MercenaryC/death_11_VoiceC.wav
  • MercenaryC/death_12_VoiceC.wav
  • MercenaryC/death_13_VoiceC.wav
  • MercenaryC/death_14_VoiceC.wav
  • MercenaryC/death_15_VoiceC.wav
  • MercenaryC/death_16_VoiceC.wav
  • MercenaryC/death_17_VoiceC.wav
  • MercenaryC/death_18_VoiceC.wav
  • MercenaryC/death_19_VoiceC.wav
  • MercenaryC/death_20_VoiceC.wav
  • MercenaryC/flashbang_1_VoiceC.wav
  • MercenaryC/flashbang_2_VoiceC.wav
  • MercenaryC/flashbang_3_VoiceC.wav
  • MercenaryC/flashbang_4_VoiceC.wav
  • MercenaryC/flashbang_5_VoiceC.wav
  • MercenaryC/flashbang_6_VoiceC.wav
  • MercenaryC/get_weapon_1_VoiceC.wav
  • MercenaryC/get_weapon_2_VoiceC.wav
  • MercenaryC/get_weapon_3_VoiceC.wav
  • MercenaryC/get_weapon_4_VoiceC.wav
  • MercenaryC/get_weapon_5_VoiceC.wav
  • MercenaryC/get_weapon_6_VoiceC.wav
  • MercenaryC/grenade_1_alone_VoiceC.wav
  • MercenaryC/grenade_1_group_VoiceC.wav
  • MercenaryC/grenade_2_alone_VoiceC.wav
  • MercenaryC/grenade_2_group_VoiceC.wav
  • MercenaryC/grenade_3_alone_VoiceC.wav
  • MercenaryC/grenade_3_group_VoiceC.wav
  • MercenaryC/grenade_4_alone_VoiceC.wav
  • MercenaryC/grenade_4_group_VoiceC.wav
  • MercenaryC/grenade_5_alone_VoiceC.wav
  • MercenaryC/helicopter_sight_1_VoiceC.wav
  • MercenaryC/helicopter_sight_2_VoiceC.wav
  • MercenaryC/helicopter_sight_3_VoiceC.wav
  • MercenaryC/helicopter_sight_4_VoiceC.wav
  • MercenaryC/helicopter_sight_5_VoiceC.wav
  • MercenaryC/helicopter_sight_6_VoiceC.wav
  • MercenaryC/helicopter_sight_7_VoiceC.wav
  • MercenaryC/helicopter_sight_8_VoiceC.wav
  • MercenaryC/idle_alone_chuckle_1_VoiceC.wav
  • MercenaryC/idle_alone_cough_1_VoiceC.wav
  • MercenaryC/idle_alone_hum_1_VoiceC.wav
  • MercenaryC/idle_alone_hum_2_VoiceC.wav
  • MercenaryC/idle_alone_hum_3_VoiceC.wav
  • MercenaryC/idle_alone_hum_4_VoiceC.wav
  • MercenaryC/idle_alone_hum_5_VoiceC.wav
  • MercenaryC/idle_alone_sneeze_1_VoiceC.wav
  • MercenaryC/idle_alone_sniffle_1_VoiceC.wav
  • MercenaryC/idle_alone_song_1_VoiceC.wav
  • MercenaryC/idle_alone_song_2_VoiceC.wav
  • MercenaryC/idle_alone_song_3_VoiceC.wav
  • MercenaryC/idle_alone_song_4_VoiceC.wav
  • MercenaryC/idle_alone_song_5_VoiceC.wav
  • MercenaryC/idle_alone_spit_1_VoiceC.wav
  • MercenaryC/idle_alone_throatclear_1_VoiceC.wav
  • MercenaryC/idle_alone_whistle_1_VoiceC.wav
  • MercenaryC/idle_alone_whistle_2_VoiceC.wav
  • MercenaryC/idle_alone_whistle_3_VoiceC.wav
  • MercenaryC/idle_alone_whistle_4_VoiceC.wav
  • MercenaryC/idle_alone_whistle_5_VoiceC.wav
  • MercenaryC/idle_to_alert_alone_1_VoiceC.wav
  • MercenaryC/idle_to_alert_alone_2_VoiceC.wav
  • MercenaryC/idle_to_alert_alone_3_VoiceC.wav
  • MercenaryC/idle_to_alert_alone_4_VoiceC.wav
  • MercenaryC/idle_to_alert_alone_5_VoiceC.wav
  • MercenaryC/idle_to_alert_alone_6_VoiceC.wav
  • MercenaryC/idle_to_alert_alone_7_VoiceC.wav
  • MercenaryC/idle_to_alert_alone_8_VoiceC.wav
  • MercenaryC/idle_to_alert_group_1_VoiceC.wav
  • MercenaryC/idle_to_alert_group_2_VoiceC.wav
  • MercenaryC/idle_to_alert_group_3_VoiceC.wav
  • MercenaryC/idle_to_alert_heard_alone_1_VoiceC.wav
  • MercenaryC/idle_to_alert_heard_alone_2_VoiceC.wav
  • MercenaryC/idle_to_alert_heard_alone_3_VoiceC.wav
  • MercenaryC/idle_to_alert_heard_alone_4_VoiceC.wav
  • MercenaryC/idle_to_alert_heard_alone_5_VoiceC.wav
  • MercenaryC/idle_to_alert_heard_alone_6_VoiceC.wav
  • MercenaryC/idle_to_alert_heard_group_1_VoiceC.wav
  • MercenaryC/idle_to_alert_heard_group_2_VoiceC.wav
  • MercenaryC/idle_to_alert_heard_group_3_VoiceC.wav
  • MercenaryC/idle_to_alert_seen_alone_1_VoiceC.wav
  • MercenaryC/idle_to_alert_seen_alone_2_VoiceC.wav
  • MercenaryC/idle_to_alert_seen_alone_3_VoiceC.wav
  • MercenaryC/idle_to_alert_seen_alone_4_VoiceC.wav
  • MercenaryC/idle_to_alert_seen_alone_5_VoiceC.wav
  • MercenaryC/idle_to_alert_seen_group_1_VoiceC.wav
  • MercenaryC/idle_to_alert_seen_group_2_VoiceC.wav
  • MercenaryC/idle_to_alert_seen_group_3_VoiceC.wav
  • MercenaryC/low_ammo_1_VoiceC.wav
  • MercenaryC/low_ammo_2_VoiceC.wav
  • MercenaryC/low_ammo_3_VoiceC.wav
  • MercenaryC/low_ammo_4_VoiceC.wav
  • MercenaryC/low_ammo_5_VoiceC.wav
  • MercenaryC/low_ammo_6_VoiceC.wav
  • MercenaryC/mandown_alone_1_VoiceC.wav
  • MercenaryC/mandown_alone_2_VoiceC.wav
  • MercenaryC/mandown_alone_3_VoiceC.wav
  • MercenaryC/mandown_group_1_VoiceC.wav
  • MercenaryC/mandown_group_2_VoiceC.wav
  • MercenaryC/mandown_group_3_VoiceC.wav
  • MercenaryC/mandown_group_4_VoiceC.wav
  • MercenaryC/pain_1_VoiceC.wav
  • MercenaryC/pain_2_VoiceC.wav
  • MercenaryC/pain_3_VoiceC.wav
  • MercenaryC/pain_4_VoiceC.wav
  • MercenaryC/pain_5_VoiceC.wav
  • MercenaryC/pain_6_VoiceC.wav
  • MercenaryC/pain_7_VoiceC.wav
  • MercenaryC/pain_8_VoiceC.wav
  • MercenaryC/pain_9_VoiceC.wav
  • MercenaryC/pain_10_VoiceC.wav
  • MercenaryC/pain_11_VoiceC.wav
  • MercenaryC/pain_12_VoiceC.wav
  • MercenaryC/pain_13_VoiceC.wav
  • MercenaryC/pain_14_VoiceC.wav
  • MercenaryC/pain_15_VoiceC.wav
  • MercenaryC/pain_16_VoiceC.wav
  • MercenaryC/pain_17_VoiceC.wav
  • MercenaryC/pain_18_VoiceC.wav
  • MercenaryC/pain_19_VoiceC.wav
  • MercenaryC/pain_20_VoiceC.wav
  • MercenaryC/receive_fire_alone_2_VoiceC.wav
  • MercenaryC/receive_fire_alone_3_VoiceC.wav
  • MercenaryC/receive_fire_alone_4_VoiceC.wav
  • MercenaryC/receive_fire_alone_5_VoiceC.wav
  • MercenaryC/receive_fire_alone_6_VoiceC.wav
  • MercenaryC/receive_fire_alone_7_VoiceC.wav
  • MercenaryC/receive_fire_alone_8_VoiceC.wav
  • MercenaryC/receive_fire_alone_9_VoiceC.wav
  • MercenaryC/receive_fire_alone_10_VoiceC.wav
  • MercenaryC/receive_fire_alone_11_VoiceC.wav
  • MercenaryC/receive_fire_alone_12_VoiceC.wav
  • MercenaryC/receive_fire_alone_15_VoiceC.wav
  • MercenaryC/receive_fire_alone_18_VoiceC.wav
  • MercenaryC/receive_fire_alone_19_VoiceC.wav
  • MercenaryC/receive_fire_alone_20_VoiceC.wav
  • MercenaryC/receive_fire_group_1_VoiceC.wav
  • MercenaryC/receive_fire_group_2_VoiceC.wav
  • MercenaryC/receive_fire_group_3_VoiceC.wav
  • MercenaryC/receive_fire_group_4_VoiceC.wav
  • MercenaryC/receive_fire_group_5_VoiceC.wav
  • MercenaryC/receive_fire_group_6_VoiceC.wav
  • MercenaryC/receive_fire_group_7_VoiceC.wav
  • MercenaryC/receive_fire_group_8_VoiceC.wav
  • MercenaryC/receive_fire_group_9_VoiceC.wav
  • MercenaryC/reinforce_go_get_1_VoiceC.wav
  • MercenaryC/reinforce_go_get_2_VoiceC.wav
  • MercenaryC/reinforce_go_get_3_VoiceC.wav
  • MercenaryC/reinforce_go_get_4_VoiceC.wav
  • MercenaryC/reinforce_go_get_5_VoiceC.wav
  • MercenaryC/reinforce_talk_to_1_VoiceC.wav
  • MercenaryC/reinforce_talk_to_2_VoiceC.wav
  • MercenaryC/reinforce_talk_to_3_VoiceC.wav
  • MercenaryC/reinforce_talk_to_4_VoiceC.wav
  • MercenaryC/reinforce_talk_to_5_VoiceC.wav
  • MercenaryC/searching_generic_1_VoiceC.wav
  • MercenaryC/searching_generic_2_VoiceC.wav
  • MercenaryC/searching_generic_3_VoiceC.wav
  • MercenaryC/searching_generic_4_VoiceC.wav
  • MercenaryC/searching_generic_5_VoiceC.wav
  • MercenaryC/searching_generic_6_VoiceC.wav
  • MercenaryC/searching_generic_7_VoiceC.wav
  • MercenaryC/searching_Mutants_1_VoiceC.wav
  • MercenaryC/searching_Mutants_2_VoiceC.wav
  • MercenaryC/searching_Mutants_3_VoiceC.wav
  • MercenaryC/searching_Mutants_4_VoiceC.wav
  • MercenaryC/searching_Mutants_5_VoiceC.wav
  • MercenaryC/searching_Mutants_6_VoiceC.wav
  • MercenaryC/searching_Player_1_VoiceC.wav
  • MercenaryC/searching_Player_2_VoiceC.wav
  • MercenaryC/searching_Player_3_VoiceC.wav
  • MercenaryC/searching_Player_4_VoiceC.wav
  • MercenaryC/searching_Player_5_VoiceC.wav
  • MercenaryC/searching_Player_6_VoiceC.wav
  • MercenaryC/Unknown01_VoiceC.wav
  • MercenaryC/Unknown02_VoiceC.wav
  • MercenaryC/Unknown03_VoiceC.wav
  • MercenaryC/Unknown04_VoiceC.wav
  • MercenaryC/vehicle_in_1_VoiceC.wav
  • MercenaryC/vehicle_in_2_VoiceC.wav
  • MercenaryC/vehicle_in_3_VoiceC.wav
  • MercenaryC/vehicle_in_4_VoiceC.wav
  • MercenaryC/vehicle_in_5_VoiceC.wav
  • MercenaryC/vehicle_in_6_VoiceC.wav
  • MercenaryC/vehicle_in_7_VoiceC.wav
  • MercenaryC/vehicle_in_8_VoiceC.wav
  • MercenaryC/yell_attention_1_VoiceC.wav
  • MercenaryC/yell_attention_2_VoiceC.wav
  • MercenaryC/yell_attention_3_VoiceC.wav
  • MercenaryC/yell_attention_4_VoiceC.wav
  • MercenaryC/yell_attention_5_VoiceC.wav
  • MercenaryC/yell_fear_1_VoiceC.wav
  • MercenaryC/yell_fear_2_VoiceC.wav
  • MercenaryC/yell_fear_3_VoiceC.wav
  • MercenaryC/yell_fear_4_VoiceC.wav
  • MercenaryC/yell_fear_5_VoiceC.wav
  • MercenaryC/yell_fear_6_VoiceC.wav
  • MercenaryC/yell_fear_7_VoiceC.wav
  • MercenaryC/yell_fear_8_VoiceC.wav
  • MercenaryC/yell_macho_1_VoiceC.wav
  • MercenaryC/yell_macho_2_VoiceC.wav
  • MercenaryC/yell_macho_3_VoiceC.wav
  • MercenaryC/yell_macho_4_VoiceC.wav
  • MercenaryC/yell_macho_5_VoiceC.wav
  • MercenaryC/yell_macho_6_VoiceC.wav
  • MercenaryC/yell_macho_7_VoiceC.wav
  • MercenaryC/yell_macho_8_VoiceC.wav
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