# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Mercenary 2 (French)
Category PC / Computer
Game
Section
Mercenaries
Submitter Cooper B. Chance
Size 21.57 MB
Format ZIP (application/zip)
Hits 480
Comments 0

Icon Filler
Zip Contents[392]
  • MercenaryB/affirmative_1_VoiceB.wav
  • MercenaryB/affirmative_2_VoiceB.wav
  • MercenaryB/affirmative_3_VoiceB.wav
  • MercenaryB/affirmative_4_VoiceB.wav
  • MercenaryB/affirmative_5_VoiceB.wav
  • MercenaryB/affirmative_6_VoiceB.wav
  • MercenaryB/affirmative_7_VoiceB.wav
  • MercenaryB/affirmative_8_VoiceB.wav
  • MercenaryB/affirmative_9_VoiceB.wav
  • MercenaryB/affirmative_10_VoiceB.wav
  • MercenaryB/alarm_alone_1_VoiceB.wav
  • MercenaryB/alarm_alone_2_VoiceB.wav
  • MercenaryB/alarm_alone_3_VoiceB.wav
  • MercenaryB/alarm_alone_4_VoiceB.wav
  • MercenaryB/alarm_alone_5_VoiceB.wav
  • MercenaryB/alarm_group_1_VoiceB.wav
  • MercenaryB/alarm_group_2_VoiceB.wav
  • MercenaryB/alarm_group_3_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_1_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_2_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_3_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_4_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_5_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_6_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_7_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_8_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_9_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_10_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_11_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_12_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_13_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_14_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_15_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_16_VoiceB.wav
  • MercenaryB/alert_to_combat_group_1_VoiceB.wav
  • MercenaryB/alert_to_combat_group_2_VoiceB.wav
  • MercenaryB/alert_to_combat_group_3_VoiceB.wav
  • MercenaryB/alert_to_combat_group_4_VoiceB.wav
  • MercenaryB/alert_to_combat_group_5_VoiceB.wav
  • MercenaryB/alert_to_combat_group_6_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_1_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_2_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_3_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_4_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_5_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_6_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_7_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_8_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_9_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_10_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_11_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_12_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_13_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_14_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_15_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_16_VoiceB.wav
  • MercenaryB/alert_to_idle_group_1_VoiceB.wav
  • MercenaryB/alert_to_idle_group_2_VoiceB.wav
  • MercenaryB/alert_to_idle_group_3_VoiceB.wav
  • MercenaryB/alert_to_idle_group_4_VoiceB.wav
  • MercenaryB/alert_to_idle_group_5_VoiceB.wav
  • MercenaryB/combat_alone_1_VoiceB.wav
  • MercenaryB/combat_alone_2_VoiceB.wav
  • MercenaryB/combat_alone_3_VoiceB.wav
  • MercenaryB/combat_alone_4_VoiceB.wav
  • MercenaryB/combat_alone_5_VoiceB.wav
  • MercenaryB/combat_alone_6_VoiceB.wav
  • MercenaryB/combat_alone_7_VoiceB.wav
  • MercenaryB/combat_alone_8_VoiceB.wav
  • MercenaryB/combat_alone_9_VoiceB.wav
  • MercenaryB/combat_alone_10_VoiceB.wav
  • MercenaryB/combat_alone_11_VoiceB.wav
  • MercenaryB/combat_alone_12_VoiceB.wav
  • MercenaryB/combat_alone_13_VoiceB.wav
  • MercenaryB/combat_alone_14_VoiceB.wav
  • MercenaryB/combat_alone_15_VoiceB.wav
  • MercenaryB/combat_alone_16_VoiceB.wav
  • MercenaryB/combat_alone_17_VoiceB.wav
  • MercenaryB/combat_alone_18_VoiceB.wav
  • MercenaryB/combat_alone_19_VoiceB.wav
  • MercenaryB/combat_alone_20_VoiceB.wav
  • MercenaryB/combat_alone_21_VoiceB.wav
  • MercenaryB/combat_alone_22_VoiceB.wav
  • MercenaryB/combat_alone_23_VoiceB.wav
  • MercenaryB/combat_alone_24_VoiceB.wav
  • MercenaryB/combat_alone_25_VoiceB.wav
  • MercenaryB/combat_alone_26_VoiceB.wav
  • MercenaryB/combat_alone_27_VoiceB.wav
  • MercenaryB/combat_alone_28_VoiceB.wav
  • MercenaryB/combat_alone_29_VoiceB.wav
  • MercenaryB/combat_alone_30_VoiceB.wav
  • MercenaryB/combat_alone_31_VoiceB.wav
  • MercenaryB/combat_alone_32_VoiceB.wav
  • MercenaryB/combat_alone_33_VoiceB.wav
  • MercenaryB/combat_alone_34_VoiceB.wav
  • MercenaryB/combat_alone_35_VoiceB.wav
  • MercenaryB/combat_alone_36_VoiceB.wav
  • MercenaryB/combat_alone_37_VoiceB.wav
  • MercenaryB/combat_alone_38_VoiceB.wav
  • MercenaryB/combat_alone_39_VoiceB.wav
  • MercenaryB/combat_alone_40_VoiceB.wav
  • MercenaryB/combat_alone_41_VoiceB.wav
  • MercenaryB/combat_alone_42_VoiceB.wav
  • MercenaryB/combat_alone_43_VoiceB.wav
  • MercenaryB/combat_alone_44_VoiceB.wav
  • MercenaryB/combat_alone_45_VoiceB.wav
  • MercenaryB/combat_group_1_VoiceB.wav
  • MercenaryB/combat_group_2_VoiceB.wav
  • MercenaryB/combat_group_3_VoiceB.wav
  • MercenaryB/combat_group_4_VoiceB.wav
  • MercenaryB/combat_group_5_VoiceB.wav
  • MercenaryB/combat_group_6_VoiceB.wav
  • MercenaryB/combat_group_7_VoiceB.wav
  • MercenaryB/combat_group_8_VoiceB.wav
  • MercenaryB/combat_group_9_VoiceB.wav
  • MercenaryB/combat_group_10_VoiceB.wav
  • MercenaryB/combat_group_11_VoiceB.wav
  • MercenaryB/combat_group_12_VoiceB.wav
  • MercenaryB/combat_group_13_VoiceB.wav
  • MercenaryB/combat_group_14_VoiceB.wav
  • MercenaryB/combat_group_15_VoiceB.wav
  • MercenaryB/combat_group_16_VoiceB.wav
  • MercenaryB/combat_group_17_VoiceB.wav
  • MercenaryB/combat_group_18_VoiceB.wav
  • MercenaryB/combat_group_19_VoiceB.wav
  • MercenaryB/combat_group_20_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_1_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_2_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_3_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_4_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_5_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_6_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_7_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_8_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_9_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_10_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_11_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_12_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_13_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_14_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_15_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_16_VoiceB.wav
  • MercenaryB/combat_to_alert_group_1_VoiceB.wav
  • MercenaryB/combat_to_alert_group_2_VoiceB.wav
  • MercenaryB/combat_to_alert_group_3_VoiceB.wav
  • MercenaryB/combat_to_alert_group_4_VoiceB.wav
  • MercenaryB/combat_to_alert_group_5_VoiceB.wav
  • MercenaryB/combat_to_alert_group_6_VoiceB.wav
  • MercenaryB/comm_advance_left_1_VoiceB.wav
  • MercenaryB/comm_advance_left_2_VoiceB.wav
  • MercenaryB/comm_advance_left_3_VoiceB.wav
  • MercenaryB/comm_advance_right_1_VoiceB.wav
  • MercenaryB/comm_advance_right_2_VoiceB.wav
  • MercenaryB/comm_advance_right_3_VoiceB.wav
  • MercenaryB/comm_flank_left_1_VoiceB.wav
  • MercenaryB/comm_flank_left_2_VoiceB.wav
  • MercenaryB/comm_flank_left_3_VoiceB.wav
  • MercenaryB/comm_flank_right_1_VoiceB.wav
  • MercenaryB/comm_flank_right_2_VoiceB.wav
  • MercenaryB/comm_flank_right_3_VoiceB.wav
  • MercenaryB/comm_supress_1_VoiceB.wav
  • MercenaryB/comm_supress_2_VoiceB.wav
  • MercenaryB/comm_supress_3_VoiceB.wav
  • MercenaryB/comm_supress_4_VoiceB.wav
  • MercenaryB/comm_supress_5_VoiceB.wav
  • MercenaryB/comm_supress_6_VoiceB.wav
  • MercenaryB/darkness_1_VoiceB.wav
  • MercenaryB/darkness_2_VoiceB.wav
  • MercenaryB/darkness_3_VoiceB.wav
  • MercenaryB/darkness_4_VoiceB.wav
  • MercenaryB/darkness_5_VoiceB.wav
  • MercenaryB/death_1_VoiceB.wav
  • MercenaryB/death_2_VoiceB.wav
  • MercenaryB/death_3_VoiceB.wav
  • MercenaryB/death_4_VoiceB.wav
  • MercenaryB/death_5_VoiceB.wav
  • MercenaryB/death_6_VoiceB.wav
  • MercenaryB/death_7_VoiceB.wav
  • MercenaryB/death_8_VoiceB.wav
  • MercenaryB/death_9_VoiceB.wav
  • MercenaryB/death_10_VoiceB.wav
  • MercenaryB/death_11_VoiceB.wav
  • MercenaryB/death_12_VoiceB.wav
  • MercenaryB/death_13_VoiceB.wav
  • MercenaryB/death_14_VoiceB.wav
  • MercenaryB/death_15_VoiceB.wav
  • MercenaryB/death_16_VoiceB.wav
  • MercenaryB/death_17_VoiceB.wav
  • MercenaryB/death_18_VoiceB.wav
  • MercenaryB/death_19_VoiceB.wav
  • MercenaryB/death_20_VoiceB.wav
  • MercenaryB/flashbang_1_VoiceB.wav
  • MercenaryB/flashbang_2_VoiceB.wav
  • MercenaryB/flashbang_3_VoiceB.wav
  • MercenaryB/flashbang_4_VoiceB.wav
  • MercenaryB/flashbang_5_VoiceB.wav
  • MercenaryB/flashbang_6_VoiceB.wav
  • MercenaryB/get_weapon_1_VoiceB.wav
  • MercenaryB/get_weapon_2_VoiceB.wav
  • MercenaryB/get_weapon_3_VoiceB.wav
  • MercenaryB/get_weapon_4_VoiceB.wav
  • MercenaryB/get_weapon_5_VoiceB.wav
  • MercenaryB/get_weapon_6_VoiceB.wav
  • MercenaryB/grenade_1_alone_VoiceB.wav
  • MercenaryB/grenade_1_group_VoiceB.wav
  • MercenaryB/grenade_2_alone_VoiceB.wav
  • MercenaryB/grenade_2_group_VoiceB.wav
  • MercenaryB/grenade_3_alone_VoiceB.wav
  • MercenaryB/grenade_3_group_VoiceB.wav
  • MercenaryB/grenade_4_alone_VoiceB.wav
  • MercenaryB/grenade_4_group_VoiceB.wav
  • MercenaryB/grenade_5_alone_VoiceB.wav
  • MercenaryB/helicopter_sight_1_VoiceB.wav
  • MercenaryB/helicopter_sight_2_VoiceB.wav
  • MercenaryB/helicopter_sight_3_VoiceB.wav
  • MercenaryB/helicopter_sight_4_VoiceB.wav
  • MercenaryB/helicopter_sight_5_VoiceB.wav
  • MercenaryB/helicopter_sight_6_VoiceB.wav
  • MercenaryB/helicopter_sight_7_VoiceB.wav
  • MercenaryB/helicopter_sight_8_VoiceB.wav
  • MercenaryB/idle_alone_chuckle_1_VoiceB.wav
  • MercenaryB/idle_alone_cough_1_VoiceB.wav
  • MercenaryB/idle_alone_hum_1_VoiceB.wav
  • MercenaryB/idle_alone_hum_2_VoiceB.wav
  • MercenaryB/idle_alone_hum_3_VoiceB.wav
  • MercenaryB/idle_alone_hum_4_VoiceB.wav
  • MercenaryB/idle_alone_hum_5_VoiceB.wav
  • MercenaryB/idle_alone_snap_1_VoiceB.wav
  • MercenaryB/idle_alone_snap_2_VoiceB.wav
  • MercenaryB/idle_alone_snap_3_VoiceB.wav
  • MercenaryB/idle_alone_snap_4_VoiceB.wav
  • MercenaryB/idle_alone_sneeze_1_VoiceB.wav
  • MercenaryB/idle_alone_sniffle_1_VoiceB.wav
  • MercenaryB/idle_alone_song_1_VoiceB.wav
  • MercenaryB/idle_alone_song_2_VoiceB.wav
  • MercenaryB/idle_alone_song_3_VoiceB.wav
  • MercenaryB/idle_alone_song_4_VoiceB.wav
  • MercenaryB/idle_alone_song_5_VoiceB.wav
  • MercenaryB/idle_alone_spit_1_VoiceB.wav
  • MercenaryB/idle_alone_throatclear_1_VoiceB.wav
  • MercenaryB/idle_alone_whistle_1_VoiceB.wav
  • MercenaryB/idle_alone_whistle_2_VoiceB.wav
  • MercenaryB/idle_alone_whistle_3_VoiceB.wav
  • MercenaryB/idle_alone_whistle_4_VoiceB.wav
  • MercenaryB/idle_alone_whistle_5_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_1_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_2_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_3_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_4_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_5_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_6_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_7_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_8_VoiceB.wav
  • MercenaryB/idle_to_alert_group_1_VoiceB.wav
  • MercenaryB/idle_to_alert_group_2_VoiceB.wav
  • MercenaryB/idle_to_alert_group_3_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_1_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_2_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_3_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_4_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_5_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_6_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_group_1_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_group_2_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_group_3_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_1_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_2_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_3_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_4_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_5_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_group_1_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_group_2_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_group_3_VoiceB.wav
  • MercenaryB/low_ammo_1_VoiceB.wav
  • MercenaryB/low_ammo_2_VoiceB.wav
  • MercenaryB/low_ammo_3_VoiceB.wav
  • MercenaryB/low_ammo_4_VoiceB.wav
  • MercenaryB/low_ammo_5_VoiceB.wav
  • MercenaryB/low_ammo_6_VoiceB.wav
  • MercenaryB/mandown_alone_1_VoiceB.wav
  • MercenaryB/mandown_alone_2_VoiceB.wav
  • MercenaryB/mandown_alone_3_VoiceB.wav
  • MercenaryB/mandown_group_1_VoiceB.wav
  • MercenaryB/mandown_group_2_VoiceB.wav
  • MercenaryB/mandown_group_3_VoiceB.wav
  • MercenaryB/mandown_group_4_VoiceB.wav
  • MercenaryB/pain_1_VoiceB.wav
  • MercenaryB/pain_2_VoiceB.wav
  • MercenaryB/pain_3_VoiceB.wav
  • MercenaryB/pain_4_VoiceB.wav
  • MercenaryB/pain_5_VoiceB.wav
  • MercenaryB/pain_6_VoiceB.wav
  • MercenaryB/pain_7_VoiceB.wav
  • MercenaryB/pain_8_VoiceB.wav
  • MercenaryB/pain_9_VoiceB.wav
  • MercenaryB/pain_10_VoiceB.wav
  • MercenaryB/pain_11_VoiceB.wav
  • MercenaryB/pain_12_VoiceB.wav
  • MercenaryB/pain_13_VoiceB.wav
  • MercenaryB/pain_14_VoiceB.wav
  • MercenaryB/pain_15_VoiceB.wav
  • MercenaryB/pain_16_VoiceB.wav
  • MercenaryB/pain_17_VoiceB.wav
  • MercenaryB/pain_18_VoiceB.wav
  • MercenaryB/pain_19_VoiceB.wav
  • MercenaryB/pain_20_VoiceB.wav
  • MercenaryB/receive_fire_alone_2_VoiceB.wav
  • MercenaryB/receive_fire_alone_3_VoiceB.wav
  • MercenaryB/receive_fire_alone_4_VoiceB.wav
  • MercenaryB/receive_fire_alone_5_VoiceB.wav
  • MercenaryB/receive_fire_alone_6_VoiceB.wav
  • MercenaryB/receive_fire_alone_7_VoiceB.wav
  • MercenaryB/receive_fire_alone_8_VoiceB.wav
  • MercenaryB/receive_fire_alone_9_VoiceB.wav
  • MercenaryB/receive_fire_alone_10_VoiceB.wav
  • MercenaryB/receive_fire_alone_11_VoiceB.wav
  • MercenaryB/receive_fire_alone_12_VoiceB.wav
  • MercenaryB/receive_fire_alone_15_VoiceB.wav
  • MercenaryB/receive_fire_alone_18_VoiceB.wav
  • MercenaryB/receive_fire_alone_19_VoiceB.wav
  • MercenaryB/receive_fire_alone_20_VoiceB.wav
  • MercenaryB/receive_fire_group_1_VoiceB.wav
  • MercenaryB/receive_fire_group_2_VoiceB.wav
  • MercenaryB/receive_fire_group_3_VoiceB.wav
  • MercenaryB/receive_fire_group_4_VoiceB.wav
  • MercenaryB/receive_fire_group_5_VoiceB.wav
  • MercenaryB/receive_fire_group_6_VoiceB.wav
  • MercenaryB/receive_fire_group_7_VoiceB.wav
  • MercenaryB/receive_fire_group_8_VoiceB.wav
  • MercenaryB/receive_fire_group_9_VoiceB.wav
  • MercenaryB/reinforce_go_get_1_VoiceB.wav
  • MercenaryB/reinforce_go_get_2_VoiceB.wav
  • MercenaryB/reinforce_go_get_3_VoiceB.wav
  • MercenaryB/reinforce_go_get_4_VoiceB.wav
  • MercenaryB/reinforce_go_get_5_VoiceB.wav
  • MercenaryB/reinforce_talk_to_1_VoiceB.wav
  • MercenaryB/reinforce_talk_to_2_VoiceB.wav
  • MercenaryB/reinforce_talk_to_3_VoiceB.wav
  • MercenaryB/reinforce_talk_to_4_VoiceB.wav
  • MercenaryB/reinforce_talk_to_5_VoiceB.wav
  • MercenaryB/searching_generic_1_VoiceB.wav
  • MercenaryB/searching_generic_2_VoiceB.wav
  • MercenaryB/searching_generic_3_VoiceB.wav
  • MercenaryB/searching_generic_4_VoiceB.wav
  • MercenaryB/searching_generic_5_VoiceB.wav
  • MercenaryB/searching_generic_6_VoiceB.wav
  • MercenaryB/searching_generic_7_VoiceB.wav
  • MercenaryB/searching_Mutants_1_VoiceB.wav
  • MercenaryB/searching_Mutants_2_VoiceB.wav
  • MercenaryB/searching_Mutants_3_VoiceB.wav
  • MercenaryB/searching_Mutants_4_VoiceB.wav
  • MercenaryB/searching_Mutants_5_VoiceB.wav
  • MercenaryB/searching_Mutants_6_VoiceB.wav
  • MercenaryB/searching_Player_1_VoiceB.wav
  • MercenaryB/searching_Player_2_VoiceB.wav
  • MercenaryB/searching_Player_3_VoiceB.wav
  • MercenaryB/searching_Player_4_VoiceB.wav
  • MercenaryB/searching_Player_5_VoiceB.wav
  • MercenaryB/searching_Player_6_VoiceB.wav
  • MercenaryB/unknown01_VoiceB.wav
  • MercenaryB/unknown02_VoiceB.wav
  • MercenaryB/unknown03_VoiceB.wav
  • MercenaryB/unknown04_VoiceB.wav
  • MercenaryB/vehicle_in_1_VoiceB.wav
  • MercenaryB/vehicle_in_2_VoiceB.wav
  • MercenaryB/vehicle_in_3_VoiceB.wav
  • MercenaryB/vehicle_in_4_VoiceB.wav
  • MercenaryB/vehicle_in_5_VoiceB.wav
  • MercenaryB/vehicle_in_6_VoiceB.wav
  • MercenaryB/vehicle_in_7_VoiceB.wav
  • MercenaryB/vehicle_in_8_VoiceB.wav
  • MercenaryB/yell_attention_1_VoiceB.wav
  • MercenaryB/yell_attention_2_VoiceB.wav
  • MercenaryB/yell_attention_3_VoiceB.wav
  • MercenaryB/yell_attention_4_VoiceB.wav
  • MercenaryB/yell_attention_5_VoiceB.wav
  • MercenaryB/yell_fear_1_VoiceB.wav
  • MercenaryB/yell_fear_2_VoiceB.wav
  • MercenaryB/yell_fear_3_VoiceB.wav
  • MercenaryB/yell_fear_4_VoiceB.wav
  • MercenaryB/yell_fear_5_VoiceB.wav
  • MercenaryB/yell_fear_6_VoiceB.wav
  • MercenaryB/yell_fear_7_VoiceB.wav
  • MercenaryB/yell_fear_8_VoiceB.wav
  • MercenaryB/yell_macho_1_VoiceB.wav
  • MercenaryB/yell_macho_2_VoiceB.wav
  • MercenaryB/yell_macho_3_VoiceB.wav
  • MercenaryB/yell_macho_4_VoiceB.wav
  • MercenaryB/yell_macho_5_VoiceB.wav
  • MercenaryB/yell_macho_6_VoiceB.wav
  • MercenaryB/yell_macho_7_VoiceB.wav
  • MercenaryB/yell_macho_8_VoiceB.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!