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Mercenary 2 (English)
Category PC / Computer
Game
Section
Mercenaries
Submitter Cooper B. Chance
Size 12.47 MB
Format ZIP (application/zip)
Hits 536
Comments 0

Icon Filler
Zip Contents[309]
  • MercenaryB/affirmative_1_VoiceB.wav
  • MercenaryB/affirmative_2_VoiceB.wav
  • MercenaryB/affirmative_3_VoiceB.wav
  • MercenaryB/affirmative_4_VoiceB.wav
  • MercenaryB/affirmative_5_VoiceB.wav
  • MercenaryB/affirmative_6_VoiceB.wav
  • MercenaryB/affirmative_7_VoiceB.wav
  • MercenaryB/affirmative_8_VoiceB.wav
  • MercenaryB/affirmative_9_VoiceB.wav
  • MercenaryB/affirmative_10_VoiceB.wav
  • MercenaryB/alarm_alone_1_VoiceB.wav
  • MercenaryB/alarm_alone_2_VoiceB.wav
  • MercenaryB/alarm_alone_3_VoiceB.wav
  • MercenaryB/alarm_alone_4_VoiceB.wav
  • MercenaryB/alarm_alone_5_VoiceB.wav
  • MercenaryB/alarm_group_1_VoiceB.wav
  • MercenaryB/alarm_group_2_VoiceB.wav
  • MercenaryB/alarm_group_3_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_1_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_2_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_3_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_4_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_5_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_6_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_7_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_8_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_9_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_10_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_11_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_12_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_13_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_14_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_15_VoiceB.wav
  • MercenaryB/alert_to_combat_alone_16_VoiceB.wav
  • MercenaryB/alert_to_combat_group_1_VoiceB.wav
  • MercenaryB/alert_to_combat_group_2_VoiceB.wav
  • MercenaryB/alert_to_combat_group_3_VoiceB.wav
  • MercenaryB/alert_to_combat_group_4_VoiceB.wav
  • MercenaryB/alert_to_combat_group_5_VoiceB.wav
  • MercenaryB/alert_to_combat_group_6_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_1_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_2_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_3_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_4_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_5_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_6_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_7_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_8_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_9_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_10_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_11_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_12_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_13_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_14_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_15_VoiceB.wav
  • MercenaryB/alert_to_idle_alone_16_VoiceB.wav
  • MercenaryB/alert_to_idle_group_1_VoiceB.wav
  • MercenaryB/alert_to_idle_group_2_VoiceB.wav
  • MercenaryB/alert_to_idle_group_3_VoiceB.wav
  • MercenaryB/alert_to_idle_group_4_VoiceB.wav
  • MercenaryB/alert_to_idle_group_5_VoiceB.wav
  • MercenaryB/combat_alone_1_VoiceB.wav
  • MercenaryB/combat_alone_2_VoiceB.wav
  • MercenaryB/combat_alone_3_VoiceB.wav
  • MercenaryB/combat_alone_4_VoiceB.wav
  • MercenaryB/combat_alone_5_VoiceB.wav
  • MercenaryB/combat_alone_6_VoiceB.wav
  • MercenaryB/combat_alone_7_VoiceB.wav
  • MercenaryB/combat_alone_8_VoiceB.wav
  • MercenaryB/combat_alone_9_VoiceB.wav
  • MercenaryB/combat_alone_10_VoiceB.wav
  • MercenaryB/combat_alone_11_VoiceB.wav
  • MercenaryB/combat_alone_12_VoiceB.wav
  • MercenaryB/combat_alone_13_VoiceB.wav
  • MercenaryB/combat_alone_14_VoiceB.wav
  • MercenaryB/combat_alone_15_VoiceB.wav
  • MercenaryB/combat_alone_16_VoiceB.wav
  • MercenaryB/combat_alone_17_VoiceB.wav
  • MercenaryB/combat_alone_18_VoiceB.wav
  • MercenaryB/combat_alone_19_VoiceB.wav
  • MercenaryB/combat_alone_20_VoiceB.wav
  • MercenaryB/combat_alone_21_VoiceB.wav
  • MercenaryB/combat_alone_22_VoiceB.wav
  • MercenaryB/combat_alone_23_VoiceB.wav
  • MercenaryB/combat_alone_24_VoiceB.wav
  • MercenaryB/combat_alone_25_VoiceB.wav
  • MercenaryB/combat_alone_26_VoiceB.wav
  • MercenaryB/combat_alone_27_VoiceB.wav
  • MercenaryB/combat_alone_29_VoiceB.wav
  • MercenaryB/combat_alone_30_VoiceB.wav
  • MercenaryB/combat_alone_31_VoiceB.wav
  • MercenaryB/combat_alone_32_VoiceB.wav
  • MercenaryB/combat_alone_33_VoiceB.wav
  • MercenaryB/combat_alone_34_VoiceB.wav
  • MercenaryB/combat_alone_35_VoiceB.wav
  • MercenaryB/combat_alone_36_VoiceB.wav
  • MercenaryB/combat_alone_37_VoiceB.wav
  • MercenaryB/combat_alone_38_VoiceB.wav
  • MercenaryB/combat_alone_39_VoiceB.wav
  • MercenaryB/combat_alone_40_VoiceB.wav
  • MercenaryB/combat_alone_41_VoiceB.wav
  • MercenaryB/combat_alone_42_VoiceB.wav
  • MercenaryB/combat_alone_43_VoiceB.wav
  • MercenaryB/combat_alone_44_VoiceB.wav
  • MercenaryB/combat_alone_45_VoiceB.wav
  • MercenaryB/combat_group_1_VoiceB.wav
  • MercenaryB/combat_group_2_VoiceB.wav
  • MercenaryB/combat_group_3_VoiceB.wav
  • MercenaryB/combat_group_4_VoiceB.wav
  • MercenaryB/combat_group_5_VoiceB.wav
  • MercenaryB/combat_group_6_VoiceB.wav
  • MercenaryB/combat_group_7_VoiceB.wav
  • MercenaryB/combat_group_8_VoiceB.wav
  • MercenaryB/combat_group_9_VoiceB.wav
  • MercenaryB/combat_group_10_VoiceB.wav
  • MercenaryB/combat_group_11_VoiceB.wav
  • MercenaryB/combat_group_12_VoiceB.wav
  • MercenaryB/combat_group_13_VoiceB.wav
  • MercenaryB/combat_group_14_VoiceB.wav
  • MercenaryB/combat_group_15_VoiceB.wav
  • MercenaryB/combat_group_16_VoiceB.wav
  • MercenaryB/combat_group_17_VoiceB.wav
  • MercenaryB/combat_group_18_VoiceB.wav
  • MercenaryB/combat_group_19_VoiceB.wav
  • MercenaryB/combat_group_20_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_1_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_2_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_3_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_4_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_5_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_6_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_7_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_8_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_9_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_10_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_11_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_12_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_13_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_14_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_15_VoiceB.wav
  • MercenaryB/combat_to_alert_alone_16_VoiceB.wav
  • MercenaryB/combat_to_alert_group_1_VoiceB.wav
  • MercenaryB/combat_to_alert_group_2_VoiceB.wav
  • MercenaryB/combat_to_alert_group_3_VoiceB.wav
  • MercenaryB/combat_to_alert_group_4_VoiceB.wav
  • MercenaryB/combat_to_alert_group_5_VoiceB.wav
  • MercenaryB/combat_to_alert_group_6_VoiceB.wav
  • MercenaryB/comm_advance_left_1_VoiceB.wav
  • MercenaryB/comm_advance_left_2_VoiceB.wav
  • MercenaryB/comm_advance_left_3_VoiceB.wav
  • MercenaryB/comm_advance_right_1_VoiceB.wav
  • MercenaryB/comm_advance_right_2_VoiceB.wav
  • MercenaryB/comm_advance_right_3_VoiceB.wav
  • MercenaryB/comm_flank_left_1_VoiceB.wav
  • MercenaryB/comm_flank_left_2_VoiceB.wav
  • MercenaryB/comm_flank_left_3_VoiceB.wav
  • MercenaryB/comm_flank_right_1_VoiceB.wav
  • MercenaryB/comm_flank_right_2_VoiceB.wav
  • MercenaryB/comm_flank_right_3_VoiceB.wav
  • MercenaryB/comm_retreat_1_VoiceB.wav
  • MercenaryB/comm_retreat_2_VoiceB.wav
  • MercenaryB/comm_rush_1_VoiceB.wav
  • MercenaryB/comm_rush_2_VoiceB.wav
  • MercenaryB/comm_suppress_1_VoiceB.wav
  • MercenaryB/comm_suppress_2_VoiceB.wav
  • MercenaryB/comm_suppress_3_VoiceB.wav
  • MercenaryB/comm_suppress_4_VoiceB.wav
  • MercenaryB/comm_suppress_5_VoiceB.wav
  • MercenaryB/comm_suppress_6_VoiceB.wav
  • MercenaryB/darkness_1_VoiceB.wav
  • MercenaryB/darkness_2_VoiceB.wav
  • MercenaryB/darkness_3_VoiceB.wav
  • MercenaryB/darkness_4_VoiceB.wav
  • MercenaryB/darkness_5_VoiceB.wav
  • MercenaryB/death_1_VoiceB.wav
  • MercenaryB/death_2_VoiceB.wav
  • MercenaryB/death_3_VoiceB.wav
  • MercenaryB/death_4_VoiceB.wav
  • MercenaryB/death_5_VoiceB.wav
  • MercenaryB/death_6_VoiceB.wav
  • MercenaryB/death_7_VoiceB.wav
  • MercenaryB/death_8_VoiceB.wav
  • MercenaryB/death_9_VoiceB.wav
  • MercenaryB/death_10_VoiceB.wav
  • MercenaryB/death_11_VoiceB.wav
  • MercenaryB/death_12_VoiceB.wav
  • MercenaryB/death_13_VoiceB.wav
  • MercenaryB/death_14_VoiceB.wav
  • MercenaryB/death_15_VoiceB.wav
  • MercenaryB/flashbang_1_VoiceB.wav
  • MercenaryB/flashbang_2_VoiceB.wav
  • MercenaryB/flashbang_3_VoiceB.wav
  • MercenaryB/flashbang_4_VoiceB.wav
  • MercenaryB/flashbang_5_VoiceB.wav
  • MercenaryB/flashbang_6_VoiceB.wav
  • MercenaryB/grenade_1_alone_VoiceB.wav
  • MercenaryB/grenade_1_group_VoiceB.wav
  • MercenaryB/grenade_2_alone_VoiceB.wav
  • MercenaryB/grenade_2_group_VoiceB.wav
  • MercenaryB/grenade_3_alone_VoiceB.wav
  • MercenaryB/grenade_3_group_VoiceB.wav
  • MercenaryB/grenade_4_alone_VoiceB.wav
  • MercenaryB/grenade_4_group_VoiceB.wav
  • MercenaryB/grenade_5_alone_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_1_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_2_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_3_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_4_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_5_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_6_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_7_VoiceB.wav
  • MercenaryB/idle_to_alert_alone_8_VoiceB.wav
  • MercenaryB/idle_to_alert_group_1_VoiceB.wav
  • MercenaryB/idle_to_alert_group_2_VoiceB.wav
  • MercenaryB/idle_to_alert_group_3_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_1_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_2_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_3_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_4_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_5_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_alone_6_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_group_1_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_group_2_VoiceB.wav
  • MercenaryB/idle_to_alert_heard_group_3_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_1_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_2_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_3_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_4_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_alone_5_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_group_1_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_group_2_VoiceB.wav
  • MercenaryB/idle_to_alert_seen_group_3_VoiceB.wav
  • MercenaryB/mandown_alone_1_VoiceB.wav
  • MercenaryB/mandown_alone_2_VoiceB.wav
  • MercenaryB/mandown_alone_3_VoiceB.wav
  • MercenaryB/mandown_group_1_VoiceB.wav
  • MercenaryB/mandown_group_2_VoiceB.wav
  • MercenaryB/mandown_group_3_VoiceB.wav
  • MercenaryB/pain_1_VoiceB.wav
  • MercenaryB/pain_2_VoiceB.wav
  • MercenaryB/pain_3_VoiceB.wav
  • MercenaryB/pain_4_VoiceB.wav
  • MercenaryB/pain_5_VoiceB.wav
  • MercenaryB/pain_6_VoiceB.wav
  • MercenaryB/pain_7_VoiceB.wav
  • MercenaryB/pain_8_VoiceB.wav
  • MercenaryB/pain_9_VoiceB.wav
  • MercenaryB/pain_10_VoiceB.wav
  • MercenaryB/pain_11_VoiceB.wav
  • MercenaryB/pain_12_VoiceB.wav
  • MercenaryB/pain_13_VoiceB.wav
  • MercenaryB/pain_14_VoiceB.wav
  • MercenaryB/pain_15_VoiceB.wav
  • MercenaryB/receive_fire_alone_2_VoiceB.wav
  • MercenaryB/receive_fire_alone_3_VoiceB.wav
  • MercenaryB/receive_fire_alone_4_VoiceB.wav
  • MercenaryB/receive_fire_alone_5_VoiceB.wav
  • MercenaryB/receive_fire_alone_6_VoiceB.wav
  • MercenaryB/receive_fire_alone_7_VoiceB.wav
  • MercenaryB/receive_fire_alone_8_VoiceB.wav
  • MercenaryB/receive_fire_alone_9_VoiceB.wav
  • MercenaryB/receive_fire_alone_10_VoiceB.wav
  • MercenaryB/receive_fire_alone_11_VoiceB.wav
  • MercenaryB/receive_fire_alone_12_VoiceB.wav
  • MercenaryB/receive_fire_alone_15_VoiceB.wav
  • MercenaryB/receive_fire_alone_18_VoiceB.wav
  • MercenaryB/receive_fire_alone_19_VoiceB.wav
  • MercenaryB/receive_fire_alone_20_VoiceB.wav
  • MercenaryB/receive_fire_group_1_VoiceB.wav
  • MercenaryB/receive_fire_group_2_VoiceB.wav
  • MercenaryB/receive_fire_group_3_VoiceB.wav
  • MercenaryB/receive_fire_group_4_VoiceB.wav
  • MercenaryB/receive_fire_group_5_VoiceB.wav
  • MercenaryB/receive_fire_group_6_VoiceB.wav
  • MercenaryB/receive_fire_group_7_VoiceB.wav
  • MercenaryB/receive_fire_group_8_VoiceB.wav
  • MercenaryB/receive_fire_group_9_VoiceB.wav
  • MercenaryB/reinforce_go_get_1_VoiceB.wav
  • MercenaryB/reinforce_go_get_2_VoiceB.wav
  • MercenaryB/reinforce_go_get_3_VoiceB.wav
  • MercenaryB/reinforce_go_get_4_VoiceB.wav
  • MercenaryB/reinforce_go_get_5_VoiceB.wav
  • MercenaryB/reinforce_talk_to_1_VoiceB.wav
  • MercenaryB/reinforce_talk_to_2_VoiceB.wav
  • MercenaryB/reinforce_talk_to_3_VoiceB.wav
  • MercenaryB/reinforce_talk_to_4_VoiceB.wav
  • MercenaryB/reinforce_talk_to_5_VoiceB.wav
  • MercenaryB/vehicle_in_1_VoiceB.wav
  • MercenaryB/vehicle_in_2_VoiceB.wav
  • MercenaryB/vehicle_in_3_VoiceB.wav
  • MercenaryB/vehicle_in_4_VoiceB.wav
  • MercenaryB/vehicle_in_5_VoiceB.wav
  • MercenaryB/vehicle_in_6_VoiceB.wav
  • MercenaryB/vehicle_in_7_VoiceB.wav
  • MercenaryB/vehicle_in_8_VoiceB.wav
  • MercenaryB/yell_attention_1_VoiceB.wav
  • MercenaryB/yell_attention_2_VoiceB.wav
  • MercenaryB/yell_attention_3_VoiceB.wav
  • MercenaryB/yell_attention_4_VoiceB.wav
  • MercenaryB/yell_attention_5_VoiceB.wav
  • MercenaryB/yell_fear_1_VoiceB.wav
  • MercenaryB/yell_fear_2_VoiceB.wav
  • MercenaryB/yell_fear_3_VoiceB.wav
  • MercenaryB/yell_fear_4_VoiceB.wav
  • MercenaryB/yell_fear_5_VoiceB.wav
  • MercenaryB/yell_macho_1_VoiceB.wav
  • MercenaryB/yell_macho_2_VoiceB.wav
  • MercenaryB/yell_macho_3_VoiceB.wav
  • MercenaryB/yell_macho_4_VoiceB.wav
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