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Weapons
Category PC / Computer
Game
Section
Sound Effects
Submitter Pingus!
Size 41.32 MB
Format ZIP (application/zip)
Hits 4,158
Comments 0

Icon Filler
Zip Contents[246]
  • Weapons/ai_ak47_x1_00_0.wav
  • Weapons/ai_ak47_x1_01_0.wav
  • Weapons/ai_ak47_x1_02_0.wav
  • Weapons/ai_ak47_x1_03_0.wav
  • Weapons/ai_ak47_x2_00_0.wav
  • Weapons/ai_ak47_x2_01_0.wav
  • Weapons/ai_ak47_x2_02_0.wav
  • Weapons/ai_ak47_x3_00_0.wav
  • Weapons/ai_ak47_x3_01_0.wav
  • Weapons/ai_ak47_x3_02_0.wav
  • Weapons/ai_ak47_x4_00_0.wav
  • Weapons/ai_ak47_x4_01_0.wav
  • Weapons/ai_ak47_x4_02_0.wav
  • Weapons/ai_ak47_x5_00_0.wav
  • Weapons/ai_ak47_x6_00_0.wav
  • Weapons/ai_ak47_x22_00_0.wav
  • Weapons/ai_ak47_x29_00_0.wav
  • Weapons/ai_knife_throw_00_0.wav
  • Weapons/ai_knife_throw_fly_0.wav
  • Weapons/ai_machete_trick_00_0.wav
  • Weapons/ai_machete_trick_01_0.wav
  • Weapons/ai_sniper_shot_00_0.wav
  • Weapons/ai_sniper_shot_01_0.wav
  • Weapons/ai_weapon_empty_00_0.wav
  • Weapons/ai_weapon_empty_01_0.wav
  • Weapons/ai_weapon_empty_02_0.wav
  • Weapons/ai_weapon_empty_03_0.wav
  • Weapons/assassin_fury_end_0.wav
  • Weapons/assassin_fury_in_0.wav
  • Weapons/assassin_fury_loop_0.wav
  • Weapons/assassin_fury_start_0.wav
  • Weapons/auto_cannon_rocket_explosion_0.wav
  • Weapons/auto_cannon_rocket_loop_0.wav
  • Weapons/axe_big_collision_ground_00_0.wav
  • Weapons/axe_small_collision_ground_00_0.wav
  • Weapons/beretta_empty_0.wav
  • Weapons/beretta_reload_00_0.wav
  • Weapons/beretta_reload_part_00_0.wav
  • Weapons/beretta_reload_part_01_0.wav
  • Weapons/beretta_reload_part_02_0.wav
  • Weapons/beretta_shot_00_0.wav
  • Weapons/beretta_shot_01_0.wav
  • Weapons/beretta_shot_02_0.wav
  • Weapons/beretta_tail_hall_00_0.wav
  • Weapons/beretta_tail_near_buildings_00_0.wav
  • Weapons/beretta_tail_open_area_00_0.wav
  • Weapons/beretta_tail_room_00_0.wav
  • Weapons/berserker_attack_tackle_0.wav
  • Weapons/berserker_empty_tackle_0.wav
  • Weapons/berserker_fury_end_0.wav
  • Weapons/berserker_fury_start_0.wav
  • Weapons/bomb_ticking_loop_0.wav
  • Weapons/bow_arrow_fire_fly_0.wav
  • Weapons/bow_explosion_electro_0.wav
  • Weapons/bow_explosion_exploding_0.wav
  • Weapons/bow_explosion_fire_0.wav
  • Weapons/bow_load_0.wav
  • Weapons/bow_load_aim_0.wav
  • Weapons/bow_reload_0.wav
  • Weapons/bow_shot_0.wav
  • Weapons/crossbow_bolt_fly_00_0.wav
  • Weapons/crossbow_bolt_fly_01_0.wav
  • Weapons/crossbow_bolt_fly_02_0.wav
  • Weapons/crossbow_bolt_fly_03_0.wav
  • Weapons/crossbow_bolt_impact_hit_0.wav
  • Weapons/crossbow_bolt_stun_hit_0.wav
  • Weapons/crossbow_bolt_toxic_hit_0.wav
  • Weapons/crossbow_empty_00_0.wav
  • Weapons/crossbow_load_begin_00_0.wav
  • Weapons/crossbow_load_bolt_00_0.wav
  • Weapons/crossbow_shot_00_0.wav
  • Weapons/damaged_heavy_weapon_00_0.wav
  • Weapons/damaged_sharp_weapon_01_0.wav
  • Weapons/damaged_sharp_weapon_02_0.wav
  • Weapons/empty_axe_heavy_long_0.wav
  • Weapons/empty_axe_heavy_right_00_0.wav
  • Weapons/empty_axe_heavy_right_01_0.wav
  • Weapons/empty_axe_heavy_right_02_0.wav
  • Weapons/empty_axe_left_00_0.wav
  • Weapons/empty_axe_left_01_0.wav
  • Weapons/empty_axe_right_00_0.wav
  • Weapons/empty_axe_right_01_0.wav
  • Weapons/empty_fists_infected_left_00_0.wav
  • Weapons/empty_fists_infected_right_00_0.wav
  • Weapons/empty_fists_left_00_0.wav
  • Weapons/empty_fists_left_01_0.wav
  • Weapons/empty_fists_right_00_0.wav
  • Weapons/empty_fists_right_01_0.wav
  • Weapons/empty_fists_zombieplayer_left_00_0.wav
  • Weapons/empty_fists_zombieplayer_right_00_0.wav
  • Weapons/empty_fury_fists_left_00_0.wav
  • Weapons/empty_fury_fists_left_01_0.wav
  • Weapons/empty_fury_fists_right_00_0.wav
  • Weapons/empty_fury_fists_right_01_0.wav
  • Weapons/empty_fury_machete_left_00_0.wav
  • Weapons/empty_fury_machete_left_01_0.wav
  • Weapons/empty_fury_machete_right_00_0.wav
  • Weapons/empty_fury_machete_right_01_0.wav
  • Weapons/empty_hammer_heavy_00_0.wav
  • Weapons/empty_hammer_heavy_01_0.wav
  • Weapons/empty_hammer_heavy_02_0.wav
  • Weapons/empty_hammer_heavy_03_0.wav
  • Weapons/empty_hammer_heavy_grip_0.wav
  • Weapons/empty_hammer_heavy_long_0.wav
  • Weapons/empty_hammer_left_00_0.wav
  • Weapons/empty_hammer_right_00_0.wav
  • Weapons/empty_knife_00_0.wav
  • Weapons/empty_knife_01_0.wav
  • Weapons/empty_knife_02_0.wav
  • Weapons/empty_knife_03_0.wav
  • Weapons/empty_machete_left_00_0.wav
  • Weapons/empty_machete_left_01_0.wav
  • Weapons/empty_machete_right_00_0.wav
  • Weapons/empty_machete_right_01_0.wav
  • Weapons/empty_wrench_left_00_0.wav
  • Weapons/empty_wrench_left_01_0.wav
  • Weapons/empty_wrench_right_00_0.wav
  • Weapons/empty_wrench_right_01_0.wav
  • Weapons/flare_airdrop_falling_loop_0.wav
  • Weapons/flare_airdrop_fire_loop_0.wav
  • Weapons/flare_airdrop_shot_0.wav
  • Weapons/flare_end_0.wav
  • Weapons/flare_loop_0.wav
  • Weapons/flare_prepare_0.wav
  • Weapons/flare_start_0.wav
  • Weapons/glock_shot_00_0.wav
  • Weapons/glock_shot_01_0.wav
  • Weapons/glock_shot_02_0.wav
  • Weapons/glock_tail_open_area_00_0.wav
  • Weapons/glock_tail_room_00_0.wav
  • Weapons/grenade_bounce_00_0.wav
  • Weapons/grenade_explosion_00_0.wav
  • Weapons/grenade_flash_bang_explosion_00_0.wav
  • Weapons/grenade_proximity_beep_0.wav
  • Weapons/hmf_gun_shots_training_interior_00_0.wav
  • Weapons/hmf_gun_shots_training_interior_01_0.wav
  • Weapons/hmf_gun_shots_training_interior_02_0.wav
  • Weapons/hmf_gun_shots_training_interior_03_0.wav
  • Weapons/m4_shot_00_0.wav
  • Weapons/m4_shot_01_0.wav
  • Weapons/m4_shot_02_0.wav
  • Weapons/m4_tail_hall_00_0.wav
  • Weapons/m4_tail_near_buildings_00_0.wav
  • Weapons/m4_tail_open_area_00_0.wav
  • Weapons/m4_tail_room_00_0.wav
  • Weapons/m16_magazine_draw_0.wav
  • Weapons/m16_magazine_load_0.wav
  • Weapons/m16_rack_0.wav
  • Weapons/machete_collision_ground_00_0.wav
  • Weapons/machete_throw_0.wav
  • Weapons/minigun_grab_0.wav
  • Weapons/minigun_loop_00_0.wav
  • Weapons/minigun_overheating_0.wav
  • Weapons/minigun_release_0.wav
  • Weapons/minigun_rotation_0.wav
  • Weapons/minigun_shot_00_0.wav
  • Weapons/minigun_start_00_0.wav
  • Weapons/minigun_stop_00_0.wav
  • Weapons/molotov_explosion_0.wav
  • Weapons/molotov_fly_0.wav
  • Weapons/molotov_prepare_0.wav
  • Weapons/molotov_prepare_fire_loop_0.wav
  • Weapons/molotov_throw_0.wav
  • Weapons/mosin_shot_00_0.wav
  • Weapons/mosin_tail_open_area_00_0.wav
  • Weapons/nuclear_bomb_harran_0.wav
  • Weapons/pickupweapon_0.wav
  • Weapons/pickup_ammo_0.wav
  • Weapons/pickup_axe_big_0.wav
  • Weapons/pickup_axe_small_0.wav
  • Weapons/pickup_baseball_metal_0.wav
  • Weapons/pickup_default_0.wav
  • Weapons/pickup_gun_machine_0.wav
  • Weapons/pickup_gun_pistol_0.wav
  • Weapons/pickup_gun_rifle_0.wav
  • Weapons/pickup_hammer_big_0.wav
  • Weapons/pickup_hammer_small_0.wav
  • Weapons/pickup_knife_0.wav
  • Weapons/pickup_log_0.wav
  • Weapons/pickup_machete_0.wav
  • Weapons/pickup_paddle_0.wav
  • Weapons/pickup_wrench_0.wav
  • Weapons/pistol_shots_far_00_0.wav
  • Weapons/pistol_shot_far_00_0.wav
  • Weapons/pistol_shot_far_01_0.wav
  • Weapons/poison_bomb_explode_0.wav
  • Weapons/poison_toxic_loop_0.wav
  • Weapons/posion_bomb_loop_0.wav
  • Weapons/revolverquickshooter_empty_0.wav
  • Weapons/revolverquickshooter_hammer_pull_0.wav
  • Weapons/revolverquickshooter_reload_bullet_insert_0.wav
  • Weapons/revolverquickshooter_reload_close_0.wav
  • Weapons/revolverquickshooter_reload_open_0.wav
  • Weapons/revolverquickshooter_shot_00_0.wav
  • Weapons/revolverquickshooter_shot_01_0.wav
  • Weapons/revolverquickshooter_shot_02_0.wav
  • Weapons/revolverquickshooter_tail_open_area_00_0.wav
  • Weapons/revolverranger_empty_0.wav
  • Weapons/revolverranger_hammer_pull_0.wav
  • Weapons/revolverranger_reload_bullet_insert_0.wav
  • Weapons/revolverranger_reload_close_0.wav
  • Weapons/revolverranger_reload_drum_turn_short_0.wav
  • Weapons/revolverranger_reload_open_0.wav
  • Weapons/revolverranger_shot_00_0.wav
  • Weapons/revolverranger_shot_01_0.wav
  • Weapons/revolversixshooter_empty_0.wav
  • Weapons/revolversixshooter_hammer_pull_00_0.wav
  • Weapons/revolversixshooter_reload_bullet_insert_0.wav
  • Weapons/revolversixshooter_reload_close_0.wav
  • Weapons/revolversixshooter_reload_drum_turn_long_right_0.wav
  • Weapons/revolversixshooter_reload_drum_turn_short_0.wav
  • Weapons/revolversixshooter_reload_open_0.wav
  • Weapons/revolversixshooter_shot_00_0.wav
  • Weapons/revolversixshooter_shot_01_0.wav
  • Weapons/revolversixshooter_shot_02_0.wav
  • Weapons/rmngtn_bullet_load_0.wav
  • Weapons/rmngtn_close_0.wav
  • Weapons/rmngtn_empty_0.wav
  • Weapons/rmngtn_open_0.wav
  • Weapons/rmngtn_rack_0.wav
  • Weapons/rmngtn_shot_00_0.wav
  • Weapons/rmngtn_shot_01_0.wav
  • Weapons/rmngtn_tail_hall_00_0.wav
  • Weapons/rmngtn_tail_near_buildings_00_0.wav
  • Weapons/rmngtn_tail_open_area_00_0.wav
  • Weapons/rmngtn_tail_room_00_0.wav
  • Weapons/rocket_launcher_shoot_00_0.wav
  • Weapons/shotgunb_bullet_load_00_0.wav
  • Weapons/shotgunb_bullet_load_01_0.wav
  • Weapons/shotgunb_bullet_load_02_0.wav
  • Weapons/shotgunb_bullet_load_03_0.wav
  • Weapons/shotgunb_move_00_0.wav
  • Weapons/shotgunb_reload_00_0.wav
  • Weapons/shotgunb_shot_00_0.wav
  • Weapons/shotgunb_shot_01_0.wav
  • Weapons/shotgunb_tail_open_area_00_0.wav
  • Weapons/shotgunc_shot_00_0.wav
  • Weapons/shotgunc_shot_01_0.wav
  • Weapons/weapon_heavy_throw_0.wav
  • Weapons/weapon_light_throw_0.wav
  • Weapons/weapon_rope_hit_body_00_0.wav
  • Weapons/weapon_rope_hit_default_00_0.wav
  • Weapons/weapon_rope_loading_0.wav
  • Weapons/weapon_rope_loading_end_0.wav
  • Weapons/weapon_rope_throw_0.wav
  • Weapons/weapon_rope_throw_back_0.wav
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