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Zip Contents[203]
- Miscellaneous/2xdloop1.wav
- Miscellaneous/2xdloop_pickup.wav
- Miscellaneous/armUp1.wav
- Miscellaneous/armUp2.wav
- Miscellaneous/Arrow.wav
- Miscellaneous/ArrowFlame.wav
- Miscellaneous/barking_fadeout.wav
- Miscellaneous/Beam.wav
- Miscellaneous/BeamLong.wav
- Miscellaneous/bfxr_hit_random_1.wav
- Miscellaneous/bfxr_hit_random_2.wav
- Miscellaneous/BubbleShoot.wav
- Miscellaneous/CoinSack1.wav
- Miscellaneous/CoinSack2.wav
- Miscellaneous/CoinSack3.wav
- Miscellaneous/CoinSack4.wav
- Miscellaneous/CoinSack5.wav
- Miscellaneous/CoinSack6.wav
- Miscellaneous/coin_flip.wav
- Miscellaneous/coin_sfx2.wav
- Miscellaneous/crack1.wav
- Miscellaneous/crack2.wav
- Miscellaneous/crack3.wav
- Miscellaneous/crack4.wav
- Miscellaneous/crack5.wav
- Miscellaneous/crack6.wav
- Miscellaneous/crack7.wav
- Miscellaneous/crack8.wav
- Miscellaneous/crack9.wav
- Miscellaneous/crack10.wav
- Miscellaneous/crack11.wav
- Miscellaneous/crack12.wav
- Miscellaneous/crack13.wav
- Miscellaneous/creak2.wav
- Miscellaneous/creak3.wav
- Miscellaneous/creak4.wav
- Miscellaneous/creak5.wav
- Miscellaneous/creak6.wav
- Miscellaneous/CreepyBeamLong.wav
- Miscellaneous/CrystalHit1.wav
- Miscellaneous/CuteShoot.wav
- Miscellaneous/DarkMagic1.wav
- Miscellaneous/DarkMagic2.wav
- Miscellaneous/Deflect1.wav
- Miscellaneous/DoorOpen.wav
- Miscellaneous/DoorSlamEdit.wav
- Miscellaneous/drawKnife.wav
- Miscellaneous/Explode1.wav
- Miscellaneous/Explosion.wav
- Miscellaneous/Flare.wav
- Miscellaneous/Footfall1.wav
- Miscellaneous/Footfall2.wav
- Miscellaneous/Footfall3.wav
- Miscellaneous/Glitch1.wav
- Miscellaneous/Glitch2.wav
- Miscellaneous/Glitch3.wav
- Miscellaneous/Glitch4.wav
- Miscellaneous/Glitch5.wav
- Miscellaneous/Glitch6.wav
- Miscellaneous/Glitch7.wav
- Miscellaneous/Glitch8.wav
- Miscellaneous/Glitch9.wav
- Miscellaneous/Glitch10.wav
- Miscellaneous/Glitch11.wav
- Miscellaneous/Glitch12.wav
- Miscellaneous/Glitch13.wav
- Miscellaneous/Glitch14.wav
- Miscellaneous/Glitch15.wav
- Miscellaneous/Glitch16.wav
- Miscellaneous/Glitch17.wav
- Miscellaneous/Glitchout1.wav
- Miscellaneous/Glitchout2.wav
- Miscellaneous/Hit1.wav
- Miscellaneous/hit_real_cartoony1.wav
- Miscellaneous/horse_A.wav
- Miscellaneous/horse_B.wav
- Miscellaneous/horse_C.wav
- Miscellaneous/horse_quickA.wav
- Miscellaneous/horse_quickC.wav
- Miscellaneous/horse_quickD.wav
- Miscellaneous/hudtextInA.wav
- Miscellaneous/hudtextInB.wav
- Miscellaneous/hudtextInC.wav
- Miscellaneous/Hymn1.wav
- Miscellaneous/Hymn2.wav
- Miscellaneous/Hymn3.wav
- Miscellaneous/Hymn4.wav
- Miscellaneous/insert_coin_appear.wav
- Miscellaneous/latch2.wav
- Miscellaneous/latch3.wav
- Miscellaneous/lazap.wav
- Miscellaneous/legsUp.wav
- Miscellaneous/LowTextured3.wav
- Miscellaneous/MagicShoot.wav
- Miscellaneous/MissileWindingDrop.wav
- Miscellaneous/PigGrunt1.wav
- Miscellaneous/PigGrunt2.wav
- Miscellaneous/placeHeart.wav
- Miscellaneous/PortalIntroHigh.wav
- Miscellaneous/PortalLoop.wav
- Miscellaneous/PortalOutroHigh.wav
- Miscellaneous/preArm.wav
- Miscellaneous/preLegs.wav
- Miscellaneous/Punch.wav
- Miscellaneous/putOnMask.wav
- Miscellaneous/QuietSynthLoopingUp.wav
- Miscellaneous/raiseMask.wav
- Miscellaneous/RandFX1.wav
- Miscellaneous/RandFX2.wav
- Miscellaneous/RandFX3.wav
- Miscellaneous/RandFX5.wav
- Miscellaneous/RandFX6.wav
- Miscellaneous/RandFX7.wav
- Miscellaneous/RandFX8.wav
- Miscellaneous/RandFX9.wav
- Miscellaneous/RandFX10.wav
- Miscellaneous/RandFX11.wav
- Miscellaneous/RandFX12.wav
- Miscellaneous/RandFX13.wav
- Miscellaneous/RandFX14.wav
- Miscellaneous/RandFX15.wav
- Miscellaneous/RandFX16.wav
- Miscellaneous/RandFX17.wav
- Miscellaneous/RandFX18.wav
- Miscellaneous/RandFX19.wav
- Miscellaneous/RandFX20.wav
- Miscellaneous/reachForMask.wav
- Miscellaneous/removeHeart.wav
- Miscellaneous/roar.wav
- Miscellaneous/RockFall.wav
- Miscellaneous/RockPickup.wav
- Miscellaneous/Saw1.wav
- Miscellaneous/Saw2.wav
- Miscellaneous/Saw3.wav
- Miscellaneous/Saw4.wav
- Miscellaneous/Saw5.wav
- Miscellaneous/Saw6.wav
- Miscellaneous/Saw7.wav
- Miscellaneous/slam1.wav
- Miscellaneous/slam2.wav
- Miscellaneous/slam3.wav
- Miscellaneous/slam4.wav
- Miscellaneous/Slide.wav
- Miscellaneous/smokeOff.wav
- Miscellaneous/smokeOn.wav
- Miscellaneous/SoundRoll.wav
- Miscellaneous/splash_1.wav
- Miscellaneous/splash_2.wav
- Miscellaneous/SqueelLong.wav
- Miscellaneous/Squiggle.wav
- Miscellaneous/Squiggle1.wav
- Miscellaneous/Squiggle2.wav
- Miscellaneous/Squiggle3.wav
- Miscellaneous/Squiggle4.wav
- Miscellaneous/Squiggle5.wav
- Miscellaneous/stabKnife.wav
- Miscellaneous/Stairs.wav
- Miscellaneous/struggleGuts1.wav
- Miscellaneous/struggleGuts2.wav
- Miscellaneous/struggleGuts3.wav
- Miscellaneous/Swipe2.wav
- Miscellaneous/Swipe3.wav
- Miscellaneous/Swipe4.wav
- Miscellaneous/swoosh1.wav
- Miscellaneous/swoosh2.wav
- Miscellaneous/swoosh3.wav
- Miscellaneous/swoosh4.wav
- Miscellaneous/swoosh5.wav
- Miscellaneous/swoosh6.wav
- Miscellaneous/swooshSlingSpin.wav
- Miscellaneous/SynHitLow1.wav
- Miscellaneous/SynHitLow2.wav
- Miscellaneous/SynHitLow3.wav
- Miscellaneous/SynHitLow4.wav
- Miscellaneous/SynHitLow5.wav
- Miscellaneous/SynHitMid1reverse.wav
- Miscellaneous/SynHitMid2.wav
- Miscellaneous/SynHitMid3.wav
- Miscellaneous/TeleportSmall.wav
- Miscellaneous/TeleportSmallIn.wav
- Miscellaneous/TextureSweep.wav
- Miscellaneous/Throb.wav
- Miscellaneous/Thud.wav
- Miscellaneous/title_appear_sword_ching.wav
- Miscellaneous/Vsmash1.wav
- Miscellaneous/Vsmash2.wav
- Miscellaneous/Vsmash3.wav
- Miscellaneous/whirl.wav
- Miscellaneous/whirl2.wav
- Miscellaneous/wizfx1.wav
- Miscellaneous/wizfx2.wav
- Miscellaneous/WoodFall1.wav
- Miscellaneous/WoodFall2.wav
- Miscellaneous/WoodFall3.wav
- Miscellaneous/WoodFall4.wav
- Miscellaneous/WoodSplinter3.wav
- Miscellaneous/WoodSplinter9.wav
- Miscellaneous/worshipChant1.wav
- Miscellaneous/worshipChant2.wav
- Miscellaneous/Zap1-InOut.wav
- Miscellaneous/Zap1.wav
- Miscellaneous/Zap2.wav
- Miscellaneous/Zap3.wav
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