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Bot Voices
Category PC / Computer
Game
Section
Voices
Submitter NateTheVGScientist
Size 6.89 MB
Format ZIP (application/zip)
Hits 3,616
Comments 0

Icon Filler
Zip Contents[486]
  • a.wav
  • aah.wav
  • affirmative.wav
  • ahh_negative.wav
  • airplane.wav
  • alley.wav
  • all_clear_here.wav
  • all_quiet.wav
  • alright.wav
  • alright2.wav
  • alright_lets_do_this.wav
  • and_thats_how_its_done.wav
  • anyone_see_anything.wav
  • anyone_see_them.wav
  • apartment.wav
  • apartments.wav
  • area_clear.wav
  • area_secure.wav
  • atrium.wav
  • attacking.wav
  • attacking_enemies.wav
  • attic.wav
  • aww_man.wav
  • aw_hell.wav
  • a_bunch_of_them.wav
  • b.wav
  • back.wav
  • back_alley.wav
  • back_door.wav
  • back_hall.wav
  • back_room.wav
  • back_way.wav
  • back_yard.wav
  • balcony.wav
  • basement.wav
  • bathroom.wav
  • bathroom2.wav
  • bedroom.wav
  • bedroom2.wav
  • be_right_there.wav
  • big_office.wav
  • bombsite.wav
  • bombsite2.wav
  • bombsite_secure.wav
  • bombsite_secured.wav
  • bombsite_secure_ready_for_you.wav
  • bombsite_under_control.wav
  • bombs_on_the_ground.wav
  • bombs_on_the_ground_here.wav
  • bridge.wav
  • bunker.wav
  • c.wav
  • camping_hostages.wav
  • clear.wav
  • clear2.wav
  • clear3.wav
  • clear4.wav
  • come_out_and_fight_like_a_man.wav
  • come_out_wherever_you_are.wav
  • come_to_papa.wav
  • computer_room.wav
  • conference_room.wav
  • courtyard.wav
  • cover_me.wav
  • cover_me2.wav
  • crates.wav
  • crawlspace.wav
  • ct_spawn.wav
  • cut_it_out.wav
  • deck.wav
  • defusing.wav
  • defusing_bomb.wav
  • defusing_bomb_now.wav
  • den.wav
  • dont_worry_hell_get_it.wav
  • double_doors.wav
  • downstairs.wav
  • do_not_mess_with_me.wav
  • dropped_him.wav
  • dumpster.wav
  • elevator.wav
  • elevator2.wav
  • enemy_down.wav
  • enemy_down2.wav
  • engaging_enemies.wav
  • entrance.wav
  • entryway.wav
  • family_room.wav
  • far_side.wav
  • fence.wav
  • foyer.wav
  • front.wav
  • front_door.wav
  • front_door2.wav
  • front_hall.wav
  • front_room.wav
  • front_yard.wav
  • garage.wav
  • gate.wav
  • gatehouse.wav
  • going_to_plant_the_bomb_at_b.wav
  • good_idea.wav
  • good_job_team.wav
  • good_one.wav
  • good_one2.wav
  • good_one_sir.wav
  • good_one_sir2.wav
  • good_shot.wav
  • good_shot2.wav
  • good_shot_commander.wav
  • good_shot_commander2.wav
  • got_him.wav
  • got_the_sniper.wav
  • got_the_sniper2.wav
  • great.wav
  • guardhouse.wav
  • guarding_a.wav
  • guarding_b.wav
  • guarding_c.wav
  • guarding_hostages.wav
  • guarding_the_dropped_bomb.wav
  • guarding_the_escape_zone.wav
  • guarding_the_escape_zone2.wav
  • guarding_the_hostages.wav
  • hang_on_im_coming.wav
  • hang_on_i_heard_something.wav
  • heading_to_a.wav
  • heading_to_b.wav
  • heading_to_c.wav
  • heading_to_the_escape_zone.wav
  • heading_to_the_rescue_zone.wav
  • help.wav
  • hes_broken.wav
  • hes_dead.wav
  • hes_done.wav
  • hes_down.wav
  • hes_got_the_bomb.wav
  • hes_got_the_bomb2.wav
  • hes_got_the_package.wav
  • hey.wav
  • hey2.wav
  • he_got_away.wav
  • he_got_away2.wav
  • hold_your_fire.wav
  • hostages2.wav
  • hostages_secure_ready_for_you.wav
  • hostage_down.wav
  • house.wav
  • ill_come_with_you.wav
  • ill_go_too.wav
  • ill_go_with_you.wav
  • im_at_the_escape_zone.wav
  • im_at_the_hostages.wav
  • im_blind.wav
  • im_camping_a.wav
  • im_camping_b.wav
  • im_camping_c.wav
  • im_coming.wav
  • im_going_to_camp.wav
  • im_going_to_camp_a.wav
  • im_going_to_camp_b.wav
  • im_going_to_camp_c.wav
  • im_going_to_camp_the_hostages.wav
  • im_going_to_cover_the_escape_zone.wav
  • im_going_to_guard_bombsite_a.wav
  • im_going_to_guard_bombsite_b.wav
  • im_going_to_guard_bombsite_c.wav
  • im_going_to_guard_the_bomb.wav
  • im_going_to_guard_the_bomb2.wav
  • im_going_to_guard_the_hostages.wav
  • im_going_to_guard_the_hostages2.wav
  • im_going_to_keep_an_eye_on_the_bomb.wav
  • im_going_to_keep_an_eye_on_the_escape.wav
  • im_going_to_keep_an_eye_on_the_rescue.wav
  • im_going_to_wait_here.wav
  • im_going_to_watch_the_bomb.wav
  • im_going_to_watch_the_escape_zone.wav
  • im_going_to_watch_the_rescue_zone.wav
  • im_gonna_go_plant.wav
  • im_gonna_go_plant_the_bomb.wav
  • im_gonna_hang_back.wav
  • im_gonna_plant_the_bomb_at_a.wav
  • im_gonna_plant_the_bomb_at_b.wav
  • im_gonna_plant_the_bomb_at_c.wav
  • im_gonna_plant_the_bomb_at_c2.wav
  • im_in_trouble.wav
  • im_on_your_side.wav
  • im_pinned_down.wav
  • im_waiting_here.wav
  • im_with_the_hostages.wav
  • im_with_the_hostages2.wav
  • im_with_you.wav
  • inside.wav
  • in_combat.wav
  • in_combat2.wav
  • its_all_up_to_you_sir.wav
  • its_a_party.wav
  • ive_been_blinded.wav
  • ive_got_the_bomb.wav
  • ive_got_the_bomb_here.wav
  • ive_got_the_hostages.wav
  • i_am_dangerous.wav
  • i_am_on_fire.wav
  • i_cant_see.wav
  • i_could_use_some_help.wav
  • i_could_use_some_help_over_here.wav
  • i_dont_know_where_he_went.wav
  • i_dont_think_so.wav
  • i_got_a_covered.wav
  • i_got_b_covered.wav
  • i_got_c_covered.wav
  • i_got_more_where_that_came_from.wav
  • i_got_nothing.wav
  • i_got_your_back.wav
  • i_got_your_back2.wav
  • i_have_the_hostages.wav
  • i_heard_something_over_there.wav
  • i_heard_them.wav
  • i_hear_something.wav
  • i_hear_them.wav
  • i_lost_him.wav
  • i_see_our_target.wav
  • i_see_the_bomber.wav
  • i_wasnt_worried_for_a_minute.wav
  • keeping_an_eye_on_the_hostages.wav
  • killed_him.wav
  • kitchen.wav
  • kitchen2.wav
  • ladder.wav
  • lead_on_commander.wav
  • lead_on_sir.wav
  • lead_the_way.wav
  • lead_the_way_commander.wav
  • lead_the_way_sir.wav
  • lets_hold_up_here_for_a_minute.wav
  • lets_wait_here.wav
  • little_office.wav
  • living_room.wav
  • loading_dock.wav
  • lobby.wav
  • loft.wav
  • long_hall.wav
  • look_out_brag.wav
  • made_him_cry.wav
  • main_hall.wav
  • market.wav
  • market2.wav
  • meeting_room.wav
  • me_too.wav
  • middle.wav
  • mines.wav
  • my_eyes.wav
  • naa.wav
  • need_help.wav
  • need_help2.wav
  • negative.wav
  • negative2.wav
  • neutralized.wav
  • nice.wav
  • nice2.wav
  • nice_one_commander.wav
  • nice_one_sir.wav
  • nice_shot.wav
  • nice_shot2.wav
  • nice_shot_commander.wav
  • nice_shot_commander2.wav
  • nice_shot_sir.wav
  • nice_work_team.wav
  • nnno_sir.wav
  • no.wav
  • no2.wav
  • noo.wav
  • nothing.wav
  • nothing_happening_over_here.wav
  • nothing_here.wav
  • nothing_moving_over_here.wav
  • no_sir.wav
  • no_thanks.wav
  • office.wav
  • oh.wav
  • oh_boy.wav
  • oh_boy2.wav
  • oh_man.wav
  • oh_my_god.wav
  • oh_no.wav
  • oh_no_sad.wav
  • oh_yea.wav
  • oh_yea2.wav
  • ok.wav
  • ok2.wav
  • ok_cmdr_lets_go.wav
  • ok_sir_lets_go.wav
  • old_mines.wav
  • one_guy.wav
  • one_guy_left.wav
  • on_my_way.wav
  • on_my_way2.wav
  • ouch.wav
  • outside.wav
  • overpass.wav
  • ow.wav
  • owned.wav
  • ow_its_me.wav
  • pain2.wav
  • pain4.wav
  • pain5.wav
  • pain8.wav
  • pain9.wav
  • pain10.wav
  • patio.wav
  • planting.wav
  • planting_at_a.wav
  • planting_at_b.wav
  • planting_at_c.wav
  • planting_the_bomb.wav
  • please_defuse_the_bomb_sir.wav
  • porch.wav
  • projector_room.wav
  • ramp.wav
  • ramp2.wav
  • rear.wav
  • reporting_in.wav
  • report_in_team.wav
  • rescue_zone.wav
  • rescue_zone2.wav
  • rescuing_hostages.wav
  • returning_fire.wav
  • roger.wav
  • roger_that.wav
  • roof.wav
  • ruined_his_day.wav
  • security_doors.wav
  • sewers.wav
  • sewers2.wav
  • side.wav
  • side_alley.wav
  • side_door.wav
  • side_hall.wav
  • side_room.wav
  • side_yard.wav
  • sir_defuse_the_bomb.wav
  • sniper.wav
  • sniper2.wav
  • sniper_down.wav
  • sounds_like_a_plan.wav
  • spotted_the_delivery_boy.wav
  • stairs.wav
  • stairwell.wav
  • stop_it.wav
  • storage_room.wav
  • tag_them_and_bag_them.wav
  • taking_fire_need_assistance2.wav
  • taking_the_bomb_to_a.wav
  • taking_the_bomb_to_b.wav
  • taking_the_bomb_to_c.wav
  • taking_the_hostages_to_safety.wav
  • talking_to_hostages.wav
  • target_acquired.wav
  • target_spotted.wav
  • thats_not_good.wav
  • thats_right.wav
  • thats_the_way_this_is_done.wav
  • that_was_a_close_one.wav
  • that_was_it.wav
  • that_was_the_last_guy.wav
  • that_was_the_last_one.wav
  • theres_nobody_home.wav
  • theres_not_much_time_left.wav
  • theres_one_left.wav
  • theres_the_bomb.wav
  • theres_the_bomb2.wav
  • theres_the_bomber.wav
  • theres_too_many.wav
  • theres_too_many_of_them.wav
  • theyre_all_over_the_place2.wav
  • theyre_everywhere2.wav
  • theyre_rescuing_the_hostages.wav
  • theyre_taking_the_hostages.wav
  • theyre_with_the_hostages.wav
  • theyve_got_the_hostages.wav
  • they_dropped_the_bomb.wav
  • they_got_me_pinned_down_here.wav
  • they_got_the_bomb.wav
  • they_never_knew_what_hit_them.wav
  • they_picked_up_the_bomb.wav
  • they_took_the_bomb.wav
  • they_took_the_bomb2.wav
  • they_took_the_hostages.wav
  • they_will_not_escape.wav
  • they_wont_get_away.wav
  • they_wont_get_away2.wav
  • the_actions_hot_here.wav
  • the_bombs_at_a.wav
  • the_bombs_at_b.wav
  • the_bombs_at_c.wav
  • the_bombs_here.wav
  • the_bombs_here_on_the_ground.wav
  • the_bombs_ticking_at_a.wav
  • the_bombs_ticking_at_b.wav
  • the_bombs_ticking_at_c.wav
  • the_bomb_is_down.wav
  • the_bomb_is_on_the_ground.wav
  • the_commander_is_down.wav
  • the_commander_is_down_repeat.wav
  • the_hostages_are_eager.wav
  • the_hostages_are_gone.wav
  • the_hostages_are_ready.wav
  • the_hostages_are_waiting.wav
  • the_hostages_are_with_me.wav
  • the_sniper_is_dead.wav
  • this_is_my_house.wav
  • three.wav
  • three_left.wav
  • three_of_them.wav
  • three_to_go.wav
  • three_to_go2.wav
  • time_is_running_out.wav
  • time_is_running_out2.wav
  • took_him_down.wav
  • took_him_out.wav
  • took_him_out2.wav
  • took_out_the_sniper.wav
  • too_many2.wav
  • tower.wav
  • truck.wav
  • tunnel.wav
  • tunnel2.wav
  • two_enemies_left.wav
  • two_of_them.wav
  • two_to_go.wav
  • t_spawn.wav
  • uh_oh.wav
  • uh_sir_the_bomb.wav
  • underground.wav
  • underpass.wav
  • upstairs.wav
  • vault.wav
  • vending_machines.wav
  • vending_machines2.wav
  • ventilation_system.wav
  • vents.wav
  • vents2.wav
  • very_nice.wav
  • villiage.wav
  • wall.wav
  • wasted_him.wav
  • watching_the_escape_route.wav
  • watching_the_escape_zone.wav
  • watching_the_hostages.wav
  • watch_it_theres_a_sniper.wav
  • water.wav
  • way_to_be_team.wav
  • well_cover_you_while_you_defuse.wav
  • well_cover_you_you_defuse.wav
  • well_done.wav
  • weve_got_the_situation.wav
  • weve_lost_the_commander.wav
  • we_gotta_find_that_bomb.wav
  • we_need_you_to_defuse_that_bomb_sir.wav
  • we_owned_them.wav
  • what_are_you_doing.wav
  • what_happened.wav
  • what_have_you_done.wav
  • wheres_the_bomb.wav
  • wheres_the_bomb2.wav
  • wheres_the_bomb3.wav
  • where_are_they.wav
  • where_are_the_hostages.wav
  • where_are_you_hiding.wav
  • where_could_they_be.wav
  • where_is_it.wav
  • whew_that_was_close.wav
  • whoa.wav
  • whoo.wav
  • whoo2.wav
  • whos_the_man.wav
  • who_wants_some_more.wav
  • window.wav
  • windows.wav
  • wine_cellar.wav
  • yea_baby.wav
  • yea_ok.wav
  • yesss.wav
  • yesss2.wav
  • yikes.wav
  • you_heard_the_man_lets_go.wav
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