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Ambience (1 / 2)
Category PC / Computer
Game
Section
Sound Effects
Submitter Cooper B. Chance
Size 186.92 MB
Format ZIP (application/zip)
Hits 2,591
Comments 0

Icon Filler
Zip Contents[388]
  • ambience1/60hzhum.wav
  • ambience1/aircraft_distant_flyby1.wav
  • ambience1/aircraft_distant_flyby3.wav
  • ambience1/airplane_01 (2).wav
  • ambience1/airplane_01.wav
  • ambience1/airplane_02 (2).wav
  • ambience1/airplane_02.wav
  • ambience1/airplane_03 (2).wav
  • ambience1/airplane_03.wav
  • ambience1/airplane_04.wav
  • ambience1/air_02.wav
  • ambience1/air_conditioner_cycle.wav
  • ambience1/air_conditioner_loop_1.wav
  • ambience1/ambulance1.wav
  • ambience1/aztec_generator_lp.wav
  • ambience1/aztec_int_rain_lp_01.wav
  • ambience1/aztec_rain_lp_01.wav
  • ambience1/balloon_pop_01.wav
  • ambience1/balloon_pop_05.wav
  • ambience1/balloon_pop_06.wav
  • ambience1/bank_01.wav
  • ambience1/bank_02.wav
  • ambience1/bank_airplane_01.wav
  • ambience1/bank_airplane_02.wav
  • ambience1/bank_airplane_03.wav
  • ambience1/bank_air_conditioner.wav
  • ambience1/base.wav
  • ambience1/beacon.wav
  • ambience1/bees_01.wav
  • ambience1/bees_02.wav
  • ambience1/bees_03.wav
  • ambience1/bees_04.wav
  • ambience1/bees_05.wav
  • ambience1/big_truck.wav
  • ambience1/bird1.wav
  • ambience1/bird2.wav
  • ambience1/bird3.wav
  • ambience1/bird4.wav
  • ambience1/bird5.wav
  • ambience1/bird6.wav
  • ambience1/bird7.wav
  • ambience1/bird8.wav
  • ambience1/bird9.wav
  • ambience1/bird10.wav
  • ambience1/bird11.wav
  • ambience1/bird12.wav
  • ambience1/bird13.wav
  • ambience1/bird14.wav
  • ambience1/bird15.wav
  • ambience1/bird16.wav
  • ambience1/bird17.wav
  • ambience1/bird18.wav
  • ambience1/bird19.wav
  • ambience1/bird20.wav
  • ambience1/birds_1shot_01.wav
  • ambience1/birds_1shot_02.wav
  • ambience1/birds_1shot_03.wav
  • ambience1/birds_1shot_04.wav
  • ambience1/birds_1shot_05.wav
  • ambience1/birds_1shot_06.wav
  • ambience1/birds_1shot_07.wav
  • ambience1/birds_1shot_08.wav
  • ambience1/birds_1shot_09.wav
  • ambience1/birds_1shot_10.wav
  • ambience1/birds_1shot_11.wav
  • ambience1/birds_1shot_12.wav
  • ambience1/birds_1shot_13.wav
  • ambience1/birds_1shot_14.wav
  • ambience1/birds_1shot_15.wav
  • ambience1/birds_lp_01.wav
  • ambience1/birds_lp_01_lpf.wav
  • ambience1/birds_lp_02.wav
  • ambience1/birds_lp_02_lpf.wav
  • ambience1/bird_flapping_1.wav
  • ambience1/bird_flapping_2.wav
  • ambience1/bird_flapping_3.wav
  • ambience1/boathouse_bird_amb.wav
  • ambience1/boathouse_boat_int_amb.wav
  • ambience1/brass_bell_c.wav
  • ambience1/brass_bell_d.wav
  • ambience1/brass_bell_e.wav
  • ambience1/brass_bell_f.wav
  • ambience1/bridge_stress_01.wav
  • ambience1/bridge_stress_02.wav
  • ambience1/bridge_stress_03.wav
  • ambience1/bridge_stress_04.wav
  • ambience1/bridge_stress_05.wav
  • ambience1/bridge_stress_06.wav
  • ambience1/bridge_stress_07.wav
  • ambience1/bunker_01.wav
  • ambience1/bunker_02.wav
  • ambience1/cablestress_01.wav
  • ambience1/cablestress_02.wav
  • ambience1/cablestress_03.wav
  • ambience1/cablestress_04.wav
  • ambience1/cablestress_05.wav
  • ambience1/cablestress_06.wav
  • ambience1/canals_bell_bg.wav
  • ambience1/canals_traffic_bg.wav
  • ambience1/canals_water_bg.wav
  • ambience1/canals_water_boats.wav
  • ambience1/canals_water_bridge_01.wav
  • ambience1/canals_water_bridge_02.wav
  • ambience1/canals_water_bridge_03.wav
  • ambience1/canals_water_bridge_04.wav
  • ambience1/canals_water_bridge_05.wav
  • ambience1/canals_water_lap_01.wav
  • ambience1/canals_water_lap_02.wav
  • ambience1/canals_water_lap_03.wav
  • ambience1/canals_water_lap_04.wav
  • ambience1/canals_water_lap_05.wav
  • ambience1/canals_water_lap_06.wav
  • ambience1/canals_water_lap_07.wav
  • ambience1/canals_water_lap_08.wav
  • ambience1/cannister_loop.wav
  • ambience1/car1.wav
  • ambience1/car2.wav
  • ambience1/cargo_hold1.wav
  • ambience1/cargo_hold2.wav
  • ambience1/carhonk1.wav
  • ambience1/carhonk2.wav
  • ambience1/carhonk3.wav
  • ambience1/cartrap_rope1.wav
  • ambience1/cartrap_rope2.wav
  • ambience1/cartrap_rope3.wav
  • ambience1/chicken_death_01.wav
  • ambience1/chicken_death_02.wav
  • ambience1/chicken_death_03.wav
  • ambience1/chicken_fly_long.wav
  • ambience1/chicken_idle_01.wav
  • ambience1/chicken_idle_02.wav
  • ambience1/chicken_idle_03.wav
  • ambience1/chicken_idle_04.wav
  • ambience1/chicken_idle_05.wav
  • ambience1/chicken_panic_01.wav
  • ambience1/chicken_panic_02.wav
  • ambience1/chicken_panic_03.wav
  • ambience1/chicken_panic_04.wav
  • ambience1/church_01.wav
  • ambience1/church_02.wav
  • ambience1/church_03.wav
  • ambience1/church_04.wav
  • ambience1/church_05.wav
  • ambience1/church_bell.wav
  • ambience1/cicadas.wav
  • ambience1/cicadas_01.wav
  • ambience1/cicadas_02.wav
  • ambience1/cicadas_03.wav
  • ambience1/cicadas_04.wav
  • ambience1/clank1.wav
  • ambience1/clank2.wav
  • ambience1/clank3.wav
  • ambience1/clank4.wav
  • ambience1/combine_terminal_idle1.wav
  • ambience1/combine_terminal_idle2.wav
  • ambience1/combine_terminal_idle3.wav
  • ambience1/combine_terminal_idle4.wav
  • ambience1/corridor_room_tone_01.wav
  • ambience1/corridor_room_tone_02.wav
  • ambience1/corridor_water.wav
  • ambience1/courtyard_mach_loop.wav
  • ambience1/cow.wav
  • ambience1/crane_move1.wav
  • ambience1/creak1.wav
  • ambience1/creak2.wav
  • ambience1/creak3.wav
  • ambience1/creak4.wav
  • ambience1/creak5.wav
  • ambience1/crickets.wav
  • ambience1/cricket_chirp_1.wav
  • ambience1/crow.wav
  • ambience1/crow_1.wav
  • ambience1/crow_2.wav
  • ambience1/crucial_surfacerain_light_loop.wav
  • ambience1/csgo_dust_car_driveby_01.wav
  • ambience1/csgo_dust_car_driveby_02.wav
  • ambience1/csgo_dust_car_driveby_03.wav
  • ambience1/csgo_dust_car_driveby_04.wav
  • ambience1/csgo_dust_car_driveby_05.wav
  • ambience1/csgo_dust_car_driveby_06.wav
  • ambience1/csgo_dust_car_driveby_07.wav
  • ambience1/csgo_dust_indoors_lp_01.wav
  • ambience1/csgo_dust_storefront_01.wav
  • ambience1/csgo_dust_storefront_02.wav
  • ambience1/csgo_dust_storefront_03.wav
  • ambience1/csgo_dust_wind_lp_01.wav
  • ambience1/csgo_dust_wind_lp_02.wav
  • ambience1/css15_amb_baggage_escalator.wav
  • ambience1/css15_amb_baggage_hangar.wav
  • ambience1/css15_amb_baggage_spooky.wav
  • ambience1/css15_wind_01.wav
  • ambience1/css15_wind_02.wav
  • ambience1/css15_wind_03.wav
  • ambience1/css15_wind_04.wav
  • ambience1/css15_wind_05.wav
  • ambience1/css15_wind_06.wav
  • ambience1/css15_wind_07.wav
  • ambience1/css15_wind_08.wav
  • ambience1/css15_wind_09.wav
  • ambience1/css15_wind_10.wav
  • ambience1/cs_cable_rattle01.wav
  • ambience1/cs_cable_rattle02.wav
  • ambience1/cs_cable_rattle03.wav
  • ambience1/cs_cable_rattle04.wav
  • ambience1/cs_cable_rattle05.wav
  • ambience1/cs_metalscrapeverb01.wav
  • ambience1/cs_metalscrapeverb02.wav
  • ambience1/cs_metalscrapeverb03.wav
  • ambience1/cs_metalscrapeverb04.wav
  • ambience1/cs_metalscrapeverb05.wav
  • ambience1/cs_metalscrapeverb06.wav
  • ambience1/cs_metalscrapeverb07.wav
  • ambience1/cs_metalscrapeverb08.wav
  • ambience1/cs_metalscrapeverb09.wav
  • ambience1/cs_metalscrapeverb10.wav
  • ambience1/deep_boil.wav
  • ambience1/deep_info_01.wav
  • ambience1/deep_info_02.wav
  • ambience1/deep_info_03.wav
  • ambience1/deep_info_04.wav
  • ambience1/desert_lp_01_light_wind.wav
  • ambience1/desert_lp_03_light_wind.wav
  • ambience1/desert_lp_04_light_wind.wav
  • ambience1/desert_lp_05_light_wind_gusts.wav
  • ambience1/desert_lp_06_light_wind_gusts.wav
  • ambience1/desert_lp_07_light_wind.wav
  • ambience1/desert_lp_08_light_wind_gusts.wav
  • ambience1/desert_lp_09_med_wind.wav
  • ambience1/desert_lp_10_med_wind.wav
  • ambience1/desert_lp_11_med_wind.wav
  • ambience1/desert_lp_12_med_wind.wav
  • ambience1/desktop.ini
  • ambience1/de_inferno_children.wav
  • ambience1/de_overpass_trainbell.wav
  • ambience1/de_train_trainloop.wav
  • ambience1/diesel_1.wav
  • ambience1/distant_city_01.wav
  • ambience1/distant_city_02.wav
  • ambience1/distant_drip1.wav
  • ambience1/distant_drip2.wav
  • ambience1/distant_drip3.wav
  • ambience1/distant_drip4.wav
  • ambience1/dock_lp_01.wav
  • ambience1/dog1.wav
  • ambience1/dog2.wav
  • ambience1/dog3.wav
  • ambience1/dog4.wav
  • ambience1/dog5.wav
  • ambience1/dog6.wav
  • ambience1/dog7.wav
  • ambience1/dog_bark_close_01.wav
  • ambience1/dog_bark_close_02.wav
  • ambience1/dog_bark_close_03.wav
  • ambience1/dog_bark_close_04.wav
  • ambience1/dog_bark_close_05.wav
  • ambience1/dog_bark_close_06.wav
  • ambience1/dog_bark_close_07.wav
  • ambience1/dog_bark_distant_01.wav
  • ambience1/dog_bark_distant_02.wav
  • ambience1/dog_bark_distant_03.wav
  • ambience1/dog_bark_distant_04.wav
  • ambience1/dog_bark_distant_05.wav
  • ambience1/dog_bark_distant_06.wav
  • ambience1/dog_bark_distant_07.wav
  • ambience1/dog_bark_distant_08.wav
  • ambience1/dog_bark_distant_09.wav
  • ambience1/dog_bark_distant_10.wav
  • ambience1/dog_growl_behind_wall_1.wav
  • ambience1/dog_growl_behind_wall_2.wav
  • ambience1/dog_growl_behind_wall_3.wav
  • ambience1/dog_med_inside_bark_1.wav
  • ambience1/dog_med_inside_bark_2.wav
  • ambience1/dog_med_inside_bark_3.wav
  • ambience1/dog_med_inside_bark_4.wav
  • ambience1/dog_med_inside_bark_5.wav
  • ambience1/dog_med_inside_bark_6.wav
  • ambience1/dog_med_inside_growl_1.wav
  • ambience1/dog_med_inside_growl_2.wav
  • ambience1/dog_med_inside_growl_3.wav
  • ambience1/dog_pant_behind_wall_1.wav
  • ambience1/dog_pant_behind_wall_2.wav
  • ambience1/dog_scratch_behind_wall_1.wav
  • ambience1/drip1.wav
  • ambience1/drip2.wav
  • ambience1/drip3.wav
  • ambience1/drip4.wav
  • ambience1/drip_loop1.wav
  • ambience1/dry_air_short.wav
  • ambience1/dry_air_short_indoors.wav
  • ambience1/dry_air_short_tunnel.wav
  • ambience1/electrical_hum_2.wav
  • ambience1/electric_loop.wav
  • ambience1/elev2.wav
  • ambience1/elev3.wav
  • ambience1/elev4.wav
  • ambience1/engine1.wav
  • ambience1/engine_room.wav
  • ambience1/equip1.wav
  • ambience1/equip2.wav
  • ambience1/equip3.wav
  • ambience1/equip4.wav
  • ambience1/equip5.wav
  • ambience1/equipment_stress1.wav
  • ambience1/equipment_stress2.wav
  • ambience1/equipment_stress3.wav
  • ambience1/exterior_01.wav
  • ambience1/exterior_02.wav
  • ambience1/exterior_03.wav
  • ambience1/exterior_04.wav
  • ambience1/exterior_05.wav
  • ambience1/exterior_06.wav
  • ambience1/exterior_07.wav
  • ambience1/exterior_08.wav
  • ambience1/exterior_09.wav
  • ambience1/exterior_10.wav
  • ambience1/exterior_11.wav
  • ambience1/exterior_12.wav
  • ambience1/exterior_13.wav
  • ambience1/exterior_14.wav
  • ambience1/exterior_15.wav
  • ambience1/factory_loop_1.wav
  • ambience1/fallscream.wav
  • ambience1/fan1.wav
  • ambience1/fan2_loop.wav
  • ambience1/fan_01.wav
  • ambience1/fan_03.wav
  • ambience1/flag_and_rope_loop.wav
  • ambience1/flies1.wav
  • ambience1/flies2.wav
  • ambience1/flies3.wav
  • ambience1/flies4.wav
  • ambience1/flies5.wav
  • ambience1/floodgate_move.wav
  • ambience1/floodgate_stop.wav
  • ambience1/floor1.wav
  • ambience1/floor2.wav
  • ambience1/floor3.wav
  • ambience1/flour_light.wav
  • ambience1/flour_light_loud.wav
  • ambience1/fluorescent_hum_1.wav
  • ambience1/fluorescent_hum_2.wav
  • ambience1/flush1.wav
  • ambience1/force_field_loop1.wav
  • ambience1/frog_1.wav
  • ambience1/frog_2.wav
  • ambience1/frog_3.wav
  • ambience1/garage.wav
  • ambience1/garbage_truck1.wav
  • ambience1/gas_loop_1.wav
  • ambience1/hammer1.wav
  • ambience1/hammer2.wav
  • ambience1/hammer3.wav
  • ambience1/hawk_01.wav
  • ambience1/hawk_02.wav
  • ambience1/hawk_03.wav
  • ambience1/hawk_04.wav
  • ambience1/hawk_05.wav
  • ambience1/hawk_06.wav
  • ambience1/hel1.wav
  • ambience1/hel2.wav
  • ambience1/helicopter_flyby_03.wav
  • ambience1/helicopter_flyby_04.wav
  • ambience1/helicopter_flyby_05.wav
  • ambience1/heli_pass_distant1.wav
  • ambience1/heli_pass_quick1.wav
  • ambience1/horse_1.wav
  • ambience1/horse_2.wav
  • ambience1/horse_3.wav
  • ambience1/horse_4.wav
  • ambience1/horse_5.wav
  • ambience1/horse_6.wav
  • ambience1/horse_eat_1.wav
  • ambience1/horse_eat_2.wav
  • ambience1/house_creak_01.wav
  • ambience1/house_creak_02.wav
  • ambience1/house_creak_03.wav
  • ambience1/house_creak_04.wav
  • ambience1/house_creak_05.wav
  • ambience1/house_creak_06.wav
  • ambience1/house_stress_01.wav
  • ambience1/house_stress_02.wav
  • ambience1/house_stress_03.wav
  • ambience1/house_stress_04.wav
  • ambience1/house_stress_05.wav
  • ambience1/house_stress_06.wav
  • ambience1/house_stress_07.wav
  • ambience1/house_stress_08.wav
  • ambience1/hydraulic_1.wav
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