# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Zip Contents[646]
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_atk_darkf_fx_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_breakhead_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_breakhead_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_die_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_hurt_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_tensebone_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_tensedrac_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_tense_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_whooshead_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_06_whooshead_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_bodyfallbranch_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_bodyfallbranch_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_bodyfallbranch_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_breaklargebranch_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_breaklargebranch_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_breaklargebranch_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_breaklargebranch_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_breakshortbranch_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_breakshortbranch_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_breakshortbranch_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_caidavacio_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_caidavacio_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_crack_fall_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_drachitground.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_fallbranch_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_fallbranch_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_hitdarkfauno.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_kickdarkfauno.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_passbranch_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_passbranch_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_passbranch_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_passbranch_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_tree_fall_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_tree_fall_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_whooshamb_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_whooshamb_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_whooshfast_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_whooshlow_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_whooshveryfast_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_60_whooshveryfast_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/2_03_hitground.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_60_agdefeat/wind.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_03_85_medalion/faun_whooshcinemat.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_04_10_clueless/2_04_10_opendoor.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_04_10_clueless/maleblow_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_04_10_clueless/malebreathfast_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_11_themetchb/motordiesel_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_11_themetchb/tmb_2_05_11_flyloop.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_11_themetchb/tmb_2_05_11_knifeout.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_20_hoodedman/2_05_20_hm_longinitialwhoosh.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_20_hoodedman/2_05_20_hm_runinit.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_20_hoodedman/2_05_20_hm_superlowbass.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_breakbridge_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_breakbridge_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_debris_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_granular.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_granular2.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitbridge_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitbridge_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitbridge_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitbridge_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitbridge_05.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitbridge_06.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitbridge_08.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitmetal_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitmetal_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitmetal_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_hitmetal_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_pipe_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_rattlebridge_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_stresscable.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_stresscablertn.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_stresscable_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_21_bridge/2_05_21_whoosh_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_breakground_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_breakground_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_debris_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_flame_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_flame_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_flame_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_flame_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_flame_05.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_flame_06.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_granular_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_granular_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_jettank_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_jettank_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_jettank_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_jettank_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_machetebhit_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_machetehit_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_machetehit_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_pullchain_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_shotflame_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_shotflame_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_stepchain_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_tankbreak_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/2_05_23_tankbreak_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/DLC/2_05_23_chain_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/loop_firetank.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/loop_gastank.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_23_gas/loop_rattletank.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_ambfinal_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_crashglass_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_crashglass_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_crashglass_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_creak_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_creak_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_dropglass_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_dropglass_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_dropglass_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_dropglass_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_earth_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_fall_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_fall_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_possattck_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_possattck_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_possattck_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_posstense_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_rodar_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_rodar_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_rumble_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_stepwood_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_stepwood_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_stepwood_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_stepwood_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_stepwood_05.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_stepwood_06.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_whoosh_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/2_05_25_whoosh_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/amb_hum_loop.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_25_demon/amb_telemetry_loop.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_26_poss3death/2_05_26_p3d_kick.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_26_poss3death/2_05_26_p3d_kickpost.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_26_poss3death/2_05_26_p3d_kickpre.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_26_poss3death/2_05_26_p3d_pasada_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_26_poss3death/2_05_26_p3d_pasada_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_26_poss3death/2_05_26_p3d_punch.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_26_poss3death/2_05_26_p3d_superman.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_26_poss3death/2_05_26_p3d_voltereta.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_chains.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_chainsbreak.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_chainshit.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_down_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_down_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_dracscream.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_drascrdead.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_firstattack.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_firstscream.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_glassbreak.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_glassbright_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_hornpush.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_painscream.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_pain_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_pain_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_swordimpact.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_swordstinger.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_3_witch/2_05_28_3_w_swordwallhit.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_6_grow/absorcion_julius_ray.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_6_grow/bed_tension_2_05_28_grow.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_6_grow/electricity_loop_2_05_28_6_grow.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_6_grow/rock_small_fall_2_05_28_grow.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_fightfall/2_05_28_ff_armstretch.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_fightfall/2_05_28_ff_fallhigh.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_fightfall/2_05_28_ff_jumpend.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_fightfall/2_05_28_ff_jumpinit.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_28_fightfall/2_05_28_ff_whooshiit.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_05_29_belmont/2_05_29_be_baby.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_10_followme/doorhit_2_09_10.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_10_followme/victorbreath_2_09_10.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/chain_sound_2_09_20_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/chain_sound_2_09_20_02.wav
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- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/chain_sound_2_09_20_05.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/chain_sound_2_09_20_06.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/chain_sound_hand_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/creature_sounds_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/elevator_door_open_outside.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/esfuerzo_victorbelmont_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/esfuerzo_victorbelmont_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/esfuerzo_victorbelmont_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/esfuerzo_victorbelmont_04.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/esfuerzo_victorbelmont_05.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/grito_creature_possesed2_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/metal_door_open_2_09_20.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/turbulent_whoosh_2_09_20_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/whoosh_attack_julius_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/whoosh_attack_julius_02.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/whoosh_attack_julius_03.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_20_outside/whoosh_train_sharp_01.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_30_sacrifice/body_fall_posseido_sacrifice.wav
- 1529124263/Sound FX/Cinematics/Base Game/2_09_30_sacrifice/breath_julius_sacrifice_01.wav
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