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Sounds
Category PC / Computer
Game
Section
Miscellaneous
Submitter Mysticus
Size 13.75 MB
Format ZIP (application/zip)
Hits 4,156
Comments 0

Icon Filler
Zip Contents[179]
  • Sounds/000_airdash_0.wav
  • Sounds/000_airdash_1.wav
  • Sounds/000_airdash_2.wav
  • Sounds/001_airbackdash_0.wav
  • Sounds/001_airbackdash_1.wav
  • Sounds/001_airbackdash_2.wav
  • Sounds/002_highjump_0.wav
  • Sounds/002_highjump_1.wav
  • Sounds/002_highjump_2.wav
  • Sounds/003_swing_grap_0_0.wav
  • Sounds/003_swing_grap_0_1.wav
  • Sounds/003_swing_grap_0_2.wav
  • Sounds/004_swing_grap_1_0.wav
  • Sounds/004_swing_grap_1_1.wav
  • Sounds/004_swing_grap_1_2.wav
  • Sounds/005_swing_grap_2_0.wav
  • Sounds/005_swing_grap_2_1.wav
  • Sounds/005_swing_grap_2_2.wav
  • Sounds/006_swing_blade_0.wav
  • Sounds/006_swing_blade_1.wav
  • Sounds/006_swing_blade_2.wav
  • Sounds/007_swing_knife_0.wav
  • Sounds/007_swing_knife_1.wav
  • Sounds/007_swing_knife_2.wav
  • Sounds/008_swing_pole_0.wav
  • Sounds/008_swing_pole_1.wav
  • Sounds/008_swing_pole_2.wav
  • Sounds/009_swing_rapier_0.wav
  • Sounds/009_swing_rapier_1.wav
  • Sounds/009_swing_rapier_2.wav
  • Sounds/010_swing_sword_0.wav
  • Sounds/010_swing_sword_1.wav
  • Sounds/010_swing_sword_2.wav
  • Sounds/011_spin_0.wav
  • Sounds/011_spin_1.wav
  • Sounds/011_spin_2.wav
  • Sounds/012_stab_deep.wav
  • Sounds/012_stab_fast.wav
  • Sounds/012_stab_middle.wav
  • Sounds/013_thunder_0.wav
  • Sounds/013_thunder_1.wav
  • Sounds/014_electric_l.wav
  • Sounds/014_electric_ll.wav
  • Sounds/014_electric_m.wav
  • Sounds/014_electric_ml.wav
  • Sounds/014_electric_s.wav
  • Sounds/014_electric_sl.wav
  • Sounds/015_blaze_0.wav
  • Sounds/015_blaze_1.wav
  • Sounds/015_blaze_2.wav
  • Sounds/016_explode_0.wav
  • Sounds/016_explode_1.wav
  • Sounds/016_explode_2.wav
  • Sounds/017_freeze_0.wav
  • Sounds/017_freeze_1.wav
  • Sounds/018_ice_break_0.wav
  • Sounds/018_ice_break_1.wav
  • Sounds/019_cloth_a.wav
  • Sounds/019_cloth_b.wav
  • Sounds/019_cloth_c.wav
  • Sounds/019_quake_0.wav
  • Sounds/019_quake_1.wav
  • Sounds/020_blood_0.wav
  • Sounds/020_blood_1.wav
  • Sounds/021_bonecleak_0.wav
  • Sounds/021_bonecleak_1.wav
  • Sounds/022_magiccircle_a.wav
  • Sounds/022_magiccircle_b.wav
  • Sounds/022_magiccircle_c.wav
  • Sounds/022_magiccircle_d.wav
  • Sounds/023_noize.wav
  • Sounds/024_getset_a.wav
  • Sounds/024_getset_b.wav
  • Sounds/025_cleanhit_grap.wav
  • Sounds/025_cleanhit_slash.wav
  • Sounds/100_hit_grap_0.wav
  • Sounds/100_hit_grap_1.wav
  • Sounds/100_hit_grap_2.wav
  • Sounds/100_hit_grap_3.wav
  • Sounds/101_hit_slash_0.wav
  • Sounds/101_hit_slash_1.wav
  • Sounds/101_hit_slash_2.wav
  • Sounds/101_hit_slash_3.wav
  • Sounds/102_hit_counter_grap_0.wav
  • Sounds/102_hit_counter_grap_1.wav
  • Sounds/102_hit_counter_grap_2.wav
  • Sounds/103_hit_counter_slash_0.wav
  • Sounds/103_hit_counter_slash_1.wav
  • Sounds/103_hit_counter_slash_2.wav
  • Sounds/104_guard_grap_0.wav
  • Sounds/104_guard_grap_1.wav
  • Sounds/104_guard_grap_2.wav
  • Sounds/105_guard_slash_0.wav
  • Sounds/105_guard_slash_1.wav
  • Sounds/105_guard_slash_2.wav
  • Sounds/106_guard_crush.wav
  • Sounds/107_throw_catch.wav
  • Sounds/107_throw_comeout.wav
  • Sounds/108_attack_offset.wav
  • Sounds/200_walk_normal_0.wav
  • Sounds/200_walk_normal_1.wav
  • Sounds/200_walk_normal_2.wav
  • Sounds/201_walk_garden_0.wav
  • Sounds/201_walk_garden_1.wav
  • Sounds/201_walk_garden_2.wav
  • Sounds/202_walk_steal_0.wav
  • Sounds/202_walk_steal_1.wav
  • Sounds/202_walk_steal_2.wav
  • Sounds/203_walk_water_0.wav
  • Sounds/203_walk_water_1.wav
  • Sounds/203_walk_water_2.wav
  • Sounds/204_runjump_normal_0.wav
  • Sounds/204_runjump_normal_1.wav
  • Sounds/204_runjump_normal_2.wav
  • Sounds/205_runjump_garden_0.wav
  • Sounds/205_runjump_garden_1.wav
  • Sounds/205_runjump_garden_2.wav
  • Sounds/206_runjump_steal_0.wav
  • Sounds/206_runjump_steal_1.wav
  • Sounds/206_runjump_steal_2.wav
  • Sounds/207_runjump_water_0.wav
  • Sounds/207_runjump_water_1.wav
  • Sounds/207_runjump_water_2.wav
  • Sounds/208_brake_normal.wav
  • Sounds/209_down_normal_0.wav
  • Sounds/209_down_normal_1.wav
  • Sounds/210_down_garden_0.wav
  • Sounds/210_down_garden_1.wav
  • Sounds/212_down_water_0.wav
  • Sounds/212_down_water_1.wav
  • Sounds/213_bound_0.wav
  • Sounds/213_bound_1.wav
  • Sounds/300_ko_d_drive.wav
  • Sounds/300_ko_normal.wav
  • Sounds/301_overdrive_end.wav
  • Sounds/301_overdrive_ready.wav
  • Sounds/301_overdrive_start.wav
  • Sounds/301_overdriving.wav
  • Sounds/302_spsys_a_flow.wav
  • Sounds/302_spsys_burst.wav
  • Sounds/302_spsys_c_assault.wav
  • Sounds/302_spsys_drivemotion.wav
  • Sounds/302_spsys_rapid.wav
  • Sounds/302_ukemi.wav
  • Sounds/400_menu_cancel.wav
  • Sounds/400_menu_close.wav
  • Sounds/400_menu_cursor_a.wav
  • Sounds/400_menu_cursor_b.wav
  • Sounds/400_menu_error.wav
  • Sounds/400_menu_ok.wav
  • Sounds/400_menu_open.wav
  • Sounds/400_menu_pause.wav
  • Sounds/400_menu_reset.wav
  • Sounds/400_menu_select.wav
  • Sounds/400_menu_start.wav
  • Sounds/400_menu_subcancel.wav
  • Sounds/400_menu_subok.wav
  • Sounds/401_credit.wav
  • Sounds/401_decision.wav
  • Sounds/401_nesica_pass.wav
  • Sounds/402_sampleplay_a.wav
  • Sounds/402_sampleplay_b.wav
  • Sounds/402_sampleplay_c.wav
  • Sounds/402_sampleplay_d.wav
  • Sounds/402_sampleplay_e.wav
  • Sounds/403_bonus_get.wav
  • Sounds/403_coin_get.wav
  • Sounds/403_penalty_lose.wav
  • Sounds/403_result_get.wav
  • Sounds/404_gacha_fall.wav
  • Sounds/404_gacha_get_normal.wav
  • Sounds/404_gacha_get_rare.wav
  • Sounds/404_gacha_jingle.wav
  • Sounds/404_gacha_tame.wav
  • Sounds/gacha.wav
  • Sounds/gacha_normal.wav
  • Sounds/gacha_rare.wav
  • Sounds/join_room.wav
  • Sounds/say.wav
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