[x]Merry Christmas!
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General Sound Effects (A-E)
Category PC / Computer
Game
Section
Miscellaneous
Submitter Random Talking Bush
Size 70.37 MB
Format ZIP (application/zip)
Hits 5,908
Comments 6

Icon Filler
Zip Contents[609]
  • General SFX/amb_loader_off.wav
  • General SFX/amb_loader_on.wav
  • General SFX/amb_st_alarm_act.wav
  • General SFX/amb_st_alarm_grinder.wav
  • General SFX/amb_st_engineloop.wav
  • General SFX/amb_st_engine_sparkloop.wav
  • General SFX/amb_st_gunloader_firedistant_1.wav
  • General SFX/amb_st_gunloader_firedistant_2.wav
  • General SFX/amb_st_gunloader_firedistant_3.wav
  • General SFX/amb_st_gunloader_ignition.wav
  • General SFX/amb_st_gunloader_muffled_1.wav
  • General SFX/amb_st_gunloader_muffled_2.wav
  • General SFX/amb_st_gunloader_part1.wav
  • General SFX/amb_st_gunloader_part2.wav
  • General SFX/amb_st_gunloader_part3.wav
  • General SFX/amb_st_gunloader_part4.wav
  • General SFX/amb_st_gun_loader.wav
  • General SFX/amb_st_gun_loader_start_1.wav
  • General SFX/amb_st_gun_loader_start_2.wav
  • General SFX/amb_st_lasergun_charge.wav
  • General SFX/amb_st_lasergun_shoot_1.wav
  • General SFX/amb_st_lasergun_shoot_2.wav
  • General SFX/amb_st_loader2_act.wav
  • General SFX/amb_st_loader2_end.wav
  • General SFX/amb_st_loader2_start.wav
  • General SFX/amb_st_loader_act.wav
  • General SFX/amb_st_loader_end.wav
  • General SFX/amb_st_loader_start.wav
  • General SFX/amb_st_neonloop.wav
  • General SFX/amb_st_neon_flck1.wav
  • General SFX/amb_st_neon_flck2.wav
  • General SFX/amb_st_neon_flck3.wav
  • General SFX/amb_st_neon_flck4.wav
  • General SFX/amb_st_neon_flck5.wav
  • General SFX/amb_st_neon_sprk1.wav
  • General SFX/amb_st_neon_sprk2.wav
  • General SFX/amb_st_neon_sprk3.wav
  • General SFX/amb_st_neon_sprk4.wav
  • General SFX/amb_st_outside_engine.wav
  • General SFX/amb_st_pumpingloop.wav
  • General SFX/amb_st_roomhum_loop.wav
  • General SFX/amb_st_sentry_activate_1.wav
  • General SFX/amb_st_sentry_activate_2.wav
  • General SFX/amb_st_sentry_activate_3.wav
  • General SFX/amb_st_sentry_assembly.wav
  • General SFX/assist_cheers.wav
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  • General SFX/awesome.wav
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  • General SFX/Axe_impct1.wav
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  • General SFX/AztecWorkerBuilt2.wav
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  • General SFX/Bee1.wav
  • General SFX/Bee2.wav
  • General SFX/Bee3.wav
  • General SFX/BF4_coc_fly.wav
  • General SFX/BF4_coc_hit.wav
  • General SFX/BF4_coc_spit1.wav
  • General SFX/BF4_coc_spit2.wav
  • General SFX/BF4_el_loop.wav
  • General SFX/BF4_fly.wav
  • General SFX/BF4_fly_lyr1.wav
  • General SFX/BF4_fly_lyr2.wav
  • General SFX/BF4_fly_lyr3.wav
  • General SFX/BF4_fly_lyr4.wav
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  • General SFX/BF4_ftstpL_4.wav
  • General SFX/BF4_ftstpR_1.wav
  • General SFX/BF4_ftstpR_2.wav
  • General SFX/BF4_ftstpR_3.wav
  • General SFX/BF4_healEnd.wav
  • General SFX/BF4_healStart.wav
  • General SFX/BF4_land1.wav
  • General SFX/BF4_land2.wav
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  • General SFX/BF4_shoot2.wav
  • General SFX/BF4_shoot3.wav
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  • General SFX/BF_BltStrmLoop.wav
  • General SFX/BF_CcnLfst.wav
  • General SFX/BF_CoconFly.wav
  • General SFX/BF_CocoonHit1.wav
  • General SFX/BF_CocoonHit2.wav
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  • General SFX/BF_CocoonPop.wav
  • General SFX/BF_CocoonSpit.wav
  • General SFX/BF_Expl.wav
  • General SFX/BF_Fly.wav
  • General SFX/BF_FlyTinkle.wav
  • General SFX/BF_ShieldEnd.wav
  • General SFX/BF_ShieldStart.wav
  • General SFX/BF_ShldActLoop.wav
  • General SFX/BF_Shoot1.wav
  • General SFX/BF_Shoot2.wav
  • General SFX/BF_Shoot3.wav
  • General SFX/BF_ShootT.wav
  • General SFX/Bl4jump1.wav
  • General SFX/Bl4jump2.wav
  • General SFX/Bl4Salto.wav
  • General SFX/Bl4WalkLoop.wav
  • General SFX/Bl4Watch.wav
  • General SFX/BlBallshoot1.wav
  • General SFX/BlBallshoot2.wav
  • General SFX/BlBallshoot3.wav
  • General SFX/BlBeamLoop.wav
  • General SFX/BlExpl1.wav
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  • General SFX/BlFireball2.wav
  • General SFX/BlFireball3.wav
  • General SFX/Bljump1.wav
  • General SFX/Bljump3.wav
  • General SFX/Blk2_AttckClw1.wav
  • General SFX/Blk2_AttckHd1.wav
  • General SFX/Blk2_AttckHd2.wav
  • General SFX/blk2_skill1-1.wav
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  • General SFX/blk2_teleklng.wav
  • General SFX/blk2_teleswsh.wav
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  • General SFX/blk3_shoot_orb_loop.wav
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  • General SFX/Blk_AttckHead.wav
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  • General SFX/Blk_ClawImpct1.wav
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  • General SFX/Blk_Firebreath.wav
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  • General SFX/Blk_ftsp3.wav
  • General SFX/Blk_ftsp4.wav
  • General SFX/Blk_ftsp5.wav
  • General SFX/Blk_ftsp6.wav
  • General SFX/Blk_Jump.wav
  • General SFX/Blk_Land.wav
  • General SFX/Blk_Shld_End.wav
  • General SFX/Blk_Shld_loop.wav
  • General SFX/Blk_Shld_St.wav
  • General SFX/Blk_Slide.wav
  • General SFX/Blk_SW_tele.wav
  • General SFX/Blk_SW_teleF.wav
  • General SFX/Blk_SW_teleFBE.wav
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  • General SFX/Blk_SW_teleFlp.wav
  • General SFX/Blk_TeleLoop.wav
  • General SFX/Blk_wingflap1.wav
  • General SFX/Blk_wingflap2.wav
  • General SFX/blltLowflyLoop.wav
  • General SFX/blltshellsLoop.wav
  • General SFX/BlSalto.wav
  • General SFX/blt_impact1.wav
  • General SFX/blt_impact2.wav
  • General SFX/blt_impact3.wav
  • General SFX/blt_impact4.wav
  • General SFX/blt_impact5.wav
  • General SFX/blt_impact6.wav
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  • General SFX/Bounce.wav
  • General SFX/BowncerBBelch.wav
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  • General SFX/Brt002_wsh1.wav
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  • General SFX/Brt003_charge.wav
  • General SFX/Brt003_cmbfist.wav
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  • General SFX/Brt003_hit3.wav
  • General SFX/Brt003_hit4.wav
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  • General SFX/Brt003_throw.wav
  • General SFX/Brt003_wsh1.wav
  • General SFX/Brt003_wsh2.wav
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  • General SFX/Brt004_ftstL_1.wav
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  • General SFX/Brt004_ftstR_1.wav
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  • General SFX/Brt004_hit1.wav
  • General SFX/Brt004_hit2.wav
  • General SFX/Brt004_hit3.wav
  • General SFX/Brt004_icethrw.wav
  • General SFX/Brt_Jump1004.wav
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  • General SFX/BruBlltStExpl1.wav
  • General SFX/BruBlltStExpl2.wav
  • General SFX/BruBlltStExpl3.wav
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  • General SFX/BruFart3.wav
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  • General SFX/BruFart11.wav
  • General SFX/BruFart12.wav
  • General SFX/BruFire.wav
  • General SFX/BruFstCmbwsh.wav
  • General SFX/BruFstCombCh.wav
  • General SFX/BruFstCombImp.wav
  • General SFX/BruFstMpct1.wav
  • General SFX/BruFstMpct2.wav
  • General SFX/BruFstMpct2_1.wav
  • General SFX/BruFstMpct2_2.wav
  • General SFX/BruFstMpct2_3.wav
  • General SFX/BruFstMpct2_4.wav
  • General SFX/BruFstMpct3.wav
  • General SFX/BruFstMpct4.wav
  • General SFX/BruFstWsh1.wav
  • General SFX/BruFstWsh2.wav
  • General SFX/BruFstWsh3.wav
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  • General SFX/BruFtstL1.wav
  • General SFX/BruFtstL2.wav
  • General SFX/BruFtstR1.wav
  • General SFX/BruFtstR2.wav
  • General SFX/BruIce.wav
  • General SFX/BruJump.wav
  • General SFX/BruJumpBoost.wav
  • General SFX/BruLand.wav
  • General SFX/BruLiftFireloop.wav
  • General SFX/BruStampCharge.wav
  • General SFX/BruStampImp.wav
  • General SFX/BruThrow.wav
  • General SFX/BruThrowFire.wav
  • General SFX/Bubbles1.wav
  • General SFX/Bubbles2.wav
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  • General SFX/Bull1.wav
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  • General SFX/Bull4Snort1.wav
  • General SFX/BulletEpic.wav
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  • General SFX/bulletflyLoop.wav
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  • General SFX/buyFail.wav
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  • General SFX/BwncrBShoot1.wav
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  • General SFX/Cboy4FtstpL2.wav
  • General SFX/Cboy4FtstpL3.wav
  • General SFX/Cboy4FtstpR1.wav
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  • General SFX/Cboy4FtstpR3.wav
  • General SFX/Cboy4Land.wav
  • General SFX/Cboy4Sht1.wav
  • General SFX/Cboy4Sht2.wav
  • General SFX/Cboy4Sht3.wav
  • General SFX/Cboy4Sht4.wav
  • General SFX/Cboy4Slide.wav
  • General SFX/Cboy4Whistle.wav
  • General SFX/CboyChrgeGrnd.wav
  • General SFX/CboyFoot1.wav
  • General SFX/CboyFoot2.wav
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  • General SFX/cn5_beam_loop.wav
  • General SFX/cn5_beam_start.wav
  • General SFX/cn5_djump.wav
  • General SFX/cn5_elect1.wav
  • General SFX/cn5_elect2.wav
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  • General SFX/cn5_elect6.wav
  • General SFX/cn5_elect7.wav
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  • General SFX/cn5_skill2exp.wav
  • General SFX/cn5_skill2pmp.wav
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  • General SFX/cn5_walkloop.wav
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  • General SFX/crw_qattack3_1.wav
  • General SFX/crw_qattack3_2.wav
  • General SFX/crw_scz_hit1.wav
  • General SFX/crw_scz_hit2.wav
  • General SFX/crw_scz_hit3.wav
  • General SFX/crw_scz_hit4.wav
  • General SFX/crw_scz_hit5.wav
  • General SFX/crw_skill1_off.wav
  • General SFX/crw_skill1_on.wav
  • General SFX/crw_skill1_rol.wav
  • General SFX/crw_thrw_knf1.wav
  • General SFX/crw_thrw_knf2.wav
  • General SFX/crw_thrw_knf3.wav
  • General SFX/crw_thrw_knf4.wav
  • General SFX/cwb_tele_swsh.wav
  • General SFX/cwb_tele_swsh2.wav
  • General SFX/DasherFoot1.wav
  • General SFX/DasherFoot2.wav
  • General SFX/DashNormal.wav
  • General SFX/DashNormal2.wav
  • General SFX/DashShockwave2.wav
  • General SFX/DerplHarleyRv1.wav
  • General SFX/DerplHarleyRv2.wav
  • General SFX/DerplHarleyRv3.wav
  • General SFX/DerplHarleyTP.wav
  • General SFX/DerplHarlyLoop.wav
  • General SFX/DieCrpFly.wav
  • General SFX/dieCrpMle.wav
  • General SFX/DieCrpSupr.wav
  • General SFX/DigitalBeep1.wav
  • General SFX/DigitalBeep2.wav
  • General SFX/DigitalBeep3.wav
  • General SFX/DigitalBeep4.wav
  • General SFX/disappear.wav
  • General SFX/DiscoLoop.wav
  • General SFX/DL_FistHit_1.wav
  • General SFX/DL_FistHit_2.wav
  • General SFX/DL_FistHit_3.wav
  • General SFX/DL_FistHit_4.wav
  • General SFX/DL_FistHit_5.wav
  • General SFX/DL_FistHit_layer_1.wav
  • General SFX/DL_FistHit_layer_2.wav
  • General SFX/DL_FistHit_layer_3.wav
  • General SFX/DL_FistSwoosh_1.wav
  • General SFX/DL_FistSwoosh_2.wav
  • General SFX/DL_FistSwoosh_3.wav
  • General SFX/DL_ftstp_left_1.wav
  • General SFX/DL_ftstp_left_2.wav
  • General SFX/DL_ftstp_left_3.wav
  • General SFX/DL_ftstp_right_1.wav
  • General SFX/DL_ftstp_right_2.wav
  • General SFX/DL_ftstp_right_3.wav
  • General SFX/DL_jump_1.wav
  • General SFX/DL_landhard.wav
  • General SFX/DL_landsoft.wav
  • General SFX/DL_PowerLeap_1.wav
  • General SFX/DL_PowerLeap_2.wav
  • General SFX/DL_ShieldStart_layer.wav
  • General SFX/DL_Shield_end.wav
  • General SFX/DL_Shield_loop.wav
  • General SFX/DL_Shield_start.wav
  • General SFX/Doorslide.wav
  • General SFX/Drill1.wav
  • General SFX/Drill3.wav
  • General SFX/DrillBase.wav
  • General SFX/DroidDie.wav
  • General SFX/droidfall.wav
  • General SFX/droidjump.wav
  • General SFX/droidloop.wav
  • General SFX/droppodpart_collect.wav
  • General SFX/DroppodRigLoop.wav
  • General SFX/Droppod_AAStart02_boostLayer01.wav
  • General SFX/Droppod_AAStart02_boostLayer02.wav
  • General SFX/Droppod_AAStart02_boostLayer03.wav
  • General SFX/Droppod_AAStart02_boost_start.wav
  • General SFX/Droppod_AAStart02_flyloop.wav
  • General SFX/Droppod_AAStart_boost01.wav
  • General SFX/Droppod_AAStart_boost02.wav
  • General SFX/Droppod_AAStart_boost03.wav
  • General SFX/Droppod_AAStart_boostLayer01.wav
  • General SFX/Droppod_AAStart_boostLayer02.wav
  • General SFX/Droppod_AAStart_boostLayer03.wav
  • General SFX/droppod_laucnhscreen_enter.wav
  • General SFX/Droppod_Nautuul01_layer_idle01.wav
  • General SFX/Droppod_Nautuul01_layer_idle02.wav
  • General SFX/Droppod_Nautuul01_layer_idle03.wav
  • General SFX/Droppod_Nautuul01_layer_idle04.wav
  • General SFX/Droppod_Nautuul01_RocketLoop.wav
  • General SFX/Droppod_Nautuul02_layer_idle.wav
  • General SFX/Droppod_Nautuul02_layer_idle_loop.wav
  • General SFX/Droppod_Nautuul02_RocketLoop.wav
  • General SFX/Droppod_Nautuul03_appear.wav
  • General SFX/Droppod_Nautuul03_layer_idle01.wav
  • General SFX/Droppod_Nautuul03_layer_idle02.wav
  • General SFX/Droppod_Nautuul03_Layer_wing_down.wav
  • General SFX/Droppod_Nautuul03_Layer_wing_up.wav
  • General SFX/Droppod_Nautuul03_RocketLoop.wav
  • General SFX/Droppod_Sarcoph01_Layer_boost.wav
  • General SFX/Droppod_Sarcoph01_RocketLoop.wav
  • General SFX/Droppod_Sarcoph02_Layer_boost.wav
  • General SFX/Droppod_Sarcoph02_layer_shimmer01.wav
  • General SFX/Droppod_Sarcoph02_layer_shimmer02.wav
  • General SFX/Droppod_Sarcoph02_RocketLoop.wav
  • General SFX/Droppod_Sarcoph03_appear.wav
  • General SFX/Droppod_Sarcoph03_idle_appear.wav
  • General SFX/Droppod_Sarcoph03_idle_disappear.wav
  • General SFX/Droppod_Sarcoph03_Layer_boost.wav
  • General SFX/Droppod_Sarcoph03_layer_metal_wiggle01.wav
  • General SFX/Droppod_Sarcoph03_layer_metal_wiggle02.wav
  • General SFX/Droppod_Sarcoph03_layer_metal_wiggle03.wav
  • General SFX/Droppod_Sarcoph03_layer_metal_wiggle04.wav
  • General SFX/Droppod_Sarcoph03_layer_shimmer01.wav
  • General SFX/Droppod_Sarcoph03_layer_shimmer02.wav
  • General SFX/Droppod_Sarcoph03_layer_shimmer03.wav
  • General SFX/Droppod_Sarcoph03_RocketLoop.wav
  • General SFX/Droppod_Scissor01_RocketLoop.wav
  • General SFX/Droppod_Scissor02_RocketLoop.wav
  • General SFX/Droppod_Scissor03_appear.wav
  • General SFX/Droppod_Scissor03_RocketLoop.wav
  • General SFX/drpl_launch1.wav
  • General SFX/drpl_launch2.wav
  • General SFX/drpl_trapexpl1.wav
  • General SFX/drpl_trapexpl2.wav
  • General SFX/drpl_traploop.wav
  • General SFX/drpl_trrtfire1.wav
  • General SFX/drpl_trrtfire2.wav
  • General SFX/drpl_trrtfire3.wav
  • General SFX/Dshrslide.wav
  • General SFX/enm_team_lvlup.wav
  • General SFX/Expl-medium2.wav
  • General SFX/Expl-small1.wav
  • General SFX/Expl-small2.wav
  • General SFX/Expl-small3.wav
  • General SFX/Expl4Grenade1.wav
  • General SFX/Expl4Grenade2.wav
  • General SFX/Expl4GrenadeB1.wav
  • General SFX/Expl4GrenadeB2.wav
  • General SFX/ExplBltCboy1.wav
  • General SFX/ExplBltCboy2.wav
  • General SFX/ExplBltGrenade.wav
  • General SFX/ExplBltHeal.wav
  • General SFX/ExplBltRocket1.wav
  • General SFX/ExplBltRocket2.wav
  • General SFX/ExplBltSmner.wav
  • General SFX/ExplGrenade1.wav
  • General SFX/ExplGrenade2.wav
  • General SFX/ExplGrenadeB1.wav
  • General SFX/ExplGrenadeB2.wav
  • General SFX/ExplGrenadeFl.wav
  • License - please read.txt
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May 17, 2017, 3:50 AM
Added the new sounds from v4.0.
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Mar 8, 2017, 11:55 AM
Added the sounds for Deadlift (any sound with "DL_" at the beginning) from the v3.5 update.
Avatar
Jan 1, 2017, 7:27 AM
Finally-finally brought up to date with v3.4. Had to split it into three archives due to the combined file size, though.
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Sep 24, 2015, 1:06 PM
Finally brought up to date with v2.9-v2.12's new sound files.
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Jan 13, 2015, 10:19 AM
Updated again with the v2.8 sounds (Loninator's SFX and general hurt sounds).
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Oct 23, 2014, 7:14 PM
Updated the sounds to match v2.7 (Scoop's sound effects, new menu sounds, etc.).
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