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![](/images/light/buttons/nav-closed.png)
- PlayerSFX/BallMario_CollideEnemy_normal.wav
- PlayerSFX/BallMario_CollideGround.wav
- PlayerSFX/BallMario_Roll.wav
- PlayerSFX/PlayerKuriboMario_Appear.wav
- PlayerSFX/PlayerKuriboMario_FootStep.wav
- PlayerSFX/PlayerKuriboMario_Hide.wav
- PlayerSFX/Player_Death.wav
- PlayerSFX/Player_Extend_normal.wav
- PlayerSFX/Player_ForceMove.wav
- PlayerSFX/Player_ForceMoveEnd.wav
- PlayerSFX/Player_PowerUp_Elephant_normal.wav
- PlayerSFX/Player_PrinceIn.wav
- PlayerSFX/Player_PrinceOut.wav
- PlayerSFX/Player_Shrink_normal.wav
- PlayerSFX/Player_StaffCredit_DropStar.wav
- PlayerSFX/Player_Swim_normal.wav
- PlayerSFX/Player_Worldmap_PointArrived.wav
- PlayerSFX/se_demo_player_jump.wav
- PlayerSFX/se_demo_player_jump2.wav
- PlayerSFX/se_ending_mario_EDA-C01Mario_456.wav
- PlayerSFX/se_ending_mario_EDA-C01Mario_648.wav
- PlayerSFX/se_ending_mario_EDA-C01Mario_808.wav
- PlayerSFX/se_goaldemo_player_jump.wav
- PlayerSFX/se_hoppinmario_jump_a_normal.wav
- PlayerSFX/se_hoppinmario_jump_b.wav
- PlayerSFX/se_objectswitchenemyplant_on_jump.wav
- PlayerSFX/se_opening_luigi_Dash_30.wav
- PlayerSFX/se_opening_mario_dash_4.wav
- PlayerSFX/se_opening_mario_DemoOPJump_0.wav
- PlayerSFX/se_opening_mario_demoopwait_32.wav
- PlayerSFX/se_opening_mario_OPA-C01Mario_846.wav
- PlayerSFX/se_opening_mario_OPA-C01Mario_938.wav
- PlayerSFX/se_opening_mario_OPA-C01Mario_1030.wav
- PlayerSFX/se_opening_yoshi_Dash_30.wav
- PlayerSFX/se_player_1up_normal.wav
- PlayerSFX/se_player_1up_stereo.wav
- PlayerSFX/se_player_accelblock_slip.wav
- PlayerSFX/se_player_accelblock_slip_start.wav
- PlayerSFX/se_player_airspin_normal.wav
- PlayerSFX/se_player_ballmario_jump_normal.wav
- PlayerSFX/se_player_ballmario_jump_[Badge].wav
- PlayerSFX/se_player_ballmario_rotate_air.wav
- PlayerSFX/se_player_balloonkillermario_move.wav
- PlayerSFX/se_player_bigcarry.wav
- PlayerSFX/se_player_BlockRenga_Hit_normal.wav
- PlayerSFX/se_player_bousi_open.wav
- PlayerSFX/se_player_bubble_shot.wav
- PlayerSFX/se_player_change_form.wav
- PlayerSFX/se_player_cliffwait_00.wav
- PlayerSFX/se_player_cliffwait_01.wav
- PlayerSFX/se_player_cliffwait_02.wav
- PlayerSFX/se_player_dashstart.wav
- PlayerSFX/se_player_dokanceilenter.wav
- PlayerSFX/se_player_dokanceilleave.wav
- PlayerSFX/se_player_dokanceilleave_elephant.wav
- PlayerSFX/se_player_dokanfloorenter.wav
- PlayerSFX/se_player_dokanfloorleave.wav
- PlayerSFX/se_player_dokanfloorleave_elephant.wav
- PlayerSFX/se_player_dokanslideenter.wav
- PlayerSFX/se_player_dokanslideleave.wav
- PlayerSFX/se_player_dokanslideleave_elephant.wav
- PlayerSFX/se_player_door_enter.wav
- PlayerSFX/se_player_door_enter_elephant.wav
- PlayerSFX/se_player_door_leave.wav
- PlayerSFX/se_player_door_leave_elephant.wav
- PlayerSFX/se_player_drillcancel.wav
- PlayerSFX/se_player_drillspark_stone.wav
- PlayerSFX/se_player_drill_dig.wav
- PlayerSFX/se_player_drill_dig_loop_remote.wav
- PlayerSFX/se_player_drill_drilldig.wav
- PlayerSFX/se_player_drill_headrotate.wav
- PlayerSFX/se_player_drill_hipdrop.wav
- PlayerSFX/se_player_drill_popout.wav
- PlayerSFX/se_player_ElectricShock.wav
- PlayerSFX/se_player_eledaisy_jump_high.wav
- PlayerSFX/se_player_eledaisy_jump_low.wav
- PlayerSFX/se_player_eledaisy_jump_mid.wav
- PlayerSFX/se_player_elekinopico_jump_high.wav
- PlayerSFX/se_player_elekinopico_jump_low.wav
- PlayerSFX/se_player_elekinopico_jump_mid.wav
- PlayerSFX/se_player_elekinopio2_jump_high.wav
- PlayerSFX/se_player_elekinopio2_jump_low.wav
- PlayerSFX/se_player_elekinopio2_jump_mid.wav
- PlayerSFX/se_player_elekinopio_jump_low.wav
- PlayerSFX/se_player_eleluigi_jump_high.wav
- PlayerSFX/se_player_eleluigi_jump_low.wav
- PlayerSFX/se_player_eleluigi_jump_mid.wav
- PlayerSFX/se_player_elepeach_jump_high.wav
- PlayerSFX/se_player_elepeach_jump_low.wav
- PlayerSFX/se_player_elepeach_jump_mid.wav
- PlayerSFX/se_player_elephant_nosewatersuck.wav
- PlayerSFX/se_player_ele_nosewater_goalgreetbloom.wav
- PlayerSFX/se_player_ele_nosewater_normal.wav
- PlayerSFX/se_player_ele_swing2_normal.wav
- PlayerSFX/se_player_ele_swing_normal.wav
- PlayerSFX/se_player_emote_00.wav
- PlayerSFX/se_player_emote_ringselect.wav
- PlayerSFX/se_player_emote_select.wav
- PlayerSFX/se_player_extdrone.wav
- PlayerSFX/se_player_extflash.wav
- PlayerSFX/se_player_extflowerjump.wav
- PlayerSFX/se_player_extfluffyjump_a.wav
- PlayerSFX/se_player_extfluffyjump_b.wav
- PlayerSFX/se_player_extinvisible.wav
- PlayerSFX/se_player_extjetboots.wav
- PlayerSFX/se_player_extspring.wav
- PlayerSFX/se_player_extsquathighjump_complete.wav
- PlayerSFX/se_player_extsquathighjump_start.wav
- PlayerSFX/se_player_extswimspin.wav
- PlayerSFX/se_player_extwallclimbjump.wav
- PlayerSFX/se_player_extwirecap_create.wav
- PlayerSFX/se_player_extwirecap_move.wav
- PlayerSFX/se_player_focusplayer_change.wav
- PlayerSFX/se_player_footstep_elephant_l.wav
- PlayerSFX/se_player_footstep_elephant_land.wav
- PlayerSFX/se_player_footstep_elephant_r.wav
- PlayerSFX/se_player_footstep_leather_grass_run_l.wav
- PlayerSFX/se_player_footstep_leather_grass_run_r.wav
- PlayerSFX/se_player_footstep_leather_grass_walk_l.wav
- PlayerSFX/se_player_footstep_leather_grass_walk_r.wav
- PlayerSFX/se_player_footstep_leather_leaf_run_l0.wav
- PlayerSFX/se_player_footstep_leather_leaf_run_l1.wav
- PlayerSFX/se_player_footstep_leather_leaf_run_r0.wav
- PlayerSFX/se_player_footstep_leather_leaf_run_r1.wav
- PlayerSFX/se_player_footstep_leather_leaf_walk_l0.wav
- PlayerSFX/se_player_footstep_leather_leaf_walk_l1.wav
- PlayerSFX/se_player_footstep_leather_leaf_walk_r0.wav
- PlayerSFX/se_player_footstep_leather_leaf_walk_r1.wav
- PlayerSFX/se_player_footstep_leather_plastic_run_l.wav
- PlayerSFX/se_player_footstep_leather_plastic_run_r.wav
- PlayerSFX/se_player_footstep_leather_plastic_walk_l.wav
- PlayerSFX/se_player_footstep_leather_plastic_walk_r.wav
- PlayerSFX/se_player_footstep_leather_stone_run_l.wav
- PlayerSFX/se_player_footstep_leather_stone_run_r.wav
- PlayerSFX/se_player_footstep_leather_stone_walk_l.wav
- PlayerSFX/se_player_footstep_leather_stone_walk_r.wav
- PlayerSFX/se_player_footstep_leather_wood_run_l.wav
- PlayerSFX/se_player_footstep_leather_wood_walk_l.wav
- PlayerSFX/se_player_footstep_leather_wood_walk_r.wav
- PlayerSFX/se_player_footstep_puddle_elephant_land.wav
- PlayerSFX/se_player_footstep_puddle_ele_run_l.wav
- PlayerSFX/se_player_footstep_puddle_ele_run_r.wav
- PlayerSFX/se_player_footstep_puddle_ele_walk_l.wav
- PlayerSFX/se_player_footstep_puddle_ele_walk_r.wav
- PlayerSFX/se_player_footstep_puddle_run_l.wav
- PlayerSFX/se_player_footstep_puddle_run_r.wav
- PlayerSFX/se_player_footstep_puddle_walk_l.wav
- PlayerSFX/se_player_footstep_puddle_walk_r.wav
- PlayerSFX/se_player_footstep_seashore_land.wav
- PlayerSFX/se_player_footstep_seashore_run_l.wav
- PlayerSFX/se_player_footstep_seashore_run_r.wav
- PlayerSFX/se_player_footstep_seashore_walk_l.wav
- PlayerSFX/se_player_footstep_seashore_walk_r.wav
- PlayerSFX/se_player_footstep_snow_jump.wav
- PlayerSFX/se_player_footstep_snow_land.wav
- PlayerSFX/se_player_footstep_snow_run_l.wav
- PlayerSFX/se_player_footstep_snow_run_r.wav
- PlayerSFX/se_player_footstep_snow_run_r_wm.wav
- PlayerSFX/se_player_footstep_snow_walk_l.wav
- PlayerSFX/se_player_footstep_snow_walk_r.wav
- PlayerSFX/se_player_footstep_specialworld_run_l.wav
- PlayerSFX/se_player_footstep_specialworld_run_r.wav
- PlayerSFX/se_player_footstep_specialworld_walk_l.wav
- PlayerSFX/se_player_footstep_specialworld_walk_r.wav
- PlayerSFX/se_player_footstep_stone_run_l.wav
- PlayerSFX/se_player_footstep_stone_run_r.wav
- PlayerSFX/se_player_footstep_stone_walk_l.wav
- PlayerSFX/se_player_footstep_stone_walk_r.wav
- PlayerSFX/se_player_footstep_wmdefault_run_l.wav
- PlayerSFX/se_player_footstep_wmdefault_run_r.wav
- PlayerSFX/se_player_footstep_wmdefault_walk_l.wav
- PlayerSFX/se_player_footstep_wmdefault_walk_r.wav
- PlayerSFX/se_player_frog_bigjump.wav
- PlayerSFX/se_player_GelWalk_00.wav
- PlayerSFX/se_player_GelWalk_01.wav
- PlayerSFX/se_player_GelWalk_02.wav
- PlayerSFX/se_player_GelWalk_03.wav
- PlayerSFX/se_player_GelWalk_fast_00.wav
- PlayerSFX/se_player_GelWalk_fast_01.wav
- PlayerSFX/se_player_GelWalk_fast_02.wav
- PlayerSFX/se_player_gel_in.wav
- PlayerSFX/se_player_gel_land.wav
- PlayerSFX/se_player_gel_out.wav
- PlayerSFX/se_player_gel_walk.wav
- PlayerSFX/se_player_getstar_normal.wav
- PlayerSFX/se_player_ghostappear.wav
- PlayerSFX/se_player_ghostdisappear.wav
- PlayerSFX/se_player_gotowater.wav
- PlayerSFX/se_Player_HipAttackRoll_remote_normal.wav
- PlayerSFX/se_Player_HipAttackRoll_[Badge].wav
- PlayerSFX/se_Player_HipAttack_normal.wav
- PlayerSFX/se_player_into_lava_00.wav
- PlayerSFX/se_player_into_lava_01.wav
- PlayerSFX/se_player_into_lava_02.wav
- PlayerSFX/se_player_itemnoeffect.wav
- PlayerSFX/se_player_jetboots_airwalk.wav
- PlayerSFX/se_player_jumproll.wav
- PlayerSFX/se_player_jump_ground_sand.wav
- PlayerSFX/se_player_kakashi_put_normal.wav
- PlayerSFX/se_player_kick_normal.wav
- PlayerSFX/se_player_KoopaRhythmJump_normal.wav
- PlayerSFX/se_player_mame_jump_high_normal.wav
- PlayerSFX/se_player_mame_jump_low_normal.wav
- PlayerSFX/se_player_mame_jump_mid_normal.wav
- PlayerSFX/se_player_mario_footstep_cloud_run_l.wav
- PlayerSFX/se_player_mario_footstep_cloud_run_r.wav
- PlayerSFX/se_player_mario_footstep_cloud_walk_l.wav
- PlayerSFX/se_player_mario_footstep_cloud_walk_r.wav
- PlayerSFX/se_player_mario_footstep_grass_run_l.wav
- PlayerSFX/se_player_mario_footstep_grass_run_r.wav
- PlayerSFX/se_player_mario_footstep_grass_walk_l.wav
- PlayerSFX/se_player_mario_footstep_grass_walk_r.wav
- PlayerSFX/se_player_mario_footstep_hollowMetal_walk_l.wav
- PlayerSFX/se_player_mario_footstep_hollowMetal_walk_r.wav
- PlayerSFX/se_player_mario_footstep_leaf_run_l0.wav
- PlayerSFX/se_player_mario_footstep_leaf_run_l1.wav
- PlayerSFX/se_player_mario_footstep_leaf_run_r0.wav
- PlayerSFX/se_player_mario_footstep_leaf_run_r1.wav
- PlayerSFX/se_player_mario_footstep_leaf_walk_l0.wav
- PlayerSFX/se_player_mario_footstep_leaf_walk_l1.wav
- PlayerSFX/se_player_mario_footstep_leaf_walk_r0.wav
- PlayerSFX/se_player_mario_footstep_leaf_walk_r1.wav
- PlayerSFX/se_player_mario_footstep_metal_run_l.wav
- PlayerSFX/se_player_mario_footstep_metal_run_r.wav
- PlayerSFX/se_player_mario_footstep_metal_walk_l.wav
- PlayerSFX/se_player_mario_footstep_metal_walk_r.wav
- PlayerSFX/se_player_mario_footstep_run_l.wav
- PlayerSFX/se_player_mario_footstep_run_r.wav
- PlayerSFX/se_player_mario_footstep_sand_run_l.wav
- PlayerSFX/se_player_mario_footstep_sand_run_r.wav
- PlayerSFX/se_player_mario_footstep_sand_walk_l.wav
- PlayerSFX/se_player_mario_footstep_sand_walk_r.wav
- PlayerSFX/se_player_mario_footstep_soil_run_l.wav
- PlayerSFX/se_player_mario_footstep_soil_run_r.wav
- PlayerSFX/se_player_mario_footstep_soil_walk_l.wav
- PlayerSFX/se_player_mario_footstep_soil_walk_r.wav
- PlayerSFX/se_player_mario_footstep_walk_l.wav
- PlayerSFX/se_player_mario_footstep_walk_r.wav
- PlayerSFX/se_player_mario_footstep_wood_run_l.wav
- PlayerSFX/se_player_mario_footstep_wood_run_r.wav
- PlayerSFX/se_player_mario_footstep_wood_walk_l.wav
- PlayerSFX/se_player_mario_footstep_wood_walk_r.wav
- PlayerSFX/se_player_nextgotopipe_remote.wav
- PlayerSFX/se_player_normaldaisy_jump_high.wav
- PlayerSFX/se_player_normaldaisy_jump_low.wav
- PlayerSFX/se_player_normaldaisy_jump_mid.wav
- PlayerSFX/se_player_normalkinopico_jump_high.wav
- PlayerSFX/se_player_normalkinopico_jump_low.wav
- PlayerSFX/se_player_normalkinopico_jump_mid.wav
- PlayerSFX/se_player_normalkinopio2_jump_high.wav
- PlayerSFX/se_player_normalkinopio2_jump_low.wav
- PlayerSFX/se_player_normalkinopio2_jump_mid.wav
- PlayerSFX/se_player_normalkinopio_jump_high.wav
- PlayerSFX/se_player_normalkinopio_jump_low.wav
- PlayerSFX/se_player_normalkinopio_jump_mid.wav
- PlayerSFX/se_player_normalluigi_jump_high.wav
- PlayerSFX/se_player_normalluigi_jump_low.wav
- PlayerSFX/se_player_normalluigi_jump_mid.wav
- PlayerSFX/se_player_normalmario_jump_high.wav
- PlayerSFX/se_player_normalmario_jump_low.wav
- PlayerSFX/se_player_normalmario_jump_mid.wav
- PlayerSFX/se_player_normalpeach_jump_high.wav
- PlayerSFX/se_player_normalpeach_jump_low.wav
- PlayerSFX/se_player_normalpeach_jump_mid.wav
- PlayerSFX/se_player_obake_change_normal.wav
- PlayerSFX/se_player_obake_float.wav
- PlayerSFX/se_player_obake_waitendurance.wav
- PlayerSFX/se_player_parachutecap_hold.wav
- PlayerSFX/se_player_plant_updown_00.wav
- PlayerSFX/se_player_plant_updown_01.wav
- PlayerSFX/se_player_powerdown_fast_normal.wav
- PlayerSFX/se_player_powerdown_normal.wav
- PlayerSFX/se_player_powerup_normal.wav
- PlayerSFX/se_player_reaction_reflectedsimply_large_normal.wav
- PlayerSFX/se_player_reaction_reflectedsimply_normal.wav
- PlayerSFX/se_player_reaction_reflectedsimply_small_normal.wav
- PlayerSFX/se_player_remoteinteractionhorizontal.wav
- PlayerSFX/se_player_remoteinteractionvertical.wav
- PlayerSFX/se_player_revival_end.wav
- PlayerSFX/se_player_revival_start.wav
- PlayerSFX/se_player_rise_stampjump.wav
- PlayerSFX/se_player_runstart.wav
- PlayerSFX/se_player_secondjump.wav
- PlayerSFX/se_player_shaboninputcharge.wav
- PlayerSFX/se_player_sinkblockmario_shrink.wav
- PlayerSFX/se_player_SinkBlock_Hit_normal.wav
- PlayerSFX/se_player_skydiving_down_normal.wav
- PlayerSFX/se_player_skydiving_left_normal.wav
- PlayerSFX/se_player_skydiving_loop.wav
- PlayerSFX/se_player_skydiving_right_normal.wav
- PlayerSFX/se_player_skydiving_right_[Badge].wav
- PlayerSFX/se_player_skydiving_up_normal.wav
- PlayerSFX/se_player_smalldaisy_jump_high.wav
- PlayerSFX/se_player_smalldaisy_jump_low.wav
- PlayerSFX/se_player_smalldaisy_jump_mid.wav
- PlayerSFX/se_player_smallkinopico_jump_high.wav
- PlayerSFX/se_player_smallkinopico_jump_low.wav
- PlayerSFX/se_player_smallkinopico_jump_mid.wav
- PlayerSFX/se_player_smallkinopio2_jump_high.wav
- PlayerSFX/se_player_smallkinopio2_jump_low.wav
- PlayerSFX/se_player_smallkinopio2_jump_mid.wav
- PlayerSFX/se_player_smallkinopio_jump_high.wav
- PlayerSFX/se_player_smallkinopio_jump_low.wav
- PlayerSFX/se_player_smallkinopio_jump_mid.wav
- PlayerSFX/se_player_smallluigi_jump_high.wav
- PlayerSFX/se_player_smallluigi_jump_low.wav
- PlayerSFX/se_player_smallluigi_jump_mid.wav
- PlayerSFX/se_player_smallmario_jump_high.wav
- PlayerSFX/se_player_smallmario_jump_low.wav
- PlayerSFX/se_player_smallmario_jump_mid.wav
- PlayerSFX/se_player_smallpeach_jump_high.wav
- PlayerSFX/se_player_smallpeach_jump_low.wav
- PlayerSFX/se_player_smallpeach_jump_mid.wav
- PlayerSFX/se_player_SnowBlock_Hit.wav
- PlayerSFX/se_player_spaceswim.wav
- PlayerSFX/se_player_spaceswimstart.wav
- PlayerSFX/se_player_spinjump_loop_remote.wav
- PlayerSFX/se_player_squat_start_normal.wav
- PlayerSFX/se_player_stardash_start.wav
- PlayerSFX/se_player_starsuper.wav
- PlayerSFX/se_player_supermario_jump_high.wav
- PlayerSFX/se_player_supermario_jump_low.wav
- PlayerSFX/se_player_supermario_jump_mid.wav
- PlayerSFX/se_player_swim_lava_00_normal.wav
- PlayerSFX/se_player_swim_lava_01_normal.wav
- PlayerSFX/se_player_swim_lava_02_normal.wav
- PlayerSFX/se_player_throwup_normal.wav
- PlayerSFX/se_player_throw_shell.wav
- PlayerSFX/se_player_totten_footstep_grass_run_l.wav
- PlayerSFX/se_player_totten_footstep_grass_run_r.wav
- PlayerSFX/se_player_totten_footstep_grass_walk_l.wav
- PlayerSFX/se_player_totten_footstep_grass_walk_r.wav
- PlayerSFX/se_player_totten_footstep_metal_run_l.wav
- PlayerSFX/se_player_totten_footstep_metal_run_r.wav
- PlayerSFX/se_player_totten_footstep_metal_walk_l.wav
- PlayerSFX/se_player_totten_footstep_metal_walk_r.wav
- PlayerSFX/se_player_totten_footstep_run_l.wav
- PlayerSFX/se_player_totten_footstep_run_r.wav
- PlayerSFX/se_player_totten_footstep_soil_run_l.wav
- PlayerSFX/se_player_totten_footstep_soil_run_r.wav
- PlayerSFX/se_player_totten_footstep_soil_walk_l.wav
- PlayerSFX/se_player_totten_footstep_soil_walk_r.wav
- PlayerSFX/se_player_totten_footstep_stone_run_l.wav
- PlayerSFX/se_player_totten_footstep_stone_run_r.wav
- PlayerSFX/se_player_totten_footstep_stone_walk_l.wav
- PlayerSFX/se_player_totten_footstep_stone_walk_r.wav
- PlayerSFX/se_player_totten_footstep_walk_l.wav
- PlayerSFX/se_player_totten_footstep_walk_r.wav
- PlayerSFX/se_player_totten_footstep_wood_run_l.wav
- PlayerSFX/se_player_totten_footstep_wood_run_r.wav
- PlayerSFX/se_player_totten_footstep_wood_walk_l.wav
- PlayerSFX/se_player_totten_footstep_wood_walk_r.wav
- PlayerSFX/se_player_totten_jump_high.wav
- PlayerSFX/se_player_totten_jump_low.wav
- PlayerSFX/se_player_totten_jump_mid.wav
- PlayerSFX/se_player_turn.wav
- PlayerSFX/se_player_turn_slip_normal.wav
- PlayerSFX/se_player_wallkick.wav
- PlayerSFX/se_player_wallslide_loop_remote.wav
- PlayerSFX/se_player_wonderhoppin_land.wav
- PlayerSFX/se_player_wonder_kuribo_dash.wav
- PlayerSFX/se_player_wonder_kuribo_jump_normal.wav
- PlayerSFX/se_player_wonder_kuribo_land.wav
- PlayerSFX/se_player_wonder_metallic_getenergy.wav
- PlayerSFX/se_player_wonder_metallic_jump_normal.wav
- PlayerSFX/se_player_wonder_skijump.wav
- PlayerSFX/se_player_wonder_slip.wav
- PlayerSFX/se_player_yoshi_footstep_grass_run_l.wav
- PlayerSFX/se_player_yoshi_footstep_grass_run_r.wav
- PlayerSFX/se_player_yoshi_footstep_grass_walk_l.wav
- PlayerSFX/se_player_yoshi_footstep_grass_walk_r.wav
- PlayerSFX/se_player_yoshi_footstep_metal_run_l.wav
- PlayerSFX/se_player_yoshi_footstep_metal_run_r.wav
- PlayerSFX/se_player_yoshi_footstep_metal_walk_l.wav
- PlayerSFX/se_player_yoshi_footstep_metal_walk_r.wav
- PlayerSFX/se_player_yoshi_footstep_run_l.wav
- PlayerSFX/se_player_yoshi_footstep_run_r.wav
- PlayerSFX/se_player_yoshi_footstep_soil_run_l.wav
- PlayerSFX/se_player_yoshi_footstep_soil_run_r.wav
- PlayerSFX/se_player_yoshi_footstep_soil_walk_l.wav
- PlayerSFX/se_player_yoshi_footstep_soil_walk_r.wav
- PlayerSFX/se_player_yoshi_footstep_stone_run_l.wav
- PlayerSFX/se_player_yoshi_footstep_stone_run_r.wav
- PlayerSFX/se_player_yoshi_footstep_stone_walk_l.wav
- PlayerSFX/se_player_yoshi_footstep_stone_walk_r.wav
- PlayerSFX/se_player_yoshi_footstep_walk_l.wav
- PlayerSFX/se_player_yoshi_footstep_walk_r.wav
- PlayerSFX/se_player_yoshi_footstep_wood_run_l.wav
- PlayerSFX/se_player_yoshi_footstep_wood_run_r.wav
- PlayerSFX/se_player_yoshi_footstep_wood_walk_l.wav
- PlayerSFX/se_player_yoshi_footstep_wood_walk_r.wav
- PlayerSFX/se_player_yoshi_jump_high.wav
- PlayerSFX/se_player_yoshi_jump_low.wav
- PlayerSFX/se_player_yoshi_jump_mid.wav
- PlayerSFX/se_player_yosshi_eat_end.wav
- PlayerSFX/se_player_yosshi_gokkun.wav
- PlayerSFX/se_player_yosshi_jump_flutter.wav
- PlayerSFX/se_player_yosshi_ride.wav
- PlayerSFX/se_player_yosshi_rideoff.wav
- PlayerSFX/se_player_yosshi_spitout.wav
- PlayerSFX/se_player_yosshi_spitoutfire.wav
- PlayerSFX/se_player_yosshi_spitouthammer.wav
- PlayerSFX/se_player_yosshi_spitseed.wav
- PlayerSFX/se_player_yosshi_tongue_normal.wav
- PlayerSFX/se_se_worldmap_player_land.wav
- PlayerSFX/se_sinkblockmario_jump_normal.wav
- PlayerSFX/se_slimemario_hipdrop.wav
- PlayerSFX/se_slimemario_jump_normal.wav
- PlayerSFX/se_slimemario_landing.wav
- PlayerSFX/se_slimemario_stick.wav
- PlayerSFX/se_slimemario_swim_loop.wav
- PlayerSFX/se_uni_jump_long.wav
- PlayerSFX/se_worldmap _player_clear_jump.wav
- PlayerSFX/se_worldmap_player_dokanfloorenter.wav
- PlayerSFX/se_worldmap_player_dokanfloorleave.wav
- PlayerSFX/se_worldmap_player_dokanslideenter.wav
- PlayerSFX/se_worldmap_player_dokanslideenter2.wav
- PlayerSFX/se_worldmap_player_dokanslideleave.wav
- PlayerSFX/se_worldmap_player_jumpagree.wav
- PlayerSFX/se_worldmap_player_jumppose.wav
- PlayerSFX/se_worldmap_player_jumpturn.wav
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