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Gardevoir
Category Nintendo Switch
Game
Section
Playable Pokémon
Submitter Mysticus
Size 13.12 MB
Format ZIP (application/zip)
Hits 1,731
Comments 0

Icon Filler
Zip Contents[127]
  • Gardevoir/SE_P282_V000_EXATTACK.wav
  • Gardevoir/SE_P282_V000_EXATTACK_AURA.wav
  • Gardevoir/SE_P282_V000_EXATTACK_BLACK_HALL_HIT.wav
  • Gardevoir/SE_P282_V000_EXATTACK_BLACK_HALL_SHOT.wav
  • Gardevoir/SE_P282_V000_EXATTACK_BLACK_HALL_START.wav
  • Gardevoir/SE_P282_V000_EXATTACK_CHARGE.wav
  • Gardevoir/SE_P282_V000_EXATTACK_EXPLOSION.wav
  • Gardevoir/SE_P282_V000_EXATTACK_MAHOJIN.wav
  • Gardevoir/SE_P282_V000_EXATTACK_MAHOJIN_FORT.wav
  • Gardevoir/SE_P282_V000_EXATTACK_READY.wav
  • Gardevoir/SE_P282_V000_EXATTACK_SHOT.wav
  • Gardevoir/SE_P282_V000_NORMAL_KAMAE_LOOP.wav
  • Gardevoir/SE_P282_V000_NORMAL_NEN_ARROW.wav
  • Gardevoir/SE_P282_V000_NORMAL_NEN_CHARGE.wav
  • Gardevoir/SE_P282_V000_NORMAL_NEN_RYUSHI.wav
  • Gardevoir/SE_P282_V000_NORMAL_NEN_S.wav
  • Gardevoir/SE_P282_V000_NORMAL_NEN_S_VOL.wav
  • Gardevoir/SE_P282_V000_NORMAL_NEN_WHOOSH.wav
  • Gardevoir/SE_P282_V000_SPECIAL_ASSISTPOWER_SHOT.wav
  • Gardevoir/SE_P282_V000_SPECIAL_BLOCK_ATTACK.wav
  • Gardevoir/SE_P282_V000_SPECIAL_DUEL_TATSUMAKI.wav
  • Gardevoir/SE_P282_V000_SPECIAL_ENERGYBALL_BURST.wav
  • Gardevoir/SE_P282_V000_SPECIAL_ENERGYBALL_LOOP.wav
  • Gardevoir/SE_P282_V000_SPECIAL_ENERGYBALL_SHOT.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MAGICALLEAF_LOOP_FP.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MAGICALLEAF_READY.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MAGICALLEAF_SHOT_DP.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MAGICALLEAF_SHOT_FP.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MAGICALSHINE_ATTACK.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MEISOU_SHIZUKU.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MEISOU_START.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MIRAIYOCHI_EXPLOSION.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MIRAIYOCHI_YOKOKU.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MOONFORCE_GATHER.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MOONFORCE_SHOT.wav
  • Gardevoir/SE_P282_V000_SPECIAL_MOONFORCE_START.wav
  • Gardevoir/SE_P282_V000_SPECIAL_NENRIKI.wav
  • Gardevoir/SE_P282_V000_SPECIAL_PSYCHOKINESIS_EXPAND.wav
  • Gardevoir/SE_P282_V000_SPECIAL_PSYCHOKINESIS_EXPLOSION.wav
  • Gardevoir/SE_P282_V000_SPECIAL_PSYCHOKINESIS_LOOP.wav
  • Gardevoir/SE_P282_V000_SPECIAL_PSYCHOKINESIS_SHOT.wav
  • Gardevoir/SE_P282_V000_SPECIAL_TELEPORT_START.wav
  • Gardevoir/VC_P282_V000_APPEAR_01.wav
  • Gardevoir/VC_P282_V000_APPEAR_02.wav
  • Gardevoir/VC_P282_V000_ATTACK_CHR_01.wav
  • Gardevoir/VC_P282_V000_ATTACK_CHR_02.wav
  • Gardevoir/VC_P282_V000_ATTACK_CHR_03.wav
  • Gardevoir/VC_P282_V000_ATTACK_CHR_04.wav
  • Gardevoir/VC_P282_V000_ATTACK_CHR_05.wav
  • Gardevoir/VC_P282_V000_ATTACK_L_01.wav
  • Gardevoir/VC_P282_V000_ATTACK_L_02.wav
  • Gardevoir/VC_P282_V000_ATTACK_L_03.wav
  • Gardevoir/VC_P282_V000_ATTACK_L_04.wav
  • Gardevoir/VC_P282_V000_ATTACK_MAX_01.wav
  • Gardevoir/VC_P282_V000_ATTACK_MAX_02.wav
  • Gardevoir/VC_P282_V000_ATTACK_M_01.wav
  • Gardevoir/VC_P282_V000_ATTACK_M_02.wav
  • Gardevoir/VC_P282_V000_ATTACK_M_03.wav
  • Gardevoir/VC_P282_V000_ATTACK_M_04.wav
  • Gardevoir/VC_P282_V000_ATTACK_M_05.wav
  • Gardevoir/VC_P282_V000_ATTACK_M_06.wav
  • Gardevoir/VC_P282_V000_ATTACK_M_NOTONE_01.wav
  • Gardevoir/VC_P282_V000_ATTACK_SET_AFTER_01.wav
  • Gardevoir/VC_P282_V000_ATTACK_SET_AFTER_02.wav
  • Gardevoir/VC_P282_V000_ATTACK_SET_BEFORE_01.wav
  • Gardevoir/VC_P282_V000_ATTACK_SET_BEFORE_02.wav
  • Gardevoir/VC_P282_V000_ATTACK_S_01.wav
  • Gardevoir/VC_P282_V000_ATTACK_S_02.wav
  • Gardevoir/VC_P282_V000_ATTACK_S_03.wav
  • Gardevoir/VC_P282_V000_ATTACK_S_04.wav
  • Gardevoir/VC_P282_V000_ATTACK_S_05.wav
  • Gardevoir/VC_P282_V000_ATTACK_S_06.wav
  • Gardevoir/VC_P282_V000_ATTACK_S_07.wav
  • Gardevoir/VC_P282_V000_ATTACK_S_08.wav
  • Gardevoir/VC_P282_V000_ATTACK_S_NOTONE_01.wav
  • Gardevoir/VC_P282_V000_BAD.wav
  • Gardevoir/VC_P282_V000_BURST_ATTACK.wav
  • Gardevoir/VC_P282_V000_BURST_ATTACK_MA.wav
  • Gardevoir/VC_P282_V000_BURST_ATTACK_START.wav
  • Gardevoir/VC_P282_V000_BURST_KYOUMEI_START.wav
  • Gardevoir/VC_P282_V000_CMN_ANGRY_01.wav
  • Gardevoir/VC_P282_V000_CMN_ANGRY_02.wav
  • Gardevoir/VC_P282_V000_CMN_HAPPY_01.wav
  • Gardevoir/VC_P282_V000_CMN_HAPPY_02.wav
  • Gardevoir/VC_P282_V000_CMN_HAPPY_03.wav
  • Gardevoir/VC_P282_V000_CMN_HAPPY_04.wav
  • Gardevoir/VC_P282_V000_CMN_SAD_01.wav
  • Gardevoir/VC_P282_V000_CMN_SAD_02.wav
  • Gardevoir/VC_P282_V000_CMN_SAD_03.wav
  • Gardevoir/VC_P282_V000_CURSOR.wav
  • Gardevoir/VC_P282_V000_DAMAGE_L_01.wav
  • Gardevoir/VC_P282_V000_DAMAGE_L_02.wav
  • Gardevoir/VC_P282_V000_DAMAGE_L_03.wav
  • Gardevoir/VC_P282_V000_DAMAGE_L_04.wav
  • Gardevoir/VC_P282_V000_DAMAGE_S_01.wav
  • Gardevoir/VC_P282_V000_DAMAGE_S_02.wav
  • Gardevoir/VC_P282_V000_DAMAGE_S_03.wav
  • Gardevoir/VC_P282_V000_DAMAGE_S_04.wav
  • Gardevoir/VC_P282_V000_DAMAGE_S_05.wav
  • Gardevoir/VC_P282_V000_DAMAGE_S_NOTONE_01.wav
  • Gardevoir/VC_P282_V000_DECIDE.wav
  • Gardevoir/VC_P282_V000_GOOD.wav
  • Gardevoir/VC_P282_V000_GUARD_CRUSH_01.wav
  • Gardevoir/VC_P282_V000_GUARD_CRUSH_02.wav
  • Gardevoir/VC_P282_V000_GUARD_MAX.wav
  • Gardevoir/VC_P282_V000_KIAI_01.wav
  • Gardevoir/VC_P282_V000_KIAI_02.wav
  • Gardevoir/VC_P282_V000_KIAI_03.wav
  • Gardevoir/VC_P282_V000_LAUGH.wav
  • Gardevoir/VC_P282_V000_LOSE.wav
  • Gardevoir/VC_P282_V000_LOSE_HP_ZERO.wav
  • Gardevoir/VC_P282_V000_LOSE_TIME_UP.wav
  • Gardevoir/VC_P282_V000_NG.wav
  • Gardevoir/VC_P282_V000_SURPRISE.wav
  • Gardevoir/VC_P282_V000_WIN_01.wav
  • Gardevoir/VC_P282_V000_WIN_02.wav
  • Gardevoir/VC_P282_V000_WIN_BURST.wav
  • Gardevoir/VC_P282_V000_WIN_ROUND.wav
  • Gardevoir/VC_P282_V100_ATTACK_L_01.wav
  • Gardevoir/VC_P282_V100_ATTACK_L_02.wav
  • Gardevoir/VC_P282_V100_ATTACK_M_01.wav
  • Gardevoir/VC_P282_V100_ATTACK_M_02.wav
  • Gardevoir/VC_P282_V100_ATTACK_M_03.wav
  • Gardevoir/VC_P282_V100_ATTACK_S_01.wav
  • Gardevoir/VC_P282_V100_ATTACK_S_02.wav
  • Gardevoir/VC_P282_V100_ATTACK_S_03.wav
  • Gardevoir/VC_P282_V100_ATTACK_S_04.wav
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