# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
2D Events
Category Nintendo Switch
Game
Section
Events
Submitter Mysticus
Size 15.51 MB
Format ZIP (application/zip)
Hits 804
Comments 0

Icon Filler
Zip Contents[206]
  • 2D Events/10M Platform/se_aqudir#1 (se_aqudir_judge).wav
  • 2D Events/10M Platform/se_aqudir#2 (se_aqudir_roulette_stop).wav
  • 2D Events/10M Platform/se_aqudir#3 (se_aqudir_face).wav
  • 2D Events/10M Platform/se_aqudir#4 (se_aqudir_face_fail).wav
  • 2D Events/10M Platform/se_aqudir#5 (se_aqudir_sonic_bubble).wav
  • 2D Events/10M Platform/se_aqudir#6 (se_aqudir_splash_middle).wav
  • 2D Events/10M Platform/se_aqudir#7 (se_aqudir_command_4).wav
  • 2D Events/10M Platform/se_aqudir#8 (se_aqudir_command_lr).wav
  • 2D Events/10M Platform/se_aqudir#9 (se_aqudir_command_stick).wav
  • 2D Events/10M Platform/se_aqudir#10 (se_aqudir_face_fail; se_aqudir_face_success).wav
  • 2D Events/10M Platform/se_aqudir#11 (se_aqudir_cheer_voice).wav
  • 2D Events/10M Platform/se_aqudir#12 (se_aqudir_splash_big).wav
  • 2D Events/10M Platform/se_aqudir#13 (se_aqudir_miss_falling).wav
  • 2D Events/10M Platform/se_aqudir#15 (se_aqudir_bonus).wav
  • 2D Events/10M Platform/se_aqudir#16 (se_aqudir_splash_middle).wav
  • 2D Events/10M Platform/se_aqudir#17 (se_aqudir_no_splash).wav
  • 2D Events/10M Platform/se_aqudir#18 (se_aqudir_splash_small).wav
  • 2D Events/10M Platform/se_aqudir#19 (se_aqudir_sonic_bubble).wav
  • 2D Events/10M Platform/se_aqudir#20 (se_aqudir_total_result).wav
  • 2D Events/10M Platform/se_aqudir#21 (se_aqudir_roulette_decide).wav
  • 2D Events/10M Platform/se_aqudir#22 (se_aqudir_good).wav
  • 2D Events/10M Platform/se_aqudir#23 (se_aqudir_great).wav
  • 2D Events/10M Platform/se_aqudir#24 (se_aqudir_perfect).wav
  • 2D Events/10M Platform/se_aqudir#25 (se_aqudir_face).wav
  • 2D Events/10M Platform/se_aqudir#26 (se_aqudir_sonic_splash).wav
  • 2D Events/100M/se_ath10r#1 (se_ath10r_last_spurt).wav
  • 2D Events/100M/se_ath10r#2 (se_ath10r_flying).wav
  • 2D Events/100M/se_ath10r#3 (se_ath10r_spark_low).wav
  • 2D Events/100M/se_ath10r#4 (se_ath10r_spark_fast).wav
  • 2D Events/100M/se_ath10r#5 (se_ath10r_spark_mid).wav
  • 2D Events/100M/se_ath10r#6 (se_ath10r_last_cheer).wav
  • 2D Events/100M/se_ath10r#7 (se_ath10r_cheer).wav
  • 2D Events/100M/se_ath10r#8 (se_ath10r_ichini).wav
  • 2D Events/100M/se_ath10r#9 (se_ath10r_pistol).wav
  • 2D Events/100M/se_ath10r#10 (se_ath10r_dash).wav
  • 2D Events/100M/se_ath10r#11 (se_ath10r_step_hea).wav
  • 2D Events/100M/se_ath10r#12 (se_ath10r_step_hea).wav
  • 2D Events/100M/se_ath10r#13 (se_ath10r_step_hea).wav
  • 2D Events/100M/se_ath10r#14 (se_ath10r_step_hea).wav
  • 2D Events/100M/se_ath10r#15 (se_ath10r_step_hea).wav
  • 2D Events/100M/se_ath10r#16 (se_ath10r_step_hea).wav
  • 2D Events/100M/se_ath10r#17 (se_ath10r_step_hea).wav
  • 2D Events/100M/se_ath10r#18 (se_ath10r_step_hea).wav
  • 2D Events/100M/se_ath10r#19 (se_ath10r_step_nor).wav
  • 2D Events/100M/se_ath10r#20 (se_ath10r_step_nor).wav
  • 2D Events/100M/se_ath10r#21 (se_ath10r_step_nor).wav
  • 2D Events/100M/se_ath10r#22 (se_ath10r_step_nor).wav
  • 2D Events/100M/se_ath10r#23 (se_ath10r_step_nor).wav
  • 2D Events/100M/se_ath10r#24 (se_ath10r_step_nor).wav
  • 2D Events/100M/se_ath10r#25 (se_ath10r_step_nor).wav
  • 2D Events/100M/se_ath10r#26 (se_ath10r_step_nor).wav
  • 2D Events/100M/se_ath10r#29 (se_ath10r_step_pea).wav
  • 2D Events/100M/se_ath10r#30 (se_ath10r_step_pea).wav
  • 2D Events/100M/se_ath10r#31 (se_ath10r_step_pea).wav
  • 2D Events/100M/se_ath10r#32 (se_ath10r_step_pea).wav
  • 2D Events/100M/se_ath10r#33 (se_ath10r_step_pea).wav
  • 2D Events/100M/se_ath10r#34 (se_ath10r_step_pea).wav
  • 2D Events/100M/se_ath10r#35 (se_ath10r_yoi).wav
  • 2D Events/400M Hurdles/se_athhur#1 (se_athhur_hurdle_hit).wav
  • 2D Events/400M Hurdles/se_athhur#2 (se_athhur_dash).wav
  • 2D Events/400M Hurdles/se_athhur#4 (se_athhur_cheer_big).wav
  • 2D Events/400M Hurdles/se_athhur#6 (se_athhur_land).wav
  • 2D Events/400M Hurdles/se_athhur#7 (se_athhur_jump_hea; se_athhur_jump_nor; se_athhur_jump_pea).wav
  • 2D Events/Canoe/se_canspr#2 (se_canspr_record).wav
  • 2D Events/Canoe/se_canspr#3 (se_canspr_ready).wav
  • 2D Events/Canoe/se_canspr#4 (se_canspr_go).wav
  • 2D Events/Canoe/se_canspr#7 (se_canspr_goal).wav
  • 2D Events/Canoe/se_canspr#8 (se_canspr_timing_bad).wav
  • 2D Events/Canoe/se_canspr#9 (se_canspr_timing_best).wav
  • 2D Events/Canoe/se_canspr#10 (se_canspr_last_spurt).wav
  • 2D Events/Canoe/se_canspr#12 (se_canspr_end_menu).wav
  • 2D Events/Canoe/se_canspr#13 (se_canspr_pause).wav
  • 2D Events/Judo/se_judjur#6 (se_judjur_throw_bound).wav
  • 2D Events/Judo/se_judjur#7 (se_judjur_brake).wav
  • 2D Events/Judo/se_judjur#8 (se_judjur_throw_fall).wav
  • 2D Events/Judo/se_judjur#9 (se_judjur_whistle3).wav
  • 2D Events/Judo/se_judjur#10 (se_judjur_throw_strike_in).wav
  • 2D Events/Judo/se_judjur#11 (se_judjur_kuzushi).wav
  • 2D Events/Judo/se_judjur#12 (se_judjur_sabaki_miss).wav
  • 2D Events/Judo/se_judjur#13 (se_judjur_sabaki_success).wav
  • 2D Events/Judo/se_judjur#15 (se_judjur_whistle1).wav
  • 2D Events/Judo/se_judjur#16 (se_judjur_step).wav
  • 2D Events/Judo/se_judjur#18 (se_judjur_yoroke).wav
  • 2D Events/Judo/se_judjur#19 (se_judjur_hit).wav
  • 2D Events/Judo/se_judjur#20 (se_judjur_dash).wav
  • 2D Events/Judo/se_judjur#21 (se_judjur_whistle2).wav
  • 2D Events/Long Jump/se_athlor#1 (se_athlor_accel).wav
  • 2D Events/Long Jump/se_athlor#3 (se_athlor_cheer_dx).wav
  • 2D Events/Long Jump/se_athlor#4 (se_athlor_cheer_nor).wav
  • 2D Events/Long Jump/se_athlor#6 (se_athlor_jump1; se_athlor_jump2).wav
  • 2D Events/Long Jump/se_athlor#8 (se_athlor_step).wav
  • 2D Events/Long Jump/se_athlor#9 (se_athlor_step).wav
  • 2D Events/Long Jump/se_athlor#10 (se_athlor_step).wav
  • 2D Events/Long Jump/se_athlor#11 (se_athlor_step).wav
  • 2D Events/Long Jump/se_athlor#12 (se_athlor_step).wav
  • 2D Events/Long Jump/se_athlor#13 (se_athlor_step).wav
  • 2D Events/Long Jump/se_athlor#14 (se_athlor_takeoff).wav
  • 2D Events/Marathon/se_athmar#1 (se_athmar_cheer_short).wav
  • 2D Events/Marathon/se_athmar#2 (se_athmar_bee).wav
  • 2D Events/Marathon/se_athmar#3 (se_athmar_accel).wav
  • 2D Events/Marathon/se_athmar#4 (se_athmar_ballon_break).wav
  • 2D Events/Marathon/se_athmar#5 (se_athmar_ballon_float).wav
  • 2D Events/Marathon/se_athmar#6 (se_athmar_banana).wav
  • 2D Events/Marathon/se_athmar#7 (se_athmar_recover_large).wav
  • 2D Events/Marathon/se_athmar#8 (se_athmar_dash_panel).wav
  • 2D Events/Marathon/se_athmar#9 (se_athmar_reduce).wav
  • 2D Events/Marathon/se_athmar#10 (se_athmar_fall_down).wav
  • 2D Events/Marathon/se_athmar#11 (se_athmar_get_drink).wav
  • 2D Events/Marathon/se_athmar#12 (se_athmar_get_sp_drink).wav
  • 2D Events/Marathon/se_athmar#13 (se_athmar_recover).wav
  • 2D Events/Marathon/se_athmar#14 (se_athmar_hit).wav
  • 2D Events/Marathon/se_athmar#15 (se_athmar_map).wav
  • 2D Events/Marathon/se_athmar#16 (se_athmar_puddle).wav
  • 2D Events/Marathon/se_athmar#17 (se_athmar_button_a).wav
  • 2D Events/Marathon/se_athmar#18 (se_athmar_button_b).wav
  • 2D Events/Marathon/se_athmar#19 (se_athmar_spin).wav
  • 2D Events/Marathon/se_athmar#20 (se_athmar_spin_jump).wav
  • 2D Events/Marathon/se_athmar#21 (se_athmar_stamina_low).wav
  • 2D Events/Marathon/se_athmar#22 (se_athmar_stamina_short).wav
  • 2D Events/Marathon/se_athmar#23 (se_athmar_step1_nor).wav
  • 2D Events/Marathon/se_athmar#24 (se_athmar_step1_nor).wav
  • 2D Events/Marathon/se_athmar#25 (se_athmar_step1_nor).wav
  • 2D Events/Marathon/se_athmar#26 (se_athmar_step1_nor).wav
  • 2D Events/Marathon/se_athmar#27 (se_athmar_step1_nor).wav
  • 2D Events/Marathon/se_athmar#28 (se_athmar_step1_nor).wav
  • 2D Events/Marathon/se_athmar#29 (se_athmar_step1_nor).wav
  • 2D Events/Marathon/se_athmar#30 (se_athmar_step1_nor).wav
  • 2D Events/Marathon/se_athmar#31 (se_athmar_step2_nor; se_athmar_step2_pea).wav
  • 2D Events/Marathon/se_athmar#32 (se_athmar_step2_nor; se_athmar_step2_pea).wav
  • 2D Events/Marathon/se_athmar#33 (se_athmar_step2_nor; se_athmar_step2_pea).wav
  • 2D Events/Marathon/se_athmar#34 (se_athmar_step2_nor; se_athmar_step2_pea).wav
  • 2D Events/Marathon/se_athmar#35 (se_athmar_step2_nor; se_athmar_step2_pea).wav
  • 2D Events/Marathon/se_athmar#36 (se_athmar_step2_nor; se_athmar_step2_pea).wav
  • 2D Events/Marathon/se_athmar#37 (se_athmar_step2_nor; se_athmar_step2_pea).wav
  • 2D Events/Marathon/se_athmar#38 (se_athmar_step2_nor; se_athmar_step2_pea).wav
  • 2D Events/Marathon/se_athmar#39 (se_athmar_step1_hea).wav
  • 2D Events/Marathon/se_athmar#40 (se_athmar_step1_hea).wav
  • 2D Events/Marathon/se_athmar#41 (se_athmar_step1_hea).wav
  • 2D Events/Marathon/se_athmar#42 (se_athmar_step1_hea).wav
  • 2D Events/Marathon/se_athmar#43 (se_athmar_step1_hea).wav
  • 2D Events/Marathon/se_athmar#44 (se_athmar_step1_hea).wav
  • 2D Events/Marathon/se_athmar#45 (se_athmar_step1_hea).wav
  • 2D Events/Marathon/se_athmar#46 (se_athmar_step1_hea).wav
  • 2D Events/Marathon/se_athmar#47 (se_athmar_step2_hea).wav
  • 2D Events/Marathon/se_athmar#48 (se_athmar_step2_hea).wav
  • 2D Events/Marathon/se_athmar#49 (se_athmar_step2_hea).wav
  • 2D Events/Marathon/se_athmar#50 (se_athmar_step2_hea).wav
  • 2D Events/Marathon/se_athmar#51 (se_athmar_step2_hea).wav
  • 2D Events/Marathon/se_athmar#52 (se_athmar_step2_hea).wav
  • 2D Events/Marathon/se_athmar#53 (se_athmar_step2_hea).wav
  • 2D Events/Marathon/se_athmar#54 (se_athmar_step2_hea).wav
  • 2D Events/Marathon/se_athmar#55 (se_athmar_step1_pea).wav
  • 2D Events/Marathon/se_athmar#56 (se_athmar_step1_pea).wav
  • 2D Events/Marathon/se_athmar#57 (se_athmar_step1_pea).wav
  • 2D Events/Marathon/se_athmar#58 (se_athmar_step1_pea).wav
  • 2D Events/Marathon/se_athmar#59 (se_athmar_step1_pea).wav
  • 2D Events/Marathon/se_athmar#60 (se_athmar_step1_pea).wav
  • 2D Events/Marathon/se_athmar#61 (se_athmar_step1_pea).wav
  • 2D Events/Marathon/se_athmar#62 (se_athmar_step1_pea).wav
  • 2D Events/Marathon/se_athmar#63 (se_athmar_pistol).wav
  • 2D Events/Marathon/se_athmar#64 (se_athmar_button_a).wav
  • 2D Events/Shooting/se_shotrr#3 (se_shotrr_call).wav
  • 2D Events/Shooting/se_shotrr#4 (se_shotrr_emit).wav
  • 2D Events/Shooting/se_shotrr#5 (se_shotrr_fly).wav
  • 2D Events/Shooting/se_shotrr#6 (se_shotrr_hit).wav
  • 2D Events/Shooting/se_shotrr#7 (se_shotrr_shoot).wav
  • 2D Events/Shooting/se_shotrr#8 (se_shotrr_ufo).wav
  • 2D Events/Vault/se_gymvar#1 (se_gymvar_cheer_bad; se_gymvar_cheer_low).wav
  • 2D Events/Vault/se_gymvar#5 (se_gymvar_result).wav
  • 2D Events/Vault/se_gymvar#14 (se_gymvar_step_pea).wav
  • 2D Events/Vault/se_gymvar#15 (se_gymvar_step_pea).wav
  • 2D Events/Vault/se_gymvar#22 (se_gymvar_command_single; se_gymvar_cursol).wav
  • 2D Events/Vault/se_gymvar#24 (se_gymvar_command_timeout).wav
  • 2D Events/Vault/se_gymvar#25 (se_gymvar_command_miss).wav
  • 2D Events/Vault/se_gymvar#26 (se_gymvar_land_bad).wav
  • 2D Events/Vault/se_gymvar#27 (se_gymvar_land_better).wav
  • 2D Events/Vault/se_gymvar#28 (se_gymvar_land_best).wav
  • 2D Events/Vault/se_gymvar#31 (se_gymvar_gauge_store).wav
  • 2D Events/Vault/se_gymvar#32 (se_gymvar_gauge_miss).wav
  • 2D Events/Vault/se_gymvar#34 (se_gymvar_reuther).wav
  • 2D Events/Vault/se_gymvar#35 (se_gymvar_touch).wav
  • 2D Events/Vault/se_gymvar#36 (se_gymvar_fail).wav
  • 2D Events/Vault/se_gymvar#37 (se_gymvar_rotate1).wav
  • 2D Events/Vault/se_gymvar#38 (se_gymvar_rotate2).wav
  • 2D Events/Vault/se_gymvar#39 (se_gymvar_rotate3).wav
  • 2D Events/Vault/se_gymvar#40 (se_gymvar_rotate4).wav
  • 2D Events/Vault/se_gymvar#41 (se_gymvar_rotate5).wav
  • 2D Events/Vault/se_gymvar#42 (se_gymvar_cartwheel).wav
  • 2D Events/Vault/se_gymvar#43 (se_gymvar_start).wav
  • 2D Events/Vault/se_gymvar#44 (se_gymvar_decide).wav
  • 2D Events/Volleyball/se_volbar#19 (se_volbar_jump2).wav
  • 2D Events/Volleyball/se_volbar#20 (se_volbar_land2).wav
  • 2D Events/Volleyball/se_volbar#21 (se_volbar_land1).wav
  • 2D Events/Volleyball/se_volbar#22 (se_volbar_jump).wav
  • 2D Events/Volleyball/se_volbar#23 (se_volbar_bound_spike).wav
  • 2D Events/Volleyball/se_volbar#24 (se_volbar_bound).wav
  • 2D Events/Volleyball/se_volbar#25 (se_volbar_before_serve).wav
  • 2D Events/Volleyball/se_volbar#26 (se_volbar_block).wav
  • 2D Events/Volleyball/se_volbar#27 (se_volbar_fall_over).wav
  • 2D Events/Volleyball/se_volbar#28 (se_volbar_gather).wav
  • 2D Events/Volleyball/se_volbar#29 (se_volbar_net).wav
  • 2D Events/Volleyball/se_volbar#30 (se_volbar_receive).wav
  • 2D Events/Volleyball/se_volbar#31 (se_volbar_serve; se_volbar_spike).wav
  • 2D Events/Volleyball/se_volbar#32 (se_volbar_toss).wav
  • 2D Events/Volleyball/se_volbar#33 (se_volbar_whistle_long).wav
  • 2D Events/Volleyball/se_volbar#34 (se_volbar_whistle_short).wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!