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[218]

- BATTLE_ACTION_CRITICAL.wav
- BATTLE_ACTION_EXCELLENT.wav
- BATTLE_ACTION_GOOD.wav
- BATTLE_ACTION_GREAT.wav
- BATTLE_ACTION_KANIHAGARETA.wav
- BATTLE_ACTION_KANIHAGARETA_TATSUBON.wav
- BATTLE_ACTION_LUCKY.wav
- BATTLE_ACTION_MISS_Right.wav
- BATTLE_ACTION_OK.wav
- BATTLE_ATTACK_CHARGE_END.wav
- BATTLE_ATTACK_CHARGE_LOOP.wav
- BATTLE_ATTACK_CHARGE_START.wav
- BATTLE_ATTACK_HAMMER_SWING.wav
- BATTLE_ATTACK_HAMMER_SWING_02.wav
- BATTLE_ATTACK_HIPDROP_01.wav
- BATTLE_ATTACK_HIPDROP_02.wav
- BATTLE_ATTACK_HIPDROP_EXCELLENT.wav
- BATTLE_ATTACK_HIPDROP_MISS.wav
- BATTLE_ATTACK_HIPDROP_MISS_LT1.wav
- BATTLE_ATTACK_HIPDROP_OK.wav
- BATTLE_ATTACK_HIPDROP_OK_CUP.wav
- BATTLE_ATTACK_HUMMER_CHANCE.wav
- BATTLE_ATTACK_HUMMER_FULLBOCCO.wav
- BATTLE_ATTACK_HUMMER_Iron.wav
- BATTLE_ATTACK_HUMMER_MISS.wav
- BATTLE_ATTACK_HUMMER_MISS_EV.wav
- BATTLE_ATTACK_HUMMER_OK.wav
- BATTLE_ATTACK_JUMPAT_EXCELLENT.wav
- BATTLE_ATTACK_JUMP_MISS.wav
- BATTLE_ATTACK_JUMP_MISS_NOKOWING.wav
- BATTLE_ATTACK_JUMP_OK+ENCOUNT.wav
- BATTLE_ATTACK_JUMP_TOGE+TOGEBON.wav
- BATTLE_ATTACK_LUCKY.wav
- BATTLE_ATTACK_RUSH_01.wav
- BATTLE_ATTACK_RUSH_02.wav
- BATTLE_ATTACK_RUSH_03.wav
- BATTLE_ATTACK_RUSH_04.wav
- BATTLE_ATTACK_RUSH_05.wav
- BATTLE_ATTACK_RUSH_FLY.wav
- BATTLE_AUTO_LUIGI_GET_BOMB_01OBJ.wav
- BATTLE_AUTO_LUIGI_GET_BOMB_02.wav
- BATTLE_AUTO_LUIGI_GET_BOMB_03.wav
- BATTLE_AUTO_LUIGI_GET_BOMB_04.wav
- BATTLE_AUTO_LUIGI_GET_BOMB_limit1.wav
- BATTLE_AUTO_LUIGI_GET_START+OUTPU.wav
- BATTLE_AUTO_LUIGI_GET_START1.wav
- BATTLE_BA_FARSTDAMAGE.wav
- BATTLE_BA_MIDORI_KICK1+SEESAW.wav
- BATTLE_BA_MIDORI_KICK2.wav
- BATTLE_BA_MIDORI_ROLL+TARUT.wav
- BATTLE_BREAK_GARAKUTA.wav
- BATTLE_BREAK_GARAKUTA_FLD.wav
- BATTLE_COMMAND_DESICION02.wav
- BATTLE_COUNTER_HUMMER.wav
- BATTLE_DAMAGE_KANBAN.wav
- BATTLE_ENEMY_DEAD.wav
- BATTLE_ENEMY_MIZUNA_IYASHINOSHIZUKU.wav
- BATTLE_ENEMY_MIZUNA_IYASHI_MAX.wav
- BATTLE_ENEMY_MIZUNA_IYASHI_RELOAD.wav
- BATTLE_ENEMY_MIZUNA_KAITENTOSSHIN.wav
- BATTLE_ENEMY_MIZUNA_KAITENTOSSHIN_NL.wav
- BATTLE_ENEMY_NOKONOKO_ATTACK_01.wav
- BATTLE_ENEMY_NOKONOKO_ATTACK_02.wav
- BATTLE_ENEMY_NOKONOKO_ATTACK_03.wav
- BATTLE_ENEMY_NOKONOKO_ATTACK_04.wav
- BATTLE_ENEMY_NOKONOKO_ATTACK_04KU.wav
- BATTLE_ENEMY_NOKONOKO_ATTACK_04_FLD.wav
- BATTLE_ENEMY_NOKONOKO_ATTACK_05.wav
- BATTLE_ENEMY_NOKONOKO_ATTACK_06.wav
- BATTLE_ENEMY_NOKONOKO_ATTACK_07.wav
- BATTLE_GRAGON_BUNNAGURI_SWING.wav
- BATTLE_GRAGON_GARAKTARAIN.wav
- BATTLE_GRAGON_HAND.wav
- BATTLE_GRAGON_INTALACT_HIT+PUNCHMARUTAHIT.wav
- BATTLE_GRAGON_INTALACT_ROCKHUMMER.wav
- BATTLE_GRAGON_INTALACT_THROW.wav
- BATTLE_GRAGON_LARIAT_POSE01.wav
- BATTLE_GRAGON_LARIAT_POSE02.wav
- BATTLE_GRAGON_LARIAT_SENKAI.wav
- BATTLE_GRAGON_USHIRONI_YOTARU+1.wav
- BATTLE_GRAGON_YATSUATARI_AT.wav
- BATTLE_IMPACT_CATCH+short_GABON.wav
- BATTLE_IMPACT_GUINGUIN.wav
- BATTLE_IMPACT_GUINGUIN01.wav
- BATTLE_IMPACT_GUINGUIN02.wav
- BATTLE_IMPACT_GUINGUIN03.wav
- BATTLE_IMPACT_GUINGUIN04.wav
- BATTLE_IMPACT_GUINGUIN05.wav
- BATTLE_IMPACT_GUINGUIN06.wav
- BATTLE_IMPACT_IDLL_MIX.wav
- BATTLE_IMPACT_INC.wav
- BATTLE_IMPACT_INVOLVMENT+UFO.wav
- BATTLE_IMPACT_L_DOWNSLIDE+011.wav
- BATTLE_IMPACT_L_DOWNSLIDE_01.wav
- BATTLE_IMPACT_L_DOWNSLIDE_Right.wav
- BATTLE_IMPACT_L_FALL.wav
- BATTLE_IMPACT_ML_ROLL.wav
- BATTLE_IMPACT_OVERHEADSTAR+1.wav
- BATTLE_IMPACT_ROLLEND.wav
- BATTLE_IMPACT_START.wav
- BATTLE_IMPACT_START02PLUS_MEGAGOIL.wav
- BATTLE_IMPACT_START03_MIX.wav
- BATTLE_IMPACT_SUPPO_KABUG_Ev1010a.wav
- BATTLE_IMPACT_SUPPO_LUIG.wav
- BATTLE_IMPACT_WIND_BASE+MEGAGOIL.wav
- BATTLE_IMPACT_WIND_BASE.wav
- BATTLE_IMPACT_WIND_ROCKET.wav
- BATTLE_IMPACT_WIND_UP_MEGAGOIL.wav
- BATTLE_IMPACT_ZUBO+out.wav
- BATTLE_LIST_CANCEL.wav
- BATTLE_LIST_CHOICE.wav
- BATTLE_LIST_DECISION.wav
- BATTLE_MT_JITABATA.wav
- BATTLE_MT_PATA_SCREW.wav
- BATTLE_PLAYER_DAMAGE.wav
- BATTLE_STAR_INC.wav
- BATTLE_STAR_RUN.wav
- BATTLE_SWING_LOOP.wav
- BATTLE_USE_HEAL.wav
- BOIN+KICK_KOURA.wav
- BTL_THUNDER_TICK.wav
- EVO_NPC_Bochiani_Attack03.wav
- EXPLOSION_WOODCRACKER.wav
- FALL_MANYCOIN.wav
- GARAKTA_RAIN.wav
- HIT_MOB02_VD.wav
- HIT_ST01_VD.wav
- HIT_ST02.wav
- MOVE_STAGE_PALET.wav
- MT_BAFC_RUN1.wav
- MT_BAFC_RUN2.wav
- MT_BAFC_RUN3.wav
- MT_BATABATA.wav
- MT_BOCCHINO_DOWN.wav
- MT_BOCCHINO_GURUGURU.wav
- MT_BOCCHINO_MOVE1.wav
- MT_BOCCHINO_MOVE_ELEC_LOOP.wav
- MT_BOCCHINO_ROLL2.wav
- MT_BOCCHINO_UP.wav
- MT_BOIN05_JET.wav
- MT_BONE_KATAKATA.wav
- MT_CORE_TOGEROLL_LOOP.wav
- MT_CORE_TOGE_APPROACH.wav
- MT_CORE_TOGE_DRAWIN.wav
- MT_CORE_TOGE_STICKOUT.wav
- MT_DAMAGE_NORMAL.wav
- MT_DERON_GELATTACK.wav
- MT_DOOM_COMEDOWN_ZOCKET.wav
- MT_DOOM_CUT_ZOCKET.wav
- MT_DOOM_FLY_ZOCKET.wav
- MT_DOOM_HASAMI_ZOCKET.wav
- MT_DOOM_INOUT_ZOCKET.wav
- MT_DOOM_ST_ZOCKET.wav
- MT_DOWNFILTER_SHOWER.wav
- MT_FIRE_LOOP_L.wav
- MT_GABON_MOUSE4.wav
- MT_GEP.wav
- MT_GRABHASAMI_ZOCKET.wav
- MT_HIGHJUMP.wav
- MT_JUMP_LONG_RETRO.wav
- MT_KP_FLY_LOOP.wav
- MT_KYURYURYU.wav
- MT_MAGMAN_MOVE4.wav
- MT_MANT2_ZOCKET.wav
- MT_MANT_ZOCKET.wav
- MT_METAL_CHAINE.wav
- MT_METAL_CREAK01.wav
- MT_METAL_MOVE01.wav
- MT_METAL_MOVE02_01.wav
- MT_METAL_MOVE03.wav
- MT_METAL_MOVE06.wav
- MT_METAL_MOVE07.wav
- MT_METAL_MOVE08.wav
- MT_METAL_MOVE13.wav
- MT_MODE_CAST2_ZOCKET.wav
- MT_MODE_CAST_ZOCKET.wav
- MT_NOISE_PACKN01.wav
- MT_NOISE_PACKN02RIVERS.wav
- MT_NOISE_PACKN_SEQ1_.wav
- MT_NOISE_PACKN_SEQ2_.wav
- MT_OUTPUT_KOURA.wav
- MT_PULL01.wav
- MT_RED_OVERHEADKICK.wav
- MT_ROLLHASAMI_ZOCKET.wav
- MT_ROLL_RUD.wav
- MT_SHOOT_ELECTRIC_LASTATTACK1.wav
- MT_SHOOT_ELECTRIC_LASTATTACK2.wav
- MT_SPIT.wav
- MT_STOMACH_HUNGRY.wav
- MT_SYUU03.wav
- MT_SYUU09.wav
- MT_TANEBOCCHI_HENSHIN.wav
- MT_TANEBOCCHI_HIGH.wav
- MT_TANEBOCCHI_LOW.wav
- MT_TANEBOCCHI_ RING.wav
- MT_TEMORIN_HANDHIT_.wav
- MT_TEMORIN_HANDHIT_02.wav
- MT_THROW_packn.wav
- MT_TOGEPYON.wav
- MT_WARAU.wav
- MT_WHOOSH14.wav
- MT_WHOOSH15B.wav
- MT_WHOOSH31_BTLBA.wav
- MT_WHOOSH_07.wav
- MT_ZETUBOCCHI_FLY.wav
- MT_ZUBO_SOIL.wav
- OPEN_EGG.wav
- ROCK_DOWN_TANEDEAD.wav
- SF_DZB_FIREBIGBALL_CAST.wav
- SF_DZB_FIREBIGBALL_SHOTLOOP.wav
- SF_DZB_ICEBIGBALL_APPROACH.wav
- SF_DZB_ICEBIGBALL_CHARGE.wav
- SF_DZB_ICEBIGBALL_SHOT.wav
- SLIDE_GROUND.wav
- UP01.wav
- VO_EV_OKAN_HATSUDO+MOB13.wav
- コインいっぱい.wav
- 敵が倒れてコインになる.wav
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