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Zip Contents
[274]

- Becomelight_Layer_1.wav
- Becomelight_Layer_2_Lightorbfly.wav
- Becomelight_Layer_3_Lightorbfly.wav
- beep2.wav
- BigOrbShoot_01.wav
- Bite_00.wav
- BlackAbsorbSam_Layer_1.wav
- BlackAbsorbSam_Layer_2.wav
- BlackDogChargeDash_roar.wav
- BlackDogChargeDash_Slide.wav
- BlackDogChargeDash_Start.wav
- BlackDogDie_00.wav
- BlackDogDie_Melt.wav
- BlackDogDie_Shout.wav
- BlackDogJumpLand_00.wav
- BlackDogJump_00.wav
- BlackDogRoar_01_Layer_1.wav
- BlackDogRoar_01_Layer_2.wav
- BlackDogRushing_Loop_00.wav
- BlackDogRushing_Loop_01.wav
- BlackDogRushing_Loop_02.wav
- BlackDogSplash_Miasma_1.wav
- BlackDogSplash_Shout_0.wav
- BlackDogSplash_Shout_1.wav
- BlackDogSplash_Shout_2.wav
- BlackDogTakeHit_00.wav
- BlackDogTakeHit_01.wav
- BlackDogTakeHit_03.wav
- BlackHugeJump_00.wav
- BombDetonated_Layer_1.wav
- BombDetonated_Layer_2.wav
- BombDetonated_Layer_3.wav
- BombPut_02.wav
- BombPut_04.wav
- BombPut_05.wav
- BuffSounds_00.wav
- BuffSounds_01.wav
- BuffSounds_04.wav
- BuffSounds_06.wav
- BuffSounds_08.wav
- CatchFastBall_Sweep.wav
- Caw_00.wav
- ClampAttack_00.wav
- CogFire_00.wav
- CogFire_01.wav
- CogFire_02.wav
- CogFire_03.wav
- CutFleshBasic.wav
- DarkOrbAttack_Layer_1.wav
- DarkOrbAttack_Layer_2.wav
- DarkOrbSpinAround_Layer_1.wav
- DarkOrbSpinAround_Layer_2.wav
- DarkOrbSpinAround_Loop_00.wav
- DGAttackingIdle_00.wav
- DieCaw_Layer_00.wav
- DieCrust_00.wav
- DieCrust_01.wav
- DieCrust_02.wav
- DieMech_00.wav
- DieSkin_00.wav
- DieSkin_01.wav
- DieSkin_02.wav
- DieSkin_03.wav
- DieSlug_00.wav
- DieSlug_01.wav
- DieSlug_02.wav
- Dizzy_00.wav
- Eelangry_00.wav
- Eeldash_00.wav
- Eeldash_01.wav
- Eeldash_02.wav
- Eeldrillback_00.wav
- Eelmoving_loop_00.wav
- Eelpopup_00.wav
- Eelrageshout_00.wav
- Eelstuck_00.wav
- EggTakeFinalHit_Layer_1.wav
- EggTakeFinalHit_Layer_2.wav
- Electrical_Arc_Welding_Short_Spark_01.wav
- ElectricBeam_Part1_00.wav
- ElectricBeam_Part2_Loop_00.wav
- Exclamation_00.wav
- FHDie_00.wav
- FHJumpHammer_00.wav
- FHRunning_00.wav
- FHRunning_01.wav
- FHShout_00.wav
- FinalBossAppear_Layer_1.wav
- FinalBossAppear_Layer_2.wav
- FinalBossAppear_Layer_3_Screetches.wav
- FinalBossRoar_00.wav
- FinalPrismMove_Layer_1.wav
- FinalPrismMove_Layer_2.wav
- FireballAttack_Layer_1.wav
- FireballAttack_Layer_2.wav
- FireBeamAttack_Blast.wav
- FireBeamAttack_end_00.wav
- FireBeamAttack_loop_00.wav
- FlameThrower_00.wav
- GetOutOfTunnel_00.wav
- GrowUp_00.wav
- HugeSteamSpray_00.wav
- Ineraction_Synth_12.wav
- IsabelParry_00.wav
- IsaBreakShadow_00.wav
- IsaCharge_00.wav
- IsaJump_00.wav
- IsaKneelDown_00.wav
- IsaKneelDown_01.wav
- IsaKneelDown_Grunt_00.wav
- IsaKneelDown_Grunt_01.wav
- IsaKneelDown_Grunt_02.wav
- IsaShadowAttack_cast_00.wav
- IsaSpinSword_00.wav
- IsaSwordAttack_00.wav
- IsaSwordAttack_01.wav
- IsaSwordAttack_02.wav
- JohnParryHammer_Layer_1.wav
- JohnParryHammer_Layer_2.wav
- LaserBeam_00.wav
- Laser_Zap_Electronic_Sci_Fi_01.wav
- LeakBalloon_00.wav
- MiasmaFish_Attack_Start_00.wav
- MiasmaFish_Loop_Layer_1.wav
- MiasmaFish_Loop_Layer_2.wav
- MoveSoldier_1_00.wav
- MoveSoldier_1_01.wav
- MoveSoldier_1_02.wav
- Object_PowerUps.wav
- Object_TrainBoost.wav
- Object_TrainBrake.wav
- OneHeadDown_00.wav
- OpenBombBox_00.wav
- OpenChest_00.wav
- OrbExplode_00.wav
- OrbExplode_01.wav
- OrbExplode_02.wav
- OrbShoot_00.wav
- OrbShoot_01.wav
- OrbShoot_02.wav
- parry-attack.wav
- RavenCaw.wav
- ReleaseThunderBolt_04.wav
- Roaring_00.wav
- Rowing_Boat_02.wav
- SamAquireNewPower_Layer_1.wav
- SamDisappear.wav
- SamEnterPan_Layer_1.wav
- SamEnterPan_Layer_2.wav
- SamEnterPan_Layer_3_Twinkle.wav
- SamHurt_00.wav
- SamHurt_01.wav
- SamHurt_02.wav
- SamHurt_03.wav
- SamOrbCharge_Stage1.wav
- SamOrbCharge_Stage2.wav
- SAPShieldMove_00.wav
- SAPShield_Awake_Layer_1.wav
- SAPShield_Awake_Layer_2.wav
- Sci_Fi_Gun_Zap_Old_01.wav
- SeamonsterGrowl.wav
- Shake_Vending_Machine_Violently_01.wav
- shockwave_layer_00.wav
- shopvac_vacuume_01.wav
- Shotgun_00.wav
- Shotgun_01.wav
- Shotgun_02.wav
- Shotgun_03.wav
- SinglwArmSweep_00.wav
- slime-death.wav
- SnakeBite_00.wav
- SnakeHiss_01.wav
- Snaketooth.wav
- SpawnChild_00.wav
- SpawnChild_02.wav
- SpawnChild_03.wav
- SprayPoisonOil_Toad_00.wav
- SprayPoisonOil_Toad_01.wav
- SprayPoisonOil_Toad_02.wav
- SprayPoisonOil_Toad_03.wav
- SprayPoisonOil_Toad_04.wav
- SprayPoisonOil_Toad_05.wav
- SprayPoisonOil_Toad_Oil_00.wav
- SprayPoisonOil_Toad_Oil_01.wav
- SprayPoisonOil_Toad_Oil_02.wav
- SpringFishIdle_00.wav
- SpringFishIdle_01.wav
- SpringFishIdle_02.wav
- SpringFishIdle_03.wav
- SpringFist_00.wav
- SpringFist_01.wav
- StarFishFlyThrough_00.wav
- SummonFireBalls_Layer_1.wav
- SummonFireBalls_Layer_2.wav
- SummonFireBalls_Layer_3.wav
- Switcher_Stick_In_00.wav
- Switcher_Switch_On_00.wav
- text_layer_00.wav
- text_layer_01.wav
- text_layer_06.wav
- text_layer_10.wav
- text_layer_11.wav
- text_layer_15.wav
- text_layer_16.wav
- text_layer_17.wav
- TheBGTeleport_in.wav
- TheBGTeleport_out.wav
- TheCKBlowJump_00.wav
- TheCKBlowJump_01.wav
- TheCKBlowJump_02.wav
- TheCKChasing_00.wav
- TheCKDie_00.wav
- TheCKEscape_00.wav
- TheCKEscape_01.wav
- TheCKEscape_02.wav
- TheCKEscape_03.wav
- TheHand_Die_00.wav
- TheHand_Engine_00.wav
- TheHand_Engine_LowRumble_00.wav
- TheHand_Jammed_00.wav
- TheHand_Roar_00.wav
- TheHand_Shoot_Puff_00.wav
- TheHand_Shoot_Puff_01.wav
- TheHand_Shoot_Puff_02.wav
- TheHand_Shoot_Puff_03.wav
- TheHand_Shoot_Puff_04.wav
- TheHand_Shoot_Puff_05.wav
- TheHand_Vacuum_00.wav
- TheSEAttackGesture_00.wav
- TheSEAttackGesture_01.wav
- TheSEAttackGesture_02.wav
- TheSEDie_00.wav
- TheSEDodge_00.wav
- TheSEDodge_01.wav
- TheSEDodge_02.wav
- TheSEFlash_00.wav
- TheSEFlash_01.wav
- TheSEFlash_02.wav
- TheSEInjured_Teleport_00.wav
- TheSolomonIn_00.wav
- TheSolomonOut_00.wav
- TheSTCannonIn_00.wav
- TheSTCannonOut_00.wav
- TheSTDie_00.wav
- TheSTHandBrake_00.wav
- TheSTMoving_00.wav
- TheSTRushing_00.wav
- TheSTStop_00.wav
- TheSTWhistle_00.wav
- TheSYArmsBlow_Layer_1.wav
- TheSYArmsBlow_Layer_2.wav
- TheSYFall_00.wav
- TheSYFlyDown_00.wav
- TheSYFlyingLoop_Layer_1.wav
- TheSYFlyingLoop_Layer_2.wav
- TheSYFlyup_00.wav
- TheSYPunch_00.wav
- TheSYRoaring_00.wav
- ThornShrink_00.wav
- Thundershock_00.wav
- Thundershock_01.wav
- TrainArrive_Layer_1.wav
- TrainArrive_Layer_2.wav
- TrainLeave_00.wav
- WaterSlide_00.wav
- WaterSlide_01.wav
- WaterSlide_02.wav
- weapon_pan_swing_00.wav
- weapon_pan_swing_01.wav
- weapon_pan_swing_02.wav
- weapon_pan_swing_03.wav
- WingBuzz_00.wav
- ZDBark_00.wav
- ZDCharge_00.wav
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