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Miscellaneous
Category Nintendo Switch
Game
Section
Sound Effects
Submitter King_Harkinian
Size 80.05 MB
Format ZIP (application/zip)
Hits 0
Comments 0

Icon Filler
Zip Contents[274]
  • Becomelight_Layer_1.wav
  • Becomelight_Layer_2_Lightorbfly.wav
  • Becomelight_Layer_3_Lightorbfly.wav
  • beep2.wav
  • BigOrbShoot_01.wav
  • Bite_00.wav
  • BlackAbsorbSam_Layer_1.wav
  • BlackAbsorbSam_Layer_2.wav
  • BlackDogChargeDash_roar.wav
  • BlackDogChargeDash_Slide.wav
  • BlackDogChargeDash_Start.wav
  • BlackDogDie_00.wav
  • BlackDogDie_Melt.wav
  • BlackDogDie_Shout.wav
  • BlackDogJumpLand_00.wav
  • BlackDogJump_00.wav
  • BlackDogRoar_01_Layer_1.wav
  • BlackDogRoar_01_Layer_2.wav
  • BlackDogRushing_Loop_00.wav
  • BlackDogRushing_Loop_01.wav
  • BlackDogRushing_Loop_02.wav
  • BlackDogSplash_Miasma_1.wav
  • BlackDogSplash_Shout_0.wav
  • BlackDogSplash_Shout_1.wav
  • BlackDogSplash_Shout_2.wav
  • BlackDogTakeHit_00.wav
  • BlackDogTakeHit_01.wav
  • BlackDogTakeHit_03.wav
  • BlackHugeJump_00.wav
  • BombDetonated_Layer_1.wav
  • BombDetonated_Layer_2.wav
  • BombDetonated_Layer_3.wav
  • BombPut_02.wav
  • BombPut_04.wav
  • BombPut_05.wav
  • BuffSounds_00.wav
  • BuffSounds_01.wav
  • BuffSounds_04.wav
  • BuffSounds_06.wav
  • BuffSounds_08.wav
  • CatchFastBall_Sweep.wav
  • Caw_00.wav
  • ClampAttack_00.wav
  • CogFire_00.wav
  • CogFire_01.wav
  • CogFire_02.wav
  • CogFire_03.wav
  • CutFleshBasic.wav
  • DarkOrbAttack_Layer_1.wav
  • DarkOrbAttack_Layer_2.wav
  • DarkOrbSpinAround_Layer_1.wav
  • DarkOrbSpinAround_Layer_2.wav
  • DarkOrbSpinAround_Loop_00.wav
  • DGAttackingIdle_00.wav
  • DieCaw_Layer_00.wav
  • DieCrust_00.wav
  • DieCrust_01.wav
  • DieCrust_02.wav
  • DieMech_00.wav
  • DieSkin_00.wav
  • DieSkin_01.wav
  • DieSkin_02.wav
  • DieSkin_03.wav
  • DieSlug_00.wav
  • DieSlug_01.wav
  • DieSlug_02.wav
  • Dizzy_00.wav
  • Eelangry_00.wav
  • Eeldash_00.wav
  • Eeldash_01.wav
  • Eeldash_02.wav
  • Eeldrillback_00.wav
  • Eelmoving_loop_00.wav
  • Eelpopup_00.wav
  • Eelrageshout_00.wav
  • Eelstuck_00.wav
  • EggTakeFinalHit_Layer_1.wav
  • EggTakeFinalHit_Layer_2.wav
  • Electrical_Arc_Welding_Short_Spark_01.wav
  • ElectricBeam_Part1_00.wav
  • ElectricBeam_Part2_Loop_00.wav
  • Exclamation_00.wav
  • FHDie_00.wav
  • FHJumpHammer_00.wav
  • FHRunning_00.wav
  • FHRunning_01.wav
  • FHShout_00.wav
  • FinalBossAppear_Layer_1.wav
  • FinalBossAppear_Layer_2.wav
  • FinalBossAppear_Layer_3_Screetches.wav
  • FinalBossRoar_00.wav
  • FinalPrismMove_Layer_1.wav
  • FinalPrismMove_Layer_2.wav
  • FireballAttack_Layer_1.wav
  • FireballAttack_Layer_2.wav
  • FireBeamAttack_Blast.wav
  • FireBeamAttack_end_00.wav
  • FireBeamAttack_loop_00.wav
  • FlameThrower_00.wav
  • GetOutOfTunnel_00.wav
  • GrowUp_00.wav
  • HugeSteamSpray_00.wav
  • Ineraction_Synth_12.wav
  • IsabelParry_00.wav
  • IsaBreakShadow_00.wav
  • IsaCharge_00.wav
  • IsaJump_00.wav
  • IsaKneelDown_00.wav
  • IsaKneelDown_01.wav
  • IsaKneelDown_Grunt_00.wav
  • IsaKneelDown_Grunt_01.wav
  • IsaKneelDown_Grunt_02.wav
  • IsaShadowAttack_cast_00.wav
  • IsaSpinSword_00.wav
  • IsaSwordAttack_00.wav
  • IsaSwordAttack_01.wav
  • IsaSwordAttack_02.wav
  • JohnParryHammer_Layer_1.wav
  • JohnParryHammer_Layer_2.wav
  • LaserBeam_00.wav
  • Laser_Zap_Electronic_Sci_Fi_01.wav
  • LeakBalloon_00.wav
  • MiasmaFish_Attack_Start_00.wav
  • MiasmaFish_Loop_Layer_1.wav
  • MiasmaFish_Loop_Layer_2.wav
  • MoveSoldier_1_00.wav
  • MoveSoldier_1_01.wav
  • MoveSoldier_1_02.wav
  • Object_PowerUps.wav
  • Object_TrainBoost.wav
  • Object_TrainBrake.wav
  • OneHeadDown_00.wav
  • OpenBombBox_00.wav
  • OpenChest_00.wav
  • OrbExplode_00.wav
  • OrbExplode_01.wav
  • OrbExplode_02.wav
  • OrbShoot_00.wav
  • OrbShoot_01.wav
  • OrbShoot_02.wav
  • parry-attack.wav
  • RavenCaw.wav
  • ReleaseThunderBolt_04.wav
  • Roaring_00.wav
  • Rowing_Boat_02.wav
  • SamAquireNewPower_Layer_1.wav
  • SamDisappear.wav
  • SamEnterPan_Layer_1.wav
  • SamEnterPan_Layer_2.wav
  • SamEnterPan_Layer_3_Twinkle.wav
  • SamHurt_00.wav
  • SamHurt_01.wav
  • SamHurt_02.wav
  • SamHurt_03.wav
  • SamOrbCharge_Stage1.wav
  • SamOrbCharge_Stage2.wav
  • SAPShieldMove_00.wav
  • SAPShield_Awake_Layer_1.wav
  • SAPShield_Awake_Layer_2.wav
  • Sci_Fi_Gun_Zap_Old_01.wav
  • SeamonsterGrowl.wav
  • Shake_Vending_Machine_Violently_01.wav
  • shockwave_layer_00.wav
  • shopvac_vacuume_01.wav
  • Shotgun_00.wav
  • Shotgun_01.wav
  • Shotgun_02.wav
  • Shotgun_03.wav
  • SinglwArmSweep_00.wav
  • slime-death.wav
  • SnakeBite_00.wav
  • SnakeHiss_01.wav
  • Snaketooth.wav
  • SpawnChild_00.wav
  • SpawnChild_02.wav
  • SpawnChild_03.wav
  • SprayPoisonOil_Toad_00.wav
  • SprayPoisonOil_Toad_01.wav
  • SprayPoisonOil_Toad_02.wav
  • SprayPoisonOil_Toad_03.wav
  • SprayPoisonOil_Toad_04.wav
  • SprayPoisonOil_Toad_05.wav
  • SprayPoisonOil_Toad_Oil_00.wav
  • SprayPoisonOil_Toad_Oil_01.wav
  • SprayPoisonOil_Toad_Oil_02.wav
  • SpringFishIdle_00.wav
  • SpringFishIdle_01.wav
  • SpringFishIdle_02.wav
  • SpringFishIdle_03.wav
  • SpringFist_00.wav
  • SpringFist_01.wav
  • StarFishFlyThrough_00.wav
  • SummonFireBalls_Layer_1.wav
  • SummonFireBalls_Layer_2.wav
  • SummonFireBalls_Layer_3.wav
  • Switcher_Stick_In_00.wav
  • Switcher_Switch_On_00.wav
  • text_layer_00.wav
  • text_layer_01.wav
  • text_layer_06.wav
  • text_layer_10.wav
  • text_layer_11.wav
  • text_layer_15.wav
  • text_layer_16.wav
  • text_layer_17.wav
  • TheBGTeleport_in.wav
  • TheBGTeleport_out.wav
  • TheCKBlowJump_00.wav
  • TheCKBlowJump_01.wav
  • TheCKBlowJump_02.wav
  • TheCKChasing_00.wav
  • TheCKDie_00.wav
  • TheCKEscape_00.wav
  • TheCKEscape_01.wav
  • TheCKEscape_02.wav
  • TheCKEscape_03.wav
  • TheHand_Die_00.wav
  • TheHand_Engine_00.wav
  • TheHand_Engine_LowRumble_00.wav
  • TheHand_Jammed_00.wav
  • TheHand_Roar_00.wav
  • TheHand_Shoot_Puff_00.wav
  • TheHand_Shoot_Puff_01.wav
  • TheHand_Shoot_Puff_02.wav
  • TheHand_Shoot_Puff_03.wav
  • TheHand_Shoot_Puff_04.wav
  • TheHand_Shoot_Puff_05.wav
  • TheHand_Vacuum_00.wav
  • TheSEAttackGesture_00.wav
  • TheSEAttackGesture_01.wav
  • TheSEAttackGesture_02.wav
  • TheSEDie_00.wav
  • TheSEDodge_00.wav
  • TheSEDodge_01.wav
  • TheSEDodge_02.wav
  • TheSEFlash_00.wav
  • TheSEFlash_01.wav
  • TheSEFlash_02.wav
  • TheSEInjured_Teleport_00.wav
  • TheSolomonIn_00.wav
  • TheSolomonOut_00.wav
  • TheSTCannonIn_00.wav
  • TheSTCannonOut_00.wav
  • TheSTDie_00.wav
  • TheSTHandBrake_00.wav
  • TheSTMoving_00.wav
  • TheSTRushing_00.wav
  • TheSTStop_00.wav
  • TheSTWhistle_00.wav
  • TheSYArmsBlow_Layer_1.wav
  • TheSYArmsBlow_Layer_2.wav
  • TheSYFall_00.wav
  • TheSYFlyDown_00.wav
  • TheSYFlyingLoop_Layer_1.wav
  • TheSYFlyingLoop_Layer_2.wav
  • TheSYFlyup_00.wav
  • TheSYPunch_00.wav
  • TheSYRoaring_00.wav
  • ThornShrink_00.wav
  • Thundershock_00.wav
  • Thundershock_01.wav
  • TrainArrive_Layer_1.wav
  • TrainArrive_Layer_2.wav
  • TrainLeave_00.wav
  • WaterSlide_00.wav
  • WaterSlide_01.wav
  • WaterSlide_02.wav
  • weapon_pan_swing_00.wav
  • weapon_pan_swing_01.wav
  • weapon_pan_swing_02.wav
  • weapon_pan_swing_03.wav
  • WingBuzz_00.wav
  • ZDBark_00.wav
  • ZDCharge_00.wav
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