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Zip Contents[92]
- gen_sfx_force_barrier_activate_01.wav
- gen_sfx_force_barrier_block_01.wav
- gen_sfx_force_barrier_block_02.wav
- gen_sfx_force_barrier_block_03.wav
- gen_sfx_force_push_01.wav
- gen_sfx_lightsaber_activate_01.wav
- gen_sfx_lightsaber_clash_01.wav
- gen_sfx_lightsaber_clash_02.wav
- gen_sfx_lightsaber_clash_03.wav
- gen_sfx_lightsaber_deactivate_01.wav
- gen_sfx_lightsaber_idle_loop_01.wav
- gen_sfx_lightsaber_move_loop_01.wav
- gen_sfx_player_takehit_01.wav
- gen_sfx_player_takehit_02.wav
- gen_sfx_player_takehit_03.wav
- kylo_sfx_attack_impact_01.wav
- kylo_sfx_attack_impact_02.wav
- kylo_sfx_attack_impact_03.wav
- sfx_MIR_DL_laserImpact_bodyHit_01.wav
- sfx_MIR_DL_laserImpact_bodyHit_02.wav
- sfx_MIR_DL_laserImpact_bodyHit_03.wav
- sfx_MIR_DL_laserImpact_bodyHit_04.wav
- sfx_MIR_DL_laserImpact_bodyHit_05.wav
- sfx_MIR_DL_laserImpact_bodyHit_06.wav
- sfx_MIR_DL_laserImpact_bodyHit_07.wav
- sfx_MIR_DL_laserImpact_laserImpact_01.wav
- sfx_MIR_DL_laserImpact_laserImpact_02.wav
- sfx_MIR_DL_laserImpact_laserImpact_03.wav
- sfx_MIR_DL_laserImpact_laserImpact_04.wav
- sfx_MIR_DL_laserImpact_sizzle_01.wav
- sfx_MIR_DL_laserImpact_sizzle_02.wav
- sfx_MIR_DL_laserImpact_sizzle_03.wav
- sfx_MIR_DL_laserImpact_sizzle_04.wav
- sfx_MIR_DL_laserImpact_sizzle_05.wav
- sfx_MIR_DL_laserImpact_sizzle_06.wav
- sfx_MIR_DL_laserImpact_sizzle_07.wav
- sfx_MIR_DL_passive_healthRegen_01.wav
- sfx_MIR_DL_passive_healthRegen_02.wav
- sfx_MIR_DL_passive_healthRegen_03.wav
- sfx_MIR_DL_saberSpecial_activate_01.wav
- sfx_MIR_DL_saberSpecial_activate_02.wav
- sfx_MIR_DL_saberSpecial_activate_03.wav
- sfx_MIR_DL_saberSpecial_hit_01.wav
- sfx_MIR_DL_saberSpecial_hit_02.wav
- sfx_MIR_DL_saberSpecial_hit_03.wav
- sfx_MIR_Duel_playerTakeHit_01.wav
- sfx_MIR_Duel_playerTakeHit_02.wav
- sfx_MIR_Duel_playerTakeHit_03.wav
- sfx_MIR_Duel_playerTakeHit_04.wav
- sfx_MIR_Duel_playerTakeHit_05.wav
- sfx_MIR_Duel_playerTakeHit_06.wav
- sfx_MIR_Duel_ui_CritPointAppear.wav
- sfx_MIR_Duel_ui_DeathShatter.wav
- sfx_MIR_Duel_ui_Deny.wav
- sfx_MIR_Duel_ui_ForceMeterFull.wav
- sfx_MIR_Duel_ui_HealthLow.wav
- sfx_MIR_Duel_ui_HealthMend.wav
- sfx_MIR_Duel_ui_OrbAppear.wav
- sfx_MIR_force_sweetner_01.wav
- sfx_MIR_force_sweetner_02.wav
- sfx_MIR_force_sweetner_03.wav
- sfx_MIR_HoloChess_Victory.wav
- sfx_MIR_player_kylo_force_cguard_prem_01.wav
- sfx_MIR_player_kylo_force_cguard_prem_02.wav
- sfx_MIR_player_kylo_force_cguard_prem_03.wav
- sfx_MIR_player_kylo_force_cguard_prem_04.wav
- sfx_MIR_UI_popUp_select.wav
- trooper_sfx_weapon_impact_01.wav
- trooper_sfx_weapon_impact_02.wav
- trooper_sfx_weapon_impact_03.wav
- trooper_sfx_weapon_impact_04.wav
- ui_block_success_01.wav
- ui_block_success_02.wav
- ui_block_success_03.wav
- ui_block_success_04.wav
- ui_cancel.wav
- ui_confirm.wav
- ui_critical_hit.wav
- ui_player_health_postbeat_01.wav
- ui_player_health_postbeat_02.wav
- ui_player_health_postbeat_04.wav
- ui_player_health_prebeat_01.wav
- ui_player_health_prebeat_02.wav
- ui_player_health_prebeat_03.wav
- ui_powerattack_tell_01.wav
- ui_powerattack_tell_02.wav
- ui_powerattack_tell_03.wav
- ui_powerattack_tell_sweetener_01.wav
- ui_powerattack_tell_sweetener_02.wav
- ui_powerattack_tell_sweetener_03.wav
- ui_powerattack_tell_sweetener_04.wav
- ui_status_forceblind_loop.wav
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