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Guards
Category Mobile
Game
Section
Voices
Submitter Cooper B. Chance
Size 1.47 MB
Format ZIP (application/zip)
Hits 440
Comments 0

Icon Filler
Zip Contents[122]
  • Guards/cs_guard_lakecome_1.wav
  • Guards/ig_guard_x_all_clear.wav
  • Guards/ig_guard_x_get_out.wav
  • Guards/ig_guard_x_huh_what.wav
  • Guards/ig_guard_x_move_shot.wav
  • Guards/ig_guard_x_no_guess.wav
  • Guards/ig_guard_x_position.wav
  • Guards/ig_guard_x_reinforce.wav
  • Guards/ig_guard_x_targ_aqu.wav
  • Guards/ig_guard_x_targ_detect.wav
  • Guards/ig_guard_x_targ_left.wav
  • Guards/ig_guard_x_targ_lost.wav
  • Guards/ig_guard_x_what_that.wav
  • Guards/ig_guard_x_you_dead.wav
  • Guards/vfx_guard_chinese_detect_1.wav
  • Guards/vfx_guard_chinese_detect_2.wav
  • Guards/vfx_guard_chinese_detect_3.wav
  • Guards/vfx_guard_chinese_detect_4.wav
  • Guards/vfx_guard_chinese_detect_5.wav
  • Guards/vfx_guard_chinese_detect_6.wav
  • Guards/vfx_guard_chinese_detect_7.wav
  • Guards/vfx_guard_chinese_detect_8.wav
  • Guards/vfx_guard_chinese_detect_9.wav
  • Guards/vfx_guard_chinese_detect_10.wav
  • Guards/vfx_guard_chinese_detect_11.wav
  • Guards/vfx_guard_chinese_detect_12.wav
  • Guards/vfx_guard_chinese_detect_13.wav
  • Guards/vfx_guard_chinese_detect_14.wav
  • Guards/vfx_guard_chinese_detect_15.wav
  • Guards/vfx_guard_chinese_detect_16.wav
  • Guards/vfx_guard_chinese_detect_17.wav
  • Guards/vfx_guard_chinese_detect_18.wav
  • Guards/vfx_guard_chinese_detect_19.wav
  • Guards/vfx_guard_death_headshot_1.wav
  • Guards/vfx_guard_death_headshot_2.wav
  • Guards/vfx_guard_death_headshot_3.wav
  • Guards/vfx_guard_death_headshot_4.wav
  • Guards/vfx_guard_death_headshot_5.wav
  • Guards/vfx_guard_death_headshot_6.wav
  • Guards/vfx_guard_death_headshot_7.wav
  • Guards/vfx_guard_death_headshot_8.wav
  • Guards/vfx_guard_death_headshot_9.wav
  • Guards/vfx_guard_death_headshot_10.wav
  • Guards/vfx_guard_death_headshot_11.wav
  • Guards/vfx_guard_death_headshot_12.wav
  • Guards/vfx_guard_death_headshot_13.wav
  • Guards/vfx_guard_death_headshot_14.wav
  • Guards/vfx_guard_death_headshot_15.wav
  • Guards/vfx_guard_death_headshot_16.wav
  • Guards/vfx_guard_death_melee_1.wav
  • Guards/vfx_guard_death_melee_2.wav
  • Guards/vfx_guard_death_melee_3.wav
  • Guards/vfx_guard_death_melee_4.wav
  • Guards/vfx_guard_death_melee_5.wav
  • Guards/vfx_guard_death_melee_6.wav
  • Guards/vfx_guard_death_melee_7.wav
  • Guards/vfx_guard_death_melee_8.wav
  • Guards/vfx_guard_death_melee_9.wav
  • Guards/vfx_guard_death_melee_10.wav
  • Guards/vfx_guard_death_melee_11.wav
  • Guards/vfx_guard_death_melee_12.wav
  • Guards/vfx_guard_death_stealthkill_1.wav
  • Guards/vfx_guard_death_stealthkill_2.wav
  • Guards/vfx_guard_death_stealthkill_3.wav
  • Guards/vfx_guard_death_stealthkill_4.wav
  • Guards/vfx_guard_death_stealthkill_5.wav
  • Guards/vfx_guard_death_stealthkill_6.wav
  • Guards/vfx_guard_death_stealthkill_7.wav
  • Guards/vfx_guard_death_stealthkill_8.wav
  • Guards/vfx_guard_death_stealthkill_9.wav
  • Guards/vfx_guard_death_stealthkill_10.wav
  • Guards/vfx_guard_death_stealthkill_11.wav
  • Guards/vfx_guard_detect_1.wav
  • Guards/vfx_guard_detect_2.wav
  • Guards/vfx_guard_detect_3.wav
  • Guards/vfx_guard_detect_4.wav
  • Guards/vfx_guard_detect_5.wav
  • Guards/vfx_guard_detect_6.wav
  • Guards/vfx_guard_detect_7.wav
  • Guards/vfx_guard_detect_8.wav
  • Guards/vfx_guard_detect_9.wav
  • Guards/vfx_guard_detect_10.wav
  • Guards/vfx_guard_detect_11.wav
  • Guards/vfx_guard_detect_12.wav
  • Guards/vfx_guard_detect_13.wav
  • Guards/vfx_guard_detect_14.wav
  • Guards/vfx_guard_detect_15.wav
  • Guards/vfx_guard_detect_16.wav
  • Guards/vfx_guard_detect_17.wav
  • Guards/vfx_guard_detect_18.wav
  • Guards/vfx_guard_detect_19.wav
  • Guards/vfx_guard_detect_20.wav
  • Guards/vfx_guard_detect_21.wav
  • Guards/vfx_guard_hurt_1.wav
  • Guards/vfx_guard_hurt_2.wav
  • Guards/vfx_guard_hurt_3.wav
  • Guards/vfx_guard_hurt_4.wav
  • Guards/vfx_guard_hurt_5.wav
  • Guards/vfx_guard_hurt_6.wav
  • Guards/vfx_guard_hurt_7.wav
  • Guards/vfx_guard_hurt_8.wav
  • Guards/vfx_guard_hurt_9.wav
  • Guards/vfx_guard_melee_attack_1.wav
  • Guards/vfx_guard_melee_attack_2.wav
  • Guards/vfx_guard_melee_attack_3.wav
  • Guards/vfx_guard_melee_attack_4.wav
  • Guards/vfx_guard_melee_attack_5.wav
  • Guards/vfx_guard_melee_attack_6.wav
  • Guards/vfx_guard_melee_attack_7.wav
  • Guards/vfx_guard_melee_attack_8.wav
  • Guards/vfx_guard_melee_attack_9.wav
  • Guards/vfx_guard_melee_attack_10.wav
  • Guards/vfx_guard_melee_attack_11.wav
  • Guards/vfx_guard_melee_attack_12.wav
  • Guards/vfx_guard_melee_attack_13.wav
  • Guards/vfx_guard_melee_attack_14.wav
  • Guards/vfx_guard_melee_attack_15.wav
  • Guards/vfx_guard_melee_attack_16.wav
  • Guards/vfx_guard_melee_attack_17.wav
  • Guards/vfx_guard_melee_attack_18.wav
  • Guards/vfx_guard_melee_attack_19.wav
  • Guards/vfx_guard_melee_attack_20.wav
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