# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Ram
Category Mobile
Game
Section
Voices
Submitter Mysticus
Size 134.28 MB
Format ZIP (application/zip)
Hits 672
Comments 0

Icon Filler
Zip Contents[765]
  • Ram/Battle/vo_btl_ram001#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram001#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram001#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram001#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram001#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram001#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram001#7 (vo_buff_sp01).wav
  • Ram/Battle/vo_btl_ram001#8 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram001#9 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram001#10 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram001#11 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram001#12 (vo_dmg).wav
  • Ram/Battle/vo_btl_ram001#13 (vo_dmg).wav
  • Ram/Battle/vo_btl_ram001#14 (vo_hp0).wav
  • Ram/Battle/vo_btl_ram001#15 (vo_hp0).wav
  • Ram/Battle/vo_btl_ram001#16 (vo_atk_s).wav
  • Ram/Battle/vo_btl_ram001#17 (vo_atk_s).wav
  • Ram/Battle/vo_btl_ram001#18 (vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ram001#19 (vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ram001#20 (vo_buff_s_self).wav
  • Ram/Battle/vo_btl_ram001#21 (vo_buff_s_self).wav
  • Ram/Battle/vo_btl_ram001#22 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ram001#23 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ram001#24 (vo_buff_m_other).wav
  • Ram/Battle/vo_btl_ram001#25 (vo_buff_m_other).wav
  • Ram/Battle/vo_btl_ram001#26 (vo_buff_m_self).wav
  • Ram/Battle/vo_btl_ram001#27 (vo_buff_m_self).wav
  • Ram/Battle/vo_btl_ram001#28 (vo_start_sp01).wav
  • Ram/Battle/vo_btl_ram002#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram002#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram002#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram002#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram002#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram002#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram002#12 (vo_dmg).wav
  • Ram/Battle/vo_btl_ram002#13 (vo_dmg).wav
  • Ram/Battle/vo_btl_ram002#16 (vo_atk_s).wav
  • Ram/Battle/vo_btl_ram002#17 (vo_atk_s).wav
  • Ram/Battle/vo_btl_ram002#23 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ram003#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram003#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram003#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram003#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram003#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram003#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram004#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram004#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram004#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram004#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram004#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram004#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram004#7 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram004#8 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram004#9 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram004#10 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram005#5 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram005#6 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram005#25 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram005#26 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram005#27 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram005#28 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram006#5 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram006#6 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram006#25 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram006#26 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram006#27 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram006#28 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram007#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram007#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram007#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram007#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram007#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram007#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram007#7 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram007#8 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram007#9 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram007#10 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram008#5 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram008#6 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram008#7 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram008#8 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram008#9 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram008#10 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram009#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram009#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram009#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram009#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram009#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram009#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram009#7 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram009#8 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram009#9 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram009#10 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram010#5 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram010#6 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram010#7 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram010#8 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram010#9 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram010#10 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram011#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram011#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram011#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram011#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram011#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram011#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram011#24 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram011#25 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram011#26 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram011#27 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram012#5 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram012#6 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram012#7 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram012#8 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram012#9 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram012#10 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram013#5 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram013#6 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram013#24 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram013#25 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram013#26 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram013#27 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram014#5 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram014#6 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram014#7 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram014#8 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram014#9 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram014#10 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram015#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram015#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram015#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram015#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram015#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram015#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram015#7 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram015#8 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram015#9 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram015#10 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ramrem001#3 (vo_dmg).wav
  • Ram/Battle/vo_btl_ramrem001#5 (btl_skl01_s).wav
  • Ram/Battle/vo_btl_ramrem001#6 (btl_skl02_s).wav
  • Ram/Battle/vo_btl_ramrem001#7 (vo_win_big).wav
  • Ram/Battle/vo_btl_ramrem001#8 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ramrem001#9 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ramrem001#10 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ramrem001#11 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ramrem001#12 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ramrem001#13 (vo_buff_s_self).wav
  • Ram/Battle/vo_btl_ramrem001#14 (vo_buff_s_self).wav
  • Ram/Battle/vo_btl_ramrem001#15 (vo_buff_m_self).wav
  • Ram/Battle/vo_btl_ramrem001#16 (vo_buff_m_self).wav
  • Ram/Battle/vo_btl_ramrem001#17 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ramrem001#18 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ramrem001#19 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ramrem001#20 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ramrem001#21 (vo_start_sp01).wav
  • Ram/Battle/vo_btl_ramrem001#22 (vo_start_sp01).wav
  • Ram/Battle/vo_btl_ramrem001#23 (vo_hp0).wav
  • Ram/Battle/vo_btl_ramrem001#24 (vo_hp0).wav
  • Ram/Battle/vo_btl_ramrem001#25 (vo_buff_sp01).wav
  • Ram/Battle/vo_btl_ramrem001#26 (vo_buff_sp01).wav
  • Ram/Battle/vo_btl_ramrem001#27 (vo_lose).wav
  • Ram/Battle/vo_btl_ramrem001#28 (vo_lose).wav
  • Ram/Battle/vo_btl_ramrem001#29 (vo_lose).wav
  • Ram/Battle/vo_btl_ramrem001#30 (vo_lose).wav
  • Ram/Battle/vo_btl_ramrem001#31 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ramrem001#32 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ramrem001#33 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ramrem001#34 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ramrem001#35 (vo_buff_m_other; vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ramrem001#36 (vo_buff_m_other; vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ramrem001#37 (vo_buff_m_other; vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ramrem001#38 (vo_buff_m_other; vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ramrem001#39 (btl_skl01_m; vo_atk_s).wav
  • Ram/Battle/vo_btl_ramrem001#40 (btl_skl01_m; vo_atk_s).wav
  • Ram/Battle/vo_btl_ramrem001#41 (btl_skl02_m).wav
  • Ram/Battle/vo_btl_ramrem001#42 (btl_skl02_m).wav
  • Ram/Battle/vo_btl_ramrem001#43 (btl_skl04_m).wav
  • Ram/Battle/vo_btl_ramrem001#44 (btl_skl04_m).wav
  • Ram/Battle/vo_btl_ram_y001#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram_y001#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram_y001#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram_y001#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram_y001#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram_y001#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram_y001#7 (vo_buff_sp01).wav
  • Ram/Battle/vo_btl_ram_y001#8 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram_y001#9 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram_y001#10 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram_y001#11 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram_y001#12 (vo_dmg).wav
  • Ram/Battle/vo_btl_ram_y001#13 (vo_dmg).wav
  • Ram/Battle/vo_btl_ram_y001#14 (vo_hp0).wav
  • Ram/Battle/vo_btl_ram_y001#15 (vo_atk_s).wav
  • Ram/Battle/vo_btl_ram_y001#16 (vo_atk_s).wav
  • Ram/Battle/vo_btl_ram_y001#17 (vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ram_y001#18 (vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ram_y001#19 (vo_buff_s_self).wav
  • Ram/Battle/vo_btl_ram_y001#20 (vo_buff_s_self).wav
  • Ram/Battle/vo_btl_ram_y001#21 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ram_y001#22 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ram_y001#23 (vo_buff_m_other).wav
  • Ram/Battle/vo_btl_ram_y001#24 (vo_buff_m_other).wav
  • Ram/Battle/vo_btl_ram_y001#25 (vo_buff_m_self).wav
  • Ram/Battle/vo_btl_ram_y001#26 (vo_buff_m_self).wav
  • Ram/Battle/vo_btl_ram_y001#27 (vo_start_sp01).wav
  • Ram/Home/vo_sim_ram001#1 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram001#2 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram001#3 (home_growup01).wav
  • Ram/Home/vo_sim_ram001#4 (home_growup02).wav
  • Ram/Home/vo_sim_ram001#5 (train_lvmax).wav
  • Ram/Home/vo_sim_ram001#6 (train_lvreach).wav
  • Ram/Home/vo_sim_ram001#7 (train_lvup).wav
  • Ram/Home/vo_sim_ram001#8 (train_mergecards).wav
  • Ram/Home/vo_sim_ram001#9 (train_openboard).wav
  • Ram/Home/vo_sim_ram001#10 (train_rarityup).wav
  • Ram/Home/vo_sim_ram001#11 (train_skillup).wav
  • Ram/Home/vo_sim_ram001#12 (home_aprilfool).wav
  • Ram/Home/vo_sim_ram001#13 (home_birthday).wav
  • Ram/Home/vo_sim_ram001#14 (home_christmas).wav
  • Ram/Home/vo_sim_ram001#15 (home_halloween).wav
  • Ram/Home/vo_sim_ram001#16 (home_ignore_nrm).wav
  • Ram/Home/vo_sim_ram001#17 (home_morning_nrm).wav
  • Ram/Home/vo_sim_ram001#18 (home_morning_likeup).wav
  • Ram/Home/vo_sim_ram001#19 (home_newyear).wav
  • Ram/Home/vo_sim_ram001#20 (home_newyeareve).wav
  • Ram/Home/vo_sim_ram001#21 (home_night_nrm).wav
  • Ram/Home/vo_sim_ram001#22 (home_night_likeup).wav
  • Ram/Home/vo_sim_ram001#23 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram001#24 (home_noon_likeup).wav
  • Ram/Home/vo_sim_ram001#25 (home_present).wav
  • Ram/Home/vo_sim_ram001#26 (home_setsubun).wav
  • Ram/Home/vo_sim_ram001#27 (home_nrm01).wav
  • Ram/Home/vo_sim_ram001#28 (home_nrm02).wav
  • Ram/Home/vo_sim_ram001#29 (home_nrm03).wav
  • Ram/Home/vo_sim_ram001#30 (home_likeup01).wav
  • Ram/Home/vo_sim_ram001#31 (home_likeup02).wav
  • Ram/Home/vo_sim_ram001#32 (home_likeup03).wav
  • Ram/Home/vo_sim_ram001#33 (home_tanabata).wav
  • Ram/Home/vo_sim_ram001#34 (home_valentine).wav
  • Ram/Home/vo_sim_ram001#35 (home_whiteday).wav
  • Ram/Home/vo_sim_ram002#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram002#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram002#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram002#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram002#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram002#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram002#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram002#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram002#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram002#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram002#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram002#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram002#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram002#25 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram003#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram003#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram003#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram003#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram003#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram003#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram003#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram003#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram003#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram003#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram003#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram003#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram003#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram004#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram004#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram004#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram004#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram004#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram004#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram004#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram004#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram004#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram004#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram004#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram004#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram004#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram004#14 (home_aprilfool).wav
  • Ram/Home/vo_sim_ram004#15 (home_birthday).wav
  • Ram/Home/vo_sim_ram004#16 (home_christmas).wav
  • Ram/Home/vo_sim_ram004#17 (home_halloween).wav
  • Ram/Home/vo_sim_ram004#18 (home_ignore_nrm).wav
  • Ram/Home/vo_sim_ram004#19 (home_morning_nrm).wav
  • Ram/Home/vo_sim_ram004#20 (home_morning_likeup).wav
  • Ram/Home/vo_sim_ram004#21 (home_newyear).wav
  • Ram/Home/vo_sim_ram004#22 (home_newyeareve).wav
  • Ram/Home/vo_sim_ram004#23 (home_night_nrm).wav
  • Ram/Home/vo_sim_ram004#24 (home_night_likeup).wav
  • Ram/Home/vo_sim_ram004#25 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram004#26 (home_noon_likeup).wav
  • Ram/Home/vo_sim_ram004#27 (home_present).wav
  • Ram/Home/vo_sim_ram004#28 (home_setsubun).wav
  • Ram/Home/vo_sim_ram004#29 (home_nrm01).wav
  • Ram/Home/vo_sim_ram004#30 (home_nrm02).wav
  • Ram/Home/vo_sim_ram004#31 (home_nrm03).wav
  • Ram/Home/vo_sim_ram004#32 (home_likeup01).wav
  • Ram/Home/vo_sim_ram004#33 (home_likeup02).wav
  • Ram/Home/vo_sim_ram004#34 (home_likeup03).wav
  • Ram/Home/vo_sim_ram004#35 (home_tanabata).wav
  • Ram/Home/vo_sim_ram004#36 (home_valentine).wav
  • Ram/Home/vo_sim_ram004#37 (home_whiteday).wav
  • Ram/Home/vo_sim_ram005#12 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram005#13 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram005#35 (home_nrm01).wav
  • Ram/Home/vo_sim_ram005#36 (home_nrm02).wav
  • Ram/Home/vo_sim_ram005#37 (home_nrm03).wav
  • Ram/Home/vo_sim_ram006#12 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram006#13 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram006#35 (home_nrm01).wav
  • Ram/Home/vo_sim_ram006#36 (home_nrm02).wav
  • Ram/Home/vo_sim_ram006#37 (home_nrm03).wav
  • Ram/Home/vo_sim_ram007#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram007#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram007#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram007#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram007#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram007#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram007#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram007#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram007#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram007#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram007#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram007#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram007#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram007#14 (home_birthday).wav
  • Ram/Home/vo_sim_ram007#15 (home_christmas).wav
  • Ram/Home/vo_sim_ram007#16 (home_ignore_nrm).wav
  • Ram/Home/vo_sim_ram007#17 (home_morning_nrm).wav
  • Ram/Home/vo_sim_ram007#18 (home_morning_likeup).wav
  • Ram/Home/vo_sim_ram007#19 (home_newyear).wav
  • Ram/Home/vo_sim_ram007#20 (home_night_nrm).wav
  • Ram/Home/vo_sim_ram007#21 (home_night_likeup).wav
  • Ram/Home/vo_sim_ram007#22 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram007#23 (home_noon_likeup).wav
  • Ram/Home/vo_sim_ram007#24 (home_nrm01).wav
  • Ram/Home/vo_sim_ram007#25 (home_nrm02).wav
  • Ram/Home/vo_sim_ram007#26 (home_nrm03).wav
  • Ram/Home/vo_sim_ram007#27 (home_likeup01).wav
  • Ram/Home/vo_sim_ram007#28 (home_likeup02).wav
  • Ram/Home/vo_sim_ram007#29 (home_likeup03).wav
  • Ram/Home/vo_sim_ram007#30 (home_valentine).wav
  • Ram/Home/vo_sim_ram008#12 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram008#13 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram008#14 (home_nrm01).wav
  • Ram/Home/vo_sim_ram008#15 (home_nrm02).wav
  • Ram/Home/vo_sim_ram008#16 (home_nrm03).wav
  • Ram/Home/vo_sim_ram009#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram009#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram009#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram009#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram009#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram009#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram009#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram009#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram009#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram009#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram009#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram009#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram009#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram009#14 (home_birthday).wav
  • Ram/Home/vo_sim_ram009#15 (home_christmas).wav
  • Ram/Home/vo_sim_ram009#16 (home_ignore_nrm).wav
  • Ram/Home/vo_sim_ram009#17 (home_morning_nrm).wav
  • Ram/Home/vo_sim_ram009#18 (home_morning_likeup).wav
  • Ram/Home/vo_sim_ram009#19 (home_newyear).wav
  • Ram/Home/vo_sim_ram009#20 (home_night_nrm).wav
  • Ram/Home/vo_sim_ram009#21 (home_night_likeup).wav
  • Ram/Home/vo_sim_ram009#22 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram009#23 (home_noon_likeup).wav
  • Ram/Home/vo_sim_ram009#24 (home_nrm01).wav
  • Ram/Home/vo_sim_ram009#25 (home_nrm02).wav
  • Ram/Home/vo_sim_ram009#26 (home_nrm03).wav
  • Ram/Home/vo_sim_ram009#27 (home_likeup01).wav
  • Ram/Home/vo_sim_ram009#28 (home_likeup02).wav
  • Ram/Home/vo_sim_ram009#29 (home_likeup03).wav
  • Ram/Home/vo_sim_ram009#30 (home_valentine).wav
  • Ram/Home/vo_sim_ram010#12 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram010#13 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram010#14 (home_nrm01).wav
  • Ram/Home/vo_sim_ram010#15 (home_nrm02).wav
  • Ram/Home/vo_sim_ram010#16 (home_nrm03).wav
  • Ram/Home/vo_sim_ram011#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram011#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram011#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram011#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram011#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram011#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram011#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram011#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram011#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram011#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram011#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram011#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram011#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram011#14 (home_birthday).wav
  • Ram/Home/vo_sim_ram011#15 (home_christmas).wav
  • Ram/Home/vo_sim_ram011#16 (home_ignore_nrm).wav
  • Ram/Home/vo_sim_ram011#17 (home_morning_nrm).wav
  • Ram/Home/vo_sim_ram011#18 (home_morning_likeup).wav
  • Ram/Home/vo_sim_ram011#19 (home_newyear).wav
  • Ram/Home/vo_sim_ram011#20 (home_night_nrm).wav
  • Ram/Home/vo_sim_ram011#21 (home_night_likeup).wav
  • Ram/Home/vo_sim_ram011#22 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram011#23 (home_noon_likeup).wav
  • Ram/Home/vo_sim_ram011#24 (home_nrm01).wav
  • Ram/Home/vo_sim_ram011#25 (home_nrm02).wav
  • Ram/Home/vo_sim_ram011#26 (home_nrm03).wav
  • Ram/Home/vo_sim_ram011#27 (home_likeup01).wav
  • Ram/Home/vo_sim_ram011#28 (home_likeup02).wav
  • Ram/Home/vo_sim_ram011#29 (home_likeup03).wav
  • Ram/Home/vo_sim_ram011#30 (home_valentine).wav
  • Ram/Home/vo_sim_ram012#12 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram012#13 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram012#14 (home_nrm01).wav
  • Ram/Home/vo_sim_ram012#15 (home_nrm02).wav
  • Ram/Home/vo_sim_ram012#16 (home_nrm03).wav
  • Ram/Home/vo_sim_ram013#12 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram013#13 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram013#28 (home_nrm01).wav
  • Ram/Home/vo_sim_ram013#29 (home_nrm02).wav
  • Ram/Home/vo_sim_ram013#30 (home_nrm03).wav
  • Ram/Home/vo_sim_ram014#12 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram014#13 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram014#14 (home_nrm01).wav
  • Ram/Home/vo_sim_ram014#15 (home_nrm02).wav
  • Ram/Home/vo_sim_ram014#16 (home_nrm03).wav
  • Ram/Home/vo_sim_ram015#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram015#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram015#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram015#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram015#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram015#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram015#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram015#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram015#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram015#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram015#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram015#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram015#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram015#14 (home_birthday).wav
  • Ram/Home/vo_sim_ram015#15 (home_christmas).wav
  • Ram/Home/vo_sim_ram015#16 (home_ignore_nrm).wav
  • Ram/Home/vo_sim_ram015#17 (home_morning_nrm).wav
  • Ram/Home/vo_sim_ram015#18 (home_morning_likeup).wav
  • Ram/Home/vo_sim_ram015#19 (home_newyear).wav
  • Ram/Home/vo_sim_ram015#20 (home_night_nrm).wav
  • Ram/Home/vo_sim_ram015#21 (home_night_likeup).wav
  • Ram/Home/vo_sim_ram015#22 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram015#23 (home_noon_likeup).wav
  • Ram/Home/vo_sim_ram015#24 (home_nrm01).wav
  • Ram/Home/vo_sim_ram015#25 (home_nrm02).wav
  • Ram/Home/vo_sim_ram015#26 (home_nrm03).wav
  • Ram/Home/vo_sim_ram015#27 (home_likeup01).wav
  • Ram/Home/vo_sim_ram015#28 (home_likeup02).wav
  • Ram/Home/vo_sim_ram015#29 (home_likeup03).wav
  • Ram/Home/vo_sim_ram015#30 (home_valentine).wav
  • Ram/Home/vo_sim_ramrem001#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ramrem001#2 (gacha_greeting).wav
  • Ram/Home/vo_sim_ramrem001#3 (gacha_introduce).wav
  • Ram/Home/vo_sim_ramrem001#4 (gacha_introduce).wav
  • Ram/Home/vo_sim_ramrem001#5 (train_lvmax).wav
  • Ram/Home/vo_sim_ramrem001#6 (train_lvmax).wav
  • Ram/Home/vo_sim_ramrem001#7 (train_lvreach).wav
  • Ram/Home/vo_sim_ramrem001#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ramrem001#9 (train_lvup).wav
  • Ram/Home/vo_sim_ramrem001#10 (train_lvup).wav
  • Ram/Home/vo_sim_ramrem001#11 (train_mergecards).wav
  • Ram/Home/vo_sim_ramrem001#12 (train_mergecards).wav
  • Ram/Home/vo_sim_ramrem001#13 (train_openboard).wav
  • Ram/Home/vo_sim_ramrem001#14 (train_openboard).wav
  • Ram/Home/vo_sim_ramrem001#15 (train_rarityup).wav
  • Ram/Home/vo_sim_ramrem001#16 (train_rarityup).wav
  • Ram/Home/vo_sim_ramrem001#17 (train_skillup).wav
  • Ram/Home/vo_sim_ramrem001#18 (train_skillup).wav
  • Ram/Home/vo_sim_ramrem001#19 (home_birthday; home_birthday_2).wav
  • Ram/Home/vo_sim_ramrem001#20 (home_birthday; home_birthday_1).wav
  • Ram/Home/vo_sim_ramrem001#21 (home_christmas; home_christmas_2).wav
  • Ram/Home/vo_sim_ramrem001#22 (home_christmas; home_christmas_1).wav
  • Ram/Home/vo_sim_ramrem001#23 (home_ignore_nrm; home_ignore_nrm_2).wav
  • Ram/Home/vo_sim_ramrem001#24 (home_ignore_nrm; home_ignore_nrm_1).wav
  • Ram/Home/vo_sim_ramrem001#25 (home_ignore_growup01; home_ignore_growup01_1).wav
  • Ram/Home/vo_sim_ramrem001#26 (home_ignore_growup01; home_ignore_growup01_2).wav
  • Ram/Home/vo_sim_ramrem001#27 (home_ignore_growup02; home_ignore_growup02_2).wav
  • Ram/Home/vo_sim_ramrem001#28 (home_ignore_growup02; home_ignore_growup02_1).wav
  • Ram/Home/vo_sim_ramrem001#29 (home_morning_nrm; home_morning_nrm_1).wav
  • Ram/Home/vo_sim_ramrem001#30 (home_morning_nrm; home_morning_nrm_2).wav
  • Ram/Home/vo_sim_ramrem001#31 (home_morning_likeup; home_morning_likeup_2).wav
  • Ram/Home/vo_sim_ramrem001#32 (home_morning_likeup; home_morning_likeup_1).wav
  • Ram/Home/vo_sim_ramrem001#33 (home_newyear; home_newyear_1).wav
  • Ram/Home/vo_sim_ramrem001#34 (home_newyear; home_newyear_2).wav
  • Ram/Home/vo_sim_ramrem001#35 (home_night_nrm; home_night_nrm_2).wav
  • Ram/Home/vo_sim_ramrem001#36 (home_night_nrm; home_night_nrm_1).wav
  • Ram/Home/vo_sim_ramrem001#37 (home_night_likeup; home_night_likeup_2).wav
  • Ram/Home/vo_sim_ramrem001#38 (home_night_likeup; home_night_likeup_1).wav
  • Ram/Home/vo_sim_ramrem001#39 (home_noon_nrm; home_noon_nrm_2).wav
  • Ram/Home/vo_sim_ramrem001#40 (home_noon_nrm; home_noon_nrm_1).wav
  • Ram/Home/vo_sim_ramrem001#41 (home_noon_likeup; home_noon_likeup_1).wav
  • Ram/Home/vo_sim_ramrem001#42 (home_noon_likeup; home_noon_likeup_2).wav
  • Ram/Home/vo_sim_ramrem001#43 (home_nrm01; home_nrm01_2).wav
  • Ram/Home/vo_sim_ramrem001#44 (home_nrm01; home_nrm01_1).wav
  • Ram/Home/vo_sim_ramrem001#45 (home_nrm02; home_nrm02_2).wav
  • Ram/Home/vo_sim_ramrem001#46 (home_nrm02; home_nrm02_1).wav
  • Ram/Home/vo_sim_ramrem001#47 (home_nrm03; home_nrm03_1).wav
  • Ram/Home/vo_sim_ramrem001#48 (home_nrm03; home_nrm03_2).wav
  • Ram/Home/vo_sim_ramrem001#49 (home_likeup01; home_likeup01_1).wav
  • Ram/Home/vo_sim_ramrem001#50 (home_likeup01; home_likeup01_2).wav
  • Ram/Home/vo_sim_ramrem001#51 (home_likeup02; home_likeup02_2).wav
  • Ram/Home/vo_sim_ramrem001#52 (home_likeup02; home_likeup02_1).wav
  • Ram/Home/vo_sim_ramrem001#53 (home_likeup03; home_likeup03_2).wav
  • Ram/Home/vo_sim_ramrem001#54 (home_likeup03; home_likeup03_1).wav
  • Ram/Home/vo_sim_ramrem001#55 (home_growup01; home_growup01_2).wav
  • Ram/Home/vo_sim_ramrem001#56 (home_growup01; home_growup01_1).wav
  • Ram/Home/vo_sim_ramrem001#57 (home_growup02; home_growup02_2).wav
  • Ram/Home/vo_sim_ramrem001#58 (home_growup02; home_growup02_1).wav
  • Ram/Home/vo_sim_ramrem001#59 (home_valentine; home_valentine_2).wav
  • Ram/Home/vo_sim_ramrem001#60 (home_valentine; home_valentine_1).wav
  • Ram/Home/vo_sim_ram_y001#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram_y001#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram_y001#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram_y001#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram_y001#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram_y001#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram_y001#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram_y001#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram_y001#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram_y001#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram_y001#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram_y001#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram_y001#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram_y001#14 (home_birthday).wav
  • Ram/Home/vo_sim_ram_y001#15 (home_christmas).wav
  • Ram/Home/vo_sim_ram_y001#16 (home_ignore_nrm).wav
  • Ram/Home/vo_sim_ram_y001#17 (home_morning_nrm).wav
  • Ram/Home/vo_sim_ram_y001#18 (home_morning_likeup).wav
  • Ram/Home/vo_sim_ram_y001#19 (home_newyear).wav
  • Ram/Home/vo_sim_ram_y001#20 (home_night_nrm).wav
  • Ram/Home/vo_sim_ram_y001#21 (home_night_likeup).wav
  • Ram/Home/vo_sim_ram_y001#22 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram_y001#23 (home_noon_likeup).wav
  • Ram/Home/vo_sim_ram_y001#24 (home_nrm01).wav
  • Ram/Home/vo_sim_ram_y001#25 (home_nrm02).wav
  • Ram/Home/vo_sim_ram_y001#26 (home_nrm03).wav
  • Ram/Home/vo_sim_ram_y001#27 (home_likeup01).wav
  • Ram/Home/vo_sim_ram_y001#28 (home_likeup02).wav
  • Ram/Home/vo_sim_ram_y001#29 (home_likeup03).wav
  • Ram/Home/vo_sim_ram_y001#30 (home_valentine).wav
  • Ram/Sound Effects/se_bc_ram01#1 (special02_1).wav
  • Ram/Sound Effects/se_bc_ram01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#3 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#4 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#5 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#6 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#7 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#8 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram01#9 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram01#10 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram01#11 (special01_3).wav
  • Ram/Sound Effects/se_bc_ramrem_idle01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ramrem_idle01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ramrem_idle01#3 (special01_2).wav
  • Ram/Sound Effects/se_bc_ramrem_idle01#4 (special01_3).wav
  • Ram/Sound Effects/se_bc_ramrem_idle01#5 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_2ndidle01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_2ndidle01#2 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_2ndidle01#3 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_2ndidle01#4 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_2ndidle01#5 (special01_5).wav
  • Ram/Sound Effects/se_bc_ram_amusementpark01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_amusementpark01#2 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_amusementpark01#3 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#3 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#4 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#5 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#6 (special01_5).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#7 (special01_6).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#8 (special01_7).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#9 (special01_8).wav
  • Ram/Sound Effects/se_bc_ram_chocolatier01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_chocolatier01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_chocolatier01#3 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_chocolatier01#4 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_chocolatier01#5 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_chocolatier01#6 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_chocolatier01#7 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_chocolatier01#8 (special01_5).wav
  • Ram/Sound Effects/se_bc_ram_chocolatier01#9 (special01_6).wav
  • Ram/Sound Effects/se_bc_ram_hood01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_hood01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_hood01#3 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_hood01#4 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_magical01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_magical01#2 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_magical01#3 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_magical01#4 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_magical01#5 (special01_5).wav
  • Ram/Sound Effects/se_bc_ram_magical01#6 (special01_6).wav
  • Ram/Sound Effects/se_bc_ram_magical01#7 (special01_7).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#2 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#3 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#3 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#4 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#5 (special01_5).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#6 (special01_6).wav
  • Ram/Sound Effects/se_bc_ram_quest01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_quest01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_quest01#3 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_quest01#4 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_quest01#5 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_quest01#6 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_quest01#7 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_sports01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_sports01#2 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_sports01#3 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_sports01#4 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_sports01#5 (special01_5).wav
  • Ram/Sound Effects/se_bc_ram_sports01#6 (special01_6).wav
  • Ram/Sound Effects/se_bc_ram_sports01#7 (special01_7).wav
  • Ram/Sound Effects/se_bc_ram_sports01#8 (special01_8).wav
  • Ram/Sound Effects/se_bc_ram_sports01#9 (special01_9).wav
  • Ram/Sound Effects/se_bc_ram_swimsuit01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_swimsuit01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_swimsuit01#3 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_swimsuit01#4 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_swimsuit01#5 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_swimsuit01#6 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_swimsuit01#7 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_swimsuit01#8 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_swimsuit01#9 (special01_5).wav
  • Ram/Sound Effects/se_bc_ram_valentine01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_valentine01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_valentine01#3 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_valentine01#4 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_valentine01#5 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_valentine01#6 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_winter01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_winter01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_winter01#3 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_winter01#4 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_winter01#5 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_winter01#6 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_winter01#7 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_winter01#8 (special01_5).wav
  • Ram/Sound Effects/se_bc_ram_xmas01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_xmas01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_xmas01#3 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_xmas01#4 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_xmas01#5 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_xmas01#6 (special01_4).wav
  • Ram/Story/vo_adv_ram#1 (advg_ram_aiduchi).wav
  • Ram/Story/vo_adv_ram#2 (advg_ram_ando).wav
  • Ram/Story/vo_adv_ram#3 (advg_ram_damage).wav
  • Ram/Story/vo_adv_ram#4 (advg_ram_doui).wav
  • Ram/Story/vo_adv_ram#5 (advg_ram_douyou).wav
  • Ram/Story/vo_adv_ram#6 (advg_ram_fuman).wav
  • Ram/Story/vo_adv_ram#7 (advg_ram_gekkou).wav
  • Ram/Story/vo_adv_ram#8 (advg_ram_gimon).wav
  • Ram/Story/vo_adv_ram#9 (advg_ram_hanron).wav
  • Ram/Story/vo_adv_ram#10 (advg_ram_hikitomeru).wav
  • Ram/Story/vo_adv_ram#11 (advg_ram_kanasii).wav
  • Ram/Story/vo_adv_ram#12 (advg_ram_kangaeru).wav
  • Ram/Story/vo_adv_ram#13 (advg_ram_kansin).wav
  • Ram/Story/vo_adv_ram#14 (advg_ram_kansya).wav
  • Ram/Story/vo_adv_ram#15 (advg_ram_kantan).wav
  • Ram/Story/vo_adv_ram#16 (advg_ram_kiduki).wav
  • Ram/Story/vo_adv_ram#17 (advg_ram_kougeki).wav
  • Ram/Story/vo_adv_ram#18 (advg_ram_kuyasii).wav
  • Ram/Story/vo_adv_ram#19 (advg_ram_kyoufu).wav
  • Ram/Story/vo_adv_ram#20 (advg_ram_nattoku).wav
  • Ram/Story/vo_adv_ram#21 (advg_ram_odoroki).wav
  • Ram/Story/vo_adv_ram#22 (advg_ram_subaru).wav
  • Ram/Story/vo_adv_ram#23 (advg_ram_tamerai).wav
  • Ram/Story/vo_adv_ram#24 (advg_ram_warai).wav
  • Ram/Story/vo_adv_ram#25 (advg_ram_yorokobi).wav
  • Ram/Story/vo_adv_ram#26 (advk_ram_aiduchi02).wav
  • Ram/Story/vo_adv_ram#26 (advk_ram_akireru).wav
  • Ram/Story/vo_adv_ram#27 (advk_ram_aiduchi05).wav
  • Ram/Story/vo_adv_ram#27 (advk_ram_akubi).wav
  • Ram/Story/vo_adv_ram#28 (advk_ram_amaeru).wav
  • Ram/Story/vo_adv_ram#29 (advk_ram_atarimae).wav
  • Ram/Story/vo_adv_ram#30 (advk_ram_gimon02).wav
  • Ram/Story/vo_adv_ram#31 (advk_ram_guest_normal).wav
  • Ram/Story/vo_adv_ram#32 (advk_ram_doui02).wav
  • Ram/Story/vo_adv_ram#32 (advk_ram_el_fula).wav
  • Ram/Story/vo_adv_ram#32 (advk_ram_guest_silly).wav
  • Ram/Story/vo_adv_ram#33 (advk_ram_emilia).wav
  • Ram/Story/vo_adv_ram#33 (advk_ram_hananarasu).wav
  • Ram/Story/vo_adv_ram#34 (advk_ram_el_fula02).wav
  • Ram/Story/vo_adv_ram#34 (advk_ram_hitei).wav
  • Ram/Story/vo_adv_ram#35 (advk_ram_iyarasii).wav
  • Ram/Story/vo_adv_ram#36 (advk_ram_jyama).wav
  • Ram/Story/vo_adv_ram#37 (advk_ram_gimon03).wav
  • Ram/Story/vo_adv_ram#37 (advk_ram_kakugo).wav
  • Ram/Story/vo_adv_ram#38 (advk_ram_kedamono).wav
  • Ram/Story/vo_adv_ram#39 (advk_ram_hitei02).wav
  • Ram/Story/vo_adv_ram#39 (advk_ram_kougeki02).wav
  • Ram/Story/vo_adv_ram#40 (advk_ram_hananarasu).wav
  • Ram/Story/vo_adv_ram#40 (advk_ram_kougi).wav
  • Ram/Story/vo_adv_ram#41 (advk_ram_kusyami).wav
  • Ram/Story/vo_adv_ram#42 (advk_ram_nagasu).wav
  • Ram/Story/vo_adv_ram#43 (advk_ram_oroka).wav
  • Ram/Story/vo_adv_ram#44 (advk_ram_rakutan).wav
  • Ram/Story/vo_adv_ram#45 (advk_ram_rem_normal).wav
  • Ram/Story/vo_adv_ram#46 (advk_ram_rem_serious).wav
  • Ram/Story/vo_adv_ram#47 (advk_ram_kiduki02).wav
  • Ram/Story/vo_adv_ram#47 (advk_ram_rem_silly).wav
  • Ram/Story/vo_adv_ram#48 (advk_ram_rokudenasi).wav
  • Ram/Story/vo_adv_ram#49 (advk_ram_kougeki03).wav
  • Ram/Story/vo_adv_ram#49 (advk_ram_roswaal_normal).wav
  • Ram/Story/vo_adv_ram#50 (advk_ram_roswaal_serious).wav
  • Ram/Story/vo_adv_ram#51 (advk_ram_saisoku).wav
  • Ram/Story/vo_adv_ram#52 (advk_ram_situbou).wav
  • Ram/Story/vo_adv_ram#53 (advk_ram_nori).wav
  • Ram/Story/vo_adv_ram#53 (advk_ram_subaru_serious).wav
  • Ram/Story/vo_adv_ram#54 (advk_ram_syakkuri).wav
  • Ram/Story/vo_adv_ram#55 (advk_ram_tenkan).wav
  • Ram/Story/vo_adv_ram#56 (advk_ram_rem_normal).wav
  • Ram/Story/vo_adv_ram#56 (advk_ram_warukunai).wav
  • Ram/Story/vo_adv_ram#57 (advk_ram_rem_serious).wav
  • Ram/Story/vo_adv_ram#57 (advk_ram_saisoku02).wav
  • Ram/Story/vo_adv_ram#64 (advk_ram_shininasai).wav
  • Ram/Story/vo_adv_ram#66 (advk_ram_subaru_serious).wav
  • Ram/Story/vo_adv_ram#67 (advk_ram_syakkuri).wav
  • Ram/Story/vo_adv_ram#69 (advk_ram_tenkan02).wav
  • Ram/Story/vo_adv_ram#70 (advk_ram_wakaranai).wav
  • Ram/Story/vo_adv_ram_y#1 (advg_ram_y_aiduchi).wav
  • Ram/Story/vo_adv_ram_y#2 (advg_ram_y_ando).wav
  • Ram/Story/vo_adv_ram_y#3 (advg_ram_y_damage).wav
  • Ram/Story/vo_adv_ram_y#4 (advg_ram_y_doui).wav
  • Ram/Story/vo_adv_ram_y#5 (advg_ram_y_douyou).wav
  • Ram/Story/vo_adv_ram_y#6 (advg_ram_y_fuman).wav
  • Ram/Story/vo_adv_ram_y#7 (advg_ram_y_gekkou).wav
  • Ram/Story/vo_adv_ram_y#8 (advg_ram_y_gimon).wav
  • Ram/Story/vo_adv_ram_y#9 (advg_ram_y_hanron).wav
  • Ram/Story/vo_adv_ram_y#10 (advg_ram_y_hikitomeru).wav
  • Ram/Story/vo_adv_ram_y#11 (advg_ram_y_kanasii).wav
  • Ram/Story/vo_adv_ram_y#12 (advg_ram_y_kangaeru).wav
  • Ram/Story/vo_adv_ram_y#13 (advg_ram_y_kansin).wav
  • Ram/Story/vo_adv_ram_y#14 (advg_ram_y_kansya).wav
  • Ram/Story/vo_adv_ram_y#15 (advg_ram_y_kantan).wav
  • Ram/Story/vo_adv_ram_y#16 (advg_ram_y_kiduki).wav
  • Ram/Story/vo_adv_ram_y#17 (advg_ram_y_kougeki).wav
  • Ram/Story/vo_adv_ram_y#18 (advg_ram_y_kuyasii).wav
  • Ram/Story/vo_adv_ram_y#19 (advg_ram_y_kyoufu).wav
  • Ram/Story/vo_adv_ram_y#20 (advg_ram_y_nattoku).wav
  • Ram/Story/vo_adv_ram_y#21 (advg_ram_y_odoroki).wav
  • Ram/Story/vo_adv_ram_y#22 (advg_ram_y_tamerai).wav
  • Ram/Story/vo_adv_ram_y#23 (advg_ram_y_warai).wav
  • Ram/Story/vo_adv_ram_y#24 (advg_ram_y_yorokobi).wav
  • Ram/Story/vo_adv_ram_y#25 (advk_ram_y_akireru).wav
  • Ram/Story/vo_adv_ram_y#26 (advk_ram_y_kinisinai).wav
  • Ram/Story/vo_adv_ram_y#27 (advk_ram_y_oneechandakara).wav
  • Ram/Story/vo_adv_ram_y#28 (advk_ram_y_rem_mourou).wav
  • Ram/Story/vo_adv_ram_y#29 (advk_ram_y_rem_normal).wav
  • Ram/Story/vo_adv_ram_y#30 (advk_ram_y_rem_serious).wav
  • Ram/Story/vo_adv_ram_y#31 (advk_ram_y_sinpaisinai).wav
  • Ram/Story/vo_adv_ram_y#32 (advk_ram_y_tetsudau).wav
  • Ram/Story/vo_adv_ram_y#33 (advk_ram_y_tsuiteru).wav
  • Ram/Story/vo_adv_ram_y#34 (advk_ram_y_yorokobi02).wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!