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Zip Contents
[143]
![](/images/light/buttons/nav-closed.png)
- sounds2/Arachnotron_active.wav
- sounds2/Arachnotron_death.wav
- sounds2/Arachnotron_sight.wav
- sounds2/Arachnotron_walk.wav
- sounds2/Archvile_active.wav
- sounds2/Archvile_attack.wav
- sounds2/Archvile_death.wav
- sounds2/Archvile_pain.wav
- sounds2/Archvile_sight.wav
- sounds2/BFG.wav
- sounds2/block_drop.wav
- sounds2/block_pick.wav
- sounds2/Cacodemon_death.wav
- sounds2/Cacodemon_sight.wav
- sounds2/chaingun.wav
- sounds2/chainsaw.wav
- sounds2/ChainsawGoblin_attack.wav
- sounds2/ChainsawGoblin_death.wav
- sounds2/ChainsawGoblin_pain.wav
- sounds2/ChainsawGoblin_sight.wav
- sounds2/chime.wav
- sounds2/claw.wav
- sounds2/Cyberdemon_death.wav
- sounds2/Cyberdemon_sight.wav
- sounds2/demon_active.wav
- sounds2/demon_pain.wav
- sounds2/demon_small_active.wav
- sounds2/Dialog_Help.wav
- sounds2/door_close.wav
- sounds2/door_close_slow.wav
- sounds2/door_open.wav
- sounds2/door_open_slow.wav
- sounds2/explosion.wav
- sounds2/fireball.wav
- sounds2/fireball_impact.wav
- sounds2/flames.wav
- sounds2/footstep1.wav
- sounds2/footstep2.wav
- sounds2/gib.wav
- sounds2/glass.wav
- sounds2/hack_clear.wav
- sounds2/hack_fail.wav
- sounds2/hack_failed.wav
- sounds2/hack_submit.wav
- sounds2/hack_success.wav
- sounds2/hack_successful.wav
- sounds2/HolyWaterPistol.wav
- sounds2/HolyWaterPistol_refill.wav
- sounds2/hoof.wav
- sounds2/impClaw.wav
- sounds2/Imp_active.wav
- sounds2/Imp_death1.wav
- sounds2/Imp_death2.wav
- sounds2/Imp_sight1.wav
- sounds2/Imp_sight2.wav
- sounds2/item_pickup.wav
- sounds2/loot.wav
- sounds2/LostSoul_attack.wav
- sounds2/Maglev_arrive.wav
- sounds2/Maglev_depart.wav
- sounds2/malfunction.wav
- sounds2/Mancubus_attack.wav
- sounds2/Mancubus_death.wav
- sounds2/Mancubus_pain.wav
- sounds2/Mancubus_sight.wav
- sounds2/menu_open.wav
- sounds2/menu_scroll.wav
- sounds2/monster_pain.wav
- sounds2/no_use.wav
- sounds2/no_use2.wav
- sounds2/Pinkinator_attack.wav
- sounds2/Pinkinator_death.wav
- sounds2/Pinkinator_pain.wav
- sounds2/Pinkinator_sight.wav
- sounds2/Pinkinator_spawn.wav
- sounds2/Pinky_attack.wav
- sounds2/Pinky_death.wav
- sounds2/Pinky_sight.wav
- sounds2/Pinky_small_attack.wav
- sounds2/Pinky_small_death.wav
- sounds2/Pinky_small_pain.wav
- sounds2/Pinky_small_sight.wav
- sounds2/pistol.wav
- sounds2/plasma.wav
- sounds2/platform_start.wav
- sounds2/platform_stop.wav
- sounds2/player_death1.wav
- sounds2/player_death2.wav
- sounds2/player_death3.wav
- sounds2/player_pain1.wav
- sounds2/player_pain2.wav
- sounds2/Revenant_active.wav
- sounds2/Revenant_attack.wav
- sounds2/Revenant_death.wav
- sounds2/Revenant_punch.wav
- sounds2/Revenant_sight.wav
- sounds2/Revenant_swing.wav
- sounds2/rocketLauncher.wav
- sounds2/rocket_explode.wav
- sounds2/secret.wav
- sounds2/Sentinel_attack.wav
- sounds2/Sentinel_death.wav
- sounds2/Sentinel_pain.wav
- sounds2/Sentinel_sight.wav
- sounds2/SentryBot_activate.wav
- sounds2/SentryBot_death.wav
- sounds2/SentryBot_discard.wav
- sounds2/SentryBot_pain.wav
- sounds2/SentryBot_return.wav
- sounds2/slider.wav
- sounds2/Soulcube.wav
- sounds2/SpiderMastermind_death.wav
- sounds2/SpiderMastermind_pain.wav
- sounds2/SpiderMastermind_sight.wav
- sounds2/SpiderMastermind_walk.wav
- sounds2/supershotgun.wav
- sounds2/supershotgun_close.wav
- sounds2/supershotgun_load.wav
- sounds2/supershotgun_open.wav
- sounds2/switch.wav
- sounds2/switch_exit.wav
- sounds2/teleport.wav
- sounds2/use_item.wav
- sounds2/vending_sale.wav
- sounds2/vent.wav
- sounds2/VIOS_attack1.wav
- sounds2/VIOS_attack2.wav
- sounds2/VIOS_death.wav
- sounds2/VIOS_pain.wav
- sounds2/VIOS_sight.wav
- sounds2/weapon_pickup.wav
- sounds2/Weapon_Sniper_Scope.wav
- sounds2/Weapon_Toilet_Pull.wav
- sounds2/Weapon_Toilet_Smash.wav
- sounds2/Weapon_Toilet_Throw.wav
- sounds2/Weapon_Toilet_Throw2.wav
- sounds2/zombie_active.wav
- sounds2/zombie_death1.wav
- sounds2/zombie_death2.wav
- sounds2/zombie_death3.wav
- sounds2/zombie_sight1.wav
- sounds2/zombie_sight2.wav
- sounds2/zombie_sight3.wav
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