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Sound Effects
Category Mobile
Game
Section
Miscellaneous
Submitter canasniimehugh
Size 9.62 MB
Format ZIP (application/zip)
Hits 21,226
Comments 0

Icon Filler
Zip Contents[148]
  • AC Rearmed/A_Obj_Water_Fountain_LP.wav
  • AC Rearmed/character_appear(spawn).wav
  • AC Rearmed/gen_back.wav
  • AC Rearmed/In-Game/Abilities/SFX_AnimusStartandEndDisguise.wav
  • AC Rearmed/In-Game/Abilities/sfx_bomb_drop_02.wav
  • AC Rearmed/In-Game/Abilities/sfx_gunblade_fire.wav
  • AC Rearmed/In-Game/Abilities/SFX_MP_FB_FxAnimusMorph.wav
  • AC Rearmed/In-Game/Abilities/SFX_MP_FB_FxAnimusUnmorph.wav
  • AC Rearmed/In-Game/Abilities/SFX_MP_FB_FxSmokeBombExplosion.wav
  • AC Rearmed/In-Game/Abilities/SFX_MP_FB_UseAbilityPoison.wav
  • AC Rearmed/In-Game/Abilities/SFX_MP_FB_UseAbilitySpeedBoostEnd.wav
  • AC Rearmed/In-Game/Abilities/SFX_MP_FB_UseAbilitySpeedBoost_Start.wav
  • AC Rearmed/In-Game/Abilities/SFX_MP_FB_UseAbilityTemplarVision.wav
  • AC Rearmed/In-Game/Abilities/SFX_MP_Trappd.wav
  • AC Rearmed/In-Game/Abilities/SFX_MP_Trap_placed.wav
  • AC Rearmed/In-Game/Abilities/SFX_Poison_1stView.wav
  • AC Rearmed/In-Game/Abilities/SFX_Poison_2ndView.wav
  • AC Rearmed/In-Game/Abilities/SFX_SmokeBomb_2ndView.wav
  • AC Rearmed/In-Game/Abilities/SFX_Templar_1stView.wav
  • AC Rearmed/In-Game/Abilities/SFX_ThrowKnives.wav
  • AC Rearmed/In-Game/Abilities/SFX_Trap_2ndview.wav
  • AC Rearmed/In-Game/Actions/Multi_SFX_Kill_Rasor_Eventail_Weapon_03.wav
  • AC Rearmed/In-Game/Actions/SFX_BloodSplat.wav
  • AC Rearmed/In-Game/Actions/SFX_MP_FB_SomeoneKilledMyTarget.wav
  • AC Rearmed/In-Game/Actions/SFX_MP_FB_TargetHitByThrowingKnife.wav
  • AC Rearmed/In-Game/Actions/SFX_MP_FB_TargetLost.wav
  • AC Rearmed/In-Game/Actions/SFX_MP_FB_TargetPoisonned.wav
  • AC Rearmed/In-Game/Contract/sfx_contract_get.wav
  • AC Rearmed/In-Game/Contract/sfx_contract_get_02.wav
  • AC Rearmed/In-Game/Footsteps/Female/ft_jump_start_ceramic_v01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Jump_Start_Wood_Creak_Lucy_01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Land_Medium_Marble_Lucy_V01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Land_Medium_Marble_Lucy_V02.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Land_Medium_Wood_Creak_Lucy_01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Land_Medium_Wood_Creak_Lucy_02.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Run_Cycle_Marble_Lucy_V01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Run_Cycle_Marble_Lucy_V02.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Run_Cycle_Marble_Lucy_V03.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Run_Cycle_Marble_Lucy_V04.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Run_Cycle_Wood_Creak_Lucy_01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Run_Cycle_Wood_Creak_Lucy_02.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Run_Cycle_Wood_Creak_Lucy_03.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Run_Cycle_Wood_Creak_Lucy_04.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Cycle_Marble_Lucy_V01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Cycle_Marble_Lucy_V02.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Cycle_Marble_Lucy_V03.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Cycle_Marble_Lucy_V04.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Cycle_Wood_Creak_Lucy_01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Cycle_Wood_Creak_Lucy_02.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Cycle_Wood_Creak_Lucy_03.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Cycle_Wood_Creak_Lucy_04.wav
  • AC Rearmed/In-Game/Footsteps/Female/ft_walk_end_ceramic_v01.wav
  • AC Rearmed/In-Game/Footsteps/Female/ft_walk_end_female_concrete_polished_v01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_End_Marble_Lucy_V01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_End_Wood_Creak_Lucy_01.wav
  • AC Rearmed/In-Game/Footsteps/Female/ft_walk_start_ceramic_v02.wav
  • AC Rearmed/In-Game/Footsteps/Female/ft_walk_start_female_concrete_polished_v01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Start_Marble_Lucy_V01.wav
  • AC Rearmed/In-Game/Footsteps/Female/FT_Walk_Start_Wood_Creak_Lucy_01.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_jump_start_ceramic_v03.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Jump_Start_Wood_Creak_Desmond_01.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Landing_Medium_Wood_Creak_Desmond_01.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Landing_Medium_Wood_Creak_Desmond_02.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_land_medium_male_concrete_polished_v01.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_land_medium_male_concrete_polished_v02.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Land_Medium_Marble_Desmond_V01.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Land_Medium_Marble_Desmond_V02.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_run_cycle_ceramic_v01.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_run_cycle_ceramic_v02.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_run_cycle_ceramic_v03.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_run_cycle_ceramic_v04.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_run_cycle_male_concrete_polished_v01.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_run_cycle_male_concrete_polished_v02.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_run_cycle_male_concrete_polished_v03.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_run_cycle_male_concrete_polished_v04.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Run_Cycle_Marble_Desmond_V02.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Run_Cycle_Marble_Desmond_V03.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Run_Cycle_Marble_Desmond_V04.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Run_Cycle_Marble_Desmond_V05.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Run_Cycle_Wood_Creak_Desmond_01.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Run_Cycle_Wood_Creak_Desmond_02.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Run_Cycle_Wood_Creak_Desmond_03.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Run_Cycle_Wood_Creak_Desmond_04.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_cycle_ceramic_v01.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_cycle_ceramic_v02.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_cycle_ceramic_v03.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_cycle_ceramic_v04.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_cycle_male_concrete_polished_v01.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_cycle_male_concrete_polished_v02.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_cycle_male_concrete_polished_v03.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_cycle_male_concrete_polished_v04.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Cycle_Marble_Desmond_V01.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Cycle_Marble_Desmond_V02.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Cycle_Marble_Desmond_V03.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Cycle_Marble_Desmond_V04.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Cycle_Wood_Creak_Desmond_01.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Cycle_Wood_Creak_Desmond_02.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Cycle_Wood_Creak_Desmond_03.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Cycle_Wood_Creak_Desmond_04.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_end_ceramic_v02.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_end_hardsole_concrete_polished_v02.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_End_Marble_Desmond_V01.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_End_Wood_Creak_Desmond_01.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_start_ceramic_v03.wav
  • AC Rearmed/In-Game/Footsteps/Male/ft_walk_start_male_concrete_polished_v02.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Start_Marble_Desmond_V01.wav
  • AC Rearmed/In-Game/Footsteps/Male/FT_Walk_Start_Wood_Creak_Desmond_01.wav
  • AC Rearmed/In-Game/Various/sfx_climb_crate.wav
  • AC Rearmed/In-Game/Various/sfx_game_death.wav
  • AC Rearmed/In-Game/Various/SFX_MP_FB_PlayerRespawn.wav
  • AC Rearmed/In-Game/Various/SFX_MP_FB_Player_Dies.wav
  • AC Rearmed/In-Game/Various/SFX_player_enter.wav
  • AC Rearmed/In-Game/Various/SFX_player_spawnRing.wav
  • AC Rearmed/In-Game/Various/SFX_stunned.wav
  • AC Rearmed/MenuIconsAnimation.wav
  • AC Rearmed/MenuIconsAppear.wav
  • AC Rearmed/MenuIconTap.wav
  • AC Rearmed/Multi_SFX_Kill_HBlade_Weapon_01.wav
  • AC Rearmed/MU_MP_ChallengeComplete.wav
  • AC Rearmed/MU_MP_GameSessionEnd.wav
  • AC Rearmed/select_press.wav
  • AC Rearmed/sfx_assassinate.wav
  • AC Rearmed/sfx_beep.wav
  • AC Rearmed/sfx_climb_crate.wav
  • AC Rearmed/sfx_eagle.wav
  • AC Rearmed/sfx_foley_run.wav
  • AC Rearmed/sfx_foley_walk.wav
  • AC Rearmed/sfx_game_death.wav
  • AC Rearmed/SFX_Items_Locked.wav
  • AC Rearmed/sfx_jump_from_roof.wav
  • AC Rearmed/SFX_Locked.wav
  • AC Rearmed/SFX_MenuIconsClick.wav
  • AC Rearmed/SFX_Menu_CharacterAppear.wav
  • AC Rearmed/SFX_Menu_Pause_Go_Deeper_Short.wav
  • AC Rearmed/SFX_MP_FB_MsgGenScore.wav
  • AC Rearmed/SFX_MP_FB_UseAbilitySpeedBoostLP.wav
  • AC Rearmed/SFX_MP_FB_UseabilityStart.wav
  • AC Rearmed/SFX_MP_FB_UseabilityStop.wav
  • AC Rearmed/SFX_MP_MN_MenuSelect.wav
  • AC Rearmed/sfx_mp_mn_menuselector.wav
  • AC Rearmed/SFX_MP_Trap_DropBounce_04-02.wav
  • AC Rearmed/sfx_player_stats.wav
  • AC Rearmed/sfx_player_stunned.wav
  • AC Rearmed/sfx_run_roof.wav
  • AC Rearmed/SFX_StoreIcons_Close.wav
  • AC Rearmed/SFX_StoreIcons_Open.wav
  • AC Rearmed/SFX_StoreIcons_Snap.wav
  • AC Rearmed/sfx_walk_roof.wav
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