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Zip Contents[83]
- Asylum Orderly/m_asylum_orderly1_any_targ_disc_alone_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_any_targ_disc_alone_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_begin_tk.dsp.wav
- Asylum Orderly/m_asylum_orderly1_cower_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_flee_from_tk_attack_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_flee_from_tk_attack_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_flee_from_tk_attack_3.dsp.wav
- Asylum Orderly/m_asylum_orderly1_freaked_0.dsp.wav
- Asylum Orderly/m_asylum_orderly1_freaked_50.dsp.wav
- Asylum Orderly/m_asylum_orderly1_freaked_100.dsp.wav
- Asylum Orderly/m_asylum_orderly1_friendly_damage_ask.dsp.wav
- Asylum Orderly/m_asylum_orderly1_friendly_damage_snap_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_friendly_damage_snap_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_friendly_lockon_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_grabbed_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_grabbed_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_attack_alone_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_attack_alone_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_attack_alone_3.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_attack_withbackup_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_attack_withbackup_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_attack_withbackup_3.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_inv_alone_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_inv_alone_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_inv_withbackup_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_ignore_psi_inv_withbackup_2_alt1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_see_grabbed_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_see_grabbed_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_see_player_tk_man_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_see_player_tk_man_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_see_player_tk_man_3.dsp.wav
- Asylum Orderly/m_asylum_orderly1_see_player_tk_ob_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_see_player_tk_ob_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_see_player_tk_ob_3.dsp.wav
- Asylum Orderly/m_asylum_orderly1_stim_recognised_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_stim_unrecognised_1.dsp.wav
- Asylum Orderly/m_asylum_orderly1_stim_unrecognised_2.dsp.wav
- Asylum Orderly/m_asylum_orderly1_thrown.dsp.wav
- Asylum Orderly/m_asylum_orderly2_any_targ_disc_alone_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_any_targ_disc_alone_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_any_targ_disc_alone_3.dsp.wav
- Asylum Orderly/m_asylum_orderly2_begin_tk.dsp.wav
- Asylum Orderly/m_asylum_orderly2_cower_1_alt1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_dismiss_stim_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_dismiss_stim_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_dismiss_stim_3.dsp.wav
- Asylum Orderly/m_asylum_orderly2_flee_from_tk_attack_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_flee_from_tk_attack_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_flee_from_tk_attack_3.dsp.wav
- Asylum Orderly/m_asylum_orderly2_freaked_0.dsp.wav
- Asylum Orderly/m_asylum_orderly2_freaked_50.dsp.wav
- Asylum Orderly/m_asylum_orderly2_freaked_100.dsp.wav
- Asylum Orderly/m_asylum_orderly2_friendly_damage_ask.dsp.wav
- Asylum Orderly/m_asylum_orderly2_friendly_damage_snap_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_friendly_damage_snap_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_friendly_lockon_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_grabbed_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_grabbed_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_attack_alone_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_attack_alone_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_attack_alone_3_alt1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_attack_withbackup_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_attack_withbackup_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_attack_withbackup_3.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_inv_alone_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_inv_alone_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_inv_withbackup_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_ignore_psi_inv_withbackup_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_see_grabbed_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_see_grabbed_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_see_player_tk_man_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_see_player_tk_man_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_see_player_tk_man_3.dsp.wav
- Asylum Orderly/m_asylum_orderly2_see_player_tk_ob_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_see_player_tk_ob_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_see_player_tk_ob_3.dsp.wav
- Asylum Orderly/m_asylum_orderly2_stim_recognised_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_stim_recognised_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_stim_recognised_3.dsp.wav
- Asylum Orderly/m_asylum_orderly2_stim_unrecognised_1.dsp.wav
- Asylum Orderly/m_asylum_orderly2_stim_unrecognised_2.dsp.wav
- Asylum Orderly/m_asylum_orderly2_stim_unrecognised_3.dsp.wav
- Asylum Orderly/m_asylum_orderly2_thrown.dsp.wav
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