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Attack Move Sound Effects
Category Game Boy / GBC
Game
Section
Miscellaneous
Submitter BellBlitzKing
Size 21.39 MB
Format ZIP (application/zip)
Hits 10,938
Comments 1

Icon Filler
Zip Contents[328]
  • Absorb.wav
  • Absorb1.wav
  • Absorb2.wav
  • Acid.wav
  • AcidArmor.wav
  • Agility.wav
  • Amnesia.wav
  • AuroraBeam.wav
  • AuroraBeam1.wav
  • AuroraBeam2.wav
  • AuroraBeam3.wav
  • AuroraBeamDirect.wav
  • Barrage.wav
  • Barrage1.wav
  • Barrage2.wav
  • BarrageDirect.wav
  • Barrier.wav
  • BarrierDelay.wav
  • BarrierSingle.wav
  • Bide.wav
  • Bind.wav
  • Bite.wav
  • Blizzard.wav
  • Blizzard1.wav
  • Blizzard2.wav
  • BlizzardDirect.wav
  • BodySlam.wav
  • BoneClub.wav
  • Bonemerang.wav
  • Bonemerang1.wav
  • Bonemerang2.wav
  • Bubble.wav
  • Bubblebeam.wav
  • Bubblebeam1.wav
  • Bubblebeam2.wav
  • Bubblebeam3.wav
  • BubblebeamDirect.wav
  • Clamp.wav
  • CometPunch.wav
  • CometPunchDelay.wav
  • CometPunchSingle.wav
  • Confused.wav
  • Confused2.wav
  • ConfuseRay.wav
  • Confusion.wav
  • Constrict.wav
  • Conversion.wav
  • Conversion1.wav
  • Conversion2.wav
  • Counter.wav
  • Crabhammer.wav
  • Cut.wav
  • DefenseCurl.wav
  • Dig.wav
  • Disable.wav
  • DizzyPunch.wav
  • DizzyPunch1Single.wav
  • DizzyPunch2.wav
  • DoubleEdge.wav
  • DoubleKick.wav
  • DoubleKickSingle.wav
  • DoubleSlap.wav
  • DoubleTeam.wav
  • DoubleTeamFull.wav
  • DoubleTeamShield.wav
  • DragonRage.wav
  • DragonRage1.wav
  • DragonRage2.wav
  • DragonRageDirect.wav
  • DreamEater.wav
  • DrillPeck.wav
  • Earthquake.wav
  • Earthquake1.wav
  • Earthquake2.wav
  • EarthquakeDirect.wav
  • EggBomb.wav
  • EggBomb1.wav
  • EggBomb2.wav
  • EggBomb3.wav
  • Ember.wav
  • Explosion.wav
  • Explosion1.wav
  • Explosion2.wav
  • Explosion3.wav
  • FireBlast.wav
  • FireBlast1.wav
  • FireBlast2.wav
  • FirePunch.wav
  • FireSpin.wav
  • FireSpin1.wav
  • FireSpin2.wav
  • Fissure.wav
  • Fissure1.wav
  • Fissure2.wav
  • Flamethrower.wav
  • Flash.wav
  • FlyHit.wav
  • FlyUp.wav
  • FlyUp1.wav
  • FlyUp2.wav
  • FocusEnergy.wav
  • FuryAttack.wav
  • FurySwipes.wav
  • Glare.wav
  • Growth.wav
  • Guillotine.wav
  • Gust.wav
  • GustSingle.wav
  • Harden.wav
  • Haze.wav
  • Headbutt.wav
  • HighJumpKick.wav
  • HornAttack.wav
  • HornDrill.wav
  • HydroPump.wav
  • HydroPump1.wav
  • HydroPump2.wav
  • HydroPump3.wav
  • HydroPumpDirect.wav
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  • HyperBeam1.wav
  • HyperBeam2.wav
  • HyperBeam3.wav
  • HyperBeamLaser.wav
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  • HyperFang1.wav
  • HyperFang2.wav
  • Hypnosis.wav
  • IceBeam.wav
  • IceBeam1.wav
  • IceBeam2.wav
  • IceBeam3.wav
  • IcePunch.wav
  • IMHITSUPER_Super_Effective.wav
  • IMHITWEAK_Not_Very_Effective.wav
  • IMHIT_Damage.wav
  • JumpKick.wav
  • KarateChop.wav
  • KarateChopWHit.wav
  • Kinesis.wav
  • LeechLife.wav
  • LeechLife1.wav
  • LeechLife2.wav
  • LeechSeed.wav
  • Leer.wav
  • Lick.wav
  • Lick1.wav
  • Lick2.wav
  • Lick3.wav
  • LightScreen.wav
  • LightScreenDelay.wav
  • LightScreenSingle.wav
  • LovelyKiss.wav
  • LowKick.wav
  • Meditate.wav
  • MegaDrain.wav
  • MegaDrain1.wav
  • MegaDrain2.wav
  • MegaKick.wav
  • MegaPunch.wav
  • Metronome.wav
  • MetronomeSingle.wav
  • Mimic1.wav
  • Mimic2.wav
  • Minimize.wav
  • Mist.wav
  • Mist1.wav
  • Mist2.wav
  • Mist3.wav
  • NightShade.wav
  • Payday.wav
  • Payday1.wav
  • Payday2.wav
  • Peck.wav
  • PetalDance.wav
  • Poisoned.wav
  • PoisonGas.wav
  • PoisonPowder.wav
  • PoisonSting.wav
  • Pound.wav
  • Psybeam(LOOP).wav
  • Psybeam.wav
  • Psybeam1.wav
  • Psybeam2.wav
  • Psybeam3.wav
  • PsybeamDirect.wav
  • Psychic.wav
  • Psychic1.wav
  • Psychic2.wav
  • Psychic3.wav
  • Psywave.wav
  • Psywave1.wav
  • Psywave2.wav
  • Psywave3.wav
  • QuickAttack.wav
  • Rage.wav
  • RazorLeaf.wav
  • RazorLeaf1.wav
  • RazorLeaf2.wav
  • RazorWind.wav
  • Recover.wav
  • Recover1.wav
  • Recover2.wav
  • RecoverDirect.wav
  • Reflect.wav
  • ReflectDelay.wav
  • ReflectSingle.wav
  • Rest.wav
  • RockSlide.wav
  • RockSlide1.wav
  • RockSlide2.wav
  • RockSlide3.wav
  • RockThrow.wav
  • RollingKick.wav
  • SandAttack.wav
  • Scratch.wav
  • Screech(LOOP).wav
  • Screech.wav
  • SeismicToss.wav
  • SelfDestruct.wav
  • SelfDestruct1.wav
  • SelfDestruct2.wav
  • SelfDestruct3.wav
  • Sharpen.wav
  • Sharpen1.wav
  • Sharpen2.wav
  • Sing.wav
  • SkullBash.wav
  • SkyAttack.wav
  • Slam.wav
  • Slash.wav
  • Sleeping.wav
  • SleepPowder.wav
  • Sludge.wav
  • Sludge1.wav
  • Sludge2.wav
  • Sludge3.wav
  • Smog.wav
  • SmokeScreen.wav
  • Softboiled.wav
  • Softboiled1.wav
  • Softboiled2.wav
  • Softboiled3.wav
  • SolarBeam.wav
  • SolarBeam1.wav
  • SolarBeam2+3Direct.wav
  • SolarBeam2.wav
  • SolarBeam3.wav
  • Sonicboom.wav
  • Sonicboom1Single.wav
  • Sonicboom2Single.wav
  • SpikeCannon.wav
  • Splash.wav
  • Spore.wav
  • Stomp.wav
  • Strength.wav
  • StringShot.wav
  • Struggle.wav
  • StunSpore.wav
  • Submission.wav
  • Substitute.wav
  • Substitute1.wav
  • Substitute2.wav
  • Substitute3.wav
  • SuperFang.wav
  • Supersonic.wav
  • Supersonic1.wav
  • Supersonic2.wav
  • Surf.wav
  • SurfDirect.wav
  • Swift.wav
  • Swift1.wav
  • Swift2.wav
  • SwordsDance.wav
  • SwordsDanceSingle.wav
  • Tackle.wav
  • TailWhip.wav
  • TailWhipSingle.wav
  • TakeDown.wav
  • Teleport.wav
  • Thrash.wav
  • Thunder.wav
  • Thunder1.wav
  • Thunder2.wav
  • Thunder3.wav
  • Thunderbolt.wav
  • Thunderbolt1.wav
  • Thunderbolt2.wav
  • Thunderbolt3.wav
  • ThunderPunch.wav
  • ThunderShock.wav
  • ThunderShock1.wav
  • ThunderShock2.wav
  • ThunderShock3.wav
  • ThunderWave.wav
  • ThunderWave1.wav
  • ThunderWave2.wav
  • ThunderWave3.wav
  • ThunderWaveDirect.wav
  • Toxic.wav
  • Toxic1.wav
  • Toxic2.wav
  • Toxic3.wav
  • Transform.wav
  • TriAttack.wav
  • TriAttack1.wav
  • TriAttack2.wav
  • TwinNeedle.wav
  • TwinNeedleSingle.wav
  • ViceGrip.wav
  • VineWhip.wav
  • Waterfall.wav
  • Waterfall1.wav
  • Waterfall23.wav
  • WaterGun.wav
  • WaterGun1.wav
  • WaterGun2.wav
  • Whirlwind.wav
  • WingAttack.wav
  • WingAttackSingle.wav
  • Withdraw.wav
  • Withdraw1.wav
  • Withdraw2.wav
  • WithdrawDirect.wav
  • Wrap.wav
  • WrapSingle.wav
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Oct 19, 2021, 8:12 AM
Funny that "SFX_Faint_Fall" sounds like a Metool from you hear that from the Mega Man games a little bit.
Infact some of these sounds have a bit of Mega Man inside of it.
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