Posted | By | On | Comment |
---|---|---|---|
Nov 20, 2024, 3:07 PM | Boomerwrong | Sound: Doctor Doom |
FOOT DIVE! |
Nov 20, 2024, 12:26 PM | thegamefan21 | Sound: Developer Commentary |
HI iDK IF THIS IS CONSIDERED A REQUEST, BUT WILL YOU UPDATE THIS WITH THE NEW 20 ANNIVERSARY COMMENTARY FOR THE BASE GAME? |
Nov 20, 2024, 10:47 AM | thebigguy270 | Game: Super Mario World |
Yeah, the mushroom sound isn't accurate. |
Nov 19, 2024, 7:28 PM | stawwe | Game: Cookie Run: Kingdom |
maybe if i get the hang ripping audio's maybe i can help pwetty pwease rainbow question mark-senpai |
Nov 19, 2024, 1:49 PM | MoriadanNotmilk | Sound: Ambience |
dark and griddy... |
Nov 18, 2024, 10:05 PM | stawwe | Game: Cookie Run: Kingdom |
and also i wonder if the other cookies that are not posted have emotion files (this isnt a request dont come at me :') |
Nov 18, 2024, 5:07 PM | justwhy1234567890 | Game: ARMS |
Where are the hit sound files at? |
Nov 16, 2024, 8:42 PM | SoundWiz2741 | Sound: Wii Menu Banner |
Please insert the Mario Party 8 Game Disc. |
Nov 16, 2024, 6:18 PM | SoundWiz2741 | Game: Mario Party 4 |
The flying plane sound from Paratrooper Plunge is missing. It sounds like an airplane with a two-bladed propeller at 2250 RPM |
Nov 16, 2024, 4:29 PM | Eboi47 | Sound: Sound Effects |
Is the pause sound just the time bonus sound played at different pitches or something similar? I can't find it in the downloads. |
Nov 16, 2024, 8:28 AM | DarkMatterMan4500 | Sound: Master Hand |
Damn..... |
Nov 15, 2024, 10:27 PM | LeeTCGA | Sound: Bowser |
"Showtime..." |
Nov 15, 2024, 10:26 PM | LeeTCGA | Game: Super Mario Bros. |
thanks michael jackson |
Nov 15, 2024, 6:40 PM | SoundWiz2741 | Game: Go Vacation |
The activity-related sounds and vehicle sounds are still missing. Some of these sounds can be looped, such as the propeller plane sound in the parachuting opening sequence (75 Hz frequency) at https://www.youtube.com/watch?v=mtmt-coYBks |
Nov 15, 2024, 3:53 PM | MLB90 | Game: New Super Mario Bros. U Deluxe |
And yet I don't see the game listed on the Wii U page. You see how there's a problem here? |
Nov 15, 2024, 2:48 PM | borists | Sound: Fan Club (1 & 2) |
Where is Arisa's "Wonderful" voice line? |
Nov 11, 2024, 9:54 PM | CheddarVG | Sound: Fox |
His screams are funny. |
Nov 11, 2024, 4:11 PM | Its-A-Me_Austin | Sound: Mammott (Normal) |
Hopefully they add Rare Mammott to the game sometime in the future and he makes his Air Island sound |
Nov 11, 2024, 12:32 PM | Birowl KatsuFox | Sound: Hat Kid |
peck! |
Nov 11, 2024, 10:08 AM | stawwe | Game: Blood 2: The Chosen |
yeah i've waited since the 2nd? maybe but that was the worst lie ever |
Nov 11, 2024, 3:30 AM | CactusDaNnJr The Model Lover | Game: WALL-E |
I was going to upload the PS3 version's sounds but they were rejected because of that weird looping issue. Guess my last resort is ripping from the XBOX 360 version |
Nov 10, 2024, 10:45 PM * | QuickMuffin8782 | Sound: XDE Dashboard |
Hi! I'm the submitter of the upload! This was ripped from the dashboard version 2.0 of the XBOX 360 console. This was by ripping assets from an .xex file which contained the sounds. I like to call this an XDE (XBOX Dashboard Executive) because this is the heart of the console's main UI for retail consoles, and so forth. The XBOX gamer community calls this version NXE, or should I say, Next XBOX Experience, because of the goal Microsoft wanted to make the XBOX 360 better since it has been out in a while. This was WAY before the Kinect version, which is version 3.0 of the XDE dashboard. I'll get into the metadata stuff so you know how much space it costs if you develop games and you want some assets like this for your content anyways. On this little info box that I will be putting on all my submissions, as this is my first one on the VG Resource platform after all. Ad Astra my fellow friend! Archive Metadata Information Folder Count: 3 folders, 7 subfolder (total of 10) File Count: 89 Size (shortened): 56.2 Megabytes Size (by byte count): 58,988,396 Bytes Folder Tree Avatar App Pack |__ Avatar Editor (60 items) Live Utilities Update |__ Voicemail (1 item) System Update |__ $flash_dash (11 items) ..|_ $flash_huduiskin (12 items) ..|_ bootanim (1 item) ..|_ hud (4 items) ..|_ xam (1 item) . |
Nov 10, 2024, 3:43 PM | Flandre9999vr | Game: Persona 5 Royal |
ngl was not expecting them to be in pending purgatory for so long but alas P5R sound verification alongside every other game sounds dreadful methinks 💔 |
Nov 10, 2024, 10:26 AM | CactusDaNnJr The Model Lover | Game: Jet Set Radio |
It was on the PlayStation Vita since BlitWorks (formerly Blit Software) ported the game to modern systems (PS3 & 360) at the time. Even the iOS & Android devices |
Nov 9, 2024, 1:35 PM | Stinky_Femcel | Game: Blood 2: The Chosen |
So that was a lie VVV |
Nov 8, 2024, 4:32 PM | doods_epik_forgot_his_password | Sound: Minos Prime |
wheres the intro? |
Nov 8, 2024, 11:44 AM | Danny Jarquin | Game: System BIOS (Switch) |
they should have included smth like the Wii, like ambient music but that could be just me |
Nov 7, 2024, 7:21 PM | Parkereringwiththeredone | Game: Sonic Generations |
V Im also struggling with finding this sound I've checked literally everywhere :( |
Nov 5, 2024, 11:02 PM | ripoof | Game: Super Mario 64 |
woudlve been nice if someone posted a link to the collection of sounds that were originally taken from MFGG so here it is |
Nov 4, 2024, 12:38 PM | Boomerwrong | Sound: Captain Falcon |
For his down taunt sound and falcon punch voice lines, I suppose. |
Nov 3, 2024, 1:25 PM | playinful | Game: Shin Megami Tensei V |
I was able to rip these by exporting the files using FModel, the cue sheets are in the Sound folder and if you extract the files, the AWB is stored in the UEXP file, you just have to look for the AFS2 file header in a hex editor then you can extract it with vgmstream or something else |
Nov 2, 2024, 9:21 AM | Hydro_HEV | Sound: Miscellaneous Sounds |
I hate the fact that the stage fall sound is not here |
Oct 31, 2024, 11:36 PM | CJspellsfish | Game: My Singing Monsters |
YOOOO epic wubbox real? |
Oct 31, 2024, 1:35 PM | HelperUnknown | Game: Mega Man X6 |
Trying to find the right SFX is a pain because of how they're named. I can't tell what's a voice clip or sound effect. |
Oct 30, 2024, 4:31 PM | BillyBnMOfficial | Game: WALL-E |
they approved a latin american spanish sounds even though is sent them AND every other language in a revision BEFORE that approved, aight |
Oct 30, 2024, 9:15 AM | LeoGames2016 | Game: Naruto: Ultimate Ninja 3 / Narutimate Hero 3 |
https://www.youtube.com/watch?v=MgM3r3seFYk |
Oct 29, 2024, 7:54 AM | Chikoritaboy | Sound: Captain Falcon |
I think we all know why we're here. |
Oct 28, 2024, 7:15 AM | MG12 | Game: Super Mario Sunshine |
Fact: The shine idle noise was reused for the stars in Super Mario Galaxy (maybe Galaxy 2, haven't played it so I don't know) |
Oct 27, 2024, 10:40 PM | overkill465 | Sound: Sound Effects |
This has to be a raw export, i see people getting help but i check all files and each is an ear screeching pain |
Oct 27, 2024, 4:07 AM | MoriadanNotmilk | Sound: Sound Effects |
does anyone know what the photoshop flowey hurt sounds are called |
Oct 26, 2024, 7:42 PM | LeoGames2016 | Sound: Aku |
"F*** INTO THE PIT OF HATE!" |
Oct 26, 2024, 11:56 AM | BanjoBoi24 | Sound: Announcer (Selection, Race) |
No clue, it just worked, i guess. But anyway, the "Two" voice clip is still missing |
Oct 26, 2024, 7:19 AM | BLINXGLITCHES | Game: System BIOS (LeapFrog Didj) |
Late response, but: Because that's the format the Linux-based LeapFrog devices use. |
Oct 25, 2024, 7:13 AM | Houritsu | Sound: Swift Master |
Fair enough, thank you. |
Oct 24, 2024, 6:53 PM | Random Talking Bush | Sound: Swift Master |
@Houritsu: No, because we don't host assets ripped from game mods. |
Oct 24, 2024, 5:59 PM | Houritsu | Sound: Swift Master |
Just a question/request if anyone is interested, but I saw an english dub mod of dnf duel on youtube with amazing voice actors who put their all into voicing the characters, is there a way to add the english dub voice clips? |
Oct 23, 2024, 7:19 PM | pacmastermeow | Sound: Sonic - Gameplay |
BOUNCEPAD |
Oct 22, 2024, 12:42 AM | IDDQD_1337 | Game: DOOM (2016) |
Tip: Use the file "soundbankinfo.xml" to find out the sound ids |
Oct 20, 2024, 11:36 AM | SonicFanFromScratch | Game: Super Mario Bros. |
@uve36 That's too accurate. |
Oct 19, 2024, 10:22 PM | plokfan1 | Game: Bubsy in Claws Encounters of the Furred Kind |
nevermind its pending way too long |