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Zip Contents[147]
- 3leg_gun.wav
- ANT_drop.wav
- AT_body_bom.wav
- AT_break_A.wav
- AT_break_B.wav
- AT_break_down.wav
- AT_foooot.wav
- AT_foot_far.wav
- AT_foot_near.wav
- AT_head_break.wav
- AT_kishimi.wav
- AT_laser_side.wav
- AT_shot.wav
- AT_shot2.wav
- AT_sub_shot.wav
- bike_cho_dan2_V100.wav
- bike_cho_dan3_V100.wav
- bike_cho_dan_V100.wav
- bike_dash.wav
- bike_fade_off.wav
- bike_ride.wav
- bike_shot.wav
- bike_side1_V100.wav
- bike_side2_V100.wav
- bike_side_tree_V100.wav
- bike_slowdown.wav
- bike_spin_V100.wav
- bike_tree_conf.wav
- bike_tree_pass_V100.wav
- boba_jump.wav
- BOM2_V100.wav
- BOMB8_V100.wav
- bomb_p1_V100.wav
- bomb_p3_V100.wav
- bomb_p5_V100.wav
- bom_amb2_V100.wav
- bom_amb_V100.wav
- bom_set.wav
- BOOOM_V100.wav
- cable_cut.wav
- chakuchi.wav
- Chodan_V100.wav
- COIN.wav
- cont_beep.wav
- core_under_break.wav
- deflector_max.wav
- deflector_min.wav
- deth_bom1_2.wav
- deth_bom2.wav
- deth_shot1.wav
- deth_shot2.wav
- dist_meter.wav
- door_close.wav
- door_open.wav
- enemy_bike_hit_V100.wav
- exe_break.wav
- falcon_dush.wav
- falcon_side.wav
- fire_bom.wav
- flash_logo.wav
- foot_a_L.wav
- foot_a_R.wav
- foot_b_L.wav
- foot_b_R.wav
- game_over.wav
- hade_bom_V100.wav
- hand_gun_V100.wav
- harpoon_hit.wav
- harpoon_shot.wav
- ioku1.wav
- ioku2.wav
- Laser.wav
- Laser2_V100.wav
- Laser_V100.wav
- LS_hand_cut.wav
- LS_hit0.wav
- LS_hit1.wav
- LS_hit2.wav
- LS_hit4.wav
- LS_hit5.wav
- LS_hit6.wav
- LS_hit7.wav
- LS_hit8.wav
- LS_hit9.wav
- LS_off.wav
- LS_on.wav
- LS_on_old_type.wav
- LS_swing1.wav
- LS_swing2.wav
- LS_swing3.wav
- LS_swing4.wav
- LS_swing5.wav
- LS_swing6.wav
- nanika_tukaeru_V100.wav
- parabora.wav
- poton_beam.wav
- poton_insert.wav
- poton_mask.wav
- R2_hit.wav
- radio_noize.wav
- radio_zap.wav
- radio_zap2.wav
- shield_hit.wav
- snow_dive.wav
- snow_fall.wav
- snow_foot_L.wav
- snow_foot_L2.wav
- snow_foot_R.wav
- snow_foot_R2.wav
- souko1.wav
- souko2.wav
- SSP_etc1.wav
- SSP_fall.wav
- SSP_open.wav
- SSP_shot.wav
- SSP_snow_hit.wav
- SSP_spark.wav
- SSP_tubure.wav
- stage_select.wav
- stage_select_bgm.wav
- st_shot_V100.wav
- st_walk_V100.wav
- sw01.wav
- sw02.wav
- sw15.wav
- sw17.wav
- sw34.wav
- sw219.wav
- tai_bomber_shot.wav
- TIE Flyby.wav
- tie_shot_V100.wav
- tower_pass.wav
- trooper_damage2_V100.wav
- trooper_damage_V100.wav
- trooper_dead_V100.wav
- tube_conf.wav
- turn_logo.wav
- vader_breath1.wav
- vader_breath2.wav
- wanpa_punch.wav
- winch_hit.wav
- winch_shot.wav
- worpout.wav
- xwing_out_V100.wav
- xwing_V100.wav
- X_wing_lock.wav
- X_wing_open.wav
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