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Yavin
Category Arcade
Game
Section
Level Sound Effects
Submitter iteachvader
Size 78.77 MB
Format ZIP (application/zip)
Hits 970
Comments 0

Icon Filler
Zip Contents[103]
  • bns_sw_deathstar_expl.wav
  • bns_sw_laser_overheat1.wav
  • bns_sw_laser_overheat2_finish.wav
  • bns_sw_laser_overheat_denied.wav
  • bns_sw_pass_close01.wav
  • bns_sw_pass_long_range01.wav
  • bns_sw_player_damage_ex pl.wav
  • bns_sw_proton_tropedo_fire_denied_03.wav
  • bns_sw_tie_debris.wav
  • bns_sw_tower_power_down.wav
  • bns_sw_ui_weapon_denied_a.wav
  • ElecHitSpark01.wav
  • FCK_ElecAttack02.wav
  • FCK_OpticalDamage01.wav
  • Impact_M_01.wav
  • Impact_M_02.wav
  • Impact_M_03.wav
  • Impact_M_08.wav
  • Impact_M_10.wav
  • se_db_fighter_dark_pass1.wav
  • se_db_fighter_dark_pass2.wav
  • spark_03.wav
  • spark_04.wav
  • spark_05.wav
  • spark_07.wav
  • spark_08.wav
  • spark_10.wav
  • spark_12.wav
  • spark_13.wav
  • spark_14.wav
  • spark_18.wav
  • start_yavin_02_part1_1107d.wav
  • start_yavin_02_part2_1106.wav
  • sw_fighter_shoot_damage01.wav
  • s_amb_ds01.wav
  • s_mf_flyby_02.wav
  • s_sbike_dmg_player_01.wav
  • s_sbike_dmg_player_02.wav
  • s_sbike_dmg_player_03.wav
  • s_start_yavin_01.wav
  • s_start_yavin_02.wav
  • s_start_yavin_02a.wav
  • s_start_yavin_02ax.wav
  • s_start_yavin_03_no_0926B.wav
  • s_tie_bm_dmg_02.wav
  • s_tie_bm_dmg_03.wav
  • s_tie_bm_dmg_04.wav
  • s_tie_bm_dmg_05.wav
  • s_tie_dmg_01.wav
  • s_tie_dmg_02.wav
  • s_tie_dmg_03.wav
  • s_tie_dmg_04.wav
  • s_tie_dmg_05.wav
  • s_tie_flyby_01.wav
  • s_tie_flyby_02.wav
  • s_tie_flyby_03.wav
  • s_tie_flyby_04.wav
  • s_tie_flyby_destroy.wav
  • s_xwing_ally_01.wav
  • s_xwing_ally_02.wav
  • s_xwing_flyby_a_01.wav
  • s_xwing_flyby_a_02.wav
  • s_xwing_flyby_b_01.wav
  • s_xwing_flyby_b_02.wav
  • s_xwing_int_dmg_01.wav
  • s_xwing_int_dmg_02.wav
  • s_xwing_int_dmg_03.wav
  • s_xwing_tgtcom_01.wav
  • s_xwing_tgtcom_01ex.wav
  • s_xwing_tgtcom_failed.wav
  • s_yavin_last_explos_1121.wav
  • s_ywing_flyby_a_01.wav
  • s_ywing_flyby_a_02.wav
  • TIE_CT_damage_impact.wav
  • tower_gun_fire_edit_01_1112.wav
  • tower_gun_fire_edit_02_1112.wav
  • tower_gun_fire_edit_03_1112.wav
  • xing_sub_wep_01.wav
  • xing_sub_wep_02.wav
  • xing_sub_wep_03.wav
  • xwing_explos_01.wav
  • xwing_explos_02.wav
  • xwing_explos_03.wav
  • xwing_explos_04.wav
  • xwing_PassBy_01.wav
  • xwing_PassBy_02.wav
  • xwing_PassBy_03.wav
  • xwing_PassBy_04.wav
  • xwing_proton_torpedo_entering.wav
  • xwing_targetcomputer_background_se_loop.wav
  • xwing_targetcomputer_main_loop_01.wav
  • xwing_targetcomputer_main_loop_02.wav
  • xwing_targetcomputer_main_loop_03.wav
  • xwing_targetcomputer_main_loop_04.wav
  • xwing_targetcomputer_main_loop_05.wav
  • x_wing_ambient_Launching.wav
  • x_wing_ambient_Taxi_ing.wav
  • Yavin_ambient_Temple_Hangar.wav
  • yavin_tie_adv_flicked_out.wav
  • yavin_tower_explos_a.wav
  • yavin_tower_explos_b.wav
  • yavin_tower_explos_c.wav
  • yavin_tower_explos_d.wav
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