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SFX
Category 3DS
Game
Section
Sound Effects
Submitter Maritisa
Size 64.75 MB
Format ZIP (application/zip)
Hits 46
Comments 0

Icon Filler
Zip Contents[353]
  • se_btl_action.ssnd.wav
  • se_btl_action.wav
  • se_btl_alchemy.ssnd.wav
  • se_btl_analyze.ssnd.wav
  • se_btl_appear.ssnd.wav
  • se_btl_appear_foe.ssnd.wav
  • se_btl_basterc.ssnd.wav
  • se_btl_beatdance.ssnd.wav
  • se_btl_bk.ssnd.wav
  • se_btl_bossskill01.ssnd.wav
  • se_btl_bossskill10.ssnd.wav
  • se_btl_bossskill12.ssnd.wav
  • se_btl_bossskill13.ssnd.wav
  • se_btl_bossskill19.ssnd.wav
  • se_btl_bossskill20.ssnd.wav
  • se_btl_bossskill21.ssnd.wav
  • se_btl_bossskill22.ssnd.wav
  • se_btl_bossskill23.ssnd.wav
  • se_btl_bossskill26.ssnd.wav
  • se_btl_bossskill28.ssnd.wav
  • se_btl_bossskill29.ssnd.wav
  • se_btl_bossskill36.ssnd.wav
  • se_btl_bossskill37.ssnd.wav
  • se_btl_bossskill38.ssnd.wav
  • se_btl_bossskill39.ssnd.wav
  • se_btl_bossskill40.ssnd.wav
  • se_btl_bossskill41.ssnd.wav
  • se_btl_bossskill42.ssnd.wav
  • se_btl_bossskill43.ssnd.wav
  • se_btl_bossskill44.ssnd.wav
  • se_btl_bossskill45.ssnd.wav
  • se_btl_bossskill46.ssnd.wav
  • se_btl_bossskill47.ssnd.wav
  • se_btl_bossskill48.ssnd.wav
  • se_btl_bossskill49.ssnd.wav
  • se_btl_bossskill50.ssnd.wav
  • se_btl_bossskill51.ssnd.wav
  • se_btl_bossskill52.ssnd.wav
  • se_btl_bossskill53.ssnd.wav
  • se_btl_bousou.ssnd.wav
  • se_btl_bow1.ssnd.wav
  • se_btl_bow_critical.ssnd.wav
  • se_btl_bunrei.ssnd.wav
  • se_btl_cbow_critical.ssnd.wav
  • se_btl_chainblast.ssnd.wav
  • se_btl_cheinkill.ssnd.wav
  • se_btl_cursem.ssnd.wav
  • se_btl_dagger_critical.ssnd.wav
  • se_btl_damage.ssnd.wav
  • se_btl_damage2.ssnd.wav
  • se_btl_earthspk.ssnd.wav
  • se_btl_enchant.ssnd.wav
  • se_btl_escape.ssnd.wav
  • se_btl_foecry.ssnd.wav
  • se_btl_fullgain.ssnd.wav
  • se_btl_f_boost01.ssnd.wav
  • se_btl_f_boost02.ssnd.wav
  • se_btl_gauge_full.ssnd.wav
  • se_btl_genwaku.ssnd.wav
  • se_btl_gourei.ssnd.wav
  • se_btl_grimoire_chance.ssnd.wav
  • se_btl_grimoire_skill.ssnd.wav
  • se_btl_gsword1.ssnd.wav
  • se_btl_gsword_critical.ssnd.wav
  • se_btl_gun1.ssnd.wav
  • se_btl_gun_critical.ssnd.wav
  • se_btl_hammer1.ssnd.wav
  • se_btl_hammer_critical.ssnd.wav
  • se_btl_hand1.ssnd.wav
  • se_btl_hand_critical.ssnd.wav
  • se_btl_hensin.ssnd.wav
  • se_btl_hi_damage2.ssnd.wav
  • se_btl_hyakka.ssnd.wav
  • se_btl_icestream.ssnd.wav
  • se_btl_inspire.ssnd.wav
  • se_btl_inubue.ssnd.wav
  • se_btl_issei.ssnd.wav
  • se_btl_kaku01.ssnd.wav
  • se_btl_kaku02.ssnd.wav
  • se_btl_kamiorisi.ssnd.wav
  • se_btl_katana1.ssnd.wav
  • se_btl_katana_critical.ssnd.wav
  • se_btl_kgird.ssnd.wav
  • se_btl_kill.ssnd.wav
  • se_btl_kill02.ssnd.wav
  • se_btl_kinki.ssnd.wav
  • se_btl_kitou.ssnd.wav
  • se_btl_kusabi.ssnd.wav
  • se_btl_lastgunka.ssnd.wav
  • se_btl_limit.ssnd.wav
  • se_btl_magics.ssnd.wav
  • se_btl_maichiru.ssnd.wav
  • se_btl_miss.ssnd.wav
  • se_btl_motion01.ssnd.wav
  • se_btl_motion02.ssnd.wav
  • se_btl_motion03.ssnd.wav
  • se_btl_motion04.ssnd.wav
  • se_btl_motion05.ssnd.wav
  • se_btl_motion06.ssnd.wav
  • se_btl_motion11.ssnd.wav
  • se_btl_move.ssnd.wav
  • se_btl_ooabare.ssnd.wav
  • se_btl_overturn.ssnd.wav
  • se_btl_paradigm.ssnd.wav
  • se_btl_passive.ssnd.wav
  • se_btl_poisonsmk.ssnd.wav
  • se_btl_rapier1.ssnd.wav
  • se_btl_rapier_critical.ssnd.wav
  • se_btl_reikai.ssnd.wav
  • se_btl_resonance.ssnd.wav
  • se_btl_rod1.ssnd.wav
  • se_btl_rod_critical.ssnd.wav
  • se_btl_rushout.ssnd.wav
  • se_btl_ryuha.ssnd.wav
  • se_btl_sacrifice.ssnd.wav
  • se_btl_sanbasi.ssnd.wav
  • se_btl_sandan.ssnd.wav
  • se_btl_sanka.ssnd.wav
  • se_btl_screw.ssnd.wav
  • se_btl_senketu.ssnd.wav
  • se_btl_shiryo.ssnd.wav
  • se_btl_shiryodead.ssnd.wav
  • se_btl_shiryoexpl.ssnd.wav
  • se_btl_shiryoranb.ssnd.wav
  • se_btl_siniki.ssnd.wav
  • se_btl_sintaku.ssnd.wav
  • se_btl_skill001.ssnd.wav
  • se_btl_skill003.ssnd.wav
  • se_btl_skill004.ssnd.wav
  • se_btl_skill007.ssnd.wav
  • se_btl_skill009.ssnd.wav
  • se_btl_skill010.ssnd.wav
  • se_btl_skill011.ssnd.wav
  • se_btl_skill012.ssnd.wav
  • se_btl_skill014.ssnd.wav
  • se_btl_skill017.ssnd.wav
  • se_btl_skill018.ssnd.wav
  • se_btl_skill019.ssnd.wav
  • se_btl_skill020.ssnd.wav
  • se_btl_skill021.ssnd.wav
  • se_btl_skill022.ssnd.wav
  • se_btl_skill024.ssnd.wav
  • se_btl_skill025.ssnd.wav
  • se_btl_skill026.ssnd.wav
  • se_btl_skill028.ssnd.wav
  • se_btl_skill029.ssnd.wav
  • se_btl_skill030.ssnd.wav
  • se_btl_skill031.ssnd.wav
  • se_btl_skill032.ssnd.wav
  • se_btl_skill033.ssnd.wav
  • se_btl_skydive.ssnd.wav
  • se_btl_skydive2.ssnd.wav
  • se_btl_sutemi.ssnd.wav
  • se_btl_sutemi2.ssnd.wav
  • se_btl_sword1.ssnd.wav
  • se_btl_sword_critical.ssnd.wav
  • se_btl_syoukiheiso.ssnd.wav
  • se_btl_takabue.ssnd.wav
  • se_btl_tenkei.ssnd.wav
  • se_btl_tenryu.ssnd.wav
  • se_btl_tousi.ssnd.wav
  • se_btl_triplem.ssnd.wav
  • se_btl_tshield.ssnd.wav
  • se_btl_uturiga.ssnd.wav
  • se_btl_windowcurten.ssnd.wav
  • se_btl_windowstm.ssnd.wav
  • se_btl_zensin.ssnd.wav
  • se_btl_zonbiep.ssnd.wav
  • se_comb_fire.ssnd.wav
  • se_comb_ice.ssnd.wav
  • se_comb_thunder.ssnd.wav
  • se_dng1_bgolem_down.ssnd.wav
  • se_dng1_door.ssnd.wav
  • se_dng1_keyopen.ssnd.wav
  • se_dng1_rgolem_block.ssnd.wav
  • se_dng1_rgolem_rotate.ssnd.wav
  • se_dng1_walk.ssnd.wav
  • se_dng2_door.ssnd.wav
  • se_dng2_keyopen.ssnd.wav
  • se_dng2_pillar.ssnd.wav
  • se_dng2_walk.ssnd.wav
  • se_dng3_breath.ssnd.wav
  • se_dng3_door.ssnd.wav
  • se_dng3_foe_burn.ssnd.wav
  • se_dng3_keyopen.ssnd.wav
  • se_dng3_walk.ssnd.wav
  • se_dng4_break.ssnd.wav
  • se_dng4_breath.ssnd.wav
  • se_dng4_collision.ssnd.wav
  • se_dng4_door.ssnd.wav
  • se_dng4_ground.ssnd.wav
  • se_dng4_knock.ssnd.wav
  • se_dng4_shine.ssnd.wav
  • se_dng4_walk.ssnd.wav
  • se_dng5_door.ssnd.wav
  • se_dng5_low_g.ssnd.wav
  • se_dng5_normal_g.ssnd.wav
  • se_dng5_sprw_stick.ssnd.wav
  • se_dng5_walk.ssnd.wav
  • se_dng5_walk_float.ssnd.wav
  • se_dng6_door.ssnd.wav
  • se_dng6_summon.ssnd.wav
  • se_dng6_walk.ssnd.wav
  • se_dng_ana.ssnd.wav
  • se_dng_encount.ssnd.wav
  • se_dng_fish.ssnd.wav
  • se_dng_notice.ssnd.wav
  • se_dng_treasure.ssnd.wav
  • se_eff_force.ssnd.wav
  • se_eff_shield.ssnd.wav
  • se_eff_weaken.ssnd.wav
  • se_env_dungeon_1.ssnd.wav
  • se_env_dungeon_2.ssnd.wav
  • se_env_dungeon_3.ssnd.wav
  • se_env_dungeon_4.ssnd.wav
  • se_env_dungeon_5.ssnd.wav
  • se_env_dungeon_6.ssnd.wav
  • se_ext_jingle1.ssnd.wav
  • se_ex_event_dryad_01.ssnd.wav
  • se_ex_event_dryad_02.ssnd.wav
  • se_ex_event_dryad_03.ssnd.wav
  • se_ex_event_dryad_04.ssnd.wav
  • se_ex_event_evildragon_01.ssnd.wav
  • se_ex_event_evildragon_02.ssnd.wav
  • se_ex_event_evildragon_03.ssnd.wav
  • se_ex_event_evildragon_04.ssnd.wav
  • se_ex_event_golem_01.ssnd.wav
  • se_ex_event_golem_02.ssnd.wav
  • se_ex_event_golem_03.ssnd.wav
  • se_ex_event_golem_03_1.ssnd.wav
  • se_ex_event_golem_03_2.ssnd.wav
  • se_ex_event_golem_03_3.ssnd.wav
  • se_ex_event_golem_03_4.ssnd.wav
  • se_ex_event_golem_04.ssnd.wav
  • se_ex_event_golem_04_1.ssnd.wav
  • se_ex_event_golem_04_2.ssnd.wav
  • se_ex_event_hippogriff_01.ssnd.wav
  • se_ex_event_lamia_01.ssnd.wav
  • se_ex_event_lamia_02.ssnd.wav
  • se_ex_event_lamia_03.ssnd.wav
  • se_ex_event_lamia_04.ssnd.wav
  • se_ex_event_stareater_01.ssnd.wav
  • se_ex_event_stareater_02.ssnd.wav
  • se_ex_event_stareater_03.ssnd.wav
  • se_ex_event_stareater_04.ssnd.wav
  • se_ex_event_stareater_05.ssnd.wav
  • se_ex_event_undeadking_01.ssnd.wav
  • se_ex_event_undeadking_02.ssnd.wav
  • se_ex_event_undeadking_03.ssnd.wav
  • se_ex_event_undeadking_04.ssnd.wav
  • se_facility_cafe_map_zoom.ssnd.wav
  • se_facility_cafe_success02.ssnd.wav
  • se_foe_attack_arachne.ssnd.wav
  • se_foe_attack_arcd.ssnd.wav
  • se_foe_attack_baby.ssnd.wav
  • se_foe_attack_bear.ssnd.wav
  • se_foe_attack_boar.ssnd.wav
  • se_foe_attack_bone.ssnd.wav
  • se_foe_attack_buer.ssnd.wav
  • se_foe_attack_cactus.ssnd.wav
  • se_foe_attack_cdrgn.ssnd.wav
  • se_foe_attack_crawl.ssnd.wav
  • se_foe_attack_cray.ssnd.wav
  • se_foe_attack_ddrgn.ssnd.wav
  • se_foe_attack_debd.ssnd.wav
  • se_foe_attack_dragon.ssnd.wav
  • se_foe_attack_drgnz.ssnd.wav
  • se_foe_attack_drhn.ssnd.wav
  • se_foe_attack_dryad.ssnd.wav
  • se_foe_attack_flower.ssnd.wav
  • se_foe_attack_fowl.ssnd.wav
  • se_foe_attack_ghost.ssnd.wav
  • se_foe_attack_golem.ssnd.wav
  • se_foe_attack_grf.ssnd.wav
  • se_foe_attack_hpgf.ssnd.wav
  • se_foe_attack_lamia.ssnd.wav
  • se_foe_attack_mking.ssnd.wav
  • se_foe_attack_mmt.ssnd.wav
  • se_foe_attack_mnky.ssnd.wav
  • se_foe_attack_mtmt.ssnd.wav
  • se_foe_attack_needle.ssnd.wav
  • se_foe_attack_orts.ssnd.wav
  • se_foe_attack_scpn.ssnd.wav
  • se_foe_attack_slime.ssnd.wav
  • se_foe_attack_sprw.ssnd.wav
  • se_foe_attack_star.ssnd.wav
  • se_foe_attack_trol.ssnd.wav
  • se_foe_attack_worm.ssnd.wav
  • se_foe_foot_arcd.ssnd.wav
  • se_foe_foot_bear.ssnd.wav
  • se_foe_foot_bone.ssnd.wav
  • se_foe_foot_buer.ssnd.wav
  • se_foe_foot_crawl.ssnd.wav
  • se_foe_foot_cray.ssnd.wav
  • se_foe_foot_debd.ssnd.wav
  • se_foe_foot_drhn.ssnd.wav
  • se_foe_foot_ghost.ssnd.wav
  • se_foe_foot_grf.ssnd.wav
  • se_foe_foot_mmt.ssnd.wav
  • se_foe_foot_mnky.ssnd.wav
  • se_foe_foot_mtmt.ssnd.wav
  • se_foe_foot_orts.ssnd.wav
  • se_foe_foot_scpn.ssnd.wav
  • se_foe_foot_slime.ssnd.wav
  • se_foe_foot_splash1.ssnd.wav
  • se_foe_foot_splash6.ssnd.wav
  • se_foe_foot_sprw.ssnd.wav
  • se_foe_foot_water.ssnd.wav
  • se_foe_foot_worm.ssnd.wav
  • se_foe_teleport.ssnd.wav
  • se_mag_fire1.ssnd.wav
  • se_mag_fire2.ssnd.wav
  • se_mag_fireall.ssnd.wav
  • se_mag_ice1.ssnd.wav
  • se_mag_ice2.ssnd.wav
  • se_mag_iceall.ssnd.wav
  • se_mag_thunder1.ssnd.wav
  • se_mag_thunder2.ssnd.wav
  • se_mag_thunderall.ssnd.wav
  • se_party_bad.ssnd.wav
  • se_special_chara_make_page.ssnd.wav
  • se_special_forge.ssnd.wav
  • se_special_legend_name.ssnd.wav
  • se_sys_cancel.ssnd.wav
  • se_sys_clock1.ssnd.wav
  • se_sys_clock2.ssnd.wav
  • se_sys_cursor.ssnd.wav
  • se_sys_eraser.ssnd.wav
  • se_sys_find.ssnd.wav
  • se_sys_grid.ssnd.wav
  • se_sys_heal.ssnd.wav
  • se_sys_heal2p.ssnd.wav
  • se_sys_hi_damage.ssnd.wav
  • se_sys_icondrop.ssnd.wav
  • se_sys_icondrug.ssnd.wav
  • se_sys_lvup.ssnd.wav
  • se_sys_map_page.ssnd.wav
  • se_sys_memotouch.ssnd.wav
  • se_sys_mode.ssnd.wav
  • se_sys_ok1.ssnd.wav
  • se_sys_ok2.ssnd.wav
  • se_sys_pay.ssnd.wav
  • se_sys_pen.ssnd.wav
  • se_sys_quake.ssnd.wav
  • se_sys_reject.ssnd.wav
  • se_sys_skill_learn.ssnd.wav
  • se_sys_skill_new.ssnd.wav
  • se_sys_stair.ssnd.wav
  • se_sys_tabtouch1.ssnd.wav
  • se_sys_tabtouch2.ssnd.wav
  • se_sys_tool.ssnd.wav
  • se_sys_type.ssnd.wav
  • se_sys_warp.ssnd.wav
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