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Footsteps
Category PC / Computer
Game
Section
Miscellaneous
Submitter allinardo
Size 34.79 MB
Format ZIP (application/zip)
Hits 6,340
Comments 0

Icon Filler
Zip Contents[938]
  • fst/dirt/jumpdown/fst_dirt_jumpdown_01.wav
  • fst/dirt/jumpdown/fst_dirt_jumpdown_02.wav
  • fst/dirt/jumpdown/fst_player_dirt_jumpdown_01.wav
  • fst/dirt/jumpdown/fst_player_dirt_jumpdown_02.wav
  • fst/dirt/jumpdown/fst_player_dirt_jumpdown_03.wav
  • fst/dirt/jumpup/fst_player_dirt_jumpup_01.wav
  • fst/dirt/jumpup/fst_player_dirt_jumpup_02.wav
  • fst/dirt/land/fst_dirt_land_01.wav
  • fst/dirt/land/fst_dirt_land_02.wav
  • fst/dirt/run/armorheavy/l/fst_dirt_run_armorheavy_01.wav
  • fst/dirt/run/armorheavy/l/fst_dirt_run_armorheavy_02.wav
  • fst/dirt/run/armorheavy/l/fst_dirt_run_armorheavy_03.wav
  • fst/dirt/run/armorheavy/r/fst_dirt_run_armorheavy_03.wav
  • fst/dirt/run/armorheavy/r/fst_dirt_run_armorheavy_04.wav
  • fst/dirt/run/armorheavy/r/fst_dirt_run_armorheavy_05.wav
  • fst/dirt/run/armorheavy/r/fst_dirt_run_armorheavy_06.wav
  • fst/dirt/run/armorlight/l/fst_dirt_run_armorlight_01.wav
  • fst/dirt/run/armorlight/l/fst_dirt_run_armorlight_02.wav
  • fst/dirt/run/armorlight/l/fst_dirt_run_armorlight_03.wav
  • fst/dirt/run/armorlight/r/fst_dirt_run_armorlight_03.wav
  • fst/dirt/run/armorlight/r/fst_dirt_run_armorlight_04.wav
  • fst/dirt/run/armorlight/r/fst_dirt_run_armorlight_05.wav
  • fst/dirt/run/armorlight/r/fst_dirt_run_armorlight_06.wav
  • fst/dirt/run/l/fst_dirt_run_01.wav
  • fst/dirt/run/l/fst_dirt_run_02.wav
  • fst/dirt/run/l/fst_dirt_run_03.wav
  • fst/dirt/run/r/fst_dirt_run_04.wav
  • fst/dirt/run/r/fst_dirt_run_05.wav
  • fst/dirt/run/r/fst_dirt_run_06.wav
  • fst/dirt/walk/armorheavy/l/fst_dirt_walk_armorheavy_01.wav
  • fst/dirt/walk/armorheavy/l/fst_dirt_walk_armorheavy_02.wav
  • fst/dirt/walk/armorheavy/l/fst_dirt_walk_armorheavy_03.wav
  • fst/dirt/walk/armorheavy/r/fst_dirt_walk_armorheavy_03.wav
  • fst/dirt/walk/armorheavy/r/fst_dirt_walk_armorheavy_04.wav
  • fst/dirt/walk/armorheavy/r/fst_dirt_walk_armorheavy_05.wav
  • fst/dirt/walk/armorheavy/r/fst_dirt_walk_armorheavy_06.wav
  • fst/dirt/walk/armorlight/l/fst_dirt_walk_armorlight_01.wav
  • fst/dirt/walk/armorlight/l/fst_dirt_walk_armorlight_02.wav
  • fst/dirt/walk/armorlight/l/fst_dirt_walk_armorlight_03.wav
  • fst/dirt/walk/armorlight/r/fst_dirt_walk_armorlight_03.wav
  • fst/dirt/walk/armorlight/r/fst_dirt_walk_armorlight_04.wav
  • fst/dirt/walk/armorlight/r/fst_dirt_walk_armorlight_05.wav
  • fst/dirt/walk/armorlight/r/fst_dirt_walk_armorlight_06.wav
  • fst/dirt/walk/l/fst_dirt_walk_01.wav
  • fst/dirt/walk/l/fst_dirt_walk_02.wav
  • fst/dirt/walk/l/fst_dirt_walk_03.wav
  • fst/dirt/walk/r/fst_dirt_walk_04.wav
  • fst/dirt/walk/r/fst_dirt_walk_05.wav
  • fst/dirt/walk/r/fst_dirt_walk_06.wav
  • fst/grass/jumpdown/fst_grass_jumpdown_01.wav
  • fst/grass/jumpdown/fst_grass_jumpdown_02.wav
  • fst/grass/jumpdown/fst_grass_jumpdown_03.wav
  • fst/grass/jumpup/fst_grass_jumpup_01.wav
  • fst/grass/jumpup/fst_grass_jumpup_02.wav
  • fst/grass/land/fst_grass_land_01.wav
  • fst/grass/land/fst_grass_land_02.wav
  • fst/grass/run/armorheavy/l/fst_grass_run_armorheavy_01.wav
  • fst/grass/run/armorheavy/l/fst_grass_run_armorheavy_02.wav
  • fst/grass/run/armorheavy/l/fst_grass_run_armorheavy_03.wav
  • fst/grass/run/armorheavy/r/fst_grass_run_armorheavy_04.wav
  • fst/grass/run/armorheavy/r/fst_grass_run_armorheavy_05.wav
  • fst/grass/run/armorheavy/r/fst_grass_run_armorheavy_06.wav
  • fst/grass/run/armorlight/l/fst_grass_run_armorlight_01.wav
  • fst/grass/run/armorlight/l/fst_grass_run_armorlight_02.wav
  • fst/grass/run/armorlight/l/fst_grass_run_armorlight_03.wav
  • fst/grass/run/armorlight/r/fst_grass_run_armorlight_04.wav
  • fst/grass/run/armorlight/r/fst_grass_run_armorlight_05.wav
  • fst/grass/run/armorlight/r/fst_grass_run_armorlight_06.wav
  • fst/grass/run/l/fst_grass_run_01.wav
  • fst/grass/run/l/fst_grass_run_02.wav
  • fst/grass/run/l/fst_grass_run_03.wav
  • fst/grass/run/r/fst_grass_run_04.wav
  • fst/grass/run/r/fst_grass_run_05.wav
  • fst/grass/run/r/fst_grass_run_06.wav
  • fst/grass/scuff/l/fst_grass_scuff_01.wav
  • fst/grass/scuff/l/fst_grass_scuff_02.wav
  • fst/grass/scuff/r/fst_grass_scuff_03.wav
  • fst/grass/scuff/r/fst_grass_scuff_04.wav
  • fst/grass/sneak/l/fst_grass_sneak_01.wav
  • fst/grass/sneak/l/fst_grass_sneak_02.wav
  • fst/grass/sneak/l/fst_grass_sneak_03.wav
  • fst/grass/sneak/r/fst_grass_sneak_04.wav
  • fst/grass/sneak/r/fst_grass_sneak_05.wav
  • fst/grass/sneak/r/fst_grass_sneak_06.wav
  • fst/grass/walk/armorheavy/l/fst_grass_walk_armorheavy_01.wav
  • fst/grass/walk/armorheavy/l/fst_grass_walk_armorheavy_02.wav
  • fst/grass/walk/armorheavy/l/fst_grass_walk_armorheavy_03.wav
  • fst/grass/walk/armorheavy/r/fst_grass_walk_armorheavy_04.wav
  • fst/grass/walk/armorheavy/r/fst_grass_walk_armorheavy_05.wav
  • fst/grass/walk/armorheavy/r/fst_grass_walk_armorheavy_06.wav
  • fst/grass/walk/armorlight/l/fst_grass_walk_armorlight_01.wav
  • fst/grass/walk/armorlight/l/fst_grass_walk_armorlight_02.wav
  • fst/grass/walk/armorlight/l/fst_grass_walk_armorlight_03.wav
  • fst/grass/walk/armorlight/r/fst_grass_walk_armorlight_04.wav
  • fst/grass/walk/armorlight/r/fst_grass_walk_armorlight_05.wav
  • fst/grass/walk/armorlight/r/fst_grass_walk_armorlight_06.wav
  • fst/grass/walk/l/fst_grass_walk_01.wav
  • fst/grass/walk/l/fst_grass_walk_02.wav
  • fst/grass/walk/l/fst_grass_walk_03.wav
  • fst/grass/walk/r/fst_grass_walk_04.wav
  • fst/grass/walk/r/fst_grass_walk_05.wav
  • fst/grass/walk/r/fst_grass_walk_06.wav
  • fst/gravel/jumpdown/fst_gravel_jumpdown_01.wav
  • fst/gravel/jumpdown/fst_gravel_jumpdown_02.wav
  • fst/gravel/jumpdown/fst_gravel_jumpdown_03.wav
  • fst/gravel/jumpup/fst_gravel_jumpup_01.wav
  • fst/gravel/jumpup/fst_gravel_jumpup_02.wav
  • fst/gravel/land/fst_gravel_land_01.wav
  • fst/gravel/land/fst_gravel_land_02.wav
  • fst/gravel/run/armorheavy/l/fst_gravel_run_armorheavy_01.wav
  • fst/gravel/run/armorheavy/l/fst_gravel_run_armorheavy_02.wav
  • fst/gravel/run/armorheavy/l/fst_gravel_run_armorheavy_03.wav
  • fst/gravel/run/armorheavy/r/fst_gravel_run_armorheavy_04.wav
  • fst/gravel/run/armorheavy/r/fst_gravel_run_armorheavy_05.wav
  • fst/gravel/run/armorheavy/r/fst_gravel_run_armorheavy_06.wav
  • fst/gravel/run/armorlight/l/fst_gravel_run_armorlight_01.wav
  • fst/gravel/run/armorlight/l/fst_gravel_run_armorlight_02.wav
  • fst/gravel/run/armorlight/l/fst_gravel_run_armorlight_03.wav
  • fst/gravel/run/armorlight/r/fst_gravel_run_armorlight_04.wav
  • fst/gravel/run/armorlight/r/fst_gravel_run_armorlight_05.wav
  • fst/gravel/run/armorlight/r/fst_gravel_run_armorlight_06.wav
  • fst/gravel/run/l/fst_gravel_run_01.wav
  • fst/gravel/run/l/fst_gravel_run_02.wav
  • fst/gravel/run/l/fst_gravel_run_03.wav
  • fst/gravel/run/r/fst_gravel_run_04.wav
  • fst/gravel/run/r/fst_gravel_run_05.wav
  • fst/gravel/run/r/fst_gravel_run_06.wav
  • fst/gravel/sneak/l/fst_gravel_sneak_01.wav
  • fst/gravel/sneak/l/fst_gravel_sneak_02.wav
  • fst/gravel/sneak/l/fst_gravel_sneak_03.wav
  • fst/gravel/sneak/r/fst_gravel_sneak_04.wav
  • fst/gravel/sneak/r/fst_gravel_sneak_05.wav
  • fst/gravel/sneak/r/fst_gravel_sneak_06.wav
  • fst/gravel/walk/armorheavy/l/fst_gravel_walk_armorheavy_01.wav
  • fst/gravel/walk/armorheavy/l/fst_gravel_walk_armorheavy_02.wav
  • fst/gravel/walk/armorheavy/l/fst_gravel_walk_armorheavy_03.wav
  • fst/gravel/walk/armorheavy/r/fst_gravel_walk_armorheavy_04.wav
  • fst/gravel/walk/armorheavy/r/fst_gravel_walk_armorheavy_05.wav
  • fst/gravel/walk/armorheavy/r/fst_gravel_walk_armorheavy_06.wav
  • fst/gravel/walk/armorlight/l/fst_gravel_walk_armorlight_01.wav
  • fst/gravel/walk/armorlight/l/fst_gravel_walk_armorlight_02.wav
  • fst/gravel/walk/armorlight/l/fst_gravel_walk_armorlight_03.wav
  • fst/gravel/walk/armorlight/r/fst_gravel_walk_armorlight_04.wav
  • fst/gravel/walk/armorlight/r/fst_gravel_walk_armorlight_05.wav
  • fst/gravel/walk/armorlight/r/fst_gravel_walk_armorlight_06.wav
  • fst/gravel/walk/l/fst_gravel_walk_01.wav
  • fst/gravel/walk/l/fst_gravel_walk_02.wav
  • fst/gravel/walk/l/fst_gravel_walk_03.wav
  • fst/gravel/walk/r/fst_gravel_walk_04.wav
  • fst/gravel/walk/r/fst_gravel_walk_05.wav
  • fst/gravel/walk/r/fst_gravel_walk_06.wav
  • fst/npc/barefoot/fst_npc_barefoot_stonesolid_run_01.wav
  • fst/npc/barefoot/fst_npc_barefoot_stonesolid_run_02.wav
  • fst/npc/barefoot/fst_npc_barefoot_stonesolid_run_03.wav
  • fst/npc/barefoot/fst_npc_barefoot_stonesolid_run_04.wav
  • fst/npc/barefoot/fst_npc_barefoot_stonesolid_walk_01.wav
  • fst/npc/barefoot/fst_npc_barefoot_stonesolid_walk_02.wav
  • fst/npc/barefoot/fst_npc_barefoot_stonesolid_walk_03.wav
  • fst/npc/barefoot/fst_npc_barefoot_stonesolid_walk_04.wav
  • fst/npc/barefoot/fst_npc_barefoot_wood_run_01.wav
  • fst/npc/barefoot/fst_npc_barefoot_wood_run_02.wav
  • fst/npc/barefoot/fst_npc_barefoot_wood_run_03.wav
  • fst/npc/barefoot/fst_npc_barefoot_wood_run_04.wav
  • fst/npc/barefoot/fst_npc_barefoot_wood_walk_01.wav
  • fst/npc/barefoot/fst_npc_barefoot_wood_walk_02.wav
  • fst/npc/barefoot/fst_npc_barefoot_wood_walk_03.wav
  • fst/npc/barefoot/fst_npc_barefoot_wood_walk_04.wav
  • fst/npc/carpet/fst_npc_carpet_run_01.wav
  • fst/npc/carpet/fst_npc_carpet_run_02.wav
  • fst/npc/carpet/fst_npc_carpet_run_03.wav
  • fst/npc/carpet/fst_npc_carpet_run_04.wav
  • fst/npc/carpet/fst_npc_carpet_walk_01.wav
  • fst/npc/carpet/fst_npc_carpet_walk_02.wav
  • fst/npc/carpet/fst_npc_carpet_walk_03.wav
  • fst/npc/carpet/fst_npc_carpet_walk_04.wav
  • fst/npc/dirt/armorheavy/fst_npc_dirt_run_armorheavy_01.wav
  • fst/npc/dirt/armorheavy/fst_npc_dirt_run_armorheavy_02.wav
  • fst/npc/dirt/armorheavy/fst_npc_dirt_run_armorheavy_03.wav
  • fst/npc/dirt/armorheavy/fst_npc_dirt_run_armorheavy_04.wav
  • fst/npc/dirt/armorlight/fst_npc_dirt_run_armorlight_01.wav
  • fst/npc/dirt/armorlight/fst_npc_dirt_run_armorlight_02.wav
  • fst/npc/dirt/armorlight/fst_npc_dirt_run_armorlight_03.wav
  • fst/npc/dirt/armorlight/fst_npc_dirt_run_armorlight_04.wav
  • fst/npc/dirt/run/l/fst_npc_dirt_run_01.wav
  • fst/npc/dirt/run/l/fst_npc_dirt_run_02.wav
  • fst/npc/dirt/run/r/fst_npc_dirt_run_03.wav
  • fst/npc/dirt/run/r/fst_npc_dirt_run_04.wav
  • fst/npc/dirt/walk/l/fst_npc_dirt_walk_01.wav
  • fst/npc/dirt/walk/l/fst_npc_dirt_walk_02.wav
  • fst/npc/dirt/walk/r/fst_npc_dirt_walk_03.wav
  • fst/npc/dirt/walk/r/fst_npc_dirt_walk_04.wav
  • fst/npc/grass/fst_npc_glass_run_armorheavy_01.wav
  • fst/npc/grass/fst_npc_glass_run_armorheavy_02.wav
  • fst/npc/grass/fst_npc_glass_run_armorheavy_03.wav
  • fst/npc/grass/fst_npc_glass_run_armorheavy_04.wav
  • fst/npc/grass/fst_npc_glass_run_armorlight_01.wav
  • fst/npc/grass/fst_npc_glass_run_armorlight_02.wav
  • fst/npc/grass/fst_npc_glass_run_armorlight_03.wav
  • fst/npc/grass/fst_npc_glass_run_armorlight_04.wav
  • fst/npc/grass/fst_npc_grass_run_01.wav
  • fst/npc/grass/fst_npc_grass_run_02.wav
  • fst/npc/grass/fst_npc_grass_run_03.wav
  • fst/npc/grass/fst_npc_grass_run_04.wav
  • fst/npc/grass/fst_npc_grass_walk_01.wav
  • fst/npc/grass/fst_npc_grass_walk_02.wav
  • fst/npc/grass/fst_npc_grass_walk_03.wav
  • fst/npc/grass/fst_npc_grass_walk_04.wav
  • fst/npc/gravel/fst_npc_gravel_run_01.wav
  • fst/npc/gravel/fst_npc_gravel_run_02.wav
  • fst/npc/gravel/fst_npc_gravel_run_03.wav
  • fst/npc/gravel/fst_npc_gravel_run_04.wav
  • fst/npc/gravel/fst_npc_gravel_run_armorheavy_01.wav
  • fst/npc/gravel/fst_npc_gravel_run_armorheavy_02.wav
  • fst/npc/gravel/fst_npc_gravel_run_armorheavy_03.wav
  • fst/npc/gravel/fst_npc_gravel_run_armorheavy_04.wav
  • fst/npc/gravel/fst_npc_gravel_run_armorlight_01.wav
  • fst/npc/gravel/fst_npc_gravel_run_armorlight_02.wav
  • fst/npc/gravel/fst_npc_gravel_run_armorlight_03.wav
  • fst/npc/gravel/fst_npc_gravel_run_armorlight_04.wav
  • fst/npc/gravel/fst_npc_gravel_walk_01.wav
  • fst/npc/gravel/fst_npc_gravel_walk_02.wav
  • fst/npc/gravel/fst_npc_gravel_walk_03.wav
  • fst/npc/gravel/fst_npc_gravel_walk_04.wav
  • fst/npc/ice/fst_npc_ice_run_01.wav
  • fst/npc/ice/fst_npc_ice_run_02.wav
  • fst/npc/ice/fst_npc_ice_run_03.wav
  • fst/npc/ice/fst_npc_ice_run_04.wav
  • fst/npc/ice/fst_npc_ice_walk_01.wav
  • fst/npc/ice/fst_npc_ice_walk_02.wav
  • fst/npc/ice/fst_npc_ice_walk_03.wav
  • fst/npc/ice/fst_npc_ice_walk_04.wav
  • fst/npc/snow/fst_npc_snow_run_01.wav
  • fst/npc/snow/fst_npc_snow_run_02.wav
  • fst/npc/snow/fst_npc_snow_run_03.wav
  • fst/npc/snow/fst_npc_snow_run_04.wav
  • fst/npc/snow/fst_npc_snow_run_armorheavy_01.wav
  • fst/npc/snow/fst_npc_snow_run_armorheavy_02.wav
  • fst/npc/snow/fst_npc_snow_run_armorheavy_03.wav
  • fst/npc/snow/fst_npc_snow_run_armorheavy_04.wav
  • fst/npc/snow/fst_npc_snow_run_armorlight_01.wav
  • fst/npc/snow/fst_npc_snow_run_armorlight_02.wav
  • fst/npc/snow/fst_npc_snow_run_armorlight_03.wav
  • fst/npc/snow/fst_npc_snow_run_armorlight_04.wav
  • fst/npc/snow/fst_npc_snow_walk_01.wav
  • fst/npc/snow/fst_npc_snow_walk_02.wav
  • fst/npc/snow/fst_npc_snow_walk_03.wav
  • fst/npc/snow/fst_npc_snow_walk_04.wav
  • fst/npc/stonesolid/fst_npc_stone_run_armorheavy_01.wav
  • fst/npc/stonesolid/fst_npc_stone_run_armorheavy_02.wav
  • fst/npc/stonesolid/fst_npc_stone_run_armorheavy_03.wav
  • fst/npc/stonesolid/fst_npc_stone_run_armorheavy_04.wav
  • fst/npc/stonesolid/fst_npc_stone_run_armorlight_01.wav
  • fst/npc/stonesolid/fst_npc_stone_run_armorlight_02.wav
  • fst/npc/stonesolid/fst_npc_stone_run_armorlight_03.wav
  • fst/npc/stonesolid/fst_npc_stone_run_armorlight_04.wav
  • fst/npc/stonesolid/run/l/fst_npc_stonesolid_run_01.wav
  • fst/npc/stonesolid/run/l/fst_npc_stonesolid_run_02.wav
  • fst/npc/stonesolid/run/r/fst_npc_stonesolid_run_03.wav
  • fst/npc/stonesolid/run/r/fst_npc_stonesolid_run_04.wav
  • fst/npc/stonesolid/walk/l/fst_npc_stonesolid_walk_01.wav
  • fst/npc/stonesolid/walk/l/fst_npc_stonesolid_walk_02.wav
  • fst/npc/stonesolid/walk/r/fst_npc_stonesolid_walk_03.wav
  • fst/npc/stonesolid/walk/r/fst_npc_stonesolid_walk_04.wav
  • fst/npc/water/fst_npc_water_run_01.wav
  • fst/npc/water/fst_npc_water_run_02.wav
  • fst/npc/water/fst_npc_water_run_03.wav
  • fst/npc/water/fst_npc_water_run_04.wav
  • fst/npc/water/fst_npc_water_walk_01.wav
  • fst/npc/water/fst_npc_water_walk_02.wav
  • fst/npc/water/fst_npc_water_walk_03.wav
  • fst/npc/water/fst_npc_water_walk_04.wav
  • fst/npc/wood/fst_npc_wood_run_armorheavy_01.wav
  • fst/npc/wood/fst_npc_wood_run_armorheavy_02.wav
  • fst/npc/wood/fst_npc_wood_run_armorheavy_03.wav
  • fst/npc/wood/fst_npc_wood_run_armorheavy_04.wav
  • fst/npc/wood/fst_npc_wood_run_armorlight_01.wav
  • fst/npc/wood/fst_npc_wood_run_armorlight_02.wav
  • fst/npc/wood/fst_npc_wood_run_armorlight_03.wav
  • fst/npc/wood/fst_npc_wood_run_armorlight_04.wav
  • fst/npc/wood/run/l/fst_npc_run_wood_01.wav
  • fst/npc/wood/run/l/fst_npc_run_wood_02.wav
  • fst/npc/wood/run/r/fst_npc_run_wood_03.wav
  • fst/npc/wood/run/r/fst_npc_run_wood_04.wav
  • fst/npc/wood/walk/l/fst_npc_walk_wood_01.wav
  • fst/npc/wood/walk/l/fst_npc_walk_wood_02.wav
  • fst/npc/wood/walk/r/fst_npc_walk_wood_03.wav
  • fst/npc/wood/walk/r/fst_npc_walk_wood_04.wav
  • fst/player/carpet/run/fst_player_carpet_run_01.wav
  • fst/player/carpet/run/fst_player_carpet_run_02.wav
  • fst/player/carpet/run/fst_player_carpet_run_03.wav
  • fst/player/carpet/run/fst_player_carpet_run_04.wav
  • fst/player/carpet/run/fst_player_carpet_run_05.wav
  • fst/player/carpet/run/fst_player_carpet_run_06.wav
  • fst/player/carpet/sneak/fst_player_carpet_sneak_01.wav
  • fst/player/carpet/sneak/fst_player_carpet_sneak_02.wav
  • fst/player/carpet/sneak/fst_player_carpet_sneak_03.wav
  • fst/player/carpet/sneak/fst_player_carpet_sneak_04.wav
  • fst/player/carpet/sneak/fst_player_carpet_sneak_05.wav
  • fst/player/carpet/sneak/fst_player_carpet_sneak_06.wav
  • fst/player/carpet/sprint/fst_player_carpet_sprint_01.wav
  • fst/player/carpet/sprint/fst_player_carpet_sprint_02.wav
  • fst/player/carpet/sprint/fst_player_carpet_sprint_03.wav
  • fst/player/carpet/sprint/fst_player_carpet_sprint_04.wav
  • fst/player/carpet/sprint/fst_player_carpet_sprint_05.wav
  • fst/player/carpet/sprint/fst_player_carpet_sprint_06.wav
  • fst/player/carpet/walk/fst_player_carpet_walk_01.wav
  • fst/player/carpet/walk/fst_player_carpet_walk_02.wav
  • fst/player/carpet/walk/fst_player_carpet_walk_03.wav
  • fst/player/carpet/walk/fst_player_carpet_walk_04.wav
  • fst/player/carpet/walk/fst_player_carpet_walk_05.wav
  • fst/player/carpet/walk/fst_player_carpet_walk_06.wav
  • fst/player/dirt/run/armorheavy/l/fst_player_dirt_run_armorheavy_01.wav
  • fst/player/dirt/run/armorheavy/l/fst_player_dirt_run_armorheavy_02.wav
  • fst/player/dirt/run/armorheavy/l/fst_player_dirt_run_armorheavy_03.wav
  • fst/player/dirt/run/armorheavy/r/fst_player_dirt_run_armorheavy_04.wav
  • fst/player/dirt/run/armorheavy/r/fst_player_dirt_run_armorheavy_05.wav
  • fst/player/dirt/run/armorheavy/r/fst_player_dirt_run_armorheavy_06.wav
  • fst/player/dirt/run/armorlight/l/fst_player_dirt_run_armorlight_01.wav
  • fst/player/dirt/run/armorlight/l/fst_player_dirt_run_armorlight_02.wav
  • fst/player/dirt/run/armorlight/l/fst_player_dirt_run_armorlight_03.wav
  • fst/player/dirt/run/armorlight/r/fst_player_dirt_run_armorlight_04.wav
  • fst/player/dirt/run/armorlight/r/fst_player_dirt_run_armorlight_05.wav
  • fst/player/dirt/run/armorlight/r/fst_player_dirt_run_armorlight_06.wav
  • fst/player/dirt/run/l/fst_dirt_run_player_01.wav
  • fst/player/dirt/run/l/fst_dirt_run_player_02.wav
  • fst/player/dirt/run/l/fst_dirt_run_player_03.wav
  • fst/player/dirt/run/r/fst_dirt_run_player_04.wav
  • fst/player/dirt/run/r/fst_dirt_run_player_05.wav
  • fst/player/dirt/run/r/fst_dirt_run_player_06.wav
  • fst/player/dirt/sneak/fst_player_dirt_sneak_01.wav
  • fst/player/dirt/sneak/fst_player_dirt_sneak_02.wav
  • fst/player/dirt/sneak/fst_player_dirt_sneak_03.wav
  • fst/player/dirt/sneak/fst_player_dirt_sneak_04.wav
  • fst/player/dirt/sneak/fst_player_dirt_sneak_05.wav
  • fst/player/dirt/sneak/fst_player_dirt_sneak_06.wav
  • fst/player/dirt/sprint/armorheavy/l/fst_player_dirt_sprint_armorheavy_01.wav
  • fst/player/dirt/sprint/armorheavy/l/fst_player_dirt_sprint_armorheavy_02.wav
  • fst/player/dirt/sprint/armorheavy/l/fst_player_dirt_sprint_armorheavy_03.wav
  • fst/player/dirt/sprint/armorheavy/r/fst_player_dirt_sprint_armorheavy_04.wav
  • fst/player/dirt/sprint/armorheavy/r/fst_player_dirt_sprint_armorheavy_05.wav
  • fst/player/dirt/sprint/armorheavy/r/fst_player_dirt_sprint_armorheavy_06.wav
  • fst/player/dirt/sprint/armorlight/l/fst_player_dirt_sprint_armorlight_01.wav
  • fst/player/dirt/sprint/armorlight/l/fst_player_dirt_sprint_armorlight_02.wav
  • fst/player/dirt/sprint/armorlight/l/fst_player_dirt_sprint_armorlight_03.wav
  • fst/player/dirt/sprint/armorlight/r/fst_player_dirt_sprint_armorlight_04.wav
  • fst/player/dirt/sprint/armorlight/r/fst_player_dirt_sprint_armorlight_05.wav
  • fst/player/dirt/sprint/armorlight/r/fst_player_dirt_sprint_armorlight_06.wav
  • fst/player/dirt/sprint/l/fst_dirt_sprint_player_01.wav
  • fst/player/dirt/sprint/l/fst_dirt_sprint_player_02.wav
  • fst/player/dirt/sprint/l/fst_dirt_sprint_player_03.wav
  • fst/player/dirt/sprint/r/fst_dirt_sprint_player_04.wav
  • fst/player/dirt/sprint/r/fst_dirt_sprint_player_05.wav
  • fst/player/dirt/sprint/r/fst_dirt_sprint_player_06.wav
  • fst/player/dirt/walk/l/fst_dirt_walk_player_01.wav
  • fst/player/dirt/walk/l/fst_dirt_walk_player_02.wav
  • fst/player/dirt/walk/l/fst_dirt_walk_player_03.wav
  • fst/player/dirt/walk/r/fst_dirt_walk_player_04.wav
  • fst/player/dirt/walk/r/fst_dirt_walk_player_05.wav
  • fst/player/dirt/walk/r/fst_dirt_walk_player_06.wav
  • fst/player/grass/run/armorheavy/l/fst_grass_run_armorheavy_01.wav
  • fst/player/grass/run/armorheavy/l/fst_grass_run_armorheavy_02.wav
  • fst/player/grass/run/armorheavy/l/fst_grass_run_armorheavy_03.wav
  • fst/player/grass/run/armorheavy/l/fst_player_dirt_run_armorheavy_l_01.wav
  • fst/player/grass/run/armorheavy/l/fst_player_dirt_run_armorheavy_l_02.wav
  • fst/player/grass/run/armorheavy/r/fst_grass_run_armorheavy_04.wav
  • fst/player/grass/run/armorheavy/r/fst_grass_run_armorheavy_05.wav
  • fst/player/grass/run/armorheavy/r/fst_grass_run_armorheavy_06.wav
  • fst/player/grass/run/armorheavy/r/fst_player_dirt_run_armorheavy_l_03.wav
  • fst/player/grass/run/armorheavy/r/fst_player_dirt_run_armorheavy_l_04.wav
  • fst/player/grass/run/armorlight/l/fst_player_grass_run_armorlight_01.wav
  • fst/player/grass/run/armorlight/l/fst_player_grass_run_armorlight_02.wav
  • fst/player/grass/run/armorlight/l/fst_player_grass_run_armorlight_03.wav
  • fst/player/grass/run/armorlight/r/fst_player_grass_run_armorlight_04.wav
  • fst/player/grass/run/armorlight/r/fst_player_grass_run_armorlight_05.wav
  • fst/player/grass/run/armorlight/r/fst_player_grass_run_armorlight_06.wav
  • fst/player/grass/run/l/fst_player_grass_run_01.wav
  • fst/player/grass/run/l/fst_player_grass_run_02.wav
  • fst/player/grass/run/l/fst_player_grass_run_03.wav
  • fst/player/grass/run/r/fst_player_grass_run_04.wav
  • fst/player/grass/run/r/fst_player_grass_run_05.wav
  • fst/player/grass/run/r/fst_player_grass_run_06.wav
  • fst/player/grass/sneak/fst_player_grass_sneak_01.wav
  • fst/player/grass/sneak/fst_player_grass_sneak_02.wav
  • fst/player/grass/sneak/fst_player_grass_sneak_03.wav
  • fst/player/grass/sneak/fst_player_grass_sneak_04.wav
  • fst/player/grass/sneak/fst_player_grass_sneak_05.wav
  • fst/player/grass/sneak/fst_player_grass_sneak_06.wav
  • fst/player/grass/sprint/armorheavy/l/fst_grass_sprint_armorheavy_01.wav
  • fst/player/grass/sprint/armorheavy/l/fst_grass_sprint_armorheavy_02.wav
  • fst/player/grass/sprint/armorheavy/l/fst_grass_sprint_armorheavy_03.wav
  • fst/player/grass/sprint/armorheavy/r/fst_grass_sprint_armorheavy_04.wav
  • fst/player/grass/sprint/armorheavy/r/fst_grass_sprint_armorheavy_05.wav
  • fst/player/grass/sprint/armorheavy/r/fst_grass_sprint_armorheavy_06.wav
  • fst/player/grass/sprint/armorlight/l/fst_player_grass_sprint_armorlight_01.wav
  • fst/player/grass/sprint/armorlight/l/fst_player_grass_sprint_armorlight_02.wav
  • fst/player/grass/sprint/armorlight/l/fst_player_grass_sprint_armorlight_03.wav
  • fst/player/grass/sprint/armorlight/r/fst_player_grass_sprint_armorlight_04.wav
  • fst/player/grass/sprint/armorlight/r/fst_player_grass_sprint_armorlight_05.wav
  • fst/player/grass/sprint/armorlight/r/fst_player_grass_sprint_armorlight_06.wav
  • fst/player/grass/sprint/l/fst_player_grass_sprint_01.wav
  • fst/player/grass/sprint/l/fst_player_grass_sprint_02.wav
  • fst/player/grass/sprint/l/fst_player_grass_sprint_03.wav
  • fst/player/grass/sprint/r/fst_player_grass_sprint_04.wav
  • fst/player/grass/sprint/r/fst_player_grass_sprint_05.wav
  • fst/player/grass/sprint/r/fst_player_grass_sprint_06.wav
  • fst/player/grass/walk/l/fst_player_grass_walk_01.wav
  • fst/player/grass/walk/l/fst_player_grass_walk_02.wav
  • fst/player/grass/walk/l/fst_player_grass_walk_03.wav
  • fst/player/grass/walk/r/fst_player_grass_walk_04.wav
  • fst/player/grass/walk/r/fst_player_grass_walk_05.wav
  • fst/player/grass/walk/r/fst_player_grass_walk_06.wav
  • fst/player/gravel/run/armorheavy/l/fst_gravel_run_armorheavy_01.wav
  • fst/player/gravel/run/armorheavy/l/fst_gravel_run_armorheavy_02.wav
  • fst/player/gravel/run/armorheavy/l/fst_gravel_run_armorheavy_03.wav
  • fst/player/gravel/run/armorheavy/r/fst_gravel_run_armorheavy_04.wav
  • fst/player/gravel/run/armorheavy/r/fst_gravel_run_armorheavy_05.wav
  • fst/player/gravel/run/armorheavy/r/fst_gravel_run_armorheavy_06.wav
  • fst/player/gravel/run/armorlight/l/fst_player_gravel_run_armorlight_01.wav
  • fst/player/gravel/run/armorlight/l/fst_player_gravel_run_armorlight_02.wav
  • fst/player/gravel/run/armorlight/l/fst_player_gravel_run_armorlight_03.wav
  • fst/player/gravel/run/armorlight/r/fst_player_gravel_run_armorlight_04.wav
  • fst/player/gravel/run/armorlight/r/fst_player_gravel_run_armorlight_05.wav
  • fst/player/gravel/run/armorlight/r/fst_player_gravel_run_armorlight_06.wav
  • fst/player/gravel/run/l/fst_player_gravel_run_01.wav
  • fst/player/gravel/run/l/fst_player_gravel_run_02.wav
  • fst/player/gravel/run/l/fst_player_gravel_run_03.wav
  • fst/player/gravel/run/r/fst_player_gravel_run_04.wav
  • fst/player/gravel/run/r/fst_player_gravel_run_05.wav
  • fst/player/gravel/run/r/fst_player_gravel_run_06.wav
  • fst/player/gravel/sneak/fst_player_gravel_sneak_01.wav
  • fst/player/gravel/sneak/fst_player_gravel_sneak_02.wav
  • fst/player/gravel/sneak/fst_player_gravel_sneak_03.wav
  • fst/player/gravel/sneak/fst_player_gravel_sneak_04.wav
  • fst/player/gravel/sneak/fst_player_gravel_sneak_05.wav
  • fst/player/gravel/sneak/fst_player_gravel_sneak_06.wav
  • fst/player/gravel/sprint/armorheavy/l/fst_gravel_sprint_armorheavy_01.wav
  • fst/player/gravel/sprint/armorheavy/l/fst_gravel_sprint_armorheavy_02.wav
  • fst/player/gravel/sprint/armorheavy/l/fst_gravel_sprint_armorheavy_03.wav
  • fst/player/gravel/sprint/armorheavy/r/fst_gravel_sprint_armorheavy_04.wav
  • fst/player/gravel/sprint/armorheavy/r/fst_gravel_sprint_armorheavy_05.wav
  • fst/player/gravel/sprint/armorheavy/r/fst_gravel_sprint_armorheavy_06.wav
  • fst/player/gravel/sprint/armorlight/l/fst_player_gravel_sprint_armorlight_01.wav
  • fst/player/gravel/sprint/armorlight/l/fst_player_gravel_sprint_armorlight_02.wav
  • fst/player/gravel/sprint/armorlight/l/fst_player_gravel_sprint_armorlight_03.wav
  • fst/player/gravel/sprint/armorlight/r/fst_player_gravel_sprint_armorlight_04.wav
  • fst/player/gravel/sprint/armorlight/r/fst_player_gravel_sprint_armorlight_05.wav
  • fst/player/gravel/sprint/armorlight/r/fst_player_gravel_sprint_armorlight_06.wav
  • fst/player/gravel/sprint/l/fst_player_gravel_sprint_01.wav
  • fst/player/gravel/sprint/l/fst_player_gravel_sprint_02.wav
  • fst/player/gravel/sprint/l/fst_player_gravel_sprint_03.wav
  • fst/player/gravel/sprint/r/fst_player_gravel_sprint_04.wav
  • fst/player/gravel/sprint/r/fst_player_gravel_sprint_05.wav
  • fst/player/gravel/sprint/r/fst_player_gravel_sprint_06.wav
  • fst/player/gravel/walk/l/fst_player_gravel_walk_01.wav
  • fst/player/gravel/walk/l/fst_player_gravel_walk_02.wav
  • fst/player/gravel/walk/l/fst_player_gravel_walk_03.wav
  • fst/player/gravel/walk/r/fst_player_gravel_walk_04.wav
  • fst/player/gravel/walk/r/fst_player_gravel_walk_05.wav
  • fst/player/gravel/walk/r/fst_player_gravel_walk_06.wav
  • fst/player/ice/run/armorheavy/fst_player_ice_run_armorheavy_01.wav
  • fst/player/ice/run/armorheavy/fst_player_ice_run_armorheavy_02.wav
  • fst/player/ice/run/armorheavy/fst_player_ice_run_armorheavy_03.wav
  • fst/player/ice/run/armorheavy/fst_player_ice_run_armorheavy_04.wav
  • fst/player/ice/run/armorheavy/fst_player_ice_run_armorheavy_05.wav
  • fst/player/ice/run/armorheavy/fst_player_ice_run_armorheavy_06.wav
  • fst/player/ice/run/armorlight/fst_player_ice_run_armorlight_01.wav
  • fst/player/ice/run/armorlight/fst_player_ice_run_armorlight_02.wav
  • fst/player/ice/run/armorlight/fst_player_ice_run_armorlight_03.wav
  • fst/player/ice/run/armorlight/fst_player_ice_run_armorlight_04.wav
  • fst/player/ice/run/armorlight/fst_player_ice_run_armorlight_05.wav
  • fst/player/ice/run/armorlight/fst_player_ice_run_armorlight_06.wav
  • fst/player/ice/run/fst_player_ice_run_01.wav
  • fst/player/ice/run/fst_player_ice_run_02.wav
  • fst/player/ice/run/fst_player_ice_run_03.wav
  • fst/player/ice/run/fst_player_ice_run_04.wav
  • fst/player/ice/run/fst_player_ice_run_05.wav
  • fst/player/ice/run/fst_player_ice_run_06.wav
  • fst/player/ice/sneak/fst_player_ice_sneak_01.wav
  • fst/player/ice/sneak/fst_player_ice_sneak_02.wav
  • fst/player/ice/sneak/fst_player_ice_sneak_03.wav
  • fst/player/ice/sneak/fst_player_ice_sneak_04.wav
  • fst/player/ice/sneak/fst_player_ice_sneak_05.wav
  • fst/player/ice/sneak/fst_player_ice_sneak_06.wav
  • fst/player/ice/sprint/armorheavy/fst_player_ice_sprint_armorheavy_01.wav
  • fst/player/ice/sprint/armorheavy/fst_player_ice_sprint_armorheavy_02.wav
  • fst/player/ice/sprint/armorheavy/fst_player_ice_sprint_armorheavy_03.wav
  • fst/player/ice/sprint/armorheavy/fst_player_ice_sprint_armorheavy_04.wav
  • fst/player/ice/sprint/armorheavy/fst_player_ice_sprint_armorheavy_05.wav
  • fst/player/ice/sprint/armorheavy/fst_player_ice_sprint_armorheavy_06.wav
  • fst/player/ice/sprint/armorlight/fst_player_ice_sprint_armorlight_01.wav
  • fst/player/ice/sprint/armorlight/fst_player_ice_sprint_armorlight_02.wav
  • fst/player/ice/sprint/armorlight/fst_player_ice_sprint_armorlight_03.wav
  • fst/player/ice/sprint/armorlight/fst_player_ice_sprint_armorlight_04.wav
  • fst/player/ice/sprint/armorlight/fst_player_ice_sprint_armorlight_05.wav
  • fst/player/ice/sprint/armorlight/fst_player_ice_sprint_armorlight_06.wav
  • fst/player/ice/sprint/fst_player_ice_sprint_01.wav
  • fst/player/ice/sprint/fst_player_ice_sprint_02.wav
  • fst/player/ice/sprint/fst_player_ice_sprint_03.wav
  • fst/player/ice/sprint/fst_player_ice_sprint_04.wav
  • fst/player/ice/sprint/fst_player_ice_sprint_05.wav
  • fst/player/ice/sprint/fst_player_ice_sprint_06.wav
  • fst/player/ice/walk/fst_player_ice_walk_01.wav
  • fst/player/ice/walk/fst_player_ice_walk_02.wav
  • fst/player/ice/walk/fst_player_ice_walk_03.wav
  • fst/player/ice/walk/fst_player_ice_walk_04.wav
  • fst/player/ice/walk/fst_player_ice_walk_05.wav
  • fst/player/ice/walk/fst_player_ice_walk_06.wav
  • fst/player/snow/run/armorheavy/l/fst_player_snow_run_armorheavy_01.wav
  • fst/player/snow/run/armorheavy/l/fst_player_snow_run_armorheavy_02.wav
  • fst/player/snow/run/armorheavy/l/fst_player_snow_run_armorheavy_03.wav
  • fst/player/snow/run/armorheavy/r/fst_player_snow_run_armorheavy_04.wav
  • fst/player/snow/run/armorheavy/r/fst_player_snow_run_armorheavy_05.wav
  • fst/player/snow/run/armorheavy/r/fst_player_snow_run_armorheavy_06.wav
  • fst/player/snow/run/armorlight/l/fst_player_snow_run_armorlight_01.wav
  • fst/player/snow/run/armorlight/l/fst_player_snow_run_armorlight_02.wav
  • fst/player/snow/run/armorlight/l/fst_player_snow_run_armorlight_03.wav
  • fst/player/snow/run/armorlight/r/fst_player_snow_run_armorlight_04.wav
  • fst/player/snow/run/armorlight/r/fst_player_snow_run_armorlight_05.wav
  • fst/player/snow/run/armorlight/r/fst_player_snow_run_armorlight_06.wav
  • fst/player/snow/run/l/fst_player_snow_run_01.wav
  • fst/player/snow/run/l/fst_player_snow_run_02.wav
  • fst/player/snow/run/l/fst_player_snow_run_03.wav
  • fst/player/snow/run/r/fst_player_snow_run_04.wav
  • fst/player/snow/run/r/fst_player_snow_run_05.wav
  • fst/player/snow/run/r/fst_player_snow_run_06.wav
  • fst/player/snow/sneak/fst_player_snow_sneak_01.wav
  • fst/player/snow/sneak/fst_player_snow_sneak_02.wav
  • fst/player/snow/sneak/fst_player_snow_sneak_03.wav
  • fst/player/snow/sneak/fst_player_snow_sneak_04.wav
  • fst/player/snow/sneak/fst_player_snow_sneak_05.wav
  • fst/player/snow/sneak/fst_player_snow_sneak_06.wav
  • fst/player/snow/sprint/armorheavy/l/fst_player_snow_sprint_armorheavy_01.wav
  • fst/player/snow/sprint/armorheavy/l/fst_player_snow_sprint_armorheavy_02.wav
  • fst/player/snow/sprint/armorheavy/l/fst_player_snow_sprint_armorheavy_03.wav
  • fst/player/snow/sprint/armorheavy/r/fst_player_snow_sprint_armorheavy_04.wav
  • fst/player/snow/sprint/armorheavy/r/fst_player_snow_sprint_armorheavy_05.wav
  • fst/player/snow/sprint/armorheavy/r/fst_player_snow_sprint_armorheavy_06.wav
  • fst/player/snow/sprint/armorlight/l/fst_player_snow_sprint_armorlight_01.wav
  • fst/player/snow/sprint/armorlight/l/fst_player_snow_sprint_armorlight_02.wav
  • fst/player/snow/sprint/armorlight/l/fst_player_snow_sprint_armorlight_03.wav
  • fst/player/snow/sprint/armorlight/r/fst_player_snow_sprint_armorlight_04.wav
  • fst/player/snow/sprint/armorlight/r/fst_player_snow_sprint_armorlight_05.wav
  • fst/player/snow/sprint/armorlight/r/fst_player_snow_sprint_armorlight_06.wav
  • fst/player/snow/sprint/l/fst_player_snow_sprint_01.wav
  • fst/player/snow/sprint/l/fst_player_snow_sprint_02.wav
  • fst/player/snow/sprint/l/fst_player_snow_sprint_03.wav
  • fst/player/snow/sprint/r/fst_player_snow_sprint_04.wav
  • fst/player/snow/sprint/r/fst_player_snow_sprint_05.wav
  • fst/player/snow/sprint/r/fst_player_snow_sprint_06.wav
  • fst/player/snow/walk/l/fst_player_snow_walk_01.wav
  • fst/player/snow/walk/l/fst_player_snow_walk_02.wav
  • fst/player/snow/walk/l/fst_player_snow_walk_03.wav
  • fst/player/snow/walk/r/fst_player_snow_walk_04.wav
  • fst/player/snow/walk/r/fst_player_snow_walk_05.wav
  • fst/player/snow/walk/r/fst_player_snow_walk_06.wav
  • fst/player/stonesolid/run/armorheavy/l/fst_player_stonesolid_run_armorheavy_01.wav
  • fst/player/stonesolid/run/armorheavy/l/fst_player_stonesolid_run_armorheavy_02.wav
  • fst/player/stonesolid/run/armorheavy/l/fst_player_stonesolid_run_armorheavy_03.wav
  • fst/player/stonesolid/run/armorheavy/r/fst_player_stonesolid_run_armorheavy_04.wav
  • fst/player/stonesolid/run/armorheavy/r/fst_player_stonesolid_run_armorheavy_05.wav
  • fst/player/stonesolid/run/armorheavy/r/fst_player_stonesolid_run_armorheavy_06.wav
  • fst/player/stonesolid/run/armorlight/l/fst_player_stonesolid_run_armorlight_01.wav
  • fst/player/stonesolid/run/armorlight/l/fst_player_stonesolid_run_armorlight_02.wav
  • fst/player/stonesolid/run/armorlight/l/fst_player_stonesolid_run_armorlight_03.wav
  • fst/player/stonesolid/run/armorlight/r/fst_player_stonesolid_run_armorlight_04.wav
  • fst/player/stonesolid/run/armorlight/r/fst_player_stonesolid_run_armorlight_05.wav
  • fst/player/stonesolid/run/armorlight/r/fst_player_stonesolid_run_armorlight_06.wav
  • fst/player/stonesolid/run/barefoot/l/fst_player_barefoot_stonesolid_run_01.wav
  • fst/player/stonesolid/run/barefoot/l/fst_player_barefoot_stonesolid_run_02.wav
  • fst/player/stonesolid/run/barefoot/l/fst_player_barefoot_stonesolid_run_03.wav
  • fst/player/stonesolid/run/barefoot/r/fst_player_barefoot_stonesolid_run_04.wav
  • fst/player/stonesolid/run/barefoot/r/fst_player_barefoot_stonesolid_run_05.wav
  • fst/player/stonesolid/run/barefoot/r/fst_player_barefoot_stonesolid_run_06.wav
  • fst/player/stonesolid/run/l/fst_player_stonesolid_run_01.wav
  • fst/player/stonesolid/run/l/fst_player_stonesolid_run_02.wav
  • fst/player/stonesolid/run/l/fst_player_stonesolid_run_03.wav
  • fst/player/stonesolid/run/r/fst_player_stonesolid_run_04.wav
  • fst/player/stonesolid/run/r/fst_player_stonesolid_run_05.wav
  • fst/player/stonesolid/run/r/fst_player_stonesolid_run_06.wav
  • fst/player/stonesolid/sneak/fst_player_stonesolid_sneak_01.wav
  • fst/player/stonesolid/sneak/fst_player_stonesolid_sneak_02.wav
  • fst/player/stonesolid/sneak/fst_player_stonesolid_sneak_03.wav
  • fst/player/stonesolid/sneak/fst_player_stonesolid_sneak_04.wav
  • fst/player/stonesolid/sneak/fst_player_stonesolid_sneak_05.wav
  • fst/player/stonesolid/sneak/fst_player_stonesolid_sneak_06.wav
  • fst/player/stonesolid/sprint/armorheavy/l/fst_player_stonesolid_sprint_armorheavy_01.wav
  • fst/player/stonesolid/sprint/armorheavy/l/fst_player_stonesolid_sprint_armorheavy_02.wav
  • fst/player/stonesolid/sprint/armorheavy/l/fst_player_stonesolid_sprint_armorheavy_03.wav
  • fst/player/stonesolid/sprint/armorheavy/r/fst_player_stonesolid_sprint_armorheavy_04.wav
  • fst/player/stonesolid/sprint/armorheavy/r/fst_player_stonesolid_sprint_armorheavy_05.wav
  • fst/player/stonesolid/sprint/armorheavy/r/fst_player_stonesolid_sprint_armorheavy_06.wav
  • fst/player/stonesolid/sprint/armorlight/l/fst_player_stonesolid_sprint_armorlight_01.wav
  • fst/player/stonesolid/sprint/armorlight/l/fst_player_stonesolid_sprint_armorlight_02.wav
  • fst/player/stonesolid/sprint/armorlight/l/fst_player_stonesolid_sprint_armorlight_03.wav
  • fst/player/stonesolid/sprint/armorlight/r/fst_player_stonesolid_sprint_armorlight_04.wav
  • fst/player/stonesolid/sprint/armorlight/r/fst_player_stonesolid_sprint_armorlight_05.wav
  • fst/player/stonesolid/sprint/armorlight/r/fst_player_stonesolid_sprint_armorlight_06.wav
  • fst/player/stonesolid/sprint/barefoot/l/fst_player_barefoot_stonesolid_sprint_01.wav
  • fst/player/stonesolid/sprint/barefoot/l/fst_player_barefoot_stonesolid_sprint_02.wav
  • fst/player/stonesolid/sprint/barefoot/l/fst_player_barefoot_stonesolid_sprint_03.wav
  • fst/player/stonesolid/sprint/barefoot/r/fst_player_barefoot_stonesolid_sprint_04.wav
  • fst/player/stonesolid/sprint/barefoot/r/fst_player_barefoot_stonesolid_sprint_05.wav
  • fst/player/stonesolid/sprint/barefoot/r/fst_player_barefoot_stonesolid_sprint_06.wav
  • fst/player/stonesolid/sprint/l/fst_player_stonesolid_sprint_01.wav
  • fst/player/stonesolid/sprint/l/fst_player_stonesolid_sprint_02.wav
  • fst/player/stonesolid/sprint/l/fst_player_stonesolid_sprint_03.wav
  • fst/player/stonesolid/sprint/r/fst_player_stonesolid_sprint_04.wav
  • fst/player/stonesolid/sprint/r/fst_player_stonesolid_sprint_05.wav
  • fst/player/stonesolid/sprint/r/fst_player_stonesolid_sprint_06.wav
  • fst/player/stonesolid/stairs/l/fst_player_stonesolid_stairs_armorlight_01.wav
  • fst/player/stonesolid/stairs/l/fst_player_stonesolid_stairs_armorlight_02.wav
  • fst/player/stonesolid/stairs/r/fst_player_stonesolid_stairs_armorlight_03.wav
  • fst/player/stonesolid/stairs/r/fst_player_stonesolid_stairs_armorlight_04.wav
  • fst/player/stonesolid/walk/barefoot/fst_player_barefoot_stonesolid_walk_01.wav
  • fst/player/stonesolid/walk/barefoot/fst_player_barefoot_stonesolid_walk_02.wav
  • fst/player/stonesolid/walk/barefoot/fst_player_barefoot_stonesolid_walk_03.wav
  • fst/player/stonesolid/walk/barefoot/fst_player_barefoot_stonesolid_walk_04.wav
  • fst/player/stonesolid/walk/barefoot/fst_player_barefoot_stonesolid_walk_05.wav
  • fst/player/stonesolid/walk/barefoot/fst_player_barefoot_stonesolid_walk_06.wav
  • fst/player/stonesolid/walk/l/fst_player_stonesolid_walk_01.wav
  • fst/player/stonesolid/walk/l/fst_player_stonesolid_walk_02.wav
  • fst/player/stonesolid/walk/l/fst_player_stonesolid_walk_03.wav
  • fst/player/stonesolid/walk/r/fst_player_stonesolid_walk_04.wav
  • fst/player/stonesolid/walk/r/fst_player_stonesolid_walk_05.wav
  • fst/player/stonesolid/walk/r/fst_player_stonesolid_walk_06.wav
  • fst/player/water/run/fst_player_water_run_01.wav
  • fst/player/water/run/fst_player_water_run_02.wav
  • fst/player/water/run/fst_player_water_run_03.wav
  • fst/player/water/run/fst_player_water_run_04.wav
  • fst/player/water/run/fst_player_water_run_05.wav
  • fst/player/water/run/fst_player_water_run_06.wav
  • fst/player/water/sneak/fst_player_water_sneak_01.wav
  • fst/player/water/sneak/fst_player_water_sneak_02.wav
  • fst/player/water/sneak/fst_player_water_sneak_03.wav
  • fst/player/water/sneak/fst_player_water_sneak_04.wav
  • fst/player/water/sneak/fst_player_water_sneak_05.wav
  • fst/player/water/sneak/fst_player_water_sneak_06.wav
  • fst/player/water/sprint/fst_player_water_sprint_01.wav
  • fst/player/water/sprint/fst_player_water_sprint_02.wav
  • fst/player/water/sprint/fst_player_water_sprint_03.wav
  • fst/player/water/sprint/fst_player_water_sprint_04.wav
  • fst/player/water/sprint/fst_player_water_sprint_05.wav
  • fst/player/water/sprint/fst_player_water_sprint_06.wav
  • fst/player/water/walk/fst_player_water_walk_01.wav
  • fst/player/water/walk/fst_player_water_walk_02.wav
  • fst/player/water/walk/fst_player_water_walk_03.wav
  • fst/player/water/walk/fst_player_water_walk_04.wav
  • fst/player/water/walk/fst_player_water_walk_05.wav
  • fst/player/water/walk/fst_player_water_walk_06.wav
  • fst/player/waterpuddle/fst_player_waterpuddle_walk_01.wav
  • fst/player/waterpuddle/fst_player_waterpuddle_walk_02.wav
  • fst/player/waterpuddle/fst_player_waterpuddle_walk_03.wav
  • fst/player/waterpuddle/fst_player_waterpuddle_walk_04.wav
  • fst/player/waterpuddle/fst_player_waterpuddle_walk_05.wav
  • fst/player/waterpuddle/fst_player_waterpuddle_walk_06.wav
  • fst/player/wood/run/armorheavy/l/fst_player_wood_run_armorheavy_01.wav
  • fst/player/wood/run/armorheavy/l/fst_player_wood_run_armorheavy_02.wav
  • fst/player/wood/run/armorheavy/l/fst_player_wood_run_armorheavy_03.wav
  • fst/player/wood/run/armorheavy/r/fst_player_wood_run_armorheavy_04.wav
  • fst/player/wood/run/armorheavy/r/fst_player_wood_run_armorheavy_05.wav
  • fst/player/wood/run/armorheavy/r/fst_player_wood_run_armorheavy_06.wav
  • fst/player/wood/run/armorlight/l/fst_player_wood_run_armorlight_01.wav
  • fst/player/wood/run/armorlight/l/fst_player_wood_run_armorlight_02.wav
  • fst/player/wood/run/armorlight/l/fst_player_wood_run_armorlight_03.wav
  • fst/player/wood/run/armorlight/r/fst_player_wood_run_armorlight_04.wav
  • fst/player/wood/run/armorlight/r/fst_player_wood_run_armorlight_05.wav
  • fst/player/wood/run/armorlight/r/fst_player_wood_run_armorlight_06.wav
  • fst/player/wood/run/barefoot/fst_player_barefoot_wood_run_01.wav
  • fst/player/wood/run/barefoot/fst_player_barefoot_wood_run_02.wav
  • fst/player/wood/run/barefoot/fst_player_barefoot_wood_run_03.wav
  • fst/player/wood/run/barefoot/fst_player_barefoot_wood_run_04.wav
  • fst/player/wood/run/barefoot/fst_player_barefoot_wood_run_05.wav
  • fst/player/wood/run/barefoot/fst_player_barefoot_wood_run_06.wav
  • fst/player/wood/run/l/fst_player_wood_run_01.wav
  • fst/player/wood/run/l/fst_player_wood_run_02.wav
  • fst/player/wood/run/l/fst_player_wood_run_03.wav
  • fst/player/wood/run/r/fst_player_wood_run_04.wav
  • fst/player/wood/run/r/fst_player_wood_run_05.wav
  • fst/player/wood/run/r/fst_player_wood_run_06.wav
  • fst/player/wood/sneak/fst_player_wood_sneak_01.wav
  • fst/player/wood/sneak/fst_player_wood_sneak_02.wav
  • fst/player/wood/sneak/fst_player_wood_sneak_03.wav
  • fst/player/wood/sneak/fst_player_wood_sneak_04.wav
  • fst/player/wood/sneak/fst_player_wood_sneak_05.wav
  • fst/player/wood/sneak/fst_player_wood_sneak_06.wav
  • fst/player/wood/sprint/armorheavy/l/fst_player_wood_sprint_armorheavy_01.wav
  • fst/player/wood/sprint/armorheavy/l/fst_player_wood_sprint_armorheavy_02.wav
  • fst/player/wood/sprint/armorheavy/l/fst_player_wood_sprint_armorheavy_03.wav
  • fst/player/wood/sprint/armorheavy/r/fst_player_wood_sprint_armorheavy_04.wav
  • fst/player/wood/sprint/armorheavy/r/fst_player_wood_sprint_armorheavy_05.wav
  • fst/player/wood/sprint/armorheavy/r/fst_player_wood_sprint_armorheavy_06.wav
  • fst/player/wood/sprint/armorlight/l/fst_player_wood_sprint_armorlight_01.wav
  • fst/player/wood/sprint/armorlight/l/fst_player_wood_sprint_armorlight_02.wav
  • fst/player/wood/sprint/armorlight/l/fst_player_wood_sprint_armorlight_03.wav
  • fst/player/wood/sprint/armorlight/r/fst_player_wood_sprint_armorlight_04.wav
  • fst/player/wood/sprint/armorlight/r/fst_player_wood_sprint_armorlight_05.wav
  • fst/player/wood/sprint/armorlight/r/fst_player_wood_sprint_armorlight_06.wav
  • fst/player/wood/sprint/barefoot/fst_player_barefoot_wood_sprint_01.wav
  • fst/player/wood/sprint/barefoot/fst_player_barefoot_wood_sprint_02.wav
  • fst/player/wood/sprint/barefoot/fst_player_barefoot_wood_sprint_03.wav
  • fst/player/wood/sprint/barefoot/fst_player_barefoot_wood_sprint_04.wav
  • fst/player/wood/sprint/barefoot/fst_player_barefoot_wood_sprint_05.wav
  • fst/player/wood/sprint/barefoot/fst_player_barefoot_wood_sprint_06.wav
  • fst/player/wood/sprint/l/fst_player_wood_sprint_01.wav
  • fst/player/wood/sprint/l/fst_player_wood_sprint_02.wav
  • fst/player/wood/sprint/l/fst_player_wood_sprint_03.wav
  • fst/player/wood/sprint/r/fst_player_wood_sprint_04.wav
  • fst/player/wood/sprint/r/fst_player_wood_sprint_05.wav
  • fst/player/wood/sprint/r/fst_player_wood_sprint_06.wav
  • fst/player/wood/stairs/l/fst_player_wood_stairs_armorlight_01.wav
  • fst/player/wood/stairs/l/fst_player_wood_stairs_armorlight_02.wav
  • fst/player/wood/stairs/r/fst_player_wood_stairs_armorlight_03.wav
  • fst/player/wood/stairs/r/fst_player_wood_stairs_armorlight_04.wav
  • fst/player/wood/walk/barefoot/fst_player_barefoot_wood_walk_01.wav
  • fst/player/wood/walk/barefoot/fst_player_barefoot_wood_walk_02.wav
  • fst/player/wood/walk/barefoot/fst_player_barefoot_wood_walk_03.wav
  • fst/player/wood/walk/barefoot/fst_player_barefoot_wood_walk_04.wav
  • fst/player/wood/walk/barefoot/fst_player_barefoot_wood_walk_05.wav
  • fst/player/wood/walk/barefoot/fst_player_barefoot_wood_walk_06.wav
  • fst/player/wood/walk/l/fst_player_wood_walk_01.wav
  • fst/player/wood/walk/l/fst_player_wood_walk_02.wav
  • fst/player/wood/walk/l/fst_player_wood_walk_03.wav
  • fst/player/wood/walk/r/fst_player_wood_walk_04.wav
  • fst/player/wood/walk/r/fst_player_wood_walk_05.wav
  • fst/player/wood/walk/r/fst_player_wood_walk_06.wav
  • fst/snow/jumpdown/fst_snow_jumpdown_01.wav
  • fst/snow/jumpdown/fst_snow_jumpdown_02.wav
  • fst/snow/jumpdown/fst_snow_jumpdown_03.wav
  • fst/snow/jumpup/fst_snow_jumpup_01.wav
  • fst/snow/jumpup/fst_snow_jumpup_02.wav
  • fst/snow/land/fst_snow_land_01.wav
  • fst/snow/land/fst_snow_land_02.wav
  • fst/snow/run/armorheavy/l/fst_snow_run_armorheavy_01.wav
  • fst/snow/run/armorheavy/l/fst_snow_run_armorheavy_02.wav
  • fst/snow/run/armorheavy/l/fst_snow_run_armorheavy_03.wav
  • fst/snow/run/armorheavy/r/fst_snow_run_armorheavy_04.wav
  • fst/snow/run/armorheavy/r/fst_snow_run_armorheavy_05.wav
  • fst/snow/run/armorheavy/r/fst_snow_run_armorheavy_06.wav
  • fst/snow/run/armorlight/l/fst_snow_run_armorlight_01.wav
  • fst/snow/run/armorlight/l/fst_snow_run_armorlight_02.wav
  • fst/snow/run/armorlight/l/fst_snow_run_armorlight_03.wav
  • fst/snow/run/armorlight/r/fst_snow_run_armorlight_04.wav
  • fst/snow/run/armorlight/r/fst_snow_run_armorlight_05.wav
  • fst/snow/run/armorlight/r/fst_snow_run_armorlight_06.wav
  • fst/snow/run/l/fst_snow_run_01.wav
  • fst/snow/run/l/fst_snow_run_02.wav
  • fst/snow/run/l/fst_snow_run_03.wav
  • fst/snow/run/r/fst_snow_run_04.wav
  • fst/snow/run/r/fst_snow_run_05.wav
  • fst/snow/run/r/fst_snow_run_06.wav
  • fst/snow/sneak/l/fst_snow_sneak_01.wav
  • fst/snow/sneak/l/fst_snow_sneak_02.wav
  • fst/snow/sneak/l/fst_snow_sneak_03.wav
  • fst/snow/sneak/r/fst_snow_sneak_04.wav
  • fst/snow/sneak/r/fst_snow_sneak_05.wav
  • fst/snow/sneak/r/fst_snow_sneak_06.wav
  • fst/snow/walk/armorheavy/l/fst_snow_walk_armorheavy_01.wav
  • fst/snow/walk/armorheavy/l/fst_snow_walk_armorheavy_02.wav
  • fst/snow/walk/armorheavy/l/fst_snow_walk_armorheavy_03.wav
  • fst/snow/walk/armorheavy/r/fst_snow_walk_armorheavy_04.wav
  • fst/snow/walk/armorheavy/r/fst_snow_walk_armorheavy_05.wav
  • fst/snow/walk/armorheavy/r/fst_snow_walk_armorheavy_06.wav
  • fst/snow/walk/armorlight/l/fst_snow_walk_armorlight_01.wav
  • fst/snow/walk/armorlight/l/fst_snow_walk_armorlight_02.wav
  • fst/snow/walk/armorlight/l/fst_snow_walk_armorlight_03.wav
  • fst/snow/walk/armorlight/r/fst_snow_walk_armorlight_04.wav
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  • fst/snow/walk/armorlight/r/fst_snow_walk_armorlight_06.wav
  • fst/snow/walk/l/fst_snow_walk_01.wav
  • fst/snow/walk/l/fst_snow_walk_02.wav
  • fst/snow/walk/l/fst_snow_walk_03.wav
  • fst/snow/walk/l/fst_snow_walk_04.wav
  • fst/snow/walk/r/fst_snow_walk_05.wav
  • fst/snow/walk/r/fst_snow_walk_06.wav
  • fst/snow/walk/r/fst_snow_walk_07.wav
  • fst/snow/walk/r/fst_snow_walk_08.wav
  • fst/stonesolid/jumpdown/fst_stonesolid_jumpdown_01.wav
  • fst/stonesolid/jumpdown/fst_stonesolid_jumpdown_02.wav
  • fst/stonesolid/jumpdown/fst_stonesolid_jumpdown_03.wav
  • fst/stonesolid/jumpup/fst_stonesolid_jumpup_01.wav
  • fst/stonesolid/jumpup/fst_stonesolid_jumpup_02.wav
  • fst/stonesolid/land/fst_stone_solid_land_01.wav
  • fst/stonesolid/land/fst_stone_solid_land_02.wav
  • fst/stonesolid/run/armorheavy/l/fst_stonesolid_run_armorheavy_01.wav
  • fst/stonesolid/run/armorheavy/l/fst_stonesolid_run_armorheavy_02.wav
  • fst/stonesolid/run/armorheavy/l/fst_stonesolid_run_armorheavy_03.wav
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  • fst/stonesolid/run/armorheavy/r/fst_stonesolid_run_armorheavy_06.wav
  • fst/stonesolid/run/armorlight/l/fst_stonesolid_run_armorlight_01.wav
  • fst/stonesolid/run/armorlight/l/fst_stonesolid_run_armorlight_02.wav
  • fst/stonesolid/run/armorlight/l/fst_stonesolid_run_armorlight_03.wav
  • fst/stonesolid/run/armorlight/r/fst_stonesolid_run_armorlight_04.wav
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  • fst/stonesolid/run/armorlight/r/fst_stonesolid_run_armorlight_06.wav
  • fst/stonesolid/run/l/fst_stone_solid_run_01.wav
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  • fst/stonesolid/run/l/fst_stone_solid_run_03.wav
  • fst/stonesolid/run/r/fst_stone_solid_run_04.wav
  • fst/stonesolid/run/r/fst_stone_solid_run_05.wav
  • fst/stonesolid/run/r/fst_stone_solid_run_06.wav
  • fst/stonesolid/sneak/l/fst_stone_solid_sneak_01.wav
  • fst/stonesolid/sneak/l/fst_stone_solid_sneak_02.wav
  • fst/stonesolid/sneak/r/fst_stone_solid_sneak_03.wav
  • fst/stonesolid/sneak/r/fst_stone_solid_sneak_04.wav
  • fst/stonesolid/stairs/armorheavy/l/fst_stonesolid_stairs_armorheavy_01.wav
  • fst/stonesolid/stairs/armorheavy/l/fst_stonesolid_stairs_armorheavy_02.wav
  • fst/stonesolid/stairs/armorheavy/r/fst_stonesolid_stairs_armorheavy_03.wav
  • fst/stonesolid/stairs/armorheavy/r/fst_stonesolid_stairs_armorheavy_04.wav
  • fst/stonesolid/stairs/armorlight/l/fst_stonesolid_stairs_armorlight_01.wav
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  • fst/stonesolid/stairs/armorlight/r/fst_stonesolid_stairs_armorlight_03.wav
  • fst/stonesolid/stairs/armorlight/r/fst_stonesolid_stairs_armorlight_04.wav
  • fst/stonesolid/stairs/l/fst_conc_solid_stairs_01.wav
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  • fst/stonesolid/stairs/r/fst_conc_solid_stairs_03.wav
  • fst/stonesolid/stairs/r/fst_conc_solid_stairs_04.wav
  • fst/stonesolid/walk/armorheavy/l/fst_stonesolid_walk_armorheavy_01.wav
  • fst/stonesolid/walk/armorheavy/l/fst_stonesolid_walk_armorheavy_02.wav
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  • fst/stonesolid/walk/armorheavy/r/fst_stonesolid_walk_armorheavy_06.wav
  • fst/stonesolid/walk/armorlight/l/fst_stonesolid_walk_armorlight_01.wav
  • fst/stonesolid/walk/armorlight/l/fst_stonesolid_walk_armorlight_02.wav
  • fst/stonesolid/walk/armorlight/l/fst_stonesolid_walk_armorlight_03.wav
  • fst/stonesolid/walk/armorlight/r/fst_stonesolid_walk_armorlight_04.wav
  • fst/stonesolid/walk/armorlight/r/fst_stonesolid_walk_armorlight_05.wav
  • fst/stonesolid/walk/armorlight/r/fst_stonesolid_walk_armorlight_06.wav
  • fst/stonesolid/walk/barefoot/l/fst_barefoot_01.wav
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  • fst/stonesolid/walk/barefoot/r/fst_barefoot_03.wav
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  • fst/stonesolid/walk/l/fst_stone_solid_walk_01.wav
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  • fst/stonesolid/walk/l/fst_stone_solid_walk_03.wav
  • fst/stonesolid/walk/r/fst_stone_solid_walk_04.wav
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  • fst/stonesolid/walk/r/fst_stone_solid_walk_06.wav
  • fst/swim/swim/fst_swim_swim_01.wav
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  • fst/swim/swim/fst_swim_swim_03.wav
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  • fst/swim/tread/fst_swim_tread_01.wav
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  • fst/swim/tread/fst_swim_tread_03.wav
  • fst/swim/tread/fst_swim_tread_04.wav
  • fst/water/land/fst_waterland_01.wav
  • fst/water/land/fst_waterland_02.wav
  • fst/water/land/fst_water_jump_down_01.wav
  • fst/water/land/fst_water_jump_down_02.wav
  • fst/water/land/fst_water_jump_up_01.wav
  • fst/water/land/fst_water_jump_up_02.wav
  • fst/water/run/l/fst_water_run_01.wav
  • fst/water/run/l/fst_water_run_02.wav
  • fst/water/run/r/fst_water_run_03.wav
  • fst/water/run/r/fst_water_run_04.wav
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  • fst/water/sneak/l/fst_water_sneak_03.wav
  • fst/water/sneak/r/fst_water_sneak_04.wav
  • fst/water/sneak/r/fst_water_sneak_05.wav
  • fst/water/sneak/r/fst_water_sneak_06.wav
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  • fst/water/walk/l/fst_water_walk_02.wav
  • fst/water/walk/l/fst_water_walk_03.wav
  • fst/water/walk/r/fst_water_walk_04.wav
  • fst/water/walk/r/fst_water_walk_05.wav
  • fst/water/walk/r/fst_water_walk_06.wav
  • fst/wood/jumpdown/fst_wood_jumpdown_01.wav
  • fst/wood/jumpdown/fst_wood_jumpdown_02.wav
  • fst/wood/jumpdown/fst_wood_jumpdown_03.wav
  • fst/wood/jumpup/fst_wood_jumpup_01.wav
  • fst/wood/jumpup/fst_wood_jumpup_02.wav
  • fst/wood/land/fst_wood_land_01.wav
  • fst/wood/land/fst_wood_land_02.wav
  • fst/wood/run/armorheavy/l/fst_wood_run_armorheavy_01.wav
  • fst/wood/run/armorheavy/l/fst_wood_run_armorheavy_02.wav
  • fst/wood/run/armorheavy/l/fst_wood_run_armorheavy_03.wav
  • fst/wood/run/armorheavy/r/fst_wood_run_armorheavy_04.wav
  • fst/wood/run/armorheavy/r/fst_wood_run_armorheavy_05.wav
  • fst/wood/run/armorheavy/r/fst_wood_run_armorheavy_06.wav
  • fst/wood/run/armorlight/l/fst_wood_run_armorlight_01.wav
  • fst/wood/run/armorlight/l/fst_wood_run_armorlight_02.wav
  • fst/wood/run/armorlight/l/fst_wood_run_armorlight_03.wav
  • fst/wood/run/armorlight/r/fst_wood_run_armorlight_04.wav
  • fst/wood/run/armorlight/r/fst_wood_run_armorlight_05.wav
  • fst/wood/run/armorlight/r/fst_wood_run_armorlight_06.wav
  • fst/wood/run/l/fst_wood_run_01.wav
  • fst/wood/run/l/fst_wood_run_02.wav
  • fst/wood/run/l/fst_wood_run_03.wav
  • fst/wood/run/r/fst_wood_run_04.wav
  • fst/wood/run/r/fst_wood_run_05.wav
  • fst/wood/run/r/fst_wood_run_06.wav
  • fst/wood/sneak/l/fst_wood_sneak_01.wav
  • fst/wood/sneak/l/fst_wood_sneak_02.wav
  • fst/wood/sneak/r/fst_wood_sneak_03.wav
  • fst/wood/sneak/r/fst_wood_sneak_04.wav
  • fst/wood/stairs/armorheavy/l/fst_wood_stairs_armorheavy_01.wav
  • fst/wood/stairs/armorheavy/l/fst_wood_stairs_armorheavy_02.wav
  • fst/wood/stairs/armorheavy/r/fst_wood_stairs_armorheavy_03.wav
  • fst/wood/stairs/armorheavy/r/fst_wood_stairs_armorheavy_04.wav
  • fst/wood/stairs/armorlight/l/fst_wood_stairs_armorlight_01.wav
  • fst/wood/stairs/armorlight/l/fst_wood_stairs_armorlight_02.wav
  • fst/wood/stairs/armorlight/r/fst_wood_stairs_armorlight_03.wav
  • fst/wood/stairs/armorlight/r/fst_wood_stairs_armorlight_04.wav
  • fst/wood/stairs/l/fst_wood_stairs_01.wav
  • fst/wood/stairs/l/fst_wood_stairs_02.wav
  • fst/wood/stairs/r/fst_wood_stairs_03.wav
  • fst/wood/stairs/r/fst_wood_stairs_04.wav
  • fst/wood/walk/armorheavy/l/fst_wood_walk_armorheavy_01.wav
  • fst/wood/walk/armorheavy/l/fst_wood_walk_armorheavy_02.wav
  • fst/wood/walk/armorheavy/l/fst_wood_walk_armorheavy_03.wav
  • fst/wood/walk/armorheavy/r/fst_wood_walk_armorheavy_04.wav
  • fst/wood/walk/armorheavy/r/fst_wood_walk_armorheavy_05.wav
  • fst/wood/walk/armorheavy/r/fst_wood_walk_armorheavy_06.wav
  • fst/wood/walk/armorlight/l/fst_wood_walk_armorlight_01.wav
  • fst/wood/walk/armorlight/l/fst_wood_walk_armorlight_02.wav
  • fst/wood/walk/armorlight/l/fst_wood_walk_armorlight_03.wav
  • fst/wood/walk/armorlight/r/fst_wood_walk_armorlight_04.wav
  • fst/wood/walk/armorlight/r/fst_wood_walk_armorlight_05.wav
  • fst/wood/walk/armorlight/r/fst_wood_walk_armorlight_06.wav
  • fst/wood/walk/barefoot/l/fst_barefoot_wood_walk_01.wav
  • fst/wood/walk/barefoot/l/fst_barefoot_wood_walk_02.wav
  • fst/wood/walk/barefoot/l/fst_barefoot_wood_walk_03.wav
  • fst/wood/walk/barefoot/l/fst_barefoot_wood_walk_04.wav
  • fst/wood/walk/barefoot/r/fst_barefoot_wood_walk_05.wav
  • fst/wood/walk/barefoot/r/fst_barefoot_wood_walk_06.wav
  • fst/wood/walk/barefoot/r/fst_barefoot_wood_walk_07.wav
  • fst/wood/walk/barefoot/r/fst_barefoot_wood_walk_08.wav
  • fst/wood/walk/l/fst_wood_walk_01.wav
  • fst/wood/walk/l/fst_wood_walk_02.wav
  • fst/wood/walk/l/fst_wood_walk_03.wav
  • fst/wood/walk/r/fst_wood_walk_04.wav
  • fst/wood/walk/r/fst_wood_walk_05.wav
  • fst/wood/walk/r/fst_wood_walk_06.wav
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