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Sounds
Category PC / Computer
Game
Section
Miscellaneous
Submitter puggsoy
Size 25.68 MB
Format ZIP (application/zip)
Hits 4,548
Comments 0

Icon Filler
Zip Contents[197]
  • bedroom_switch_a.wav
  • bedroom_switch_b.wav
  • big_book_close.wav
  • big_book_open.wav
  • bomb_armed.wav
  • bomb_explosion.wav
  • bullet_hits_bullet.wav
  • bullet_hits_other.wav
  • bullet_hits_player.wav
  • bullet_hits_wall1.wav
  • bullet_hits_wall2.wav
  • bullet_hits_wall3.wav
  • candles_full.wav
  • candles_low.wav
  • cannon_fire_bullet1.wav
  • cannon_fire_bullet2.wav
  • cannon_fire_cloud1.wav
  • cannon_fire_cloud2.wav
  • cannon_fire_monstar1.wav
  • cannon_fire_monstar2.wav
  • cannon_fire_monstar3.wav
  • cannon_fire_monstar4.wav
  • chandelier_break1.wav
  • chandelier_break2.wav
  • chandelier_break_miss1.wav
  • chandelier_break_miss2.wav
  • chandelier_other_piece_hit1.wav
  • chandelier_other_piece_hit2.wav
  • chandelier_other_piece_hit3.wav
  • chandelier_other_piece_hit4.wav
  • chandelier_other_piece_hit5.wav
  • chandelier_other_piece_hit6.wav
  • chandelier_other_piece_hit7.wav
  • chandelier_piece_hit1.wav
  • chandelier_piece_hit2.wav
  • chandelier_piece_hit3.wav
  • chandelier_piece_hit4.wav
  • chandelier_piece_hit5.wav
  • chandelier_piece_hit6.wav
  • chandelier_piece_hit7.wav
  • chandelier_piece_hit8.wav
  • chandelier_piece_hit9.wav
  • chandelier_snap1.wav
  • clarity_end.wav
  • clarity_start.wav
  • cloud_pop1.wav
  • cloud_pop2.wav
  • correlate_time_stopped.wav
  • credit.txt
  • debris_big1.wav
  • debris_big2.wav
  • debris_big3.wav
  • debris_big4.wav
  • debris_big5.wav
  • debris_big6.wav
  • dooropen1.wav
  • dooropen2.wav
  • dooropen3.wav
  • dooropen4.wav
  • drop_ring.wav
  • enemy_bounce.wav
  • gate_unlock1.wav
  • gate_unlock2.wav
  • got_piece_easiest.wav
  • got_piece_easy.wav
  • got_piece_hard.wav
  • got_piece_hardest.wav
  • got_piece_medium.wav
  • got_piece_trivial.wav
  • gun_boss_dying.wav
  • gun_boss_hurt1.wav
  • gun_boss_hurt2.wav
  • gun_boss_hurt3.wav
  • gun_boss_hurt4.wav
  • gun_boss_laugh.wav
  • gun_boss_snoring.wav
  • key_break.wav
  • killer_pan.wav
  • kitchen_switch_a.wav
  • kitchen_switch_b.wav
  • lever_oneway_nope.wav
  • lever_oneway_on.wav
  • lever_twoway_off.wav
  • lever_twoway_on.wav
  • lightswitch_off.wav
  • lightswitch_on.wav
  • menu_down.wav
  • menu_enter1.wav
  • menu_enter2.wav
  • menu_escape.wav
  • menu_invalid.wav
  • menu_up.wav
  • mimic_attack1.wav
  • mimic_attack2.wav
  • mimic_attack3.wav
  • mimic_attack4.wav
  • mimic_dying1.wav
  • mimic_dying2.wav
  • mimic_dying3.wav
  • mimic_dying4.wav
  • mimic_dying5.wav
  • mimic_dying6.wav
  • mimic_small_hop.wav
  • monkey_stomp_deep.wav
  • monkey_stomp_light1.wav
  • monkey_stomp_light2.wav
  • monkey_stomp_light3.wav
  • monstar_bounce.wav
  • monstar_gets_key.wav
  • monstar_kill1.wav
  • monstar_kill2.wav
  • musicbox01.wav
  • musicbox02.wav
  • not_upgrading.wav
  • other_hits_spikes.wav
  • other_hits_spikes1.wav
  • other_hits_spikes2.wav
  • other_hits_spikes3.wav
  • parallel_end_hard1.wav
  • parallel_end_hard2.wav
  • parallel_end_soft.wav
  • parallel_universe_ambient.wav
  • parallel_universe_fork.wav
  • piece_release1.wav
  • piece_release2.wav
  • piece_rotate1.wav
  • piece_rotate2.wav
  • piece_rotate3.wav
  • piece_select1.wav
  • piece_select2.wav
  • piece_snap1.wav
  • piece_snap2.wav
  • piece_snap3.wav
  • platform_loop_a.wav
  • platform_loop_b.wav
  • platform_stop_alpha1.wav
  • platform_stop_alpha2.wav
  • platform_stop_alpha3.wav
  • platform_stop_beta1.wav
  • platform_stop_beta2.wav
  • player_bounce_high1.wav
  • player_bounce_low1.wav
  • player_bounce_mid1.wav
  • player_gets_exempt_key.wav
  • player_gets_key.wav
  • player_hits_spikes.wav
  • player_hits_spikes1.wav
  • player_hits_spikes2.wav
  • player_hits_spikes3.wav
  • player_jump1.wav
  • player_jump2.wav
  • player_jump3.wav
  • player_jump4.wav
  • player_jump5.wav
  • player_jump6.wav
  • player_jump7.wav
  • player_lands1.wav
  • player_lands2.wav
  • player_start_climbing.wav
  • player_stop_climbing.wav
  • podium_click.wav
  • podium_close.wav
  • princess_song_full.wav
  • prince_oof.wav
  • prince_stomp_deep1.wav
  • prince_stomp_deep2.wav
  • prince_stomp_light1.wav
  • prince_stomp_light2.wav
  • prince_stomp_light3.wav
  • puzzle_enter.wav
  • puzzle_exit.wav
  • rain_leaves.wav
  • rewind_exempt_player.wav
  • rewind_exempt_player_b.wav
  • rewind_exempt_start.wav
  • rewind_exempt_stop.wav
  • shine_get.wav
  • shine_lose.wav
  • snap1.wav
  • snap2.wav
  • snap3.wav
  • stone_loop_a.wav
  • stone_loop_b.wav
  • stone_stop.wav
  • storeroom_full.wav
  • storeroom_spark.wav
  • take_ring.wav
  • timer_done.wav
  • timer_expired.wav
  • timer_go.wav
  • timer_over_personal_best.wav
  • timer_paused.wav
  • timer_ready.wav
  • titles_disappear.wav
  • upgrade_invalid.wav
  • upgrade_valid.wav
  • windchime_chiming.wav
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